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			Update Functions-(Essentials).md
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| |Argument              |Datatype|Description                                                                                                 | | |Argument              |Datatype|Description                                                                                                 | | ||||||
| |----------------------|--------|------------------------------------------------------| | |----------------------|--------|------------------------------------------------------------------------------------------------------------| | ||||||
| |`spatialDistanceScale`|number  |                                                      | | |`spatialDistanceScale`|number  |Volume scaling factor. Higher numbers make sounds that are further away quieter. A recommended value is `50`| | ||||||
| |`timestep`            |number  |                                                      | | |`timestep`            |number  |Number of seconds expected to pass for each call to `FAudio_Update()`. This is usually `1/fps`              | | ||||||
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| !> `FAudioGMS_Init()` must be called once at the very start of your game. | !> `FAudioGMS_Init()` must be called once at the very start of your game. | ||||||
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