forked from MoonsideGames/RefreshCS
				
			RasterizerState / BlendFactor ABI break
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				|  | @ -250,11 +250,7 @@ namespace RefreshCS | ||||||
| 			OneMinusDestinationAlpha, | 			OneMinusDestinationAlpha, | ||||||
| 			ConstantColor, | 			ConstantColor, | ||||||
| 			OneMinusConstantColor, | 			OneMinusConstantColor, | ||||||
| 			SourceAlphaSaturate, | 			SourceAlphaSaturate | ||||||
| 			SourceOneColor, |  | ||||||
| 			OneMinusSourceOneColor, |  | ||||||
| 			SourceOneAlpha, |  | ||||||
| 			OneMinusSourceOneAlpha |  | ||||||
| 		} | 		} | ||||||
| 
 | 
 | ||||||
| 		[Flags] | 		[Flags] | ||||||
|  | @ -485,7 +481,6 @@ namespace RefreshCS | ||||||
| 		[StructLayout(LayoutKind.Sequential)] | 		[StructLayout(LayoutKind.Sequential)] | ||||||
| 		public struct RasterizerState | 		public struct RasterizerState | ||||||
| 		{ | 		{ | ||||||
| 			public byte depthClampEnable; |  | ||||||
| 			public FillMode fillMode; | 			public FillMode fillMode; | ||||||
| 			public CullMode cullMode; | 			public CullMode cullMode; | ||||||
| 			public FrontFace frontFace; | 			public FrontFace frontFace; | ||||||
|  |  | ||||||
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