forked from MoonsideGames/Refresh
				
			Fixed multiple command buffer submissions
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				|  | @ -8160,7 +8160,6 @@ static void VULKAN_Submit( | ||||||
| 			); | 			); | ||||||
| 		} | 		} | ||||||
| 	} | 	} | ||||||
| 	renderer->submittedCommandBufferCount = 0; |  | ||||||
| 
 | 
 | ||||||
| 	/* Prepare the command buffer fence for submission */ | 	/* Prepare the command buffer fence for submission */ | ||||||
| 	renderer->vkResetFences( | 	renderer->vkResetFences( | ||||||
|  | @ -8197,7 +8196,7 @@ static void VULKAN_Submit( | ||||||
| 	for (i = 0; i < commandBufferCount; i += 1) | 	for (i = 0; i < commandBufferCount; i += 1) | ||||||
| 	{ | 	{ | ||||||
| 		((VulkanCommandBuffer*)pCommandBuffers[i])->submitted = 1; | 		((VulkanCommandBuffer*)pCommandBuffers[i])->submitted = 1; | ||||||
| 		renderer->submittedCommandBuffers[renderer->submittedCommandBufferCount] = (VulkanCommandBuffer*) pCommandBuffers[i]; | 		renderer->submittedCommandBuffers[i] = (VulkanCommandBuffer*) pCommandBuffers[i]; | ||||||
| 	} | 	} | ||||||
| 	renderer->submittedCommandBufferCount = commandBufferCount; | 	renderer->submittedCommandBufferCount = commandBufferCount; | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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