forked from MoonsideGames/FNA-VSCode-Template
				
			|  | ||
|---|---|---|
| .vscode | ||
| ProjectName | ||
| build | ||
| .gitignore | ||
| .gitmodules | ||
| FNA.Settings.props | ||
| LICENSE | ||
| ProjectName.Core.sln | ||
| ProjectName.Framework.sln | ||
| README.md | ||
| install.sh | ||
		
			
				
				README.md
			
		
		
			
			
		
	
	FNA-VSCode-Template
Template and build tasks for developing a cross-platform multi-target .NET Framework, Mono, and .NET Core FNA project in VSCode.
Features
- Includes project boilerplate code
- Build tasks for both .NET Framework, Mono, and .NET Core side by side
- VSCode debugger integration
Requirements
- Git or Git for Windows on Windows
- .NET Core SDK
- .NET Framework 4.8 SDK on Windows
- Build Tools for Visual Studio 2019 on Windows
- Mono on OSX or Linux
- Visual Studio Code
- VSCode C# Extension
- VSCode Mono Debug Extension if debugging using Mono
Installation
- Make sure you have Git Bash from Git for Windows if you are on Windows
- Download this repository
- Run install.sh
- Move the newly created project directory wherever you want
- On Windows, add C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\MSBuild\Current\Binto your system environment PATH variable after installing Build Tools for VS 2019
Usage
- Open the project directory in VSCode
- Press Ctrl-Shift-B to open the build tasks menu
- Frameworktasks use .NET Framework to build and run (Windows only)
- Monotasks use Mono to build and run
- Coretasks use .NET Core to build and run
- Press F5 to build and debug
Acknowledgments
Thanks to Andrew Russell and Caleb Cornett's FNA templates for a starting point for this template.