forked from MoonsideGames/Refresh
				
			change renderArea to a pointer
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				|  | @ -1182,7 +1182,7 @@ REFRESHAPI void Refresh_BeginRenderPass( | |||
| 	Refresh_CommandBuffer *commandBuffer, | ||||
| 	Refresh_RenderPass *renderPass, | ||||
| 	Refresh_Framebuffer *framebuffer, | ||||
| 	Refresh_Rect renderArea, | ||||
| 	Refresh_Rect *renderArea, | ||||
| 	Refresh_Color *pColorClearValues, | ||||
| 	uint32_t colorClearCount, | ||||
| 	Refresh_DepthStencilValue *depthStencilClearValue | ||||
|  |  | |||
|  | @ -347,7 +347,7 @@ Refresh_Texture* Refresh_CreateTexture( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| Refresh_RenderTarget* Refresh_CreateColorTarget( | ||||
| Refresh_RenderTarget* Refresh_CreateRenderTarget( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_TextureSlice *textureSlice, | ||||
|     Refresh_SampleCount multisampleCount | ||||
|  | @ -587,7 +587,7 @@ void Refresh_QueueDestroyBuffer( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void Refresh_QueueDestroyColorTarget( | ||||
| void Refresh_QueueDestroyRenderTarget( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_RenderTarget *renderTarget | ||||
| ) { | ||||
|  | @ -658,7 +658,7 @@ void Refresh_BeginRenderPass( | |||
|     Refresh_CommandBuffer *commandBuffer, | ||||
| 	Refresh_RenderPass *renderPass, | ||||
| 	Refresh_Framebuffer *framebuffer, | ||||
| 	Refresh_Rect renderArea, | ||||
| 	Refresh_Rect *renderArea, | ||||
| 	Refresh_Color *pColorClearValues, | ||||
| 	uint32_t colorClearCount, | ||||
| 	Refresh_DepthStencilValue *depthStencilClearValue | ||||
|  |  | |||
|  | @ -408,7 +408,7 @@ struct Refresh_Device | |||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         Refresh_RenderPass *renderPass, | ||||
|         Refresh_Framebuffer *framebuffer, | ||||
|         Refresh_Rect renderArea, | ||||
|         Refresh_Rect *renderArea, | ||||
|         Refresh_Color *pColorClearValues, | ||||
|         uint32_t colorClearCount, | ||||
|         Refresh_DepthStencilValue *depthStencilClearValue | ||||
|  |  | |||
|  | @ -2217,27 +2217,27 @@ static void VULKAN_INTERNAL_DestroyTexture( | |||
| 
 | ||||
| static void VULKAN_INTERNAL_DestroyRenderTarget( | ||||
| 	VulkanRenderer *renderer, | ||||
| 	VulkanRenderTarget *colorTarget | ||||
| 	VulkanRenderTarget *renderTargetTarget | ||||
| ) { | ||||
| 	renderer->vkDestroyImageView( | ||||
| 		renderer->logicalDevice, | ||||
| 		colorTarget->view, | ||||
| 		renderTargetTarget->view, | ||||
| 		NULL | ||||
| 	); | ||||
| 
 | ||||
| 	/* The texture is not owned by the ColorTarget
 | ||||
| 	/* The texture is not owned by the RenderTarget
 | ||||
| 	 * so we don't free it here | ||||
| 	 * But the multisampleTexture is! | ||||
| 	 */ | ||||
| 	if (colorTarget->multisampleTexture != NULL) | ||||
| 	if (renderTargetTarget->multisampleTexture != NULL) | ||||
| 	{ | ||||
| 		VULKAN_INTERNAL_DestroyTexture( | ||||
| 			renderer, | ||||
| 			colorTarget->multisampleTexture | ||||
| 			renderTargetTarget->multisampleTexture | ||||
| 		); | ||||
| 	} | ||||
| 
 | ||||
| 	SDL_free(colorTarget); | ||||
| 	SDL_free(renderTargetTarget); | ||||
| } | ||||
| 
 | ||||
| static void VULKAN_INTERNAL_DestroyBuffer( | ||||
|  | @ -7105,7 +7105,7 @@ static void VULKAN_BeginRenderPass( | |||
| 	Refresh_CommandBuffer *commandBuffer, | ||||
| 	Refresh_RenderPass *renderPass, | ||||
| 	Refresh_Framebuffer *framebuffer, | ||||
| 	Refresh_Rect renderArea, | ||||
| 	Refresh_Rect *renderArea, | ||||
| 	Refresh_Color *pColorClearValues, | ||||
| 	uint32_t colorClearCount, | ||||
| 	Refresh_DepthStencilValue *depthStencilClearValue | ||||
|  | @ -7189,10 +7189,10 @@ static void VULKAN_BeginRenderPass( | |||
| 	renderPassBeginInfo.pNext = NULL; | ||||
| 	renderPassBeginInfo.renderPass = (VkRenderPass) renderPass; | ||||
| 	renderPassBeginInfo.framebuffer = vulkanFramebuffer->framebuffer; | ||||
| 	renderPassBeginInfo.renderArea.extent.width = renderArea.w; | ||||
| 	renderPassBeginInfo.renderArea.extent.height = renderArea.h; | ||||
| 	renderPassBeginInfo.renderArea.offset.x = renderArea.x; | ||||
| 	renderPassBeginInfo.renderArea.offset.y = renderArea.y; | ||||
| 	renderPassBeginInfo.renderArea.extent.width = renderArea->w; | ||||
| 	renderPassBeginInfo.renderArea.extent.height = renderArea->h; | ||||
| 	renderPassBeginInfo.renderArea.offset.x = renderArea->x; | ||||
| 	renderPassBeginInfo.renderArea.offset.y = renderArea->y; | ||||
| 	renderPassBeginInfo.pClearValues = clearValues; | ||||
| 	renderPassBeginInfo.clearValueCount = clearCount; | ||||
| 
 | ||||
|  | @ -9471,6 +9471,8 @@ static Refresh_Device* VULKAN_INTERNAL_CreateDevice( | |||
| 		renderer->submittedRenderPassesToDestroyCapacity | ||||
| 	); | ||||
| 
 | ||||
| 	renderer->frameIndex = 0; | ||||
| 
 | ||||
|     return result; | ||||
| } | ||||
| 
 | ||||
|  |  | |||
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