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| **API Reference** | **API Reference** | ||||||
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|  | - [Essential Functions](Functions-(Essentials)) | ||||||
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| - [Loading Sound Assets](Functions-(Loading-Sound-Assets)) | - [Loading Sound Assets](Functions-(Loading-Sound-Assets)) | ||||||
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| - [Sound Instances](Functions-(Sound-Instances)) | - [Sound Instances](Functions-(Sound-Instances)) | ||||||
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|  | # Effect Chains | ||||||
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| ## `~_EffectChain_Create()` | ## `~_EffectChain_Create()` | ||||||
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| **Returns:** Number, an **effect chain ID** | **Returns:** Number, an **effect chain ID** | ||||||
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|  | # Essential Functions | ||||||
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| ## `~_Init(spatialDistanceScale, timestep)` | ## `~_Init(spatialDistanceScale, timestep)` | ||||||
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| **Returns:** N/A (`undefined`) | **Returns:** N/A (`undefined`) | ||||||
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|  | # Global Behaviours | ||||||
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| ## `~_SetListenerPosition(x, y, z)` | ## `~_SetListenerPosition(x, y, z)` | ||||||
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| **Returns:** N/A (`undefined`) | **Returns:** N/A (`undefined`) | ||||||
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|  | # Loading Sound Assets | ||||||
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| ## `~_StaticSound_LoadWAV(filePath)` | ## `~_StaticSound_LoadWAV(filePath)` | ||||||
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| **Returns:** Number, a **static sound ID** | **Returns:** Number, a **static sound ID** | ||||||
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|  | # Sound Instances | ||||||
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| ## `~_SoundInstance_Play(soundInstanceID, loop)` | ## `~_SoundInstance_Play(soundInstanceID, loop)` | ||||||
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| **Returns:** N/A (`undefined`) | **Returns:** N/A (`undefined`) | ||||||
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