forked from MoonsideGames/Refresh
				
			uncapitalize REFRESH in API calls
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							|  | @ -50,21 +50,21 @@ extern "C" { | |||
|  * h:		    Filled with the height of the image. | ||||
|  * numChannels: Filled with the number of channels in the image. | ||||
|  * | ||||
|  * Returns a block of memory suitable for use with REFRESH_SetTextureData2D. | ||||
|  * Be sure to free the memory with REFRESH_Image_Free after use! | ||||
|  * Returns a block of memory suitable for use with Refresh_SetTextureData2D. | ||||
|  * Be sure to free the memory with Refresh_Image_Free after use! | ||||
|  */ | ||||
| REFRESHAPI uint8_t* REFRESH_Image_Load( | ||||
| REFRESHAPI uint8_t* Refresh_Image_Load( | ||||
|     char const *filename, | ||||
| 	int32_t *w, | ||||
| 	int32_t *h, | ||||
|     int32_t *numChannels | ||||
| ); | ||||
| 
 | ||||
| /* Frees memory returned by REFRESH_Image_Load. (Do NOT free the memory yourself!)
 | ||||
| /* Frees memory returned by Refresh_Image_Load. (Do NOT free the memory yourself!)
 | ||||
|  * | ||||
|  * mem: A pointer previously returned by REFRESH_Image_Load. | ||||
|  * mem: A pointer previously returned by Refresh_Image_Load. | ||||
|  */ | ||||
| REFRESHAPI void REFRESH_Image_Free(uint8_t *mem); | ||||
| REFRESHAPI void Refresh_Image_Free(uint8_t *mem); | ||||
| 
 | ||||
| /* Image Write API */ | ||||
| 
 | ||||
|  | @ -75,7 +75,7 @@ REFRESHAPI void REFRESH_Image_Free(uint8_t *mem); | |||
|  * h:	        The height of the PNG data. | ||||
|  * data:	    The raw RGBA8 image data. | ||||
|  */ | ||||
| REFRESHAPI void REFRESH_Image_SavePNG( | ||||
| REFRESHAPI void Refresh_Image_SavePNG( | ||||
|     char const *filename, | ||||
|     int32_t w, | ||||
|     int32_t h, | ||||
|  |  | |||
							
								
								
									
										418
									
								
								src/Refresh.c
								
								
								
								
							
							
						
						
									
										418
									
								
								src/Refresh.c
								
								
								
								
							|  | @ -33,14 +33,14 @@ | |||
| 
 | ||||
| /* Drivers */ | ||||
| 
 | ||||
| static const REFRESH_Driver *drivers[] = { | ||||
| static const Refresh_Driver *drivers[] = { | ||||
|     &VulkanDriver, | ||||
|     NULL | ||||
| }; | ||||
| 
 | ||||
| /* Logging */ | ||||
| 
 | ||||
| static void REFRESH_Default_LogInfo(const char *msg) | ||||
| static void Refresh_Default_LogInfo(const char *msg) | ||||
| { | ||||
| 	SDL_LogInfo( | ||||
| 		SDL_LOG_CATEGORY_APPLICATION, | ||||
|  | @ -49,7 +49,7 @@ static void REFRESH_Default_LogInfo(const char *msg) | |||
| 	); | ||||
| } | ||||
| 
 | ||||
| static void REFRESH_Default_LogWarn(const char *msg) | ||||
| static void Refresh_Default_LogWarn(const char *msg) | ||||
| { | ||||
| 	SDL_LogWarn( | ||||
| 		SDL_LOG_CATEGORY_APPLICATION, | ||||
|  | @ -58,7 +58,7 @@ static void REFRESH_Default_LogWarn(const char *msg) | |||
| 	); | ||||
| } | ||||
| 
 | ||||
| static void REFRESH_Default_LogError(const char *msg) | ||||
| static void Refresh_Default_LogError(const char *msg) | ||||
| { | ||||
| 	SDL_LogError( | ||||
| 		SDL_LOG_CATEGORY_APPLICATION, | ||||
|  | @ -67,57 +67,57 @@ static void REFRESH_Default_LogError(const char *msg) | |||
| 	); | ||||
| } | ||||
| 
 | ||||
| static REFRESH_LogFunc REFRESH_LogInfoFunc = REFRESH_Default_LogInfo; | ||||
| static REFRESH_LogFunc REFRESH_LogWarnFunc = REFRESH_Default_LogWarn; | ||||
| static REFRESH_LogFunc REFRESH_LogErrorFunc = REFRESH_Default_LogError; | ||||
| static Refresh_LogFunc Refresh_LogInfoFunc = Refresh_Default_LogInfo; | ||||
| static Refresh_LogFunc Refresh_LogWarnFunc = Refresh_Default_LogWarn; | ||||
| static Refresh_LogFunc Refresh_LogErrorFunc = Refresh_Default_LogError; | ||||
| 
 | ||||
| #define MAX_MESSAGE_SIZE 1024 | ||||
| 
 | ||||
| void REFRESH_LogInfo(const char *fmt, ...) | ||||
| void Refresh_LogInfo(const char *fmt, ...) | ||||
| { | ||||
| 	char msg[MAX_MESSAGE_SIZE]; | ||||
| 	va_list ap; | ||||
| 	va_start(ap, fmt); | ||||
| 	SDL_vsnprintf(msg, sizeof(msg), fmt, ap); | ||||
| 	va_end(ap); | ||||
| 	REFRESH_LogInfoFunc(msg); | ||||
| 	Refresh_LogInfoFunc(msg); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_LogWarn(const char *fmt, ...) | ||||
| void Refresh_LogWarn(const char *fmt, ...) | ||||
| { | ||||
| 	char msg[MAX_MESSAGE_SIZE]; | ||||
| 	va_list ap; | ||||
| 	va_start(ap, fmt); | ||||
| 	SDL_vsnprintf(msg, sizeof(msg), fmt, ap); | ||||
| 	va_end(ap); | ||||
| 	REFRESH_LogWarnFunc(msg); | ||||
| 	Refresh_LogWarnFunc(msg); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_LogError(const char *fmt, ...) | ||||
| void Refresh_LogError(const char *fmt, ...) | ||||
| { | ||||
| 	char msg[MAX_MESSAGE_SIZE]; | ||||
| 	va_list ap; | ||||
| 	va_start(ap, fmt); | ||||
| 	SDL_vsnprintf(msg, sizeof(msg), fmt, ap); | ||||
| 	va_end(ap); | ||||
| 	REFRESH_LogErrorFunc(msg); | ||||
| 	Refresh_LogErrorFunc(msg); | ||||
| } | ||||
| 
 | ||||
| #undef MAX_MESSAGE_SIZE | ||||
| 
 | ||||
| void REFRESH_HookLogFunctions( | ||||
| 	REFRESH_LogFunc info, | ||||
| 	REFRESH_LogFunc warn, | ||||
| 	REFRESH_LogFunc error | ||||
| void Refresh_HookLogFunctions( | ||||
| 	Refresh_LogFunc info, | ||||
| 	Refresh_LogFunc warn, | ||||
| 	Refresh_LogFunc error | ||||
| ) { | ||||
| 	REFRESH_LogInfoFunc = info; | ||||
| 	REFRESH_LogWarnFunc = warn; | ||||
| 	REFRESH_LogErrorFunc = error; | ||||
| 	Refresh_LogInfoFunc = info; | ||||
| 	Refresh_LogWarnFunc = warn; | ||||
| 	Refresh_LogErrorFunc = error; | ||||
| } | ||||
| 
 | ||||
| /* Version API */ | ||||
| 
 | ||||
| uint32_t REFRESH_LinkedVersion(void) | ||||
| uint32_t Refresh_LinkedVersion(void) | ||||
| { | ||||
| 	return REFRESH_COMPILED_VERSION; | ||||
| } | ||||
|  | @ -126,8 +126,8 @@ uint32_t REFRESH_LinkedVersion(void) | |||
| 
 | ||||
| static int32_t selectedDriver = 0; | ||||
| 
 | ||||
| REFRESH_Device* REFRESH_CreateDevice( | ||||
|     REFRESH_PresentationParameters *presentationParameters, | ||||
| Refresh_Device* Refresh_CreateDevice( | ||||
|     Refresh_PresentationParameters *presentationParameters, | ||||
|     uint8_t debugMode | ||||
| ) { | ||||
|     if (selectedDriver < 0) | ||||
|  | @ -141,18 +141,18 @@ REFRESH_Device* REFRESH_CreateDevice( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_DestroyDevice(REFRESH_Device *device) | ||||
| void Refresh_DestroyDevice(Refresh_Device *device) | ||||
| { | ||||
|     NULL_RETURN(device); | ||||
|     device->DestroyDevice(device); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_Clear( | ||||
|     REFRESH_Device *device, | ||||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_Rect *clearRect, | ||||
| 	REFRESH_ClearOptions options, | ||||
| 	REFRESH_Color *colors, | ||||
| void Refresh_Clear( | ||||
|     Refresh_Device *device, | ||||
| 	Refresh_CommandBuffer *commandBuffer, | ||||
| 	Refresh_Rect *clearRect, | ||||
| 	Refresh_ClearOptions options, | ||||
| 	Refresh_Color *colors, | ||||
| 	uint32_t colorCount, | ||||
| 	float depth, | ||||
| 	int32_t stencil | ||||
|  | @ -170,16 +170,16 @@ void REFRESH_Clear( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_DrawIndexedPrimitives( | ||||
| 	REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
| void Refresh_DrawIndexedPrimitives( | ||||
| 	Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer, | ||||
| 	uint32_t baseVertex, | ||||
| 	uint32_t minVertexIndex, | ||||
| 	uint32_t numVertices, | ||||
| 	uint32_t startIndex, | ||||
| 	uint32_t primitiveCount, | ||||
| 	REFRESH_Buffer *indices, | ||||
| 	REFRESH_IndexElementSize indexElementSize, | ||||
| 	Refresh_Buffer *indices, | ||||
| 	Refresh_IndexElementSize indexElementSize, | ||||
|     uint32_t vertexParamOffset, | ||||
| 	uint32_t fragmentParamOffset | ||||
| ) { | ||||
|  | @ -199,17 +199,17 @@ void REFRESH_DrawIndexedPrimitives( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_DrawInstancedPrimitives( | ||||
| 	REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
| void Refresh_DrawInstancedPrimitives( | ||||
| 	Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer, | ||||
| 	uint32_t baseVertex, | ||||
| 	uint32_t minVertexIndex, | ||||
| 	uint32_t numVertices, | ||||
| 	uint32_t startIndex, | ||||
| 	uint32_t primitiveCount, | ||||
| 	uint32_t instanceCount, | ||||
| 	REFRESH_Buffer *indices, | ||||
| 	REFRESH_IndexElementSize indexElementSize, | ||||
| 	Refresh_Buffer *indices, | ||||
| 	Refresh_IndexElementSize indexElementSize, | ||||
|     uint32_t vertexParamOffset, | ||||
| 	uint32_t fragmentParamOffset | ||||
| ) { | ||||
|  | @ -230,9 +230,9 @@ void REFRESH_DrawInstancedPrimitives( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_DrawPrimitives( | ||||
| 	REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
| void Refresh_DrawPrimitives( | ||||
| 	Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer, | ||||
| 	uint32_t vertexStart, | ||||
| 	uint32_t primitiveCount, | ||||
|     uint32_t vertexParamOffset, | ||||
|  | @ -249,9 +249,9 @@ void REFRESH_DrawPrimitives( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_DispatchCompute( | ||||
|     REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
| void Refresh_DispatchCompute( | ||||
|     Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer, | ||||
|     uint32_t groupCountX, | ||||
|     uint32_t groupCountY, | ||||
|     uint32_t groupCountZ, | ||||
|  | @ -268,9 +268,9 @@ void REFRESH_DispatchCompute( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| REFRESH_RenderPass* REFRESH_CreateRenderPass( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_RenderPassCreateInfo *renderPassCreateInfo | ||||
| Refresh_RenderPass* Refresh_CreateRenderPass( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_RenderPassCreateInfo *renderPassCreateInfo | ||||
| ) { | ||||
|     NULL_RETURN_NULL(device); | ||||
|     return device->CreateRenderPass( | ||||
|  | @ -279,9 +279,9 @@ REFRESH_RenderPass* REFRESH_CreateRenderPass( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| REFRESH_ComputePipeline* REFRESH_CreateComputePipeline( | ||||
|     REFRESH_Device *device, | ||||
|     REFRESH_ComputePipelineCreateInfo *pipelineCreateInfo | ||||
| Refresh_ComputePipeline* Refresh_CreateComputePipeline( | ||||
|     Refresh_Device *device, | ||||
|     Refresh_ComputePipelineCreateInfo *pipelineCreateInfo | ||||
| ) { | ||||
|     NULL_RETURN_NULL(device); | ||||
|     return device->CreateComputePipeline( | ||||
|  | @ -290,9 +290,9 @@ REFRESH_ComputePipeline* REFRESH_CreateComputePipeline( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| REFRESH_GraphicsPipeline* REFRESH_CreateGraphicsPipeline( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_GraphicsPipelineCreateInfo *pipelineCreateInfo | ||||
| Refresh_GraphicsPipeline* Refresh_CreateGraphicsPipeline( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_GraphicsPipelineCreateInfo *pipelineCreateInfo | ||||
| ) { | ||||
|     NULL_RETURN_NULL(device); | ||||
|     return device->CreateGraphicsPipeline( | ||||
|  | @ -301,9 +301,9 @@ REFRESH_GraphicsPipeline* REFRESH_CreateGraphicsPipeline( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| REFRESH_Sampler* REFRESH_CreateSampler( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_SamplerStateCreateInfo *samplerStateCreateInfo | ||||
| Refresh_Sampler* Refresh_CreateSampler( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_SamplerStateCreateInfo *samplerStateCreateInfo | ||||
| ) { | ||||
|     NULL_RETURN_NULL(device); | ||||
|     return device->CreateSampler( | ||||
|  | @ -312,9 +312,9 @@ REFRESH_Sampler* REFRESH_CreateSampler( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| REFRESH_Framebuffer* REFRESH_CreateFramebuffer( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_FramebufferCreateInfo *framebufferCreateInfo | ||||
| Refresh_Framebuffer* Refresh_CreateFramebuffer( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_FramebufferCreateInfo *framebufferCreateInfo | ||||
| ) { | ||||
|     NULL_RETURN_NULL(device); | ||||
|     return device->CreateFramebuffer( | ||||
|  | @ -323,9 +323,9 @@ REFRESH_Framebuffer* REFRESH_CreateFramebuffer( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| REFRESH_ShaderModule* REFRESH_CreateShaderModule( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_ShaderModuleCreateInfo *shaderModuleCreateInfo | ||||
| Refresh_ShaderModule* Refresh_CreateShaderModule( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_ShaderModuleCreateInfo *shaderModuleCreateInfo | ||||
| ) { | ||||
|     NULL_RETURN_NULL(device); | ||||
|     return device->CreateShaderModule( | ||||
|  | @ -334,13 +334,13 @@ REFRESH_ShaderModule* REFRESH_CreateShaderModule( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| REFRESH_Texture* REFRESH_CreateTexture2D( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_ColorFormat format, | ||||
| Refresh_Texture* Refresh_CreateTexture2D( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_ColorFormat format, | ||||
| 	uint32_t width, | ||||
| 	uint32_t height, | ||||
| 	uint32_t levelCount, | ||||
|     REFRESH_TextureUsageFlags usageFlags | ||||
|     Refresh_TextureUsageFlags usageFlags | ||||
| ) { | ||||
|     NULL_RETURN_NULL(device); | ||||
|     return device->CreateTexture2D( | ||||
|  | @ -353,14 +353,14 @@ REFRESH_Texture* REFRESH_CreateTexture2D( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| REFRESH_Texture* REFRESH_CreateTexture3D( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_ColorFormat format, | ||||
| Refresh_Texture* Refresh_CreateTexture3D( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_ColorFormat format, | ||||
| 	uint32_t width, | ||||
| 	uint32_t height, | ||||
| 	uint32_t depth, | ||||
| 	uint32_t levelCount, | ||||
|     REFRESH_TextureUsageFlags usageFlags | ||||
|     Refresh_TextureUsageFlags usageFlags | ||||
| ) { | ||||
|     NULL_RETURN_NULL(device); | ||||
|     return device->CreateTexture3D( | ||||
|  | @ -374,12 +374,12 @@ REFRESH_Texture* REFRESH_CreateTexture3D( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| REFRESH_Texture* REFRESH_CreateTextureCube( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_ColorFormat format, | ||||
| Refresh_Texture* Refresh_CreateTextureCube( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_ColorFormat format, | ||||
| 	uint32_t size, | ||||
| 	uint32_t levelCount, | ||||
|     REFRESH_TextureUsageFlags usageFlags | ||||
|     Refresh_TextureUsageFlags usageFlags | ||||
| ) { | ||||
|     NULL_RETURN_NULL(device); | ||||
|     return device->CreateTextureCube( | ||||
|  | @ -391,10 +391,10 @@ REFRESH_Texture* REFRESH_CreateTextureCube( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| REFRESH_ColorTarget* REFRESH_CreateColorTarget( | ||||
| 	REFRESH_Device *device, | ||||
|     REFRESH_SampleCount multisampleCount, | ||||
| 	REFRESH_TextureSlice *textureSlice | ||||
| Refresh_ColorTarget* Refresh_CreateColorTarget( | ||||
| 	Refresh_Device *device, | ||||
|     Refresh_SampleCount multisampleCount, | ||||
| 	Refresh_TextureSlice *textureSlice | ||||
| ) { | ||||
|     NULL_RETURN_NULL(device); | ||||
|     return device->CreateColorTarget( | ||||
|  | @ -404,11 +404,11 @@ REFRESH_ColorTarget* REFRESH_CreateColorTarget( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| REFRESH_DepthStencilTarget* REFRESH_CreateDepthStencilTarget( | ||||
| 	REFRESH_Device *device, | ||||
| Refresh_DepthStencilTarget* Refresh_CreateDepthStencilTarget( | ||||
| 	Refresh_Device *device, | ||||
| 	uint32_t width, | ||||
| 	uint32_t height, | ||||
| 	REFRESH_DepthFormat format | ||||
| 	Refresh_DepthFormat format | ||||
| ) { | ||||
|     NULL_RETURN_NULL(device); | ||||
|     return device->CreateDepthStencilTarget( | ||||
|  | @ -419,9 +419,9 @@ REFRESH_DepthStencilTarget* REFRESH_CreateDepthStencilTarget( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| REFRESH_Buffer* REFRESH_CreateBuffer( | ||||
| 	REFRESH_Device *device, | ||||
|     REFRESH_BufferUsageFlags usageFlags, | ||||
| Refresh_Buffer* Refresh_CreateBuffer( | ||||
| 	Refresh_Device *device, | ||||
|     Refresh_BufferUsageFlags usageFlags, | ||||
| 	uint32_t sizeInBytes | ||||
| ) { | ||||
|     NULL_RETURN_NULL(device); | ||||
|  | @ -432,9 +432,9 @@ REFRESH_Buffer* REFRESH_CreateBuffer( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_SetTextureData( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_TextureSlice *textureSlice, | ||||
| void Refresh_SetTextureData( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_TextureSlice *textureSlice, | ||||
| 	void *data, | ||||
| 	uint32_t dataLengthInBytes | ||||
| ) { | ||||
|  | @ -447,11 +447,11 @@ void REFRESH_SetTextureData( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_SetTextureDataYUV( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_Texture *y, | ||||
| 	REFRESH_Texture *u, | ||||
| 	REFRESH_Texture *v, | ||||
| void Refresh_SetTextureDataYUV( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_Texture *y, | ||||
| 	Refresh_Texture *u, | ||||
| 	Refresh_Texture *v, | ||||
| 	uint32_t yWidth, | ||||
| 	uint32_t yHeight, | ||||
| 	uint32_t uvWidth, | ||||
|  | @ -474,12 +474,12 @@ void REFRESH_SetTextureDataYUV( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_CopyTextureToTexture( | ||||
|     REFRESH_Device *device, | ||||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_TextureSlice *sourceTextureSlice, | ||||
| 	REFRESH_TextureSlice *destinationTextureSlice, | ||||
| 	REFRESH_Filter filter | ||||
| void Refresh_CopyTextureToTexture( | ||||
|     Refresh_Device *device, | ||||
| 	Refresh_CommandBuffer *commandBuffer, | ||||
| 	Refresh_TextureSlice *sourceTextureSlice, | ||||
| 	Refresh_TextureSlice *destinationTextureSlice, | ||||
| 	Refresh_Filter filter | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->CopyTextureToTexture( | ||||
|  | @ -491,11 +491,11 @@ void REFRESH_CopyTextureToTexture( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_CopyTextureToBuffer( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_TextureSlice *textureSlice, | ||||
| 	REFRESH_Buffer *buffer | ||||
| void Refresh_CopyTextureToBuffer( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_CommandBuffer *commandBuffer, | ||||
| 	Refresh_TextureSlice *textureSlice, | ||||
| 	Refresh_Buffer *buffer | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->CopyTextureToBuffer( | ||||
|  | @ -506,9 +506,9 @@ void REFRESH_CopyTextureToBuffer( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_SetBufferData( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_Buffer *buffer, | ||||
| void Refresh_SetBufferData( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_Buffer *buffer, | ||||
| 	uint32_t offsetInBytes, | ||||
| 	void* data, | ||||
| 	uint32_t dataLength | ||||
|  | @ -523,9 +523,9 @@ void REFRESH_SetBufferData( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| uint32_t REFRESH_PushVertexShaderParams( | ||||
| 	REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
| uint32_t Refresh_PushVertexShaderParams( | ||||
| 	Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer, | ||||
| 	void *data, | ||||
| 	uint32_t elementCount | ||||
| ) { | ||||
|  | @ -538,9 +538,9 @@ uint32_t REFRESH_PushVertexShaderParams( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| uint32_t REFRESH_PushFragmentShaderParams( | ||||
| 	REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
| uint32_t Refresh_PushFragmentShaderParams( | ||||
| 	Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer, | ||||
| 	void *data, | ||||
| 	uint32_t elementCount | ||||
| ) { | ||||
|  | @ -553,9 +553,9 @@ uint32_t REFRESH_PushFragmentShaderParams( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| uint32_t REFRESH_PushComputeShaderParams( | ||||
|     REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
| uint32_t Refresh_PushComputeShaderParams( | ||||
|     Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer, | ||||
|     void *data, | ||||
|     uint32_t elementCount | ||||
| ) { | ||||
|  | @ -568,11 +568,11 @@ uint32_t REFRESH_PushComputeShaderParams( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_SetVertexSamplers( | ||||
| 	REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_Texture **pTextures, | ||||
| 	REFRESH_Sampler **pSamplers | ||||
| void Refresh_SetVertexSamplers( | ||||
| 	Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer, | ||||
| 	Refresh_Texture **pTextures, | ||||
| 	Refresh_Sampler **pSamplers | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->SetVertexSamplers( | ||||
|  | @ -583,11 +583,11 @@ void REFRESH_SetVertexSamplers( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_SetFragmentSamplers( | ||||
| 	REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_Texture **pTextures, | ||||
| 	REFRESH_Sampler **pSamplers | ||||
| void Refresh_SetFragmentSamplers( | ||||
| 	Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer, | ||||
| 	Refresh_Texture **pTextures, | ||||
| 	Refresh_Sampler **pSamplers | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->SetFragmentSamplers( | ||||
|  | @ -598,9 +598,9 @@ void REFRESH_SetFragmentSamplers( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_GetBufferData( | ||||
|     REFRESH_Device *device, | ||||
|     REFRESH_Buffer *buffer, | ||||
| void Refresh_GetBufferData( | ||||
|     Refresh_Device *device, | ||||
|     Refresh_Buffer *buffer, | ||||
|     void *data, | ||||
|     uint32_t dataLengthInBytes | ||||
| ) { | ||||
|  | @ -613,9 +613,9 @@ void REFRESH_GetBufferData( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_AddDisposeTexture( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_Texture *texture | ||||
| void Refresh_AddDisposeTexture( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_Texture *texture | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->AddDisposeTexture( | ||||
|  | @ -624,9 +624,9 @@ void REFRESH_AddDisposeTexture( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_AddDisposeSampler( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_Sampler *sampler | ||||
| void Refresh_AddDisposeSampler( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_Sampler *sampler | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->AddDisposeSampler( | ||||
|  | @ -635,9 +635,9 @@ void REFRESH_AddDisposeSampler( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_AddDisposeBuffer( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_Buffer *buffer | ||||
| void Refresh_AddDisposeBuffer( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_Buffer *buffer | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->AddDisposeBuffer( | ||||
|  | @ -646,9 +646,9 @@ void REFRESH_AddDisposeBuffer( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_AddDisposeColorTarget( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_ColorTarget *colorTarget | ||||
| void Refresh_AddDisposeColorTarget( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_ColorTarget *colorTarget | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->AddDisposeColorTarget( | ||||
|  | @ -657,9 +657,9 @@ void REFRESH_AddDisposeColorTarget( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_AddDisposeDepthStencilTarget( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_DepthStencilTarget *depthStencilTarget | ||||
| void Refresh_AddDisposeDepthStencilTarget( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_DepthStencilTarget *depthStencilTarget | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->AddDisposeDepthStencilTarget( | ||||
|  | @ -668,9 +668,9 @@ void REFRESH_AddDisposeDepthStencilTarget( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_AddDisposeFramebuffer( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_Framebuffer *frameBuffer | ||||
| void Refresh_AddDisposeFramebuffer( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_Framebuffer *frameBuffer | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->AddDisposeFramebuffer( | ||||
|  | @ -679,9 +679,9 @@ void REFRESH_AddDisposeFramebuffer( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_AddDisposeShaderModule( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_ShaderModule *shaderModule | ||||
| void Refresh_AddDisposeShaderModule( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_ShaderModule *shaderModule | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->AddDisposeShaderModule( | ||||
|  | @ -690,9 +690,9 @@ void REFRESH_AddDisposeShaderModule( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_AddDisposeRenderPass( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_RenderPass *renderPass | ||||
| void Refresh_AddDisposeRenderPass( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_RenderPass *renderPass | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->AddDisposeRenderPass( | ||||
|  | @ -701,9 +701,9 @@ void REFRESH_AddDisposeRenderPass( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_AddDisposeComputePipeline( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_ComputePipeline *computePipeline | ||||
| void Refresh_AddDisposeComputePipeline( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_ComputePipeline *computePipeline | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->AddDisposeComputePipeline( | ||||
|  | @ -712,9 +712,9 @@ void REFRESH_AddDisposeComputePipeline( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_AddDisposeGraphicsPipeline( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_GraphicsPipeline *graphicsPipeline | ||||
| void Refresh_AddDisposeGraphicsPipeline( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_GraphicsPipeline *graphicsPipeline | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->AddDisposeGraphicsPipeline( | ||||
|  | @ -723,15 +723,15 @@ void REFRESH_AddDisposeGraphicsPipeline( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_BeginRenderPass( | ||||
| 	REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_RenderPass *renderPass, | ||||
| 	REFRESH_Framebuffer *framebuffer, | ||||
| 	REFRESH_Rect renderArea, | ||||
| 	REFRESH_Color *pColorClearValues, | ||||
| void Refresh_BeginRenderPass( | ||||
| 	Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer, | ||||
| 	Refresh_RenderPass *renderPass, | ||||
| 	Refresh_Framebuffer *framebuffer, | ||||
| 	Refresh_Rect renderArea, | ||||
| 	Refresh_Color *pColorClearValues, | ||||
| 	uint32_t colorClearCount, | ||||
| 	REFRESH_DepthStencilValue *depthStencilClearValue | ||||
| 	Refresh_DepthStencilValue *depthStencilClearValue | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->BeginRenderPass( | ||||
|  | @ -746,9 +746,9 @@ void REFRESH_BeginRenderPass( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_EndRenderPass( | ||||
| 	REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer | ||||
| void Refresh_EndRenderPass( | ||||
| 	Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->EndRenderPass( | ||||
|  | @ -757,10 +757,10 @@ void REFRESH_EndRenderPass( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_BindGraphicsPipeline( | ||||
| 	REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_GraphicsPipeline *graphicsPipeline | ||||
| void Refresh_BindGraphicsPipeline( | ||||
| 	Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer, | ||||
| 	Refresh_GraphicsPipeline *graphicsPipeline | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->BindGraphicsPipeline( | ||||
|  | @ -770,12 +770,12 @@ void REFRESH_BindGraphicsPipeline( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_BindVertexBuffers( | ||||
| 	REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
| void Refresh_BindVertexBuffers( | ||||
| 	Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer, | ||||
| 	uint32_t firstBinding, | ||||
| 	uint32_t bindingCount, | ||||
| 	REFRESH_Buffer **pBuffers, | ||||
| 	Refresh_Buffer **pBuffers, | ||||
| 	uint64_t *pOffsets | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|  | @ -789,12 +789,12 @@ void REFRESH_BindVertexBuffers( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_BindIndexBuffer( | ||||
|     REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
|     REFRESH_Buffer *buffer, | ||||
| void Refresh_BindIndexBuffer( | ||||
|     Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer, | ||||
|     Refresh_Buffer *buffer, | ||||
| 	uint64_t offset, | ||||
| 	REFRESH_IndexElementSize indexElementSize | ||||
| 	Refresh_IndexElementSize indexElementSize | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->BindIndexBuffer( | ||||
|  | @ -806,10 +806,10 @@ void REFRESH_BindIndexBuffer( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_BindComputePipeline( | ||||
|     REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
|     REFRESH_ComputePipeline *computePipeline | ||||
| void Refresh_BindComputePipeline( | ||||
|     Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer, | ||||
|     Refresh_ComputePipeline *computePipeline | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->BindComputePipeline( | ||||
|  | @ -819,10 +819,10 @@ void REFRESH_BindComputePipeline( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_BindComputeBuffers( | ||||
|     REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
|     REFRESH_Buffer **pBuffers | ||||
| void Refresh_BindComputeBuffers( | ||||
|     Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer, | ||||
|     Refresh_Buffer **pBuffers | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->BindComputeBuffers( | ||||
|  | @ -832,10 +832,10 @@ void REFRESH_BindComputeBuffers( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_BindComputeTextures( | ||||
|     REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
|     REFRESH_Texture **pTextures | ||||
| void Refresh_BindComputeTextures( | ||||
|     Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer, | ||||
|     Refresh_Texture **pTextures | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->BindComputeTextures( | ||||
|  | @ -845,8 +845,8 @@ void REFRESH_BindComputeTextures( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| REFRESH_CommandBuffer* REFRESH_AcquireCommandBuffer( | ||||
|     REFRESH_Device *device, | ||||
| Refresh_CommandBuffer* Refresh_AcquireCommandBuffer( | ||||
|     Refresh_Device *device, | ||||
|     uint8_t fixed | ||||
| ) { | ||||
|     NULL_RETURN_NULL(device); | ||||
|  | @ -856,12 +856,12 @@ REFRESH_CommandBuffer* REFRESH_AcquireCommandBuffer( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_QueuePresent( | ||||
|     REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
|     REFRESH_TextureSlice* textureSlice, | ||||
|     REFRESH_Rect *destinationRectangle, | ||||
|     REFRESH_Filter filter | ||||
| void Refresh_QueuePresent( | ||||
|     Refresh_Device *device, | ||||
|     Refresh_CommandBuffer *commandBuffer, | ||||
|     Refresh_TextureSlice* textureSlice, | ||||
|     Refresh_Rect *destinationRectangle, | ||||
|     Refresh_Filter filter | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->QueuePresent( | ||||
|  | @ -873,10 +873,10 @@ void REFRESH_QueuePresent( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_Submit( | ||||
|     REFRESH_Device *device, | ||||
| void Refresh_Submit( | ||||
|     Refresh_Device *device, | ||||
| 	uint32_t commandBufferCount, | ||||
| 	REFRESH_CommandBuffer **pCommandBuffers | ||||
| 	Refresh_CommandBuffer **pCommandBuffers | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->Submit( | ||||
|  | @ -886,8 +886,8 @@ void REFRESH_Submit( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_Wait( | ||||
|     REFRESH_Device *device | ||||
| void Refresh_Wait( | ||||
|     Refresh_Device *device | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->Wait( | ||||
|  |  | |||
|  | @ -36,14 +36,14 @@ | |||
| 
 | ||||
| /* Logging */ | ||||
| 
 | ||||
| extern void REFRESH_LogInfo(const char *fmt, ...); | ||||
| extern void REFRESH_LogWarn(const char *fmt, ...); | ||||
| extern void REFRESH_LogError(const char *fmt, ...); | ||||
| extern void Refresh_LogInfo(const char *fmt, ...); | ||||
| extern void Refresh_LogWarn(const char *fmt, ...); | ||||
| extern void Refresh_LogError(const char *fmt, ...); | ||||
| 
 | ||||
| /* Internal Helper Utilities */ | ||||
| 
 | ||||
| static inline uint32_t Texture_GetFormatSize( | ||||
| 	REFRESH_ColorFormat format | ||||
| 	Refresh_ColorFormat format | ||||
| ) { | ||||
| 	switch (format) | ||||
| 	{ | ||||
|  | @ -73,7 +73,7 @@ static inline uint32_t Texture_GetFormatSize( | |||
| 		case REFRESH_COLORFORMAT_R32G32B32A32_SFLOAT: | ||||
| 			return 16; | ||||
| 		default: | ||||
| 			REFRESH_LogError( | ||||
| 			Refresh_LogError( | ||||
| 				"Unrecognized SurfaceFormat!" | ||||
| 			); | ||||
| 			return 0; | ||||
|  | @ -81,7 +81,7 @@ static inline uint32_t Texture_GetFormatSize( | |||
| } | ||||
| 
 | ||||
| static inline uint32_t PrimitiveVerts( | ||||
| 	REFRESH_PrimitiveType primitiveType, | ||||
| 	Refresh_PrimitiveType primitiveType, | ||||
| 	uint32_t primitiveCount | ||||
| ) { | ||||
| 	switch (primitiveType) | ||||
|  | @ -97,21 +97,21 @@ static inline uint32_t PrimitiveVerts( | |||
| 		case REFRESH_PRIMITIVETYPE_POINTLIST: | ||||
| 			return primitiveCount; | ||||
| 		default: | ||||
| 			REFRESH_LogError( | ||||
| 			Refresh_LogError( | ||||
| 				"Unrecognized primitive type!" | ||||
| 			); | ||||
| 			return 0; | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| static inline uint32_t IndexSize(REFRESH_IndexElementSize size) | ||||
| static inline uint32_t IndexSize(Refresh_IndexElementSize size) | ||||
| { | ||||
| 	return (size == REFRESH_INDEXELEMENTSIZE_16BIT) ? 2 : 4; | ||||
| } | ||||
| 
 | ||||
| static inline uint32_t BytesPerRow( | ||||
| 	int32_t width, | ||||
| 	REFRESH_ColorFormat format | ||||
| 	Refresh_ColorFormat format | ||||
| ) { | ||||
| 	uint32_t blocksPerRow = width; | ||||
| 
 | ||||
|  | @ -128,7 +128,7 @@ static inline uint32_t BytesPerRow( | |||
| static inline int32_t BytesPerImage( | ||||
| 	uint32_t width, | ||||
| 	uint32_t height, | ||||
| 	REFRESH_ColorFormat format | ||||
| 	Refresh_ColorFormat format | ||||
| ) { | ||||
| 	uint32_t blocksPerRow = width; | ||||
| 	uint32_t blocksPerColumn = height; | ||||
|  | @ -155,61 +155,61 @@ static inline int32_t BytesPerImage( | |||
| 
 | ||||
| #define MAX_COLOR_TARGET_BINDINGS	4 | ||||
| 
 | ||||
| /* REFRESH_Device Definition */ | ||||
| /* Refresh_Device Definition */ | ||||
| 
 | ||||
| typedef struct REFRESH_Renderer REFRESH_Renderer; | ||||
| typedef struct Refresh_Renderer Refresh_Renderer; | ||||
| 
 | ||||
| struct REFRESH_Device | ||||
| struct Refresh_Device | ||||
| { | ||||
| 	/* Quit */ | ||||
| 
 | ||||
| 	void (*DestroyDevice)(REFRESH_Device *device); | ||||
| 	void (*DestroyDevice)(Refresh_Device *device); | ||||
| 
 | ||||
| 	/* Drawing */ | ||||
| 
 | ||||
| 	void (*Clear)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_Rect *clearRect, | ||||
|         REFRESH_ClearOptions options, | ||||
|         REFRESH_Color *colors, | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         Refresh_Rect *clearRect, | ||||
|         Refresh_ClearOptions options, | ||||
|         Refresh_Color *colors, | ||||
|         uint32_t colorCount, | ||||
|         float depth, | ||||
|         int32_t stencil | ||||
| 	); | ||||
| 
 | ||||
| 	void (*DrawInstancedPrimitives)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         uint32_t baseVertex, | ||||
|         uint32_t minVertexIndex, | ||||
|         uint32_t numVertices, | ||||
|         uint32_t startIndex, | ||||
|         uint32_t primitiveCount, | ||||
|         uint32_t instanceCount, | ||||
|         REFRESH_Buffer *indices, | ||||
|         REFRESH_IndexElementSize indexElementSize, | ||||
|         Refresh_Buffer *indices, | ||||
|         Refresh_IndexElementSize indexElementSize, | ||||
|         uint32_t vertexParamOffset, | ||||
|         uint32_t fragmentParamOffset | ||||
| 	); | ||||
| 
 | ||||
| 	void (*DrawIndexedPrimitives)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         uint32_t baseVertex, | ||||
|         uint32_t minVertexIndex, | ||||
|         uint32_t numVertices, | ||||
|         uint32_t startIndex, | ||||
|         uint32_t primitiveCount, | ||||
|         REFRESH_Buffer *indices, | ||||
|         REFRESH_IndexElementSize indexElementSize, | ||||
|         Refresh_Buffer *indices, | ||||
|         Refresh_IndexElementSize indexElementSize, | ||||
|         uint32_t vertexParamOffset, | ||||
|         uint32_t fragmentParamOffset | ||||
| 	); | ||||
| 
 | ||||
| 	void (*DrawPrimitives)( | ||||
| 	    REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
| 	    Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         uint32_t vertexStart, | ||||
|         uint32_t primitiveCount, | ||||
|         uint32_t vertexParamOffset, | ||||
|  | @ -217,8 +217,8 @@ struct REFRESH_Device | |||
| 	); | ||||
| 
 | ||||
|     void (*DispatchCompute)( | ||||
|         REFRESH_Renderer *device, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         Refresh_Renderer *device, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         uint32_t groupCountX, | ||||
|         uint32_t groupCountY, | ||||
|         uint32_t groupCountZ, | ||||
|  | @ -227,96 +227,96 @@ struct REFRESH_Device | |||
| 
 | ||||
|     /* State Creation */ | ||||
| 
 | ||||
|     REFRESH_RenderPass* (*CreateRenderPass)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_RenderPassCreateInfo *renderPassCreateInfo | ||||
|     Refresh_RenderPass* (*CreateRenderPass)( | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_RenderPassCreateInfo *renderPassCreateInfo | ||||
|     ); | ||||
| 
 | ||||
|     REFRESH_ComputePipeline* (*CreateComputePipeline)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_ComputePipelineCreateInfo *pipelineCreateInfo | ||||
|     Refresh_ComputePipeline* (*CreateComputePipeline)( | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_ComputePipelineCreateInfo *pipelineCreateInfo | ||||
|     ); | ||||
| 
 | ||||
|     REFRESH_GraphicsPipeline* (*CreateGraphicsPipeline)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_GraphicsPipelineCreateInfo *pipelineCreateInfo | ||||
|     Refresh_GraphicsPipeline* (*CreateGraphicsPipeline)( | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_GraphicsPipelineCreateInfo *pipelineCreateInfo | ||||
|     ); | ||||
| 
 | ||||
|     REFRESH_Sampler* (*CreateSampler)( | ||||
|         REFRESH_Renderer *driverData, | ||||
| 	    REFRESH_SamplerStateCreateInfo *samplerStateCreateInfo | ||||
|     Refresh_Sampler* (*CreateSampler)( | ||||
|         Refresh_Renderer *driverData, | ||||
| 	    Refresh_SamplerStateCreateInfo *samplerStateCreateInfo | ||||
|     ); | ||||
| 
 | ||||
|     REFRESH_Framebuffer* (*CreateFramebuffer)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_FramebufferCreateInfo *framebufferCreateInfo | ||||
|     Refresh_Framebuffer* (*CreateFramebuffer)( | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_FramebufferCreateInfo *framebufferCreateInfo | ||||
|     ); | ||||
| 
 | ||||
|     REFRESH_ShaderModule* (*CreateShaderModule)( | ||||
|         REFRESH_Renderer *driverData, | ||||
| 	    REFRESH_ShaderModuleCreateInfo *shaderModuleCreateInfo | ||||
|     Refresh_ShaderModule* (*CreateShaderModule)( | ||||
|         Refresh_Renderer *driverData, | ||||
| 	    Refresh_ShaderModuleCreateInfo *shaderModuleCreateInfo | ||||
|     ); | ||||
| 
 | ||||
|     REFRESH_Texture* (*CreateTexture2D)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_ColorFormat format, | ||||
|     Refresh_Texture* (*CreateTexture2D)( | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_ColorFormat format, | ||||
|         uint32_t width, | ||||
|         uint32_t height, | ||||
|         uint32_t levelCount, | ||||
|         REFRESH_TextureUsageFlags usageFlags | ||||
|         Refresh_TextureUsageFlags usageFlags | ||||
|     ); | ||||
| 
 | ||||
|     REFRESH_Texture* (*CreateTexture3D)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_ColorFormat format, | ||||
|     Refresh_Texture* (*CreateTexture3D)( | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_ColorFormat format, | ||||
|         uint32_t width, | ||||
|         uint32_t height, | ||||
|         uint32_t depth, | ||||
|         uint32_t levelCount, | ||||
|         REFRESH_TextureUsageFlags usageFlags | ||||
|         Refresh_TextureUsageFlags usageFlags | ||||
|     ); | ||||
| 
 | ||||
|     REFRESH_Texture* (*CreateTextureCube)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_ColorFormat format, | ||||
|     Refresh_Texture* (*CreateTextureCube)( | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_ColorFormat format, | ||||
|         uint32_t size, | ||||
|         uint32_t levelCount, | ||||
|         REFRESH_TextureUsageFlags usageFlags | ||||
|         Refresh_TextureUsageFlags usageFlags | ||||
|     ); | ||||
| 
 | ||||
|     REFRESH_ColorTarget* (*CreateColorTarget)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_SampleCount multisampleCount, | ||||
|         REFRESH_TextureSlice *textureSlice | ||||
|     Refresh_ColorTarget* (*CreateColorTarget)( | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_SampleCount multisampleCount, | ||||
|         Refresh_TextureSlice *textureSlice | ||||
|     ); | ||||
| 
 | ||||
|     REFRESH_DepthStencilTarget* (*CreateDepthStencilTarget)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|     Refresh_DepthStencilTarget* (*CreateDepthStencilTarget)( | ||||
|         Refresh_Renderer *driverData, | ||||
|         uint32_t width, | ||||
|         uint32_t height, | ||||
|         REFRESH_DepthFormat format | ||||
|         Refresh_DepthFormat format | ||||
|     ); | ||||
| 
 | ||||
|     REFRESH_Buffer* (*CreateBuffer)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_BufferUsageFlags usageFlags, | ||||
|     Refresh_Buffer* (*CreateBuffer)( | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_BufferUsageFlags usageFlags, | ||||
|         uint32_t sizeInBytes | ||||
|     ); | ||||
| 
 | ||||
|     /* Setters */ | ||||
| 
 | ||||
|     void(*SetTextureData)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_TextureSlice *textureSlice, | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_TextureSlice *textureSlice, | ||||
|         void *data, | ||||
|         uint32_t dataLengthInBytes | ||||
|     ); | ||||
| 
 | ||||
|     void(*SetTextureDataYUV)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_Texture *y, | ||||
|         REFRESH_Texture *u, | ||||
|         REFRESH_Texture *v, | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_Texture *y, | ||||
|         Refresh_Texture *u, | ||||
|         Refresh_Texture *v, | ||||
|         uint32_t yWidth, | ||||
|         uint32_t yHeight, | ||||
|         uint32_t uvWidth, | ||||
|  | @ -326,68 +326,68 @@ struct REFRESH_Device | |||
|     ); | ||||
| 
 | ||||
|     void(*CopyTextureToTexture)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_TextureSlice *sourceTextureSlice, | ||||
|         REFRESH_TextureSlice *destinationTextureSlice, | ||||
|         REFRESH_Filter filter | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         Refresh_TextureSlice *sourceTextureSlice, | ||||
|         Refresh_TextureSlice *destinationTextureSlice, | ||||
|         Refresh_Filter filter | ||||
|     ); | ||||
| 
 | ||||
|     void(*CopyTextureToBuffer)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_TextureSlice *textureSlice, | ||||
|         REFRESH_Buffer *buffer | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         Refresh_TextureSlice *textureSlice, | ||||
|         Refresh_Buffer *buffer | ||||
|     ); | ||||
| 
 | ||||
|     void(*SetBufferData)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_Buffer *buffer, | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_Buffer *buffer, | ||||
|         uint32_t offsetInBytes, | ||||
|         void* data, | ||||
|         uint32_t dataLength | ||||
|     ); | ||||
| 
 | ||||
|     uint32_t(*PushVertexShaderParams)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         void *data, | ||||
|         uint32_t elementCount | ||||
|     ); | ||||
| 
 | ||||
|     uint32_t(*PushFragmentShaderParams)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         void *data, | ||||
|         uint32_t elementCount | ||||
|     ); | ||||
| 
 | ||||
|     uint32_t (*PushComputeShaderParams)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         void *data, | ||||
|         uint32_t elementCount | ||||
|     ); | ||||
| 
 | ||||
|     void(*SetVertexSamplers)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_Texture **pTextures, | ||||
|         REFRESH_Sampler **pSamplers | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         Refresh_Texture **pTextures, | ||||
|         Refresh_Sampler **pSamplers | ||||
|     ); | ||||
| 
 | ||||
|     void(*SetFragmentSamplers)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_Texture **pTextures, | ||||
|         REFRESH_Sampler **pSamplers | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         Refresh_Texture **pTextures, | ||||
|         Refresh_Sampler **pSamplers | ||||
|     ); | ||||
| 
 | ||||
|     /* Getters */ | ||||
| 
 | ||||
|     void(*GetBufferData)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_Buffer *buffer, | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_Buffer *buffer, | ||||
|         void *data, | ||||
|         uint32_t dataLengthInBytes | ||||
|     ); | ||||
|  | @ -395,139 +395,139 @@ struct REFRESH_Device | |||
|     /* Disposal */ | ||||
| 
 | ||||
|     void(*AddDisposeTexture)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_Texture *texture | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_Texture *texture | ||||
|     ); | ||||
| 
 | ||||
|     void(*AddDisposeSampler)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_Sampler *sampler | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_Sampler *sampler | ||||
|     ); | ||||
| 
 | ||||
|     void(*AddDisposeBuffer)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_Buffer *buffer | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_Buffer *buffer | ||||
|     ); | ||||
| 
 | ||||
|     void(*AddDisposeColorTarget)( | ||||
|         REFRESH_Renderer *driverData, | ||||
| 	    REFRESH_ColorTarget *colorTarget | ||||
|         Refresh_Renderer *driverData, | ||||
| 	    Refresh_ColorTarget *colorTarget | ||||
|     ); | ||||
| 
 | ||||
|     void(*AddDisposeDepthStencilTarget)( | ||||
|         REFRESH_Renderer *driverData, | ||||
| 	    REFRESH_DepthStencilTarget *depthStencilTarget | ||||
|         Refresh_Renderer *driverData, | ||||
| 	    Refresh_DepthStencilTarget *depthStencilTarget | ||||
|     ); | ||||
| 
 | ||||
|     void(*AddDisposeFramebuffer)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_Framebuffer *frameBuffer | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_Framebuffer *frameBuffer | ||||
|     ); | ||||
| 
 | ||||
|     void(*AddDisposeShaderModule)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_ShaderModule *shaderModule | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_ShaderModule *shaderModule | ||||
|     ); | ||||
| 
 | ||||
|     void(*AddDisposeRenderPass)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_RenderPass *renderPass | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_RenderPass *renderPass | ||||
|     ); | ||||
| 
 | ||||
|     void(*AddDisposeComputePipeline)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_ComputePipeline *computePipeline | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_ComputePipeline *computePipeline | ||||
|     ); | ||||
| 
 | ||||
|     void(*AddDisposeGraphicsPipeline)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_GraphicsPipeline *graphicsPipeline | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_GraphicsPipeline *graphicsPipeline | ||||
|     ); | ||||
| 
 | ||||
|     /* Graphics State */ | ||||
| 
 | ||||
|     void(*BeginRenderPass)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_RenderPass *renderPass, | ||||
|         REFRESH_Framebuffer *framebuffer, | ||||
|         REFRESH_Rect renderArea, | ||||
|         REFRESH_Color *pColorClearValues, | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         Refresh_RenderPass *renderPass, | ||||
|         Refresh_Framebuffer *framebuffer, | ||||
|         Refresh_Rect renderArea, | ||||
|         Refresh_Color *pColorClearValues, | ||||
|         uint32_t colorClearCount, | ||||
|         REFRESH_DepthStencilValue *depthStencilClearValue | ||||
|         Refresh_DepthStencilValue *depthStencilClearValue | ||||
|     ); | ||||
| 
 | ||||
|     void(*EndRenderPass)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer | ||||
|     ); | ||||
| 
 | ||||
|     void(*BindGraphicsPipeline)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_GraphicsPipeline *graphicsPipeline | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         Refresh_GraphicsPipeline *graphicsPipeline | ||||
|     ); | ||||
| 
 | ||||
|     void(*BindVertexBuffers)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         uint32_t firstBinding, | ||||
|         uint32_t bindingCount, | ||||
|         REFRESH_Buffer **pBuffers, | ||||
|         Refresh_Buffer **pBuffers, | ||||
|         uint64_t *pOffsets | ||||
|     ); | ||||
| 
 | ||||
|     void(*BindIndexBuffer)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_Buffer *buffer, | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         Refresh_Buffer *buffer, | ||||
|         uint64_t offset, | ||||
|         REFRESH_IndexElementSize indexElementSize | ||||
|         Refresh_IndexElementSize indexElementSize | ||||
|     ); | ||||
| 
 | ||||
|     void(*BindComputePipeline)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_ComputePipeline *computePipeline | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         Refresh_ComputePipeline *computePipeline | ||||
|     ); | ||||
| 
 | ||||
|     void(*BindComputeBuffers)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_Buffer **pBuffers | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         Refresh_Buffer **pBuffers | ||||
|     ); | ||||
| 
 | ||||
|     void(*BindComputeTextures)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_Texture **pTextures | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         Refresh_Texture **pTextures | ||||
|     ); | ||||
| 
 | ||||
|     REFRESH_CommandBuffer* (*AcquireCommandBuffer)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|     Refresh_CommandBuffer* (*AcquireCommandBuffer)( | ||||
|         Refresh_Renderer *driverData, | ||||
|         uint8_t fixed | ||||
|     ); | ||||
| 
 | ||||
|     void(*QueuePresent)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_TextureSlice *textureSlice, | ||||
|         REFRESH_Rect *destinationRectangle, | ||||
|         REFRESH_Filter filter | ||||
|         Refresh_Renderer *driverData, | ||||
|         Refresh_CommandBuffer *commandBuffer, | ||||
|         Refresh_TextureSlice *textureSlice, | ||||
|         Refresh_Rect *destinationRectangle, | ||||
|         Refresh_Filter filter | ||||
|     ); | ||||
| 
 | ||||
|     void(*Submit)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         Refresh_Renderer *driverData, | ||||
|         uint32_t commandBufferCount, | ||||
|         REFRESH_CommandBuffer **pCommandBuffers | ||||
|         Refresh_CommandBuffer **pCommandBuffers | ||||
|     ); | ||||
| 
 | ||||
|     void(*Wait)( | ||||
|         REFRESH_Renderer *driverData | ||||
|         Refresh_Renderer *driverData | ||||
|     ); | ||||
| 
 | ||||
| 	/* Opaque pointer for the Driver */ | ||||
| 	REFRESH_Renderer *driverData; | ||||
| 	Refresh_Renderer *driverData; | ||||
| }; | ||||
| 
 | ||||
| #define ASSIGN_DRIVER_FUNC(func, name) \ | ||||
|  | @ -585,16 +585,16 @@ struct REFRESH_Device | |||
|     ASSIGN_DRIVER_FUNC(Submit, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(Wait, name) | ||||
| 
 | ||||
| typedef struct REFRESH_Driver | ||||
| typedef struct Refresh_Driver | ||||
| { | ||||
| 	const char *Name; | ||||
| 	REFRESH_Device* (*CreateDevice)( | ||||
| 		REFRESH_PresentationParameters *presentationParameters, | ||||
| 	Refresh_Device* (*CreateDevice)( | ||||
| 		Refresh_PresentationParameters *presentationParameters, | ||||
|         uint8_t debugMode | ||||
| 	); | ||||
| } REFRESH_Driver; | ||||
| } Refresh_Driver; | ||||
| 
 | ||||
| extern REFRESH_Driver VulkanDriver; | ||||
| extern Refresh_Driver VulkanDriver; | ||||
| 
 | ||||
| #endif /* REFRESH_DRIVER_H */ | ||||
| 
 | ||||
|  |  | |||
										
											
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							|  | @ -189,7 +189,7 @@ static unsigned char* dgibson_stbi_zlib_compress( | |||
| 
 | ||||
| /* Image Read API */ | ||||
| 
 | ||||
| uint8_t* REFRESH_Image_Load( | ||||
| uint8_t* Refresh_Image_Load( | ||||
|     char const *filename, | ||||
| 	int32_t *w, | ||||
| 	int32_t *h, | ||||
|  | @ -198,14 +198,14 @@ uint8_t* REFRESH_Image_Load( | |||
|     return stbi_load(filename, w, h, numChannels, STBI_rgb_alpha); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_Image_Free(uint8_t *mem) | ||||
| void Refresh_Image_Free(uint8_t *mem) | ||||
| { | ||||
|     stbi_image_free(mem); | ||||
| } | ||||
| 
 | ||||
| /* Image Write API */ | ||||
| 
 | ||||
| void REFRESH_Image_SavePNG( | ||||
| void Refresh_Image_SavePNG( | ||||
|     const char *filename, | ||||
|     int32_t w, | ||||
|     int32_t h, | ||||
|  |  | |||
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