Compare commits
56 Commits
Author | SHA1 | Date |
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cosmonaut | 00614661ec | |
cosmonaut | 36e98b0376 | |
cosmonaut | 6858ec1b0f | |
cosmonaut | df0e251650 | |
cosmonaut | 5183c04632 | |
cosmonaut | d5186e6011 | |
cosmonaut | 49ea9e7a5d | |
cosmonaut | 40e6d75638 | |
cosmonaut | 327a458f17 | |
Evan Hemsley | d661ed5b17 | |
cosmonaut | 1d458e3563 | |
cosmonaut | b4a5a4c66a | |
Evan Hemsley | a5fd322791 | |
cosmonaut | 94e81a0258 | |
Evan Hemsley | b234b9bad1 | |
cosmonaut | 703e088430 | |
cosmonaut | 59014c7a9e | |
cosmonaut | e76161c8af | |
cosmonaut | f82c925233 | |
Evan Hemsley | 154c26a39c | |
cosmonaut | bb2a678853 | |
Evan Hemsley | a4be308f41 | |
Evan Hemsley | 72e9566041 | |
cosmonaut | 428cccecee | |
Evan Hemsley | 045b0917ba | |
cosmonaut | 8f200fd56f | |
Evan Hemsley | 18fd4ceaa6 | |
Evan Hemsley | df4a953628 | |
Evan Hemsley | 20d382f51a | |
Evan Hemsley | 0df0916347 | |
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Evan Hemsley | ca9c9c84a3 | |
Evan Hemsley | d5a45d6419 | |
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Evan Hemsley | e4d4df9fdd | |
Evan Hemsley | 5bc0294158 | |
Evan Hemsley | a00735650a | |
Evan Hemsley | 26216a295f | |
Evan Hemsley | 0d969322ad | |
Evan Hemsley | 5a536e6123 | |
Evan Hemsley | 971993f605 | |
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Evan Hemsley | 002cff1c2e | |
Evan Hemsley | e3d8f42bd9 | |
Evan Hemsley | 150043b0e5 | |
Evan Hemsley | 4178e8f02c | |
Evan Hemsley | 812fe10ca1 | |
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Evan Hemsley | 6d699e4b17 | |
Evan Hemsley | b6ae9eaebc | |
Evan Hemsley | 63e9ca63c0 | |
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Evan Hemsley | ffc052ded3 | |
Evan Hemsley | 98955f3048 |
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@ -7,18 +7,18 @@
|
|||
|
||||
steps:
|
||||
- name: test
|
||||
image: mcr.microsoft.com/dotnet/core/sdk:3.1
|
||||
image: mcr.microsoft.com/dotnet/sdk:5.0.102-ca-patch-buster-slim
|
||||
commands:
|
||||
- dotnet build -c Release
|
||||
- dotnet test -c Release
|
||||
|
||||
- name: deploy
|
||||
image: mcr.microsoft.com/dotnet/core/sdk:3.1
|
||||
image: mcr.microsoft.com/dotnet/sdk:5.0.102-ca-patch-buster-slim
|
||||
environment:
|
||||
API_KEY:
|
||||
from_secret: API_KEY
|
||||
commands:
|
||||
- dotnet nuget push /build/encompass-cs/bin/Release/EncompassECS.Framework.*.nupkg -s https://api.nuget.org/v3/index.json -k $API_KEY
|
||||
- dotnet nuget push /build/encompass-cs/bin/Release/EncompassECS.Framework.*.nupkg -s https://api.nuget.org/v3/index.json -k $API_KEY
|
||||
when:
|
||||
ref:
|
||||
- refs/tags/*.*.*
|
||||
|
|
424
LICENSE
424
LICENSE
|
@ -1,415 +1,19 @@
|
|||
encompass-cs
|
||||
Copyright Evan Hemsley 2019
|
||||
|
||||
COOPERATIVE SOFTWARE LICENSE
|
||||
Copyright (c) 2020 Evan Hemsley <evan@moonside.games>
|
||||
|
||||
THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS
|
||||
COPYFARLEFT PUBLIC LICENSE ("LICENSE"). THE WORK IS PROTECTED BY
|
||||
COPYRIGHT AND ALL OTHER APPLICABLE LAWS. ANY USE OF THE WORK OTHER THAN
|
||||
AS AUTHORIZED UNDER THIS LICENSE OR COPYRIGHT LAW IS PROHIBITED. BY
|
||||
EXERCISING ANY RIGHTS TO THE WORK PROVIDED IN THIS LICENSE, YOU AGREE
|
||||
TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE
|
||||
MAY BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS
|
||||
CONTAINED HERE IN AS CONSIDERATION FOR ACCEPTING THE TERMS AND
|
||||
CONDITIONS OF THIS LICENSE AND FOR AGREEING TO BE BOUND BY THE TERMS
|
||||
AND CONDITIONS OF THIS LICENSE.
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
1. DEFINITIONS
|
||||
|
||||
a. "Adaptation" means a work based upon the Work, or upon the
|
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Work and other pre-existing works, such as a translation,
|
||||
adaptation, derivative work, arrangement of music or other
|
||||
alterations of a literary or artistic work, or phonogram or
|
||||
performance and includes cinematographic adaptations or any
|
||||
other form in which the Work may be recast, transformed, or
|
||||
adapted including in any form recognizably derived from the
|
||||
original, except that a work that constitutes a Collection will
|
||||
not be considered an Adaptation for the purpose of this License.
|
||||
For the avoidance of doubt, where the Work is a musical work,
|
||||
performance or phonogram, the synchronization of the Work in
|
||||
timed-relation with a moving image ("synching") will be
|
||||
considered an Adaptation for the purpose of this License.
|
||||
|
||||
b. "Collection" means a collection of literary or artistic
|
||||
works, such as encyclopedias and anthologies, or performances,
|
||||
phonograms or broadcasts, or other works or subject matter other
|
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than works listed in Section 1(f) below, which, by reason of the
|
||||
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|
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|
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|
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|
||||
whole. A work that constitutes a Collection will not be
|
||||
considered an Adaptation (as defined above) for the purposes of
|
||||
this License.
|
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|
||||
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original and copies of the Work or Adaptation, as appropriate,
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|
||||
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|
||||
otherwise perform literary or artistic works or expressions of
|
||||
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|
||||
person or legal entity who first fixes the sounds of a
|
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performance or other sounds; and, (iii) in the case of
|
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|
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f. "Work" means the literary and/or artistic work offered under
|
||||
the terms of this License including without limitation any
|
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production in the literary, scientific and artistic domain,
|
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whatever may be the mode or form of its expression including
|
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digital form, such as a book, pamphlet and other writing; a
|
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|
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|
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|
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without words; a cinematographic work to which are assimilated
|
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|
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|
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|
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|
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|
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|
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|
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as a copyrightable work; or a work performed by a variety or
|
||||
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|
||||
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|
||||
|
||||
g. "You" means an individual or entity exercising rights under
|
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|
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permission from the Licensor to exercise rights under this
|
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|
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|
||||
h. "Publicly Perform" means to perform public recitations of the
|
||||
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|
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rebroadcast the Work by any means including signs, sounds or
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||||
i. "Reproduce" means to make copies of the Work by any means
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||||
including without limitation by sound or visual recordings and
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||||
the right of fixation and reproducing fixations of the Work,
|
||||
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|
||||
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|
||||
|
||||
j. "Software" means any digital Work which, through use of a
|
||||
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|
||||
itself on a computer system, the memory of the computer is
|
||||
modified dynamically or semi-dynamically. "Software",
|
||||
secondly, processes or interprets information.
|
||||
|
||||
k. "Source Code" means the human-readable form of Software
|
||||
through which the Original Author and/or Distributor originally
|
||||
created, derived, and/or modified it.
|
||||
|
||||
l. "Web Service" means the use of a piece of Software to
|
||||
interpret or modify information that is subsequently and directly
|
||||
served to users over the Internet.
|
||||
|
||||
2. FAIR DEALING RIGHTS
|
||||
|
||||
Nothing in this License is intended to reduce, limit, or restrict any
|
||||
uses free from copyright or rights arising from limitations or
|
||||
exceptions that are provided for in connection with the copyright
|
||||
protection under copyright law or other applicable laws.
|
||||
|
||||
3. LICENSE GRANT
|
||||
|
||||
Subject to the terms and conditions of this License, Licensor hereby
|
||||
grants You a worldwide, royalty-free, non-exclusive, perpetual (for the
|
||||
duration of the applicable copyright) license to exercise the rights in
|
||||
the Work as stated below:
|
||||
|
||||
a. to Reproduce the Work, to incorporate the Work into one or
|
||||
more Collections, and to Reproduce the Work as incorporated in
|
||||
the Collections;
|
||||
|
||||
b. to create and Reproduce Adaptations provided that any such
|
||||
Adaptation, including any translation in any medium, takes
|
||||
reasonable steps to clearly label, demarcate or otherwise
|
||||
identify that changes were made to the original Work. For
|
||||
example, a translation could be marked "The original work was
|
||||
translated from English to Spanish," or a modification could
|
||||
indicate "The original work has been modified.";
|
||||
|
||||
c. to Distribute and Publicly Perform the Work including as
|
||||
incorporated in Collections; and,
|
||||
|
||||
d. to Distribute and Publicly Perform Adaptations. The above
|
||||
rights may be exercised in all media and formats whether now
|
||||
known or hereafter devised. The above rights include the right
|
||||
to make such modifications as are technically necessary to
|
||||
exercise the rights in other media and formats. Subject to
|
||||
Section 8(g), all rights not expressly granted by Licensor are
|
||||
hereby reserved, including but not limited to the rights set
|
||||
forth in Section 4(h).
|
||||
|
||||
4. RESTRICTIONS
|
||||
|
||||
The license granted in Section 3 above is expressly made subject to and
|
||||
limited by the following restrictions:
|
||||
|
||||
a. You may Distribute or Publicly Perform the Work only under
|
||||
the terms of this License. You must include a copy of, or the
|
||||
Uniform Resource Identifier (URI) for, this License with every
|
||||
copy of the Work You Distribute or Publicly Perform. You may not
|
||||
offer or impose any terms on the Work that restrict the terms of
|
||||
this License or the ability of the recipient of the Work to
|
||||
exercise the rights granted to that recipient under the terms of
|
||||
the License. You may not sublicense the Work. You must keep
|
||||
intact all notices that refer to this License and to the
|
||||
disclaimer of warranties with every copy of the Work You
|
||||
Distribute or Publicly Perform. When You Distribute or Publicly
|
||||
Perform the Work, You may not impose any effective technological
|
||||
measures on the Work that restrict the ability of a recipient of
|
||||
the Work from You to exercise the rights granted to that
|
||||
recipient under the terms of the License. This Section 4(a)
|
||||
applies to the Work as incorporated in a Collection, but this
|
||||
does not require the Collection apart from the Work itself to be
|
||||
made subject to the terms of this License. If You create a
|
||||
Collection, upon notice from any Licensor You must, to the
|
||||
extent practicable, remove from the Collection any credit as
|
||||
required by Section 4(f), as requested. If You create an
|
||||
Adaptation, upon notice from any Licensor You must, to the
|
||||
extent practicable, remove from the Adaptation any credit as
|
||||
required by Section 4(f), as requested.
|
||||
|
||||
b. Subject to the exception in Section 4(e), you may not
|
||||
exercise any of the rights granted to You in Section 3 above in
|
||||
any manner that is primarily intended for or directed toward
|
||||
commercial advantage or private monetary compensation. The
|
||||
exchange of the Work for other copyrighted works by means of
|
||||
digital file-sharing or otherwise shall not be considered to be
|
||||
intended for or directed toward commercial advantage or private
|
||||
monetary compensation, provided there is no payment of any
|
||||
monetary compensation in connection with the exchange of
|
||||
copyrighted works.
|
||||
|
||||
c. If the Work meets the definition of Software, You may exercise
|
||||
the rights granted in Section 3 only if You provide a copy of the
|
||||
corresponding Source Code from which the Work was derived in digital
|
||||
form, or You provide a URI for the corresponding Source Code of
|
||||
the Work, to any recipients upon request.
|
||||
|
||||
d. If the Work is used as or for a Web Service, You may exercise
|
||||
the rights granted in Section 3 only if You provide a copy of the
|
||||
corresponding Source Code from which the Work was derived in digital
|
||||
form, or You provide a URI for the corresponding Source Code to the
|
||||
Work, to any recipients of the data served or modified by the Web
|
||||
Service.
|
||||
|
||||
e. You may exercise the rights granted in Section 3 for
|
||||
commercial purposes only if you statisy any of the following:
|
||||
|
||||
i. You are a worker-owned business or worker-owned
|
||||
collective; and
|
||||
ii. after tax, all financial gain, surplus, profits and
|
||||
benefits produced by the business or collective are
|
||||
distributed among the worker-owners
|
||||
iii. You are not using such rights on behalf of a business
|
||||
other than those specified in 4(e.i) and elaborated upon in
|
||||
4(e.ii), nor are using such rights as a proxy on behalf of a
|
||||
business with the intent to circumvent the aformentioned
|
||||
restrictions on such a business.
|
||||
|
||||
f. Any use by a business that is privately owned and managed,
|
||||
and that seeks to generate profit from the labor of employees
|
||||
paid by salary or other wages, is not permitted under this
|
||||
license.
|
||||
|
||||
g. If You Distribute, or Publicly Perform the Work or any
|
||||
Adaptations or Collections, You must, unless a request has been
|
||||
made pursuant to Section 4(a), keep intact all copyright notices
|
||||
for the Work and provide, reasonable to the medium or means You
|
||||
are utilizing: (i) the name of the Original Author (or
|
||||
pseudonym, if applicable) if supplied, and/or if the Original
|
||||
Author and/or Licensor designate another party or parties (e.g.,
|
||||
a sponsor institute, publishing entity, journal) for attribution
|
||||
("Attribution Parties") in Licensor!s copyright notice, terms of
|
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service or by other reasonable means, the name of such party or
|
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parties; (ii) the title of the Work if supplied; (iii) to the
|
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extent reasonably practicable, the URI, if any, that Licensor
|
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specifies to be associated with the Work, unless such URI does
|
||||
not refer to the copyright notice or licensing information for
|
||||
the Work; and, (iv) consistent with Section 3(b), in the case of
|
||||
an Adaptation, a credit identifying the use of the Work in the
|
||||
Adaptation (e.g., "French translation of the Work by Original
|
||||
Author," or "Screenplay based on original Work by Original
|
||||
Author"). The credit required by this Section 4(f) may be
|
||||
implemented in any reasonable manner; provided, however, that in
|
||||
the case of a Adaptation or Collection, at a minimum such credit
|
||||
will appear, if a credit for all contributing authors of the
|
||||
Adaptation or Collection appears, then as part of these credits
|
||||
and in a manner at least as prominent as the credits for the
|
||||
other contributing authors. For the avoidance of doubt, You may
|
||||
only use the credit required by this Section for the purpose of
|
||||
attribution in the manner set out above and, by exercising Your
|
||||
rights under this License, You may not implicitly or explicitly
|
||||
assert or imply any connection with, sponsorship or endorsement
|
||||
by the Original Author, Licensor and/or Attribution Parties, as
|
||||
appropriate, of You or Your use of the Work, without the
|
||||
separate, express prior written permission of the Original
|
||||
Author, Licensor and/or Attribution Parties.
|
||||
|
||||
h. For the avoidance of doubt:
|
||||
|
||||
i. Non-waivable Compulsory License Schemes. In those
|
||||
jurisdictions in which the right to collect royalties
|
||||
through any statutory or compulsory licensing scheme
|
||||
cannot be waived, the Licensor reserves the exclusive
|
||||
right to collect such royalties for any exercise by You of
|
||||
the rights granted under this License;
|
||||
|
||||
ii. Waivable Compulsory License Schemes. In those
|
||||
jurisdictions in which the right to collect royalties
|
||||
through any statutory or compulsory licensing scheme can
|
||||
be waived, the Licensor reserves the exclusive right to
|
||||
collect such royalties for any exercise by You of the
|
||||
rights granted under this License if Your exercise of such
|
||||
rights is for a purpose or use which is otherwise than
|
||||
noncommercial as permitted under Section 4(b) and
|
||||
otherwise waives the right to collect royalties through
|
||||
any statutory or compulsory licensing scheme; and,
|
||||
iii.Voluntary License Schemes. The Licensor reserves the
|
||||
right to collect royalties, whether individually or, in
|
||||
the event that the Licensor is a member of a collecting
|
||||
society that administers voluntary licensing schemes, via
|
||||
that society, from any exercise by You of the rights
|
||||
granted under this License that is for a purpose or use
|
||||
which is otherwise than noncommercial as permitted under
|
||||
Section 4(b).
|
||||
|
||||
i. Except as otherwise agreed in writing by the Licensor or as
|
||||
may be otherwise permitted by applicable law, if You Reproduce,
|
||||
Distribute or Publicly Perform the Work either by itself or as
|
||||
part of any Adaptations or Collections, You must not distort,
|
||||
mutilate, modify or take other derogatory action in relation to
|
||||
the Work which would be prejudicial to the Original Author's
|
||||
honor or reputation. Licensor agrees that in those jurisdictions
|
||||
(e.g. Japan), in which any exercise of the right granted in
|
||||
Section 3(b) of this License (the right to make Adaptations)
|
||||
would be deemed to be a distortion, mutilation, modification or
|
||||
other derogatory action prejudicial to the Original Author's
|
||||
honor and reputation, the Licensor will waive or not assert, as
|
||||
appropriate, this Section, to the fullest extent permitted by
|
||||
the applicable national law, to enable You to reasonably
|
||||
exercise Your right under Section 3(b) of this License (right to
|
||||
make Adaptations) but not otherwise.
|
||||
|
||||
5. REPRESENTATIONS, WARRANTIES AND DISCLAIMER
|
||||
|
||||
UNLESS OTHERWISE MUTUALLY AGREED TO BY THE PARTIES IN WRITING, LICENSOR
|
||||
OFFERS THE WORK AS-IS AND MAKES NO REPRESENTATIONS OR WARRANTIES OF ANY
|
||||
KIND CONCERNING THE WORK, EXPRESS, IMPLIED, STATUTORY OR OTHERWISE,
|
||||
INCLUDING, WITHOUT LIMITATION, WARRANTIES OF TITLE, MERCHANTIBILITY,
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||||
FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT, OR THE ABSENCE OF
|
||||
LATENT OR OTHER DEFECTS, ACCURACY, OR THE PRESENCE OF ABSENCE OF
|
||||
ERRORS, WHETHER OR NOT DISCOVERABLE. SOME JURISDICTIONS DO NOT ALLOW
|
||||
THE EXCLUSION OF IMPLIED WARRANTIES, SO SUCH EXCLUSION MAY NOT APPLY TO
|
||||
YOU.
|
||||
|
||||
6. LIMITATION ON LIABILITY
|
||||
|
||||
EXCEPT TO THE EXTENT REQUIRED BY APPLICABLE LAW, IN NO EVENT WILL
|
||||
LICENSOR BE LIABLE TO YOU ON ANY LEGAL THEORY FOR ANY SPECIAL,
|
||||
INCIDENTAL, CONSEQUENTIAL, PUNITIVE OR EXEMPLARY DAMAGES ARISING OUT OF
|
||||
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|
||||
OF THE POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
7. TERMINATION
|
||||
|
||||
a. This License and the rights granted hereunder will terminate
|
||||
automatically upon any breach by You of the terms of this
|
||||
License. Individuals or entities who have received Adaptations
|
||||
or Collections from You under this License, however, will not
|
||||
have their licenses terminated provided such individuals or
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||||
entities remain in full compliance with those licenses. Sections
|
||||
1, 2, 5, 6, 7, and 8 will survive any termination of this
|
||||
License.
|
||||
|
||||
b. Subject to the above terms and conditions, the license
|
||||
granted here is perpetual (for the duration of the applicable
|
||||
copyright in the Work). Notwithstanding the above, Licensor
|
||||
reserves the right to release the Work under different license
|
||||
terms or to stop distributing the Work at any time; provided,
|
||||
however that any such election will not serve to withdraw this
|
||||
License (or any other license that has been, or is required to
|
||||
be, granted under the terms of this License), and this License
|
||||
will continue in full force and effect unless terminated as
|
||||
stated above.
|
||||
|
||||
8. MISCELLANEOUS
|
||||
|
||||
a. Each time You Distribute or Publicly Perform the Work or a
|
||||
Collection, the Licensor offers to the recipient a license to
|
||||
the Work on the same terms and conditions as the license granted
|
||||
to You under this License.
|
||||
|
||||
b. Each time You Distribute or Publicly Perform an Adaptation,
|
||||
Licensor offers to the recipient a license to the original Work
|
||||
on the same terms and conditions as the license granted to You
|
||||
under this License.
|
||||
|
||||
c. If the Work is classified as Software, each time You Distribute
|
||||
or Publicly Perform an Adaptation, Licensor offers to the recipient
|
||||
a copy and/or URI of the corresponding Source Code on the same
|
||||
terms and conditions as the license granted to You under this License.
|
||||
|
||||
d. If the Work is used as a Web Service, each time You Distribute
|
||||
or Publicly Perform an Adaptation, or serve data derived from the
|
||||
Software, the Licensor offers to any recipients of the data a copy
|
||||
and/or URI of the corresponding Source Code on the same terms and
|
||||
conditions as the license granted to You under this License.
|
||||
|
||||
e. If any provision of this License is invalid or unenforceable
|
||||
under applicable law, it shall not affect the validity or
|
||||
enforceability of the remainder of the terms of this License,
|
||||
and without further action by the parties to this agreement,
|
||||
such provision shall be reformed to the minimum extent necessary
|
||||
to make such provision valid and enforceable.
|
||||
|
||||
f. No term or provision of this License shall be deemed waived
|
||||
and no breach consented to unless such waiver or consent shall
|
||||
be in writing and signed by the party to be charged with such
|
||||
waiver or consent.
|
||||
|
||||
g. This License constitutes the entire agreement between the
|
||||
parties with respect to the Work licensed here. There are no
|
||||
understandings, agreements or representations with respect to
|
||||
the Work not specified here. Licensor shall not be bound by any
|
||||
additional provisions that may appear in any communication from
|
||||
You. This License may not be modified without the mutual written
|
||||
agreement of the Licensor and You.
|
||||
|
||||
h. The rights granted under, and the subject matter referenced,
|
||||
in this License were drafted utilizing the terminology of the
|
||||
Berne Convention for the Protection of Literary and Artistic
|
||||
Works (as amended on September 28, 1979), the Rome Convention of
|
||||
1961, the WIPO Copyright Treaty of 1996, the WIPO Performances
|
||||
and Phonograms Treaty of 1996 and the Universal Copyright
|
||||
Convention (as revised on July 24, 1971). These rights and
|
||||
subject matter take effect in the relevant jurisdiction in which
|
||||
the License terms are sought to be enforced according to the
|
||||
corresponding provisions of the implementation of those treaty
|
||||
provisions in the applicable national law. If the standard suite
|
||||
of rights granted under applicable copyright law includes
|
||||
additional rights not granted under this License, such
|
||||
additional rights are deemed to be included in the License; this
|
||||
License is not intended to restrict the license of any rights
|
||||
under applicable law.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
|
7
TODO
7
TODO
|
@ -1,7 +0,0 @@
|
|||
- immutable component system?
|
||||
|
||||
- method to remove all components of a type without destroying Entities
|
||||
- method to remove a component of a type without destroying entity
|
||||
|
||||
- look at test coverage
|
||||
- docs
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.26124.0
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.30717.126
|
||||
MinimumVisualStudioVersion = 15.0.26124.0
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "encompass-cs", "encompass-cs\encompass-cs.csproj", "{B862FC25-0740-4CEA-BC53-3C5F43DCD985}"
|
||||
EndProject
|
||||
|
@ -9,38 +9,28 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "test", "test\test.csproj",
|
|||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|Any CPU = Release|Any CPU
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|x64.Build.0 = Release|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|x86.Build.0 = Release|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|x64.Build.0 = Release|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|x86.Build.0 = Release|Any CPU
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|x64.Build.0 = Debug|x64
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Debug|x86.Build.0 = Debug|x86
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|x64.ActiveCfg = Release|x64
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|x64.Build.0 = Release|x64
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|x86.ActiveCfg = Release|x86
|
||||
{B862FC25-0740-4CEA-BC53-3C5F43DCD985}.Release|x86.Build.0 = Release|x86
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|x64.Build.0 = Debug|x64
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Debug|x86.Build.0 = Debug|x86
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|x64.ActiveCfg = Release|x64
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|x64.Build.0 = Release|x64
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|x86.ActiveCfg = Release|x86
|
||||
{23D6C29C-A310-4D3E-8455-8D0B8CA1FC06}.Release|x86.Build.0 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
@ -0,0 +1,16 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class Adds : Attribute
|
||||
{
|
||||
public readonly HashSet<Type> addTypes;
|
||||
|
||||
public Adds(params Type[] addTypes)
|
||||
{
|
||||
this.addTypes = new HashSet<Type>(addTypes);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -5,11 +5,11 @@ namespace Encompass
|
|||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class DefaultWritePriority : Attribute
|
||||
{
|
||||
public int writePriority;
|
||||
public int WritePriority { get; }
|
||||
|
||||
public DefaultWritePriority(int writePriority)
|
||||
{
|
||||
this.writePriority = writePriority;
|
||||
WritePriority = writePriority;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,27 +1,19 @@
|
|||
using Encompass.Exceptions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class QueryWith : Attribute
|
||||
{
|
||||
public readonly HashSet<Type> queryWithTypes = new HashSet<Type>();
|
||||
public readonly HashSet<Type> QueryWithTypes = new HashSet<Type>();
|
||||
|
||||
public QueryWith(params Type[] queryWithTypes)
|
||||
{
|
||||
foreach (var queryWithType in queryWithTypes)
|
||||
{
|
||||
var isComponent = queryWithType.GetInterfaces().Contains(typeof(IComponent));
|
||||
|
||||
if (!isComponent)
|
||||
{
|
||||
throw new IllegalReadTypeException("{0} must be a Component", queryWithType.Name);
|
||||
}
|
||||
|
||||
this.queryWithTypes.Add(queryWithType);
|
||||
QueryWithTypes.Add(queryWithType);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,27 +1,18 @@
|
|||
using Encompass.Exceptions;
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class QueryWithout : Attribute
|
||||
{
|
||||
public readonly HashSet<Type> queryWithoutTypes = new HashSet<Type>();
|
||||
public readonly HashSet<Type> QueryWithoutTypes = new HashSet<Type>();
|
||||
|
||||
public QueryWithout(params Type[] queryWithoutTypes)
|
||||
{
|
||||
foreach (var type in queryWithoutTypes)
|
||||
{
|
||||
var isComponent = type.GetInterfaces().Contains(typeof(IComponent));
|
||||
|
||||
if (!isComponent)
|
||||
{
|
||||
throw new IllegalReadTypeException("{0} must be a Component", type.Name);
|
||||
}
|
||||
|
||||
this.queryWithoutTypes.Add(type);
|
||||
QueryWithoutTypes.Add(type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,27 +1,18 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Encompass.Exceptions;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class Reads : Attribute
|
||||
{
|
||||
public readonly HashSet<Type> readTypes = new HashSet<Type>();
|
||||
public readonly HashSet<Type> ReadTypes = new HashSet<Type>();
|
||||
|
||||
public Reads(params Type[] readTypes)
|
||||
{
|
||||
foreach (var readType in readTypes)
|
||||
{
|
||||
var isComponent = readType.GetInterfaces().Contains(typeof(IComponent));
|
||||
|
||||
if (!isComponent)
|
||||
{
|
||||
throw new IllegalReadTypeException("{0} must be a Component", readType.Name);
|
||||
}
|
||||
|
||||
this.readTypes.Add(readType);
|
||||
ReadTypes.Add(readType);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,27 +1,18 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Encompass.Exceptions;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class ReadsImmediate : Attribute
|
||||
{
|
||||
public readonly HashSet<Type> readImmediateTypes = new HashSet<Type>();
|
||||
public readonly HashSet<Type> ReadImmediateTypes = new HashSet<Type>();
|
||||
|
||||
public ReadsImmediate(params Type[] readImmediateTypes)
|
||||
{
|
||||
foreach (var readImmediateType in readImmediateTypes)
|
||||
{
|
||||
var isComponent = readImmediateType.GetInterfaces().Contains(typeof(IComponent));
|
||||
|
||||
if (!isComponent)
|
||||
{
|
||||
throw new IllegalReadTypeException("{0} must be a Component", readImmediateType.Name);
|
||||
}
|
||||
|
||||
this.readImmediateTypes.Add(readImmediateType);
|
||||
ReadImmediateTypes.Add(readImmediateType);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,27 +1,16 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Encompass.Exceptions;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class Receives : Attribute
|
||||
{
|
||||
public readonly HashSet<Type> receiveTypes;
|
||||
public readonly HashSet<Type> ReceiveTypes;
|
||||
|
||||
public Receives(params Type[] receiveTypes)
|
||||
{
|
||||
foreach (var receiveType in receiveTypes)
|
||||
{
|
||||
var isMessage = receiveType.GetInterfaces().Contains(typeof(IMessage));
|
||||
if (!isMessage)
|
||||
{
|
||||
throw new IllegalSendTypeException("{0} must be a Message", receiveType.Name);
|
||||
}
|
||||
}
|
||||
|
||||
this.receiveTypes = new HashSet<Type>(receiveTypes);
|
||||
ReceiveTypes = new HashSet<Type>(receiveTypes);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,27 +1,16 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Encompass.Exceptions;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class Sends : Attribute
|
||||
{
|
||||
public readonly HashSet<Type> sendTypes;
|
||||
public readonly HashSet<Type> SendTypes;
|
||||
|
||||
public Sends(params Type[] sendTypes)
|
||||
{
|
||||
foreach (var sendType in sendTypes)
|
||||
{
|
||||
var isMessage = sendType.GetInterfaces().Contains(typeof(IMessage));
|
||||
if (!isMessage)
|
||||
{
|
||||
throw new IllegalSendTypeException("{0} must be a Message", sendType.Name);
|
||||
}
|
||||
}
|
||||
|
||||
this.sendTypes = new HashSet<Type>(sendTypes);
|
||||
this.SendTypes = new HashSet<Type>(sendTypes);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,40 +1,26 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Encompass.Exceptions;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
|
||||
public class Writes : Attribute
|
||||
{
|
||||
public readonly HashSet<Type> writeTypes = new HashSet<Type>();
|
||||
public Dictionary<Type, int> priorities = new Dictionary<Type, int>();
|
||||
public readonly HashSet<Type> WriteTypes = new HashSet<Type>();
|
||||
public readonly Dictionary<Type, int> Priorities = new Dictionary<Type, int>();
|
||||
|
||||
public Writes(params Type[] writeTypes)
|
||||
{
|
||||
foreach (var writeType in writeTypes)
|
||||
{
|
||||
var isComponent = writeType.GetInterfaces().Contains(typeof(IComponent));
|
||||
if (!isComponent)
|
||||
{
|
||||
throw new IllegalWriteTypeException("{0} must be a Component", writeType.Name);
|
||||
}
|
||||
|
||||
this.writeTypes.Add(writeType);
|
||||
WriteTypes.Add(writeType);
|
||||
}
|
||||
}
|
||||
|
||||
public Writes(Type writeType, int priority)
|
||||
{
|
||||
var isComponent = writeType.GetInterfaces().Contains(typeof(IComponent));
|
||||
if (!isComponent)
|
||||
{
|
||||
throw new IllegalWriteTypeException("{0} must be a Component", writeType.Name);
|
||||
}
|
||||
|
||||
writeTypes.Add(writeType);
|
||||
priorities.Add(writeType, priority);
|
||||
WriteTypes.Add(writeType);
|
||||
Priorities.Add(writeType, priority);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,26 +1,18 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Encompass.Exceptions;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class WritesImmediate : Attribute
|
||||
{
|
||||
public readonly HashSet<Type> writeImmediateTypes = new HashSet<Type>();
|
||||
public readonly HashSet<Type> WriteImmediateTypes = new HashSet<Type>();
|
||||
|
||||
public WritesImmediate(params Type[] writeImmediateTypes)
|
||||
{
|
||||
foreach (var writeImmediateType in writeImmediateTypes)
|
||||
{
|
||||
var isComponent = writeImmediateType.GetInterfaces().Contains(typeof(IComponent));
|
||||
if (!isComponent)
|
||||
{
|
||||
throw new IllegalWriteImmediateTypeException("{0} must be a Component", writeImmediateType.Name);
|
||||
}
|
||||
|
||||
this.writeImmediateTypes.Add(writeImmediateType);
|
||||
WriteImmediateTypes.Add(writeImmediateType);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,156 @@
|
|||
using System;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
public static unsafe class MemoryHelper
|
||||
{
|
||||
public static void Copy(uint* src, uint* dest, int count)
|
||||
{
|
||||
for (; count != 0; count--) *dest++ = *src++;
|
||||
}
|
||||
|
||||
public static void Fill(uint* p, int count, uint value)
|
||||
{
|
||||
for (; count != 0; count--) *p++ = value;
|
||||
}
|
||||
|
||||
public static void And(uint* p, uint* q, uint* result, int count)
|
||||
{
|
||||
for (; count != 0; count--) *result++ = *p++ & *q++;
|
||||
}
|
||||
|
||||
public static void Or(uint* p, uint* q, uint* result, int count)
|
||||
{
|
||||
for (; count != 0; count--) *result++ = *p++ | *q++;
|
||||
}
|
||||
|
||||
public static void Not(uint* p, uint* result, int count)
|
||||
{
|
||||
for (; count != 0; count--) *result++ = ~*p++;
|
||||
}
|
||||
|
||||
public static bool Equal(uint* p, uint* q, int count)
|
||||
{
|
||||
for (; count != 0; count--) if (*p++ != *q++) { return false; }
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe struct BitSet512 : IEquatable<BitSet512>
|
||||
{
|
||||
public static BitSet512 Zero { get; } = new BitSet512(0);
|
||||
public static BitSet512 Ones { get; } = new BitSet512(uint.MaxValue);
|
||||
|
||||
private const int _uintLength = 16;
|
||||
|
||||
private fixed uint _buffer[_uintLength];
|
||||
|
||||
public BitSet512(uint value)
|
||||
{
|
||||
fixed (uint* p = _buffer) MemoryHelper.Fill(p, _uintLength, value);
|
||||
}
|
||||
|
||||
public BitSet512(uint* src)
|
||||
{
|
||||
fixed (uint* dest = _buffer) MemoryHelper.Copy(src, dest, _uintLength);
|
||||
}
|
||||
|
||||
public static BitSet512 operator &(BitSet512 a, BitSet512 b)
|
||||
{
|
||||
var tmp = stackalloc uint[_uintLength];
|
||||
MemoryHelper.And(a._buffer, b._buffer, tmp, _uintLength);
|
||||
return new BitSet512(tmp);
|
||||
}
|
||||
|
||||
public static BitSet512 operator |(BitSet512 a, BitSet512 b)
|
||||
{
|
||||
var tmp = stackalloc uint[_uintLength];
|
||||
MemoryHelper.Or(a._buffer, b._buffer, tmp, _uintLength);
|
||||
return new BitSet512(tmp);
|
||||
}
|
||||
|
||||
public static BitSet512 operator ~(BitSet512 a)
|
||||
{
|
||||
var tmp = stackalloc uint[_uintLength];
|
||||
MemoryHelper.Not(a._buffer, tmp, _uintLength);
|
||||
return new BitSet512(tmp);
|
||||
}
|
||||
|
||||
public static bool operator ==(BitSet512 left, BitSet512 right)
|
||||
{
|
||||
return left.Equals(right);
|
||||
}
|
||||
|
||||
public static bool operator !=(BitSet512 left, BitSet512 right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
public BitSet512 Set(int index)
|
||||
{
|
||||
var tmp = stackalloc uint[_uintLength];
|
||||
fixed (uint* p = _buffer) MemoryHelper.Copy(p, tmp, _uintLength);
|
||||
tmp[index / 32] |= (uint)(1 << index % 32);
|
||||
return new BitSet512(tmp);
|
||||
}
|
||||
|
||||
public BitSet512 UnSet(int index)
|
||||
{
|
||||
var tmp = stackalloc uint[_uintLength];
|
||||
fixed (uint* p = _buffer) MemoryHelper.Copy(p, tmp, _uintLength);
|
||||
tmp[index / 32] &= ~(uint)(1 << index % 32);
|
||||
return new BitSet512(tmp);
|
||||
}
|
||||
|
||||
public bool Get(int bitIndex)
|
||||
{
|
||||
var bitInt = (uint)(1 << bitIndex % 32);
|
||||
return (_buffer[bitIndex / 32] & bitInt) == bitInt;
|
||||
}
|
||||
|
||||
public bool AllTrue()
|
||||
{
|
||||
return this == Ones;
|
||||
}
|
||||
|
||||
public bool AllFalse()
|
||||
{
|
||||
return this == Zero;
|
||||
}
|
||||
|
||||
public static BitSet512 BitwiseAnd(BitSet512 left, BitSet512 right)
|
||||
{
|
||||
return left & right;
|
||||
}
|
||||
|
||||
public static BitSet512 BitwiseOr(BitSet512 left, BitSet512 right)
|
||||
{
|
||||
return left | right;
|
||||
}
|
||||
|
||||
public static BitSet512 OnesComplement(BitSet512 bitSet)
|
||||
{
|
||||
return ~bitSet;
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is BitSet512 set && Equals(set);
|
||||
}
|
||||
|
||||
public bool Equals(BitSet512 other)
|
||||
{
|
||||
fixed (uint* p = _buffer) return MemoryHelper.Equal(p, other._buffer, _uintLength);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
var hc = 0;
|
||||
for (var i = 0; i < _uintLength; i++)
|
||||
{
|
||||
hc ^= _buffer[i].GetHashCode();
|
||||
}
|
||||
return hc;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,4 +1,3 @@
|
|||
using MoonTools.FastCollections;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
@ -6,49 +5,49 @@ namespace Encompass
|
|||
{
|
||||
internal class ComponentBitSet
|
||||
{
|
||||
Dictionary<int, BitSet512> entities = new Dictionary<int, BitSet512>();
|
||||
Dictionary<Type, int> TypeToIndex { get; }
|
||||
private readonly Dictionary<int, BitSet512> _entities = new Dictionary<int, BitSet512>();
|
||||
private readonly Dictionary<Type, int> _typeToIndex;
|
||||
|
||||
public ComponentBitSet(Dictionary<Type, int> typeToIndex)
|
||||
{
|
||||
TypeToIndex = typeToIndex;
|
||||
_typeToIndex = typeToIndex;
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
entities.Clear();
|
||||
_entities.Clear();
|
||||
}
|
||||
|
||||
public void AddEntity(int entityID)
|
||||
{
|
||||
entities.Add(entityID, BitSet512.Zero);
|
||||
_entities.Add(entityID, BitSet512.Zero);
|
||||
}
|
||||
|
||||
public void Set<TComponent>(int entityID) where TComponent : struct, IComponent
|
||||
public void Set<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
if (!entities.ContainsKey(entityID)) { AddEntity(entityID); }
|
||||
entities[entityID] = entities[entityID].Set(TypeToIndex[typeof(TComponent)]);
|
||||
if (!_entities.ContainsKey(entityID)) { AddEntity(entityID); }
|
||||
_entities[entityID] = _entities[entityID].Set(_typeToIndex[typeof(TComponent)]);
|
||||
}
|
||||
|
||||
public void RemoveComponent<TComponent>(int entityID) where TComponent : struct, IComponent
|
||||
public void RemoveComponent<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
if (entities.ContainsKey(entityID))
|
||||
if (_entities.ContainsKey(entityID))
|
||||
{
|
||||
entities[entityID] = entities[entityID].UnSet(TypeToIndex[typeof(TComponent)]);
|
||||
_entities[entityID] = _entities[entityID].UnSet(_typeToIndex[typeof(TComponent)]);
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveEntity(int entityID)
|
||||
{
|
||||
if (entities.ContainsKey(entityID))
|
||||
if (_entities.ContainsKey(entityID))
|
||||
{
|
||||
entities.Remove(entityID);
|
||||
_entities.Remove(entityID);
|
||||
}
|
||||
}
|
||||
|
||||
public BitSet512 EntityBitArray(int entityID)
|
||||
{
|
||||
return entities.ContainsKey(entityID) ? entities[entityID] : BitSet512.Zero;
|
||||
return _entities.ContainsKey(entityID) ? _entities[entityID] : BitSet512.Zero;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,39 +3,48 @@ using System.Collections.Generic;
|
|||
|
||||
namespace Encompass
|
||||
{
|
||||
internal class ComponentDeltaStore : ComponentStore
|
||||
internal class ComponentDeltaStore
|
||||
{
|
||||
private readonly ComponentStore _store;
|
||||
private readonly Dictionary<Type, Replayer> _replayers = new Dictionary<Type, Replayer>();
|
||||
private readonly HashSet<Replayer> _currentReplayers = new HashSet<Replayer>();
|
||||
|
||||
public IEnumerable<Replayer> CurrentReplayers { get { return _currentReplayers; } }
|
||||
|
||||
public ComponentDeltaStore(Dictionary<Type, int> typeToIndex) : base(typeToIndex)
|
||||
public ComponentDeltaStore(Dictionary<Type, int> typeToIndex)
|
||||
{
|
||||
_store = new ComponentStore(typeToIndex);
|
||||
}
|
||||
|
||||
public override void RegisterComponentType<TComponent>()
|
||||
public void RegisterComponentType<TComponent>() where TComponent : struct
|
||||
{
|
||||
base.RegisterComponentType<TComponent>();
|
||||
_store.RegisterComponentType<TComponent>();
|
||||
if (!_replayers.ContainsKey(typeof(TComponent)))
|
||||
{
|
||||
_replayers.Add(typeof(TComponent), new Replayer<TComponent>(this));
|
||||
}
|
||||
}
|
||||
|
||||
public override void Set<TComponent>(int entityID, TComponent component)
|
||||
public ref readonly TComponent GetComponent<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
base.Set(entityID, component);
|
||||
return ref _store.Get<TComponent>(entityID);
|
||||
}
|
||||
|
||||
public void Set<TComponent>(int entityID, in TComponent component) where TComponent : struct
|
||||
{
|
||||
_store.Set(entityID, component);
|
||||
RegisterComponentType<TComponent>();
|
||||
var replayer = _replayers[typeof(TComponent)];
|
||||
_currentReplayers.Add(replayer);
|
||||
replayer.UnMarkRemoval(entityID);
|
||||
}
|
||||
|
||||
public override bool Set<TComponent>(int entityID, TComponent component, int priority)
|
||||
public bool Set<TComponent>(int entityID, TComponent component, int priority) where TComponent : struct
|
||||
{
|
||||
var result = base.Set(entityID, component, priority);
|
||||
var result = _store.Set(entityID, component, priority);
|
||||
if (result)
|
||||
{
|
||||
RegisterComponentType<TComponent>();
|
||||
var replayer = _replayers[typeof(TComponent)];
|
||||
_currentReplayers.Add(replayer);
|
||||
replayer.UnMarkRemoval(entityID);
|
||||
|
@ -43,11 +52,12 @@ namespace Encompass
|
|||
return result;
|
||||
}
|
||||
|
||||
public override bool Remove<TComponent>(int entityID, int priority)
|
||||
public bool Remove<TComponent>(int entityID, int priority) where TComponent : struct
|
||||
{
|
||||
var result = base.Remove<TComponent>(entityID, priority);
|
||||
var result = _store.Remove<TComponent>(entityID, priority);
|
||||
if (result)
|
||||
{
|
||||
RegisterComponentType<TComponent>();
|
||||
var replayer = _replayers[typeof(TComponent)];
|
||||
_currentReplayers.Add(replayer);
|
||||
replayer.MarkRemoval(entityID);
|
||||
|
@ -55,18 +65,23 @@ namespace Encompass
|
|||
return result;
|
||||
}
|
||||
|
||||
public override void Remove(int entityID)
|
||||
public void Remove(int entityID)
|
||||
{
|
||||
base.Remove(entityID);
|
||||
_store.Remove(entityID);
|
||||
foreach (var replayer in CurrentReplayers)
|
||||
{
|
||||
replayer.MarkRemoval(entityID);
|
||||
}
|
||||
}
|
||||
|
||||
public override void ClearAll()
|
||||
public ReadOnlySpan<Entity> AllEntities<TComponent>() where TComponent : struct
|
||||
{
|
||||
base.ClearAll();
|
||||
return _store.AllEntities<TComponent>();
|
||||
}
|
||||
|
||||
public void ClearAll()
|
||||
{
|
||||
_store.ClearAll();
|
||||
foreach (var replayer in _currentReplayers)
|
||||
{
|
||||
replayer.Clear();
|
||||
|
|
|
@ -1,49 +1,45 @@
|
|||
using MoonTools.FastCollections;
|
||||
using Encompass.Exceptions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
internal class ComponentStore
|
||||
internal sealed class ComponentStore
|
||||
{
|
||||
private Dictionary<Type, TypedComponentStore> Stores = new Dictionary<Type, TypedComponentStore>(512);
|
||||
private Dictionary<Type, TypedComponentStore> _stores = new Dictionary<Type, TypedComponentStore>(512);
|
||||
public ComponentBitSet ComponentBitSet { get; private set; }
|
||||
private readonly Dictionary<Type, int> _typeToIndex;
|
||||
|
||||
public ComponentStore(Dictionary<Type, int> typeToIndex)
|
||||
{
|
||||
_typeToIndex = typeToIndex;
|
||||
ComponentBitSet = new ComponentBitSet(typeToIndex);
|
||||
}
|
||||
|
||||
public IEnumerable<(Type, TypedComponentStore)> StoresEnumerable()
|
||||
public void RegisterComponentType<TComponent>() where TComponent : struct
|
||||
{
|
||||
foreach (var entry in Stores)
|
||||
{
|
||||
yield return (entry.Key, entry.Value);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void RegisterComponentType<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
if (!Stores.ContainsKey(typeof(TComponent)))
|
||||
if (!_stores.ContainsKey(typeof(TComponent)))
|
||||
{
|
||||
var store = new TypedComponentStore<TComponent>();
|
||||
Stores.Add(typeof(TComponent), store);
|
||||
_stores.Add(typeof(TComponent), store);
|
||||
}
|
||||
|
||||
if (!_typeToIndex.ContainsKey(typeof(TComponent))) { _typeToIndex.Add(typeof(TComponent), _typeToIndex.Count); }
|
||||
}
|
||||
|
||||
private TypedComponentStore<TComponent> Lookup<TComponent>() where TComponent : struct, IComponent
|
||||
private TypedComponentStore<TComponent> Lookup<TComponent>() where TComponent : struct
|
||||
{
|
||||
return Stores[typeof(TComponent)] as TypedComponentStore<TComponent>;
|
||||
return _stores[typeof(TComponent)] as TypedComponentStore<TComponent>;
|
||||
}
|
||||
|
||||
public bool Has<TComponent>(int entityID) where TComponent : struct, IComponent
|
||||
public bool Has<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
return Lookup<TComponent>().Has(entityID);
|
||||
}
|
||||
|
||||
public bool Has(Type type, int entityID)
|
||||
{
|
||||
return Stores.ContainsKey(type) && Stores[type].Has(entityID);
|
||||
return _stores[type].Has(entityID);
|
||||
}
|
||||
|
||||
public BitSet512 EntityBitArray(int entityID)
|
||||
|
@ -51,18 +47,32 @@ namespace Encompass
|
|||
return ComponentBitSet.EntityBitArray(entityID);
|
||||
}
|
||||
|
||||
public TComponent Get<TComponent>(int entityID) where TComponent : struct, IComponent
|
||||
public ref TComponent Get<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
return Lookup<TComponent>().Get(entityID);
|
||||
return ref Lookup<TComponent>().Get(entityID);
|
||||
}
|
||||
|
||||
public virtual void Set<TComponent>(int entityID, TComponent component) where TComponent : struct, IComponent
|
||||
public ref readonly TComponent Singular<TComponent>() where TComponent : struct
|
||||
{
|
||||
if (!Any<TComponent>()) { throw new NoComponentOfTypeException("No component of type {0} exists", typeof(TComponent).Name); }
|
||||
|
||||
return ref Lookup<TComponent>().Singular();
|
||||
}
|
||||
|
||||
public ref readonly Entity SingularEntity<TComponent>() where TComponent : struct
|
||||
{
|
||||
if (!Any<TComponent>()) { throw new NoComponentOfTypeException("No component of type {0} exists", typeof(TComponent).Name); }
|
||||
|
||||
return ref Lookup<TComponent>().SingularEntity();
|
||||
}
|
||||
|
||||
public void Set<TComponent>(int entityID, in TComponent component) where TComponent : struct
|
||||
{
|
||||
Lookup<TComponent>().Set(entityID, component);
|
||||
ComponentBitSet.Set<TComponent>(entityID);
|
||||
}
|
||||
|
||||
public virtual bool Set<TComponent>(int entityID, TComponent component, int priority) where TComponent : struct, IComponent
|
||||
public bool Set<TComponent>(int entityID, in TComponent component, int priority) where TComponent : struct
|
||||
{
|
||||
if (Lookup<TComponent>().Set(entityID, component, priority))
|
||||
{
|
||||
|
@ -72,7 +82,7 @@ namespace Encompass
|
|||
return false;
|
||||
}
|
||||
|
||||
public virtual bool Remove<TComponent>(int entityID, int priority) where TComponent : struct, IComponent
|
||||
public bool Remove<TComponent>(int entityID, int priority) where TComponent : struct
|
||||
{
|
||||
if (Lookup<TComponent>().Remove(entityID, priority))
|
||||
{
|
||||
|
@ -82,59 +92,63 @@ namespace Encompass
|
|||
return false;
|
||||
}
|
||||
|
||||
public void ForceRemove<TComponent>(int entityID) where TComponent : struct, IComponent
|
||||
public void ForceRemove<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
Lookup<TComponent>().ForceRemove(entityID);
|
||||
ComponentBitSet.RemoveComponent<TComponent>(entityID);
|
||||
}
|
||||
|
||||
public virtual void Remove(int entityID)
|
||||
public void Remove(int entityID)
|
||||
{
|
||||
foreach (var entry in Stores.Values)
|
||||
foreach (var entry in _stores.Values)
|
||||
{
|
||||
entry.ForceRemove(entityID);
|
||||
}
|
||||
ComponentBitSet.RemoveEntity(entityID);
|
||||
}
|
||||
|
||||
public bool Any<TComponent>() where TComponent : struct, IComponent
|
||||
public bool Any<TComponent>() where TComponent : struct
|
||||
{
|
||||
return Lookup<TComponent>().Count > 0;
|
||||
}
|
||||
|
||||
public IEnumerable<(int, Type, IComponent)> AllInterfaceTyped()
|
||||
public ReadOnlySpan<TComponent> All<TComponent>() where TComponent : struct
|
||||
{
|
||||
foreach (var store in Stores.Values)
|
||||
{
|
||||
foreach (var thing in store.AllInterfaceTyped())
|
||||
{
|
||||
yield return thing;
|
||||
}
|
||||
}
|
||||
return Lookup<TComponent>().AllComponents();
|
||||
}
|
||||
|
||||
public IEnumerable<(TComponent, int)> All<TComponent>() where TComponent : struct, IComponent
|
||||
public IEnumerable<TComponent> AllAsEnumerable<TComponent>() where TComponent : struct
|
||||
{
|
||||
return Lookup<TComponent>().All();
|
||||
return Lookup<TComponent>().AllComponentsAsEnumerable();
|
||||
}
|
||||
|
||||
public void Clear<TComponent>() where TComponent : struct, IComponent
|
||||
public ReadOnlySpan<Entity> AllEntities<TComponent>() where TComponent : struct
|
||||
{
|
||||
return Lookup<TComponent>().AllEntities();
|
||||
}
|
||||
|
||||
public IEnumerable<Entity> AllEntitiesAsEnumerable<TComponent>() where TComponent : struct
|
||||
{
|
||||
return Lookup<TComponent>().AllEntitiesAsEnumerable();
|
||||
}
|
||||
|
||||
public void Clear<TComponent>() where TComponent : struct
|
||||
{
|
||||
Lookup<TComponent>().Clear();
|
||||
}
|
||||
|
||||
public virtual void ClearAllPriorities()
|
||||
public void ClearAllPriorities()
|
||||
{
|
||||
foreach (var store in Stores.Values)
|
||||
foreach (var store in _stores.Values)
|
||||
{
|
||||
store.ClearPriorities();
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void ClearAll()
|
||||
public void ClearAll()
|
||||
{
|
||||
ComponentBitSet.Clear();
|
||||
foreach (var store in Stores.Values)
|
||||
foreach (var store in _stores.Values)
|
||||
{
|
||||
store.Clear();
|
||||
}
|
||||
|
@ -142,7 +156,7 @@ namespace Encompass
|
|||
|
||||
public void SwapWith(ComponentStore other)
|
||||
{
|
||||
(Stores, other.Stores) = (other.Stores, Stores);
|
||||
(_stores, other._stores) = (other._stores, _stores);
|
||||
(ComponentBitSet, other.ComponentBitSet) = (other.ComponentBitSet, ComponentBitSet);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,66 +1,74 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Encompass.Exceptions;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
internal class MessageStore
|
||||
{
|
||||
private Dictionary<Type, TypedMessageStore> Stores = new Dictionary<Type, TypedMessageStore>(512);
|
||||
private readonly Dictionary<Type, TypedMessageStore> _stores = new Dictionary<Type, TypedMessageStore>(512);
|
||||
|
||||
private void RegisterMessageType<TMessage>() where TMessage : struct, IMessage
|
||||
private void RegisterMessageType<TMessage>() where TMessage : struct
|
||||
{
|
||||
Stores.Add(typeof(TMessage), new TypedMessageStore<TMessage>());
|
||||
_stores.Add(typeof(TMessage), new TypedMessageStore<TMessage>());
|
||||
}
|
||||
|
||||
private TypedMessageStore<TMessage> Lookup<TMessage>() where TMessage : struct, IMessage
|
||||
private TypedMessageStore<TMessage> Lookup<TMessage>() where TMessage : struct
|
||||
{
|
||||
if (!Stores.ContainsKey(typeof(TMessage))) { RegisterMessageType<TMessage>(); }
|
||||
return Stores[typeof(TMessage)] as TypedMessageStore<TMessage>;
|
||||
if (!_stores.ContainsKey(typeof(TMessage))) { RegisterMessageType<TMessage>(); }
|
||||
return _stores[typeof(TMessage)] as TypedMessageStore<TMessage>;
|
||||
}
|
||||
|
||||
public void AddMessage<TMessage>(TMessage message) where TMessage : struct, IMessage
|
||||
public void AddMessage<TMessage>(in TMessage message) where TMessage : struct
|
||||
{
|
||||
Lookup<TMessage>().Add(message);
|
||||
}
|
||||
|
||||
public void AddMessage<TMessage>(TMessage message, double time) where TMessage : struct, IMessage
|
||||
public void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
{
|
||||
Lookup<TMessage>().Add(message, time);
|
||||
}
|
||||
|
||||
public void AddMessageIgnoringTimeDilation<TMessage>(TMessage message, double time) where TMessage : struct, IMessage
|
||||
public void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
{
|
||||
Lookup<TMessage>().AddIgnoringTimeDilation(message, time);
|
||||
}
|
||||
|
||||
public TMessage First<TMessage>() where TMessage : struct, IMessage
|
||||
public ref readonly TMessage First<TMessage>() where TMessage : struct
|
||||
{
|
||||
return Lookup<TMessage>().First();
|
||||
if (!Any<TMessage>()) { throw new NoMessageOfTypeException("No Message of type {0} exists", typeof(TMessage).Name); }
|
||||
|
||||
return ref Lookup<TMessage>().First();
|
||||
}
|
||||
|
||||
public IEnumerable<TMessage> All<TMessage>() where TMessage : struct, IMessage
|
||||
public ReadOnlySpan<TMessage> All<TMessage>() where TMessage : struct
|
||||
{
|
||||
return Lookup<TMessage>().All();
|
||||
}
|
||||
|
||||
public bool Any<TMessage>() where TMessage : struct, IMessage
|
||||
public bool Any<TMessage>() where TMessage : struct
|
||||
{
|
||||
return Lookup<TMessage>().Any();
|
||||
}
|
||||
|
||||
public IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
|
||||
public IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
|
||||
{
|
||||
return Lookup<TMessage>().WithEntity(entityID);
|
||||
}
|
||||
|
||||
public bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
|
||||
public ref readonly TMessage FirstWithEntity<TMessage>(int entityID) where TMessage : struct
|
||||
{
|
||||
return ref Lookup<TMessage>().FirstWithEntity(entityID);
|
||||
}
|
||||
|
||||
public bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
|
||||
{
|
||||
return Lookup<TMessage>().SomeWithEntity(entityID);
|
||||
}
|
||||
|
||||
public void ProcessDelayedMessages(double dilatedDelta, double realtimeDelta)
|
||||
{
|
||||
foreach (var store in Stores.Values)
|
||||
foreach (var store in _stores.Values)
|
||||
{
|
||||
store.ProcessDelayedMessages(dilatedDelta, realtimeDelta);
|
||||
}
|
||||
|
@ -68,7 +76,7 @@ namespace Encompass
|
|||
|
||||
public void ClearAll()
|
||||
{
|
||||
foreach (var store in Stores.Values)
|
||||
foreach (var store in _stores.Values)
|
||||
{
|
||||
store.Clear();
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
namespace Encompass
|
||||
{
|
||||
internal abstract class Replayer
|
||||
internal abstract class Replayer
|
||||
{
|
||||
public abstract void Replay(ComponentStore store);
|
||||
public abstract void MarkRemoval(int entityID);
|
||||
|
@ -10,7 +10,7 @@ namespace Encompass
|
|||
public abstract void Clear();
|
||||
}
|
||||
|
||||
internal class Replayer<TComponent> : Replayer where TComponent : struct, IComponent
|
||||
internal class Replayer<TComponent> : Replayer where TComponent : struct
|
||||
{
|
||||
private readonly ComponentDeltaStore _deltaStore;
|
||||
private readonly HashSet<int> _removals = new HashSet<int>();
|
||||
|
@ -22,9 +22,10 @@ namespace Encompass
|
|||
|
||||
public override void Replay(ComponentStore store)
|
||||
{
|
||||
foreach (var (component, entityID) in _deltaStore.All<TComponent>())
|
||||
foreach (ref readonly var entity in _deltaStore.AllEntities<TComponent>())
|
||||
{
|
||||
store.Set(entityID, component);
|
||||
ref readonly var component = ref _deltaStore.GetComponent<TComponent>(entity.ID);
|
||||
store.Set(entity.ID, component);
|
||||
}
|
||||
|
||||
foreach (var entityID in _removals)
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
internal abstract class TypedComponentStore
|
||||
{
|
||||
public abstract int Count { get; }
|
||||
public abstract IEnumerable<(int, Type, IComponent)> AllInterfaceTyped();
|
||||
public abstract bool Has(int entity);
|
||||
public abstract bool Remove(int entity, int priority);
|
||||
public abstract void ForceRemove(int entity);
|
||||
|
@ -14,43 +14,72 @@ namespace Encompass
|
|||
public abstract void ClearPriorities();
|
||||
}
|
||||
|
||||
internal class TypedComponentStore<TComponent> : TypedComponentStore where TComponent : struct, IComponent
|
||||
internal class TypedComponentStore<TComponent> : TypedComponentStore where TComponent : struct
|
||||
{
|
||||
private readonly Dictionary<int, TComponent> store = new Dictionary<int, TComponent>(128);
|
||||
private readonly Dictionary<int, int> priorities = new Dictionary<int, int>(128);
|
||||
private int _nextID = 0;
|
||||
private readonly Dictionary<int, int> _entityIDToStorageIndex = new Dictionary<int, int>(128);
|
||||
private readonly Dictionary<int, int> _priorities = new Dictionary<int, int>(128);
|
||||
private Entity[] _storageIndexToEntities = new Entity[128];
|
||||
private TComponent[] _components = new TComponent[128];
|
||||
|
||||
public override int Count { get => store.Count; }
|
||||
public override int Count { get => _entityIDToStorageIndex.Count; }
|
||||
|
||||
public TComponent Get(int entityID)
|
||||
public ref TComponent Get(int entityID)
|
||||
{
|
||||
if (!store.ContainsKey(entityID)) { throw new Exceptions.NoComponentOfTypeOnEntityException("No component of type {0} exists on Entity with ID {1}", typeof(TComponent), entityID); }
|
||||
return store[entityID];
|
||||
if (!_entityIDToStorageIndex.ContainsKey(entityID)) { throw new Exceptions.NoComponentOfTypeOnEntityException("No component of type {0} exists on Entity with ID {1}", typeof(TComponent), entityID); }
|
||||
return ref _components[_entityIDToStorageIndex[entityID]];
|
||||
}
|
||||
|
||||
public void Set(int entityID, TComponent component)
|
||||
public ref TComponent Singular()
|
||||
{
|
||||
store[entityID] = component;
|
||||
return ref _components[0];
|
||||
}
|
||||
|
||||
public bool Set(int entityID, TComponent component, int priority)
|
||||
public ref Entity SingularEntity()
|
||||
{
|
||||
if (!priorities.ContainsKey(entityID) || priority < priorities[entityID])
|
||||
return ref _storageIndexToEntities[0];
|
||||
}
|
||||
|
||||
public void Set(int entityID, in TComponent component)
|
||||
{
|
||||
InternalSet(entityID, component);
|
||||
}
|
||||
|
||||
public bool Set(int entityID, in TComponent component, int priority)
|
||||
{
|
||||
if (!_priorities.ContainsKey(entityID) || priority <= _priorities[entityID]) // if priorities are equal that means it's the same engine
|
||||
{
|
||||
store[entityID] = component;
|
||||
priorities[entityID] = priority;
|
||||
InternalSet(entityID, component);
|
||||
_priorities[entityID] = priority;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void InternalSet(int entityID, in TComponent component)
|
||||
{
|
||||
if (!_entityIDToStorageIndex.ContainsKey(entityID))
|
||||
{
|
||||
var index = _nextID++;
|
||||
if (index >= _components.Length)
|
||||
{
|
||||
System.Array.Resize(ref _components, _components.Length * 2);
|
||||
System.Array.Resize(ref _storageIndexToEntities, _storageIndexToEntities.Length * 2);
|
||||
}
|
||||
_entityIDToStorageIndex[entityID] = index;
|
||||
_storageIndexToEntities[index] = new Entity(entityID);
|
||||
}
|
||||
|
||||
_components[_entityIDToStorageIndex[entityID]] = component;
|
||||
}
|
||||
|
||||
public override bool Remove(int entityID, int priority)
|
||||
{
|
||||
if (!priorities.ContainsKey(entityID) || priority < priorities[entityID])
|
||||
if (!_priorities.ContainsKey(entityID) || priority <= _priorities[entityID]) // if priorities are equal that means it's the same engine
|
||||
{
|
||||
priorities[entityID] = priority;
|
||||
store.Remove(entityID);
|
||||
priorities.Remove(entityID);
|
||||
ForceRemove(entityID);
|
||||
_priorities[entityID] = priority;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -59,40 +88,62 @@ namespace Encompass
|
|||
|
||||
public override void ForceRemove(int entityID)
|
||||
{
|
||||
store.Remove(entityID);
|
||||
priorities.Remove(entityID);
|
||||
if (_entityIDToStorageIndex.ContainsKey(entityID))
|
||||
{
|
||||
var storageIndex = _entityIDToStorageIndex[entityID];
|
||||
_entityIDToStorageIndex.Remove(entityID);
|
||||
|
||||
// move a component into the hole to maintain contiguous memory
|
||||
if (_nextID > 1 && storageIndex != _nextID - 1)
|
||||
{
|
||||
var lastStorageIndex = _nextID - 1;
|
||||
ref readonly var lastEntity = ref _storageIndexToEntities[lastStorageIndex];
|
||||
|
||||
_entityIDToStorageIndex[lastEntity.ID] = storageIndex;
|
||||
_storageIndexToEntities[storageIndex] = lastEntity;
|
||||
_components[storageIndex] = _components[lastStorageIndex];
|
||||
|
||||
}
|
||||
|
||||
_nextID--;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool Has(int entityID)
|
||||
{
|
||||
return store.ContainsKey(entityID);
|
||||
return _entityIDToStorageIndex.ContainsKey(entityID);
|
||||
}
|
||||
|
||||
public override void Clear()
|
||||
{
|
||||
store.Clear();
|
||||
priorities.Clear();
|
||||
_nextID = 0;
|
||||
_entityIDToStorageIndex.Clear();
|
||||
_priorities.Clear();
|
||||
}
|
||||
|
||||
public override void ClearPriorities()
|
||||
{
|
||||
priorities.Clear();
|
||||
_priorities.Clear();
|
||||
}
|
||||
|
||||
public IEnumerable<(TComponent, int)> All()
|
||||
public ReadOnlySpan<Entity> AllEntities()
|
||||
{
|
||||
foreach (var kvp in store)
|
||||
{
|
||||
yield return (kvp.Value, kvp.Key);
|
||||
}
|
||||
return new ReadOnlySpan<Entity>(_storageIndexToEntities, 0, _nextID);
|
||||
}
|
||||
|
||||
public override IEnumerable<(int, Type, IComponent)> AllInterfaceTyped()
|
||||
public IEnumerable<Entity> AllEntitiesAsEnumerable()
|
||||
{
|
||||
foreach (var kvp in store)
|
||||
{
|
||||
yield return (kvp.Key, typeof(TComponent), (IComponent)kvp.Value);
|
||||
}
|
||||
return new ArraySegment<Entity>(_storageIndexToEntities, 0, _nextID);
|
||||
}
|
||||
|
||||
public ReadOnlySpan<TComponent> AllComponents()
|
||||
{
|
||||
return new ReadOnlySpan<TComponent>(_components, 0, _nextID);
|
||||
}
|
||||
|
||||
public IEnumerable<TComponent> AllComponentsAsEnumerable()
|
||||
{
|
||||
return new ArraySegment<TComponent>(_components, 0, _nextID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Encompass
|
||||
|
@ -8,100 +9,119 @@ namespace Encompass
|
|||
public abstract void Clear();
|
||||
}
|
||||
|
||||
internal class TypedMessageStore<TMessage> : TypedMessageStore where TMessage : struct, IMessage
|
||||
internal class TypedMessageStore<TMessage> : TypedMessageStore where TMessage : struct
|
||||
{
|
||||
private readonly List<TMessage> store = new List<TMessage>(128);
|
||||
private readonly List<(TMessage, double)> delayedStore = new List<(TMessage, double)>(128);
|
||||
private readonly List<(TMessage, double)> delayedStoreIgnoringTimeDilation = new List<(TMessage, double)>(128);
|
||||
private readonly Dictionary<int, List<TMessage>> entityToMessage = new Dictionary<int, List<TMessage>>();
|
||||
// messages are placed in a contiguous region
|
||||
// so we can return the collection as a Span
|
||||
private int _nextIndex = 0;
|
||||
private TMessage[] _store = new TMessage[128];
|
||||
private readonly List<(TMessage, double)> _delayedStore = new List<(TMessage, double)>(128);
|
||||
private readonly List<(TMessage, double)> _delayedStoreIgnoringTimeDilation = new List<(TMessage, double)>(128);
|
||||
private readonly Dictionary<int, List<int>> _entityToIndices = new Dictionary<int, List<int>>();
|
||||
|
||||
public override void ProcessDelayedMessages(double dilatedDelta, double realtimeDelta)
|
||||
{
|
||||
for (int i = delayedStore.Count - 1; i >= 0; i--)
|
||||
for (var i = _delayedStore.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var (message, time) = delayedStore[i];
|
||||
var (message, time) = _delayedStore[i];
|
||||
|
||||
var updatedTime = time - dilatedDelta;
|
||||
|
||||
if (updatedTime <= 0)
|
||||
{
|
||||
Add(message);
|
||||
delayedStore.RemoveAt(i);
|
||||
_delayedStore.RemoveAt(i);
|
||||
}
|
||||
else
|
||||
{
|
||||
delayedStore[i] = (message, updatedTime);
|
||||
_delayedStore[i] = (message, updatedTime);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = delayedStoreIgnoringTimeDilation.Count - 1; i >= 0; i--)
|
||||
for (var i = _delayedStoreIgnoringTimeDilation.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var (message, time) = delayedStoreIgnoringTimeDilation[i];
|
||||
var (message, time) = _delayedStoreIgnoringTimeDilation[i];
|
||||
|
||||
var updatedTime = time - realtimeDelta;
|
||||
|
||||
if (updatedTime <= 0)
|
||||
{
|
||||
Add(message);
|
||||
delayedStoreIgnoringTimeDilation.RemoveAt(i);
|
||||
_delayedStoreIgnoringTimeDilation.RemoveAt(i);
|
||||
}
|
||||
else
|
||||
{
|
||||
delayedStoreIgnoringTimeDilation[i] = (message, updatedTime);
|
||||
_delayedStoreIgnoringTimeDilation[i] = (message, updatedTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Add(TMessage message)
|
||||
public void Add(in TMessage message)
|
||||
{
|
||||
store.Add(message);
|
||||
var index = _nextIndex++;
|
||||
if (index >= _store.Length)
|
||||
{
|
||||
Array.Resize(ref _store, _store.Length * 2);
|
||||
}
|
||||
_store[index] = message;
|
||||
if (message is IHasEntity entityMessage)
|
||||
{
|
||||
var entityID = entityMessage.Entity.ID;
|
||||
if (!entityToMessage.ContainsKey(entityID)) { entityToMessage.Add(entityID, new List<TMessage>()); }
|
||||
entityToMessage[entityID].Add(message);
|
||||
if (!_entityToIndices.ContainsKey(entityID)) { _entityToIndices.Add(entityID, new List<int>()); }
|
||||
_entityToIndices[entityID].Add(index);
|
||||
}
|
||||
}
|
||||
|
||||
public void Add(TMessage message, double time)
|
||||
public void Add(in TMessage message, double time)
|
||||
{
|
||||
delayedStore.Add((message, time));
|
||||
_delayedStore.Add((message, time));
|
||||
}
|
||||
|
||||
public void AddIgnoringTimeDilation(TMessage message, double time)
|
||||
public void AddIgnoringTimeDilation(in TMessage message, double time)
|
||||
{
|
||||
delayedStoreIgnoringTimeDilation.Add((message, time));
|
||||
_delayedStoreIgnoringTimeDilation.Add((message, time));
|
||||
}
|
||||
|
||||
public TMessage First()
|
||||
public ref readonly TMessage First()
|
||||
{
|
||||
return store[0];
|
||||
return ref _store[0];
|
||||
}
|
||||
|
||||
public bool Any()
|
||||
{
|
||||
return store.Count > 0;
|
||||
return _nextIndex != 0;
|
||||
}
|
||||
|
||||
public IEnumerable<TMessage> All()
|
||||
public ReadOnlySpan<TMessage> All()
|
||||
{
|
||||
return store;
|
||||
return new ReadOnlySpan<TMessage>(_store, 0, _nextIndex);
|
||||
}
|
||||
|
||||
public IEnumerable<TMessage> WithEntity(int entityID)
|
||||
{
|
||||
return entityToMessage.ContainsKey(entityID) ? entityToMessage[entityID] : System.Linq.Enumerable.Empty<TMessage>();
|
||||
if (_entityToIndices.ContainsKey(entityID))
|
||||
{
|
||||
foreach (var index in _entityToIndices[entityID])
|
||||
{
|
||||
yield return _store[index];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public ref readonly TMessage FirstWithEntity(int entityID)
|
||||
{
|
||||
return ref _store[_entityToIndices[entityID][0]];
|
||||
}
|
||||
|
||||
public bool SomeWithEntity(int entityID)
|
||||
{
|
||||
return entityToMessage.ContainsKey(entityID) && entityToMessage[entityID].Count > 0;
|
||||
return _entityToIndices.ContainsKey(entityID) && _entityToIndices[entityID].Count > 0;
|
||||
}
|
||||
|
||||
public override void Clear()
|
||||
{
|
||||
store.Clear();
|
||||
foreach (var set in entityToMessage.Values)
|
||||
_nextIndex = 0;
|
||||
foreach (var set in _entityToIndices.Values)
|
||||
{
|
||||
set.Clear();
|
||||
}
|
||||
|
|
|
@ -1,272 +1,288 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using MoonTools.FastCollections;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
internal class ComponentManager
|
||||
{
|
||||
private readonly DrawLayerManager drawLayerManager;
|
||||
|
||||
private readonly ComponentStore existingComponentStore;
|
||||
private readonly ComponentStore immediateComponentStore;
|
||||
private readonly ComponentDeltaStore replayStore;
|
||||
private ComponentStore upToDateComponentStore;
|
||||
private readonly ComponentStore _existingComponentStore;
|
||||
private readonly ComponentStore _immediateComponentStore;
|
||||
private readonly ComponentDeltaStore _replayStore;
|
||||
private readonly ComponentStore _upToDateComponentStore;
|
||||
|
||||
public Dictionary<Type, int> TypeToIndex { get; }
|
||||
|
||||
private readonly HashSet<int> entitiesMarkedForRemoval = new HashSet<int>();
|
||||
private readonly HashSet<int> _entitiesMarkedForRemoval = new HashSet<int>();
|
||||
|
||||
internal ComponentBitSet ImmediateBits { get { return immediateComponentStore.ComponentBitSet; } }
|
||||
internal ComponentBitSet ExistingBits { get { return existingComponentStore.ComponentBitSet; } }
|
||||
internal ComponentBitSet ImmediateBits { get { return _immediateComponentStore.ComponentBitSet; } }
|
||||
internal ComponentBitSet ExistingBits { get { return _existingComponentStore.ComponentBitSet; } }
|
||||
|
||||
public ComponentManager(DrawLayerManager drawLayerManager, Dictionary<Type, int> typeToIndex)
|
||||
public ComponentManager(Dictionary<Type, int> typeToIndex)
|
||||
{
|
||||
this.drawLayerManager = drawLayerManager;
|
||||
existingComponentStore = new ComponentStore(typeToIndex);
|
||||
immediateComponentStore = new ComponentStore(typeToIndex);
|
||||
replayStore = new ComponentDeltaStore(typeToIndex);
|
||||
upToDateComponentStore = new ComponentStore(typeToIndex);
|
||||
_existingComponentStore = new ComponentStore(typeToIndex);
|
||||
_immediateComponentStore = new ComponentStore(typeToIndex);
|
||||
_replayStore = new ComponentDeltaStore(typeToIndex);
|
||||
_upToDateComponentStore = new ComponentStore(typeToIndex);
|
||||
TypeToIndex = typeToIndex;
|
||||
}
|
||||
|
||||
public void RegisterComponentType<TComponent>() where TComponent : struct, IComponent
|
||||
public void RegisterComponentType<TComponent>() where TComponent : struct
|
||||
{
|
||||
existingComponentStore.RegisterComponentType<TComponent>();
|
||||
immediateComponentStore.RegisterComponentType<TComponent>();
|
||||
replayStore.RegisterComponentType<TComponent>();
|
||||
upToDateComponentStore.RegisterComponentType<TComponent>();
|
||||
_existingComponentStore.RegisterComponentType<TComponent>();
|
||||
_immediateComponentStore.RegisterComponentType<TComponent>();
|
||||
_replayStore.RegisterComponentType<TComponent>();
|
||||
_upToDateComponentStore.RegisterComponentType<TComponent>();
|
||||
}
|
||||
|
||||
internal void SetExistingComponentStore(ComponentStore componentStore)
|
||||
{
|
||||
existingComponentStore.SwapWith(componentStore);
|
||||
_existingComponentStore.SwapWith(componentStore);
|
||||
}
|
||||
|
||||
internal void SetUpToDateComponentStore(ComponentStore componentStore)
|
||||
{
|
||||
upToDateComponentStore.SwapWith(componentStore);
|
||||
}
|
||||
|
||||
internal void RegisterDrawableComponent<TComponent>(int entityID, TComponent component, int layer) where TComponent : struct, IComponent
|
||||
{
|
||||
drawLayerManager.RegisterComponentWithLayer(entityID, component, layer);
|
||||
_upToDateComponentStore.SwapWith(componentStore);
|
||||
}
|
||||
|
||||
internal void WriteComponents()
|
||||
{
|
||||
existingComponentStore.UpdateUsing(replayStore);
|
||||
existingComponentStore.ClearAllPriorities();
|
||||
upToDateComponentStore.ClearAllPriorities();
|
||||
immediateComponentStore.ClearAll();
|
||||
replayStore.ClearAll();
|
||||
_existingComponentStore.UpdateUsing(_replayStore);
|
||||
_existingComponentStore.ClearAllPriorities();
|
||||
_upToDateComponentStore.ClearAllPriorities();
|
||||
_immediateComponentStore.ClearAll();
|
||||
_replayStore.ClearAll();
|
||||
}
|
||||
|
||||
internal bool AddImmediateComponent<TComponent>(int entityID, TComponent component, int priority) where TComponent : struct, IComponent
|
||||
internal bool AddImmediateComponent<TComponent>(int entityID, in TComponent component, int priority) where TComponent : struct
|
||||
{
|
||||
if (immediateComponentStore.Set(entityID, component, priority))
|
||||
if (_immediateComponentStore.Set(entityID, component, priority))
|
||||
{
|
||||
replayStore.Set(entityID, component);
|
||||
upToDateComponentStore.Set(entityID, component);
|
||||
_replayStore.Set(entityID, component);
|
||||
_upToDateComponentStore.Set(entityID, component);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
internal void AddImmediateComponent<TComponent>(int entityID, TComponent component) where TComponent : struct, IComponent
|
||||
internal void AddImmediateComponent<TComponent>(int entityID, in TComponent component) where TComponent : struct
|
||||
{
|
||||
immediateComponentStore.Set(entityID, component);
|
||||
replayStore.Set(entityID, component);
|
||||
upToDateComponentStore.Set(entityID, component);
|
||||
_immediateComponentStore.Set(entityID, component);
|
||||
_replayStore.Set(entityID, component);
|
||||
_upToDateComponentStore.Set(entityID, component);
|
||||
}
|
||||
|
||||
internal bool UpdateComponent<TComponent>(int entityID, TComponent component, int priority) where TComponent : struct, IComponent
|
||||
internal bool UpdateComponent<TComponent>(int entityID, in TComponent component, int priority) where TComponent : struct
|
||||
{
|
||||
var result = upToDateComponentStore.Set(entityID, component, priority);
|
||||
var result = _upToDateComponentStore.Set(entityID, component, priority);
|
||||
if (result)
|
||||
{
|
||||
replayStore.Set(entityID, component);
|
||||
_replayStore.Set(entityID, component);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
internal void AddComponent<TComponent>(int entityID, TComponent component) where TComponent : struct, IComponent
|
||||
internal void AddComponent<TComponent>(int entityID, in TComponent component) where TComponent : struct
|
||||
{
|
||||
upToDateComponentStore.Set(entityID, component);
|
||||
replayStore.Set(entityID, component);
|
||||
_upToDateComponentStore.Set(entityID, component);
|
||||
_replayStore.Set(entityID, component);
|
||||
}
|
||||
|
||||
// existing or immediate reads
|
||||
|
||||
internal IEnumerable<(TComponent, int)> ReadExistingAndImmediateComponentsByType<TComponent>() where TComponent : struct, IComponent
|
||||
internal ReadOnlySpan<TComponent> ReadExistingAndImmediateComponentsByType<TComponent>() where TComponent : struct
|
||||
{
|
||||
return upToDateComponentStore.All<TComponent>();
|
||||
return _upToDateComponentStore.All<TComponent>();
|
||||
}
|
||||
|
||||
internal (TComponent, int) ReadFirstExistingOrImmediateComponentByType<TComponent>() where TComponent : struct, IComponent
|
||||
internal ref readonly TComponent ExistingOrImmediateSingular<TComponent>() where TComponent : struct
|
||||
{
|
||||
if (!SomeExistingOrImmediateComponent<TComponent>()) { throw new Exceptions.NoComponentOfTypeException($"No Component with type {typeof(TComponent)} exists"); }
|
||||
var enumerator = ReadExistingAndImmediateComponentsByType<TComponent>().GetEnumerator();
|
||||
enumerator.MoveNext();
|
||||
return enumerator.Current;
|
||||
return ref _upToDateComponentStore.Singular<TComponent>();
|
||||
}
|
||||
|
||||
internal bool SomeExistingOrImmediateComponent<TComponent>() where TComponent : struct, IComponent
|
||||
internal ReadOnlySpan<Entity> GetExistingAndImmediateEntities<TComponent>() where TComponent : struct
|
||||
{
|
||||
return upToDateComponentStore.Any<TComponent>();
|
||||
return _upToDateComponentStore.AllEntities<TComponent>();
|
||||
}
|
||||
|
||||
internal ref readonly Entity ExistingOrImmediateSingularEntity<TComponent>() where TComponent : struct
|
||||
{
|
||||
return ref _upToDateComponentStore.SingularEntity<TComponent>();
|
||||
}
|
||||
|
||||
internal bool SomeExistingOrImmediateComponent<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _upToDateComponentStore.Any<TComponent>();
|
||||
}
|
||||
|
||||
// existing reads
|
||||
|
||||
internal (TComponent, int) ReadFirstExistingComponentByType<TComponent>() where TComponent : struct, IComponent
|
||||
internal ReadOnlySpan<TComponent> GetExistingComponents<TComponent>() where TComponent : struct
|
||||
{
|
||||
if (!SomeExistingComponent<TComponent>()) { throw new Exceptions.NoComponentOfTypeException($"No Component with type {typeof(TComponent)} exists"); }
|
||||
var enumerator = GetComponentsIncludingEntity<TComponent>().GetEnumerator();
|
||||
enumerator.MoveNext();
|
||||
return enumerator.Current;
|
||||
return _existingComponentStore.All<TComponent>();
|
||||
}
|
||||
|
||||
internal bool SomeExistingComponent<TComponent>() where TComponent : struct, IComponent
|
||||
internal ref readonly TComponent ExistingSingular<TComponent>() where TComponent : struct
|
||||
{
|
||||
return existingComponentStore.Any<TComponent>();
|
||||
return ref _existingComponentStore.Singular<TComponent>();
|
||||
}
|
||||
|
||||
internal ReadOnlySpan<Entity> GetExistingEntities<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _existingComponentStore.AllEntities<TComponent>();
|
||||
}
|
||||
|
||||
internal IEnumerable<Entity> GetExistingEntitiesAsEnumerable<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _existingComponentStore.AllEntitiesAsEnumerable<TComponent>();
|
||||
}
|
||||
|
||||
internal ref readonly Entity ExistingSingularEntity<TComponent>() where TComponent : struct
|
||||
{
|
||||
return ref _existingComponentStore.SingularEntity<TComponent>();
|
||||
}
|
||||
|
||||
internal bool SomeExistingComponent<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _existingComponentStore.Any<TComponent>();
|
||||
}
|
||||
|
||||
// immediate reads
|
||||
|
||||
internal IEnumerable<(TComponent, int)> ReadImmediateComponentsByType<TComponent>() where TComponent : struct, IComponent
|
||||
internal ReadOnlySpan<TComponent> ReadImmediateComponentsByType<TComponent>() where TComponent : struct
|
||||
{
|
||||
return immediateComponentStore.All<TComponent>();
|
||||
return _immediateComponentStore.All<TComponent>();
|
||||
}
|
||||
|
||||
internal (TComponent, int) ReadFirstImmediateComponentByType<TComponent>() where TComponent : struct, IComponent
|
||||
internal ref readonly TComponent ImmediateSingular<TComponent>() where TComponent : struct
|
||||
{
|
||||
if (!SomeImmediateComponent<TComponent>()) { throw new Exceptions.NoComponentOfTypeException($"No Component with type {typeof(TComponent)} exists"); }
|
||||
var enumerator = ReadImmediateComponentsByType<TComponent>().GetEnumerator();
|
||||
enumerator.MoveNext();
|
||||
return enumerator.Current;
|
||||
return ref _immediateComponentStore.Singular<TComponent>();
|
||||
}
|
||||
|
||||
internal bool SomeImmediateComponent<TComponent>() where TComponent : struct, IComponent
|
||||
internal ReadOnlySpan<Entity> GetImmediateEntities<TComponent>() where TComponent : struct
|
||||
{
|
||||
return immediateComponentStore.Any<TComponent>();
|
||||
return _immediateComponentStore.AllEntities<TComponent>();
|
||||
}
|
||||
|
||||
internal ref readonly Entity ImmediateSingularEntity<TComponent>() where TComponent : struct
|
||||
{
|
||||
return ref _immediateComponentStore.SingularEntity<TComponent>();
|
||||
}
|
||||
|
||||
internal bool SomeImmediateComponent<TComponent>() where TComponent : struct
|
||||
{
|
||||
return _immediateComponentStore.Any<TComponent>();
|
||||
}
|
||||
|
||||
// component getters
|
||||
|
||||
internal TComponent ReadImmediateOrExistingComponentByEntityAndType<TComponent>(int entityID) where TComponent : struct, IComponent
|
||||
internal ref TComponent ReadImmediateOrExistingComponentByEntityAndType<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
return upToDateComponentStore.Get<TComponent>(entityID);
|
||||
return ref _upToDateComponentStore.Get<TComponent>(entityID);
|
||||
}
|
||||
|
||||
internal TComponent ReadExistingComponentByEntityAndType<TComponent>(int entityID) where TComponent : struct, IComponent
|
||||
internal ref TComponent ReadExistingComponentByEntityAndType<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
return existingComponentStore.Get<TComponent>(entityID);
|
||||
return ref _existingComponentStore.Get<TComponent>(entityID);
|
||||
}
|
||||
|
||||
internal TComponent ReadImmediateComponentByEntityAndType<TComponent>(int entityID) where TComponent : struct, IComponent
|
||||
internal ref TComponent ReadImmediateComponentByEntityAndType<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
return immediateComponentStore.Get<TComponent>(entityID);
|
||||
return ref _immediateComponentStore.Get<TComponent>(entityID);
|
||||
}
|
||||
|
||||
// has checkers
|
||||
|
||||
internal bool HasExistingOrImmediateComponent<TComponent>(int entityID) where TComponent : struct, IComponent
|
||||
internal bool HasExistingOrImmediateComponent<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
return upToDateComponentStore.Has<TComponent>(entityID);
|
||||
return _upToDateComponentStore.Has<TComponent>(entityID);
|
||||
}
|
||||
|
||||
internal bool HasExistingOrImmediateComponent(int entityID, Type type)
|
||||
{
|
||||
return upToDateComponentStore.Has(type, entityID);
|
||||
return _upToDateComponentStore.Has(type, entityID);
|
||||
}
|
||||
|
||||
internal bool HasExistingComponent<TComponent>(int entityID) where TComponent : struct, IComponent
|
||||
internal bool HasExistingComponent<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
return existingComponentStore.Has<TComponent>(entityID);
|
||||
return _existingComponentStore.Has<TComponent>(entityID);
|
||||
}
|
||||
|
||||
internal bool HasExistingComponent(int entityID, Type type)
|
||||
{
|
||||
return existingComponentStore.Has(type, entityID);
|
||||
return _existingComponentStore.Has(type, entityID);
|
||||
}
|
||||
|
||||
internal bool HasImmediateComponent<TComponent>(int entityID) where TComponent : struct, IComponent
|
||||
internal bool HasImmediateComponent<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
return immediateComponentStore.Has<TComponent>(entityID);
|
||||
return _immediateComponentStore.Has<TComponent>(entityID);
|
||||
}
|
||||
|
||||
internal bool HasImmediateComponent(int entityID, Type type)
|
||||
{
|
||||
return immediateComponentStore.Has(type, entityID);
|
||||
return _immediateComponentStore.Has(type, entityID);
|
||||
}
|
||||
|
||||
internal IEnumerable<(TComponent, int)> GetComponentsIncludingEntity<TComponent>() where TComponent : struct, IComponent
|
||||
internal ReadOnlySpan<TComponent> GetComponentsByType<TComponent>() where TComponent : struct
|
||||
{
|
||||
return existingComponentStore.All<TComponent>();
|
||||
return _existingComponentStore.All<TComponent>();
|
||||
}
|
||||
|
||||
internal IEnumerable<TComponent> GetComponentsByType<TComponent>() where TComponent : struct, IComponent
|
||||
internal IEnumerable<TComponent> GetComponentsByTypeEnumerable<TComponent>() where TComponent : struct
|
||||
{
|
||||
foreach (var pair in existingComponentStore.All<TComponent>())
|
||||
{
|
||||
yield return pair.Item1;
|
||||
}
|
||||
return _existingComponentStore.AllAsEnumerable<TComponent>();
|
||||
}
|
||||
|
||||
internal TComponent GetComponentByEntityAndType<TComponent>(int entityID) where TComponent : struct, IComponent
|
||||
internal ref readonly TComponent GetComponentByEntityAndType<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
return existingComponentStore.Get<TComponent>(entityID);
|
||||
return ref _existingComponentStore.Get<TComponent>(entityID);
|
||||
}
|
||||
|
||||
internal bool EntityHasComponentOfType<TComponent>(int entityID) where TComponent : struct, IComponent
|
||||
internal bool EntityHasComponentOfType<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
return existingComponentStore.Has<TComponent>(entityID);
|
||||
return _existingComponentStore.Has<TComponent>(entityID);
|
||||
}
|
||||
|
||||
internal void MarkAllComponentsOnEntityForRemoval(int entityID)
|
||||
{
|
||||
entitiesMarkedForRemoval.Add(entityID);
|
||||
_entitiesMarkedForRemoval.Add(entityID);
|
||||
}
|
||||
|
||||
internal void RemoveMarkedComponents()
|
||||
{
|
||||
foreach (var entityID in entitiesMarkedForRemoval)
|
||||
foreach (var entityID in _entitiesMarkedForRemoval)
|
||||
{
|
||||
existingComponentStore.Remove(entityID);
|
||||
immediateComponentStore.Remove(entityID);
|
||||
replayStore.Remove(entityID);
|
||||
upToDateComponentStore.Remove(entityID);
|
||||
drawLayerManager.UnRegisterEntityWithLayer(entityID);
|
||||
_existingComponentStore.Remove(entityID);
|
||||
_immediateComponentStore.Remove(entityID);
|
||||
_replayStore.Remove(entityID);
|
||||
_upToDateComponentStore.Remove(entityID);
|
||||
}
|
||||
|
||||
entitiesMarkedForRemoval.Clear();
|
||||
_entitiesMarkedForRemoval.Clear();
|
||||
}
|
||||
|
||||
public bool RemoveImmediate<TComponent>(int entityID, int priority) where TComponent : struct, IComponent
|
||||
public bool RemoveImmediate<TComponent>(int entityID, int priority) where TComponent : struct
|
||||
{
|
||||
if (immediateComponentStore.Remove<TComponent>(entityID, priority))
|
||||
if (_immediateComponentStore.Remove<TComponent>(entityID, priority))
|
||||
{
|
||||
replayStore.Remove<TComponent>(entityID, priority);
|
||||
upToDateComponentStore.Remove<TComponent>(entityID, priority);
|
||||
drawLayerManager.UnRegisterComponentWithLayer<TComponent>(entityID);
|
||||
_replayStore.Remove<TComponent>(entityID, priority);
|
||||
_upToDateComponentStore.Remove<TComponent>(entityID, priority);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void Remove<TComponent>(int entityID, int priority) where TComponent : struct, IComponent
|
||||
public void Remove<TComponent>(int entityID, int priority) where TComponent : struct
|
||||
{
|
||||
if (upToDateComponentStore.Remove<TComponent>(entityID, priority))
|
||||
if (_upToDateComponentStore.Remove<TComponent>(entityID, priority))
|
||||
{
|
||||
replayStore.Remove<TComponent>(entityID, priority);
|
||||
drawLayerManager.UnRegisterComponentWithLayer<TComponent>(entityID);
|
||||
_replayStore.Remove<TComponent>(entityID, priority);
|
||||
}
|
||||
}
|
||||
|
||||
public bool UpToDateEntityIsEmpty(int entityID)
|
||||
{
|
||||
return upToDateComponentStore.EntityBitArray(entityID).AllFalse();
|
||||
return _upToDateComponentStore.EntityBitArray(entityID).AllFalse();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,118 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Encompass.Exceptions;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
internal class DrawLayerManager
|
||||
{
|
||||
private readonly SortedList<int, int> layerOrder = new SortedList<int, int>();
|
||||
|
||||
private readonly Dictionary<int, ComponentStore> layerIndexToComponentStore = new Dictionary<int, ComponentStore>(512);
|
||||
private readonly Dictionary<int, HashSet<GeneralRenderer>> layerIndexToGeneralRenderers = new Dictionary<int, HashSet<GeneralRenderer>>(512);
|
||||
|
||||
private readonly Dictionary<Type, Dictionary<int, int>> typeToEntityToLayer = new Dictionary<Type, Dictionary<int, int>>(512);
|
||||
private Dictionary<Type, int> typeToIndex;
|
||||
public IEnumerable<int> LayerOrder { get { return layerOrder.Values; } }
|
||||
|
||||
public DrawLayerManager(Dictionary<Type, int> typeToIndex)
|
||||
{
|
||||
this.typeToIndex = typeToIndex;
|
||||
RegisterDrawLayer(0);
|
||||
}
|
||||
|
||||
public void RegisterDrawLayer(int layer)
|
||||
{
|
||||
if (!layerIndexToComponentStore.ContainsKey(layer))
|
||||
{
|
||||
layerOrder.Add(layer, layer);
|
||||
layerIndexToGeneralRenderers.Add(layer, new HashSet<GeneralRenderer>());
|
||||
layerIndexToComponentStore.Add(layer, new ComponentStore(typeToIndex));
|
||||
}
|
||||
}
|
||||
|
||||
public void RegisterOrderedDrawable<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
if (!typeToEntityToLayer.ContainsKey(typeof(TComponent)))
|
||||
{
|
||||
typeToEntityToLayer.Add(typeof(TComponent), new Dictionary<int, int>(128));
|
||||
}
|
||||
|
||||
foreach (var pair in layerIndexToComponentStore)
|
||||
{
|
||||
pair.Value.RegisterComponentType<TComponent>();
|
||||
}
|
||||
}
|
||||
|
||||
public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
|
||||
{
|
||||
RegisterDrawLayer(layer);
|
||||
var set = layerIndexToGeneralRenderers[layer];
|
||||
set.Add(renderer);
|
||||
}
|
||||
|
||||
public void UnregisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
|
||||
{
|
||||
if (layerIndexToGeneralRenderers.ContainsKey(layer))
|
||||
{
|
||||
layerIndexToGeneralRenderers[layer].Remove(renderer);
|
||||
}
|
||||
}
|
||||
|
||||
public void AdjustRendererLayer(GeneralRenderer renderer, int oldLayer, int newLayer)
|
||||
{
|
||||
UnregisterGeneralRendererWithLayer(renderer, oldLayer);
|
||||
RegisterGeneralRendererWithLayer(renderer, newLayer);
|
||||
}
|
||||
|
||||
public void RegisterComponentWithLayer<TComponent>(int entityID, TComponent component, int layer) where TComponent : struct, IComponent
|
||||
{
|
||||
if (!layerIndexToComponentStore.ContainsKey(layer))
|
||||
{
|
||||
throw new UndefinedLayerException("Layer {0} is not defined. Use WorldBuilder.RegisterDrawLayer to register the layer.", layer);
|
||||
}
|
||||
|
||||
if (typeToEntityToLayer[typeof(TComponent)].ContainsKey(entityID)) { UnRegisterComponentWithLayer<TComponent>(entityID); }
|
||||
|
||||
var set = layerIndexToComponentStore[layer];
|
||||
set.Set<TComponent>(entityID, component);
|
||||
|
||||
typeToEntityToLayer[typeof(TComponent)].Add(entityID, layer);
|
||||
}
|
||||
|
||||
public void UnRegisterComponentWithLayer<TComponent>(int entityID) where TComponent : struct, IComponent
|
||||
{
|
||||
if (!typeToEntityToLayer.ContainsKey(typeof(TComponent))) { return; }
|
||||
|
||||
if (typeToEntityToLayer[typeof(TComponent)].ContainsKey(entityID))
|
||||
{
|
||||
var layer = typeToEntityToLayer[typeof(TComponent)][entityID];
|
||||
layerIndexToComponentStore[layer].ForceRemove<TComponent>(entityID);
|
||||
}
|
||||
typeToEntityToLayer[typeof(TComponent)].Remove(entityID);
|
||||
}
|
||||
|
||||
public void UnRegisterEntityWithLayer(int entityID)
|
||||
{
|
||||
foreach (var store in layerIndexToComponentStore.Values)
|
||||
{
|
||||
store.Remove(entityID);
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<GeneralRenderer> GeneralRenderersByLayer(int layer)
|
||||
{
|
||||
return layerIndexToGeneralRenderers.ContainsKey(layer) ?
|
||||
layerIndexToGeneralRenderers[layer] :
|
||||
Enumerable.Empty<GeneralRenderer>();
|
||||
}
|
||||
|
||||
public IEnumerable<(int, Type, IComponent)> AllInLayer(int layer)
|
||||
{
|
||||
return layerIndexToComponentStore.ContainsKey(layer) ?
|
||||
layerIndexToComponentStore[layer].AllInterfaceTyped() :
|
||||
Enumerable.Empty<(int, Type, IComponent)>();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -3,7 +3,6 @@ using System.Reflection;
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Encompass.Exceptions;
|
||||
using MoonTools.FastCollections;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
|
@ -14,104 +13,121 @@ namespace Encompass
|
|||
/// </summary>
|
||||
public abstract class Engine : IEquatable<Engine>
|
||||
{
|
||||
internal Guid ID;
|
||||
internal Guid _id;
|
||||
|
||||
internal readonly HashSet<Type> readTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> readImmediateTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> sendTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> receiveTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> writeTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> writeImmediateTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> queryWithTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> queryWithoutTypes = new HashSet<Type>();
|
||||
internal readonly Dictionary<Type, int> writePriorities = new Dictionary<Type, int>();
|
||||
internal readonly int defaultWritePriority = 0;
|
||||
internal readonly HashSet<Type> ReadTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> ReadImmediateTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> SendTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> ReceiveTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> WriteTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> WriteImmediateTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> QueryWithTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> QueryWithoutTypes = new HashSet<Type>();
|
||||
internal readonly HashSet<Type> AddTypes = new HashSet<Type>();
|
||||
internal readonly Dictionary<Type, int> WritePriorities = new Dictionary<Type, int>();
|
||||
internal readonly int DefaultWritePriority = 0;
|
||||
|
||||
/// <summary>
|
||||
/// If false, the Engine will ignore time dilation.
|
||||
/// </summary>
|
||||
internal bool usesTimeDilation = true;
|
||||
public bool TimeDilationActive { get => usesTimeDilation && timeManager.TimeDilationActive; }
|
||||
internal bool _usesTimeDilation = true;
|
||||
public bool TimeDilationActive { get => _usesTimeDilation && _timeManager.TimeDilationActive; }
|
||||
|
||||
private EntityManager entityManager;
|
||||
private MessageManager messageManager;
|
||||
private ComponentManager componentManager;
|
||||
private TimeManager timeManager;
|
||||
private TrackingManager trackingManager;
|
||||
private EntityManager _entityManager;
|
||||
private MessageManager _messageManager;
|
||||
private ComponentManager _componentManager;
|
||||
private TimeManager _timeManager;
|
||||
private TrackingManager _trackingManager;
|
||||
|
||||
private EntitySetQuery entityQuery;
|
||||
private EntitySetQuery _entityQuery;
|
||||
|
||||
private HashSet<int> _trackedEntities = new HashSet<int>();
|
||||
private readonly HashSet<int> _trackedEntities = new HashSet<int>();
|
||||
protected IEnumerable<Entity> TrackedEntities
|
||||
{
|
||||
get
|
||||
{
|
||||
foreach (var entityID in _trackedEntities)
|
||||
{
|
||||
yield return entityManager.GetEntity(entityID);
|
||||
yield return _entityManager.GetEntity(entityID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private HashSet<int> _newlyCreatedEntities = new HashSet<int>();
|
||||
private readonly HashSet<int> _newlyCreatedEntities = new HashSet<int>();
|
||||
|
||||
protected Engine()
|
||||
{
|
||||
ID = Guid.NewGuid();
|
||||
_id = Guid.NewGuid();
|
||||
|
||||
var addsAttribute = GetType().GetCustomAttribute<Adds>(false);
|
||||
if (addsAttribute != null)
|
||||
{
|
||||
AddTypes = addsAttribute.addTypes;
|
||||
}
|
||||
|
||||
var sendsAttribute = GetType().GetCustomAttribute<Sends>(false);
|
||||
if (sendsAttribute != null)
|
||||
{
|
||||
sendTypes = sendsAttribute.sendTypes;
|
||||
SendTypes = sendsAttribute.SendTypes;
|
||||
}
|
||||
|
||||
var activatesAttribute = GetType().GetCustomAttribute<WritesImmediate>(false);
|
||||
if (activatesAttribute != null)
|
||||
{
|
||||
writeImmediateTypes = activatesAttribute.writeImmediateTypes;
|
||||
WriteImmediateTypes = activatesAttribute.WriteImmediateTypes;
|
||||
}
|
||||
|
||||
var defaultWritePriorityAttribute = GetType().GetCustomAttribute<DefaultWritePriority>(false);
|
||||
|
||||
if (defaultWritePriorityAttribute != null)
|
||||
{
|
||||
defaultWritePriority = defaultWritePriorityAttribute.writePriority;
|
||||
DefaultWritePriority = defaultWritePriorityAttribute.WritePriority;
|
||||
}
|
||||
|
||||
foreach (var writesAttribute in GetType().GetCustomAttributes<Writes>(false))
|
||||
{
|
||||
writeTypes.UnionWith(writesAttribute.writeTypes);
|
||||
writePriorities = new Dictionary<Type, int>[2] { writePriorities, writesAttribute.priorities }.SelectMany(dict => dict).ToDictionary(pair => pair.Key, pair => pair.Value);
|
||||
WriteTypes.UnionWith(writesAttribute.WriteTypes);
|
||||
WritePriorities = new Dictionary<Type, int>[2] { WritePriorities, writesAttribute.Priorities }.SelectMany(dict => dict).ToDictionary(pair => pair.Key, pair => pair.Value);
|
||||
}
|
||||
|
||||
var receivesAttribute = GetType().GetCustomAttribute<Receives>(false);
|
||||
if (receivesAttribute != null)
|
||||
{
|
||||
receiveTypes = receivesAttribute.receiveTypes;
|
||||
ReceiveTypes = receivesAttribute.ReceiveTypes;
|
||||
}
|
||||
|
||||
var readsAttribute = GetType().GetCustomAttribute<Reads>(false);
|
||||
if (readsAttribute != null)
|
||||
{
|
||||
readTypes = readsAttribute.readTypes;
|
||||
ReadTypes = readsAttribute.ReadTypes;
|
||||
}
|
||||
|
||||
var readsImmediateAttribute = GetType().GetCustomAttribute<ReadsImmediate>(false);
|
||||
if (readsImmediateAttribute != null)
|
||||
{
|
||||
readImmediateTypes = readsImmediateAttribute.readImmediateTypes;
|
||||
ReadImmediateTypes = readsImmediateAttribute.ReadImmediateTypes;
|
||||
}
|
||||
|
||||
var queryWithAttribute = GetType().GetCustomAttribute<QueryWith>(false);
|
||||
if (queryWithAttribute != null)
|
||||
{
|
||||
queryWithTypes = queryWithAttribute.queryWithTypes;
|
||||
QueryWithTypes = queryWithAttribute.QueryWithTypes;
|
||||
}
|
||||
|
||||
foreach (var queryType in QueryWithTypes)
|
||||
{
|
||||
ReadTypes.Add(queryType);
|
||||
}
|
||||
|
||||
var queryWithoutAttribute = GetType().GetCustomAttribute<QueryWithout>(false);
|
||||
if (queryWithoutAttribute != null)
|
||||
{
|
||||
queryWithoutTypes = queryWithoutAttribute.queryWithoutTypes;
|
||||
QueryWithoutTypes = queryWithoutAttribute.QueryWithoutTypes;
|
||||
}
|
||||
|
||||
foreach (var queryType in QueryWithoutTypes)
|
||||
{
|
||||
ReadTypes.Add(queryType);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -127,42 +143,42 @@ namespace Encompass
|
|||
|
||||
public bool Equals(Engine other)
|
||||
{
|
||||
return other.ID == ID;
|
||||
return other._id == _id;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return ID.GetHashCode();
|
||||
return HashCode.Combine(_id);
|
||||
}
|
||||
|
||||
internal void AssignEntityManager(EntityManager entityManager)
|
||||
{
|
||||
this.entityManager = entityManager;
|
||||
_entityManager = entityManager;
|
||||
}
|
||||
|
||||
internal void AssignComponentManager(ComponentManager componentManager)
|
||||
{
|
||||
this.componentManager = componentManager;
|
||||
_componentManager = componentManager;
|
||||
}
|
||||
|
||||
internal void AssignMessageManager(MessageManager messageManager)
|
||||
{
|
||||
this.messageManager = messageManager;
|
||||
_messageManager = messageManager;
|
||||
}
|
||||
|
||||
internal void AssignTimeManager(TimeManager timeManager)
|
||||
{
|
||||
this.timeManager = timeManager;
|
||||
_timeManager = timeManager;
|
||||
}
|
||||
|
||||
internal void AssignTrackingManager(TrackingManager trackingManager)
|
||||
{
|
||||
this.trackingManager = trackingManager;
|
||||
_trackingManager = trackingManager;
|
||||
}
|
||||
|
||||
internal void CheckMessageRead<TMessage>() where TMessage : struct, IMessage
|
||||
internal void CheckMessageRead<TMessage>() where TMessage : struct
|
||||
{
|
||||
if (!receiveTypes.Contains(typeof(TMessage)))
|
||||
if (!ReceiveTypes.Contains(typeof(TMessage)))
|
||||
{
|
||||
throw new IllegalReadException("Engine {0} tried to read undeclared Message {1}", this.GetType().Name, typeof(TMessage).Name);
|
||||
}
|
||||
|
@ -189,7 +205,7 @@ namespace Encompass
|
|||
/// </summary>
|
||||
protected Entity CreateEntity()
|
||||
{
|
||||
var entity = entityManager.CreateEntity();
|
||||
var entity = _entityManager.CreateEntity();
|
||||
_newlyCreatedEntities.Add(entity.ID);
|
||||
return entity;
|
||||
}
|
||||
|
@ -197,9 +213,9 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Returns true if an Entity with the specified ID exists.
|
||||
/// </summary>
|
||||
protected bool EntityExists(Entity entity)
|
||||
protected bool EntityExists(in Entity entity)
|
||||
{
|
||||
return entityManager.EntityExists(entity.ID);
|
||||
return _entityManager.EntityExists(entity.ID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -207,50 +223,52 @@ namespace Encompass
|
|||
/// </summary>
|
||||
protected bool EntityExists(int entityID)
|
||||
{
|
||||
return entityManager.EntityExists(entityID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns an Entity containing the specified Component type.
|
||||
/// </summary>
|
||||
protected Entity ReadEntity<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
return entityManager.GetEntity(ReadComponentHelper<TComponent>().Item2);
|
||||
return _entityManager.EntityExists(entityID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns all Entities containing the specified Component type.
|
||||
/// </summary>
|
||||
protected IEnumerable<Entity> ReadEntities<TComponent>() where TComponent : struct, IComponent
|
||||
protected ReadOnlySpan<Entity> ReadEntities<TComponent>() where TComponent : struct
|
||||
{
|
||||
foreach (var pair in ReadComponentsHelper<TComponent>())
|
||||
{
|
||||
yield return entityManager.GetEntity(pair.Item2);
|
||||
}
|
||||
}
|
||||
|
||||
// these next two are for the ComponentMessageEmitter only
|
||||
|
||||
internal IEnumerable<TComponent> ReadComponentsFromWorld<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
return componentManager.GetComponentsByType<TComponent>();
|
||||
}
|
||||
|
||||
private IEnumerable<(TComponent, int)> ReadComponentsHelper<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
var immediateRead = readImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = readTypes.Contains(typeof(TComponent));
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
if (existingRead && immediateRead)
|
||||
{
|
||||
return componentManager.ReadExistingAndImmediateComponentsByType<TComponent>();
|
||||
return _componentManager.GetExistingAndImmediateEntities<TComponent>();
|
||||
}
|
||||
else if (existingRead)
|
||||
{
|
||||
return componentManager.GetComponentsIncludingEntity<TComponent>();
|
||||
return _componentManager.GetExistingEntities<TComponent>();
|
||||
}
|
||||
else if (immediateRead)
|
||||
{
|
||||
return componentManager.ReadImmediateComponentsByType<TComponent>();
|
||||
return _componentManager.GetImmediateEntities<TComponent>();
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new IllegalReadException("Engine {0} tried to read undeclared Component {1}", GetType().Name, typeof(TComponent).Name);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns an Entity containing the specified Component type.
|
||||
/// </summary>
|
||||
protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct
|
||||
{
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
if (existingRead && immediateRead)
|
||||
{
|
||||
return ref _componentManager.ExistingOrImmediateSingularEntity<TComponent>();
|
||||
}
|
||||
else if (existingRead)
|
||||
{
|
||||
return ref _componentManager.ExistingSingularEntity<TComponent>();
|
||||
}
|
||||
else if (immediateRead)
|
||||
{
|
||||
return ref _componentManager.ImmediateSingularEntity<TComponent>();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -261,40 +279,21 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Returns all of the Components with the specified Component Type.
|
||||
/// </summary>
|
||||
protected IEnumerable<TComponent> ReadComponents<TComponent>() where TComponent : struct, IComponent
|
||||
protected ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : struct
|
||||
{
|
||||
foreach (var pair in ReadComponentsHelper<TComponent>())
|
||||
{
|
||||
yield return pair.Item1;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns all of the components of the specified type including an Entity reference for each Component.
|
||||
/// </summary>
|
||||
protected IEnumerable<(TComponent, Entity)> ReadComponentsIncludingEntity<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
foreach (var (component, id) in ReadComponentsHelper<TComponent>())
|
||||
{
|
||||
yield return (component, entityManager.GetEntity(id));
|
||||
}
|
||||
}
|
||||
|
||||
private (TComponent, int) ReadComponentHelper<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
var immediateRead = readImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = readTypes.Contains(typeof(TComponent));
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
if (existingRead && immediateRead)
|
||||
{
|
||||
return componentManager.ReadFirstExistingOrImmediateComponentByType<TComponent>();
|
||||
return _componentManager.ReadExistingAndImmediateComponentsByType<TComponent>();
|
||||
}
|
||||
else if (existingRead)
|
||||
{
|
||||
return componentManager.ReadFirstExistingComponentByType<TComponent>();
|
||||
return _componentManager.GetExistingComponents<TComponent>();
|
||||
}
|
||||
else if (immediateRead)
|
||||
{
|
||||
return componentManager.ReadFirstImmediateComponentByType<TComponent>();
|
||||
return _componentManager.ReadImmediateComponentsByType<TComponent>();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -305,38 +304,21 @@ namespace Encompass
|
|||
/// <summary>
|
||||
/// Returns a Component with the specified Component Type. If multiples exist, an arbitrary Component is returned.
|
||||
/// </summary>
|
||||
protected TComponent ReadComponent<TComponent>() where TComponent : struct, IComponent
|
||||
protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct
|
||||
{
|
||||
return ReadComponentHelper<TComponent>().Item1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a component of the specified type including its Entity reference. If multiples exist, an arbitrary Component is returned.
|
||||
/// </summary>
|
||||
protected (TComponent, Entity) ReadComponentIncludingEntity<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
var (component, id) = ReadComponentHelper<TComponent>();
|
||||
return (component, entityManager.GetEntity(id));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if any Component with the specified Component Type exists.
|
||||
/// </summary>
|
||||
protected bool SomeComponent<TComponent>() where TComponent : struct, IComponent
|
||||
{
|
||||
var immediateRead = readImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = readTypes.Contains(typeof(TComponent));
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
if (existingRead && immediateRead)
|
||||
{
|
||||
return componentManager.SomeExistingOrImmediateComponent<TComponent>();
|
||||
return ref _componentManager.ExistingOrImmediateSingular<TComponent>();
|
||||
}
|
||||
else if (existingRead)
|
||||
{
|
||||
return componentManager.SomeExistingComponent<TComponent>();
|
||||
return ref _componentManager.ExistingSingular<TComponent>();
|
||||
}
|
||||
else if (immediateRead)
|
||||
{
|
||||
return componentManager.SomeImmediateComponent<TComponent>();
|
||||
return ref _componentManager.ImmediateSingular<TComponent>();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -344,21 +326,46 @@ namespace Encompass
|
|||
}
|
||||
}
|
||||
|
||||
private TComponent GetComponentHelper<TComponent>(int entityID) where TComponent : struct, IComponent
|
||||
/// <summary>
|
||||
/// Returns true if any Component with the specified Component Type exists.
|
||||
/// </summary>
|
||||
protected bool SomeComponent<TComponent>() where TComponent : struct
|
||||
{
|
||||
var immediateRead = readImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = readTypes.Contains(typeof(TComponent));
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
if (existingRead && immediateRead)
|
||||
{
|
||||
return componentManager.ReadImmediateOrExistingComponentByEntityAndType<TComponent>(entityID);
|
||||
return _componentManager.SomeExistingOrImmediateComponent<TComponent>();
|
||||
}
|
||||
else if (existingRead)
|
||||
{
|
||||
return componentManager.ReadExistingComponentByEntityAndType<TComponent>(entityID);
|
||||
return _componentManager.SomeExistingComponent<TComponent>();
|
||||
}
|
||||
else if (immediateRead)
|
||||
{
|
||||
return componentManager.ReadImmediateComponentByEntityAndType<TComponent>(entityID);
|
||||
return _componentManager.SomeImmediateComponent<TComponent>();
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new IllegalReadException("Engine {0} tried to read undeclared Component {1}", GetType().Name, typeof(TComponent).Name);
|
||||
}
|
||||
}
|
||||
|
||||
private ref TComponent GetComponentHelper<TComponent>(int entityID) where TComponent : struct
|
||||
{
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
if (existingRead && immediateRead)
|
||||
{
|
||||
return ref _componentManager.ReadImmediateOrExistingComponentByEntityAndType<TComponent>(entityID);
|
||||
}
|
||||
else if (existingRead)
|
||||
{
|
||||
return ref _componentManager.ReadExistingComponentByEntityAndType<TComponent>(entityID);
|
||||
}
|
||||
else if (immediateRead)
|
||||
{
|
||||
return ref _componentManager.ReadImmediateComponentByEntityAndType<TComponent>(entityID);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -375,9 +382,9 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalReadException">
|
||||
/// Thrown when the Engine does not declare that it reads the given Component Type.
|
||||
/// </exception>
|
||||
protected TComponent GetComponent<TComponent>(Entity entity) where TComponent : struct, IComponent
|
||||
protected ref readonly TComponent GetComponent<TComponent>(in Entity entity) where TComponent : struct
|
||||
{
|
||||
return GetComponentHelper<TComponent>(entity.ID);
|
||||
return ref GetComponentHelper<TComponent>(entity.ID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -386,22 +393,22 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalReadException">
|
||||
/// Thrown when the Engine does not declare that is Reads the given Component Type.
|
||||
/// </exception>
|
||||
protected bool HasComponent<TComponent>(Entity entity) where TComponent : struct, IComponent
|
||||
protected bool HasComponent<TComponent>(in Entity entity) where TComponent : struct
|
||||
{
|
||||
var immediateRead = readImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = readTypes.Contains(typeof(TComponent));
|
||||
var immediateRead = ReadImmediateTypes.Contains(typeof(TComponent));
|
||||
var existingRead = ReadTypes.Contains(typeof(TComponent));
|
||||
|
||||
if (immediateRead && existingRead)
|
||||
{
|
||||
return componentManager.HasExistingOrImmediateComponent<TComponent>(entity.ID);
|
||||
return _componentManager.HasExistingOrImmediateComponent<TComponent>(entity.ID);
|
||||
}
|
||||
else if (existingRead)
|
||||
{
|
||||
return componentManager.HasExistingComponent<TComponent>(entity.ID);
|
||||
return _componentManager.HasExistingComponent<TComponent>(entity.ID);
|
||||
}
|
||||
else if (immediateRead)
|
||||
{
|
||||
return componentManager.HasImmediateComponent<TComponent>(entity.ID);
|
||||
return _componentManager.HasImmediateComponent<TComponent>(entity.ID);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -415,22 +422,22 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalReadException">
|
||||
/// Thrown when the Engine does not declare that is Reads the given Component Type.
|
||||
/// </exception>
|
||||
protected bool HasComponent(Entity entity, Type type)
|
||||
protected bool HasComponent(in Entity entity, Type type)
|
||||
{
|
||||
var immediateRead = readImmediateTypes.Contains(type);
|
||||
var existingRead = readTypes.Contains(type);
|
||||
var immediateRead = ReadImmediateTypes.Contains(type);
|
||||
var existingRead = ReadTypes.Contains(type);
|
||||
|
||||
if (immediateRead && existingRead)
|
||||
{
|
||||
return componentManager.HasExistingOrImmediateComponent(entity.ID, type);
|
||||
return _componentManager.HasExistingOrImmediateComponent(entity.ID, type);
|
||||
}
|
||||
else if (existingRead)
|
||||
{
|
||||
return componentManager.HasExistingComponent(entity.ID, type);
|
||||
return _componentManager.HasExistingComponent(entity.ID, type);
|
||||
}
|
||||
else if (immediateRead)
|
||||
{
|
||||
return componentManager.HasImmediateComponent(entity.ID, type);
|
||||
return _componentManager.HasImmediateComponent(entity.ID, type);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -444,37 +451,32 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalWriteException">
|
||||
/// Thrown when the Engine does not declare that it Writes the given Component Type.
|
||||
/// </exception>
|
||||
protected void SetComponent<TComponent>(Entity entity, TComponent component) where TComponent : struct, IComponent
|
||||
protected void SetComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct
|
||||
{
|
||||
var priority = writePriorities.ContainsKey(typeof(TComponent)) ? writePriorities[typeof(TComponent)] : defaultWritePriority;
|
||||
var priority = WritePriorities.ContainsKey(typeof(TComponent)) ? WritePriorities[typeof(TComponent)] : DefaultWritePriority;
|
||||
|
||||
if (!writeTypes.Contains(typeof(TComponent)))
|
||||
if (!WriteTypes.Contains(typeof(TComponent)))
|
||||
{
|
||||
throw new IllegalWriteException("Engine {0} tried to update undeclared Component {1}", GetType().Name, typeof(TComponent).Name);
|
||||
}
|
||||
|
||||
bool written;
|
||||
if (writeImmediateTypes.Contains(typeof(TComponent)))
|
||||
if (WriteImmediateTypes.Contains(typeof(TComponent)))
|
||||
{
|
||||
written = componentManager.AddImmediateComponent(entity.ID, component, priority);
|
||||
written = _componentManager.AddImmediateComponent(entity.ID, component, priority);
|
||||
if (written)
|
||||
{
|
||||
trackingManager.ImmediateUpdateTracking(entity.ID, typeof(TComponent));
|
||||
_trackingManager.ImmediateUpdateTracking(entity.ID, typeof(TComponent));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
written = componentManager.UpdateComponent(entity.ID, component, priority);
|
||||
written = _componentManager.UpdateComponent(entity.ID, component, priority);
|
||||
}
|
||||
|
||||
if (!componentManager.HasExistingComponent<TComponent>(entity.ID))
|
||||
if (!_componentManager.HasExistingComponent<TComponent>(entity.ID))
|
||||
{
|
||||
trackingManager.RegisterAddition(entity.ID, typeof(TComponent));
|
||||
}
|
||||
|
||||
if (written && component is IDrawableComponent drawableComponent)
|
||||
{
|
||||
componentManager.RegisterDrawableComponent(entity.ID, component, drawableComponent.Layer);
|
||||
_trackingManager.RegisterAddition(entity.ID, typeof(TComponent));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -484,29 +486,29 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalWriteException">
|
||||
/// Thrown when the Engine does not declare that it Writes the given Component Type.
|
||||
/// </exception>
|
||||
protected void AddComponent<TComponent>(Entity entity, TComponent component) where TComponent : struct, IComponent
|
||||
protected void AddComponent<TComponent>(in Entity entity, in TComponent component) where TComponent : struct
|
||||
{
|
||||
if (!AddTypes.Contains(typeof(TComponent)))
|
||||
{
|
||||
throw new IllegalWriteException("Engine {0} tried to add undeclared Component {1}", GetType().Name, typeof(TComponent).Name);
|
||||
}
|
||||
|
||||
if (!EntityCreatedThisFrame(entity.ID))
|
||||
{
|
||||
throw new IllegalWriteException("AddComponent used on Entity that was not created in this context. Use SetComponent instead.");
|
||||
}
|
||||
|
||||
if (writeImmediateTypes.Contains(typeof(TComponent)))
|
||||
if (WriteImmediateTypes.Contains(typeof(TComponent)))
|
||||
{
|
||||
componentManager.AddImmediateComponent(entity.ID, component);
|
||||
trackingManager.ImmediateUpdateTracking(entity.ID, typeof(TComponent));
|
||||
_componentManager.AddImmediateComponent(entity.ID, component);
|
||||
_trackingManager.ImmediateUpdateTracking(entity.ID, typeof(TComponent));
|
||||
}
|
||||
else
|
||||
{
|
||||
componentManager.AddComponent(entity.ID, component);
|
||||
_componentManager.AddComponent(entity.ID, component);
|
||||
}
|
||||
|
||||
trackingManager.RegisterAddition(entity.ID, typeof(TComponent));
|
||||
|
||||
if (component is IDrawableComponent drawableComponent)
|
||||
{
|
||||
componentManager.RegisterDrawableComponent(entity.ID, component, drawableComponent.Layer);
|
||||
}
|
||||
_trackingManager.RegisterAddition(entity.ID, typeof(TComponent));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -515,32 +517,32 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalSendException">
|
||||
/// Thrown when the Engine does not declare that it Sends the Message Type.
|
||||
/// </exception>
|
||||
protected void SendMessage<TMessage>(TMessage message) where TMessage : struct, IMessage
|
||||
protected void SendMessage<TMessage>(in TMessage message) where TMessage : struct
|
||||
{
|
||||
if (!sendTypes.Contains(typeof(TMessage)))
|
||||
if (!SendTypes.Contains(typeof(TMessage)))
|
||||
{
|
||||
throw new IllegalSendException("Engine {0} tried to send undeclared Message {1}", GetType().Name, typeof(TMessage).Name);
|
||||
}
|
||||
|
||||
messageManager.AddMessage(message);
|
||||
_messageManager.AddMessage(message);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sends a message after the specified number of seconds, respecting time dilation.
|
||||
/// </summary>
|
||||
/// <param name="time">The time in seconds that will elapse before the message is sent.</param>
|
||||
protected void SendMessage<TMessage>(TMessage message, double time) where TMessage : struct, IMessage
|
||||
protected void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
{
|
||||
messageManager.AddMessage(message, time);
|
||||
_messageManager.AddMessage(message, time);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sends a message after the specified number of seconds, ignoring time dilation.
|
||||
/// </summary>
|
||||
/// <param name="time">The time in seconds that will elapse before the message is sent.</param>
|
||||
protected void SendMessageIgnoringTimeDilation<TMessage>(TMessage message, double time) where TMessage : struct, IMessage
|
||||
protected void SendMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
{
|
||||
messageManager.AddMessageIgnoringTimeDilation(message, time);
|
||||
_messageManager.AddMessageIgnoringTimeDilation(message, time);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -549,10 +551,10 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalReadException">
|
||||
/// Thrown when the Engine does not declare that it Receives the specified Message Type.
|
||||
/// </exception>
|
||||
protected IEnumerable<TMessage> ReadMessages<TMessage>() where TMessage : struct, IMessage
|
||||
protected ReadOnlySpan<TMessage> ReadMessages<TMessage>() where TMessage : struct
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return messageManager.GetMessagesByType<TMessage>();
|
||||
return _messageManager.GetMessagesByType<TMessage>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -561,10 +563,10 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalReadException">
|
||||
/// Thrown when the Engine does not declare that it Receives the specified Message Type.
|
||||
/// </exception>
|
||||
protected TMessage ReadMessage<TMessage>() where TMessage : struct, IMessage
|
||||
protected ref readonly TMessage ReadMessage<TMessage>() where TMessage : struct
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return messageManager.First<TMessage>();
|
||||
return ref _messageManager.First<TMessage>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -573,26 +575,26 @@ namespace Encompass
|
|||
/// <exception cref="Encompass.Exceptions.IllegalReadException">
|
||||
/// Thrown when the Engine does not declare that it Receives the specified Message Type.
|
||||
/// </exception>
|
||||
protected bool SomeMessage<TMessage>() where TMessage : struct, IMessage
|
||||
protected bool SomeMessage<TMessage>() where TMessage : struct
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return messageManager.Any<TMessage>();
|
||||
return _messageManager.Any<TMessage>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Destroys the specified Entity. This also removes all of the Components associated with the Entity.
|
||||
/// Entity destruction takes place after all the Engines have been processed by World Update.
|
||||
/// </summary>
|
||||
protected void Destroy(Entity entity)
|
||||
protected void Destroy(in Entity entity)
|
||||
{
|
||||
entityManager.MarkForDestroy(entity.ID);
|
||||
_entityManager.MarkForDestroy(entity.ID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Destroys an arbitrary Entity containing a Component of the specified Type.
|
||||
/// Entity destruction takes place after all the Engines have been processed by World Update.
|
||||
/// </summary>
|
||||
protected void DestroyWith<TComponent>() where TComponent : struct, IComponent
|
||||
protected void DestroyWith<TComponent>() where TComponent : struct
|
||||
{
|
||||
Destroy(ReadEntity<TComponent>());
|
||||
}
|
||||
|
@ -601,7 +603,7 @@ namespace Encompass
|
|||
/// Destroys all Entities containing a Component of the specified Type.
|
||||
/// Entity destruction takes place after all the Engines have been processed by World Update.
|
||||
/// </summary>
|
||||
protected void DestroyAllWith<TComponent>() where TComponent : struct, IComponent
|
||||
protected void DestroyAllWith<TComponent>() where TComponent : struct
|
||||
{
|
||||
foreach (var entity in ReadEntities<TComponent>())
|
||||
{
|
||||
|
@ -614,30 +616,30 @@ namespace Encompass
|
|||
/// Note that the Engine must Read the Component type that is being removed.
|
||||
/// If a Component with the specified type does not exist on the Entity, returns false and does not mutate the Entity.
|
||||
/// </summary>
|
||||
protected void RemoveComponent<TComponent>(Entity entity) where TComponent : struct, IComponent
|
||||
protected void RemoveComponent<TComponent>(in Entity entity) where TComponent : struct
|
||||
{
|
||||
var priority = writePriorities.ContainsKey(typeof(TComponent)) ? writePriorities[typeof(TComponent)] : defaultWritePriority;
|
||||
var priority = WritePriorities.ContainsKey(typeof(TComponent)) ? WritePriorities[typeof(TComponent)] : DefaultWritePriority;
|
||||
|
||||
if (!writeTypes.Contains(typeof(TComponent)))
|
||||
if (!WriteTypes.Contains(typeof(TComponent)))
|
||||
{
|
||||
throw new IllegalWriteException("Engine {0} tried to remove undeclared Component {1}. Declare with Writes attribute.", GetType().Name, typeof(TComponent).Name);
|
||||
}
|
||||
|
||||
if (writeImmediateTypes.Contains(typeof(TComponent)))
|
||||
if (WriteImmediateTypes.Contains(typeof(TComponent)))
|
||||
{
|
||||
if (componentManager.RemoveImmediate<TComponent>(entity.ID, priority))
|
||||
if (_componentManager.RemoveImmediate<TComponent>(entity.ID, priority))
|
||||
{
|
||||
trackingManager.ImmediateUpdateTracking(entity.ID, typeof(TComponent));
|
||||
_trackingManager.ImmediateUpdateTracking(entity.ID, typeof(TComponent));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
componentManager.Remove<TComponent>(entity.ID, priority);
|
||||
_componentManager.Remove<TComponent>(entity.ID, priority);
|
||||
}
|
||||
|
||||
if (componentManager.HasExistingComponent<TComponent>(entity.ID))
|
||||
if (_componentManager.HasExistingComponent<TComponent>(entity.ID))
|
||||
{
|
||||
trackingManager.RegisterRemoval(entity.ID, typeof(TComponent));
|
||||
_trackingManager.RegisterRemoval(entity.ID, typeof(TComponent));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -652,7 +654,7 @@ namespace Encompass
|
|||
/// <param name="easeOutTime">The time that will elapse before time is fully undilated.</param>
|
||||
protected void ActivateTimeDilation(double factor, double easeInTime, double activeTime, double easeOutTime)
|
||||
{
|
||||
timeManager.ActivateTimeDilation(factor, easeInTime, activeTime, easeOutTime);
|
||||
_timeManager.ActivateTimeDilation(factor, easeInTime, activeTime, easeOutTime);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -667,7 +669,7 @@ namespace Encompass
|
|||
/// <param name="easeOutTime">The time that will elapse before time is fully undilated.</param>
|
||||
protected void ActivateTimeDilation(double factor, double easeInTime, System.Func<double, double, double, double, double> easeInFunction, double activeTime, double easeOutTime)
|
||||
{
|
||||
timeManager.ActivateTimeDilation(factor, easeInTime, easeInFunction, activeTime, easeOutTime);
|
||||
_timeManager.ActivateTimeDilation(factor, easeInTime, easeInFunction, activeTime, easeOutTime);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -682,7 +684,7 @@ namespace Encompass
|
|||
/// <param name="easeOutFunction">An easing function for the easing out of time dilation.</param>
|
||||
protected void ActivateTimeDilation(double factor, double easeInTime, double activeTime, double easeOutTime, System.Func<double, double, double, double, double> easeOutFunction)
|
||||
{
|
||||
timeManager.ActivateTimeDilation(factor, easeInTime, activeTime, easeOutTime, easeOutFunction);
|
||||
_timeManager.ActivateTimeDilation(factor, easeInTime, activeTime, easeOutTime, easeOutFunction);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -698,7 +700,7 @@ namespace Encompass
|
|||
/// <param name="easeOutFunction">An easing function for the easing out of time dilation.</param>
|
||||
protected void ActivateTimeDilation(double factor, double easeInTime, System.Func<double, double, double, double, double> easeInFunction, double activeTime, double easeOutTime, System.Func<double, double, double, double, double> easeOutFunction)
|
||||
{
|
||||
timeManager.ActivateTimeDilation(factor, easeInTime, easeInFunction, activeTime, easeOutTime, easeOutFunction);
|
||||
_timeManager.ActivateTimeDilation(factor, easeInTime, easeInFunction, activeTime, easeOutTime, easeOutFunction);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -707,38 +709,38 @@ namespace Encompass
|
|||
/// <typeparam name="TMessage">The Message subtype.</typeparam>
|
||||
/// <param name="entity">The entity that all messages in the IEnumerable refer to.</param>
|
||||
/// <returns></returns>
|
||||
protected IEnumerable<TMessage> ReadMessagesWithEntity<TMessage>(Entity entity) where TMessage : struct, IMessage, IHasEntity
|
||||
protected IEnumerable<TMessage> ReadMessagesWithEntity<TMessage>(in Entity entity) where TMessage : struct, IHasEntity
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return messageManager.WithEntity<TMessage>(entity.ID);
|
||||
return _messageManager.WithEntity<TMessage>(entity.ID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Efficiently reads a single Message of a given type that references a given Entity.
|
||||
/// It is recommended to use this method in conjunction with SomeMessageWithEntity to prevent errors.
|
||||
/// </summary>
|
||||
protected TMessage ReadMessageWithEntity<TMessage>(Entity entity) where TMessage : struct, IMessage, IHasEntity
|
||||
protected ref readonly TMessage ReadMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IHasEntity
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return messageManager.WithEntitySingular<TMessage>(entity.ID);
|
||||
return ref _messageManager.WithEntitySingular<TMessage>(entity.ID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Efficiently checks if any Message of a given type referencing a given Entity exists.
|
||||
/// </summary>
|
||||
protected bool SomeMessageWithEntity<TMessage>(Entity entity) where TMessage : struct, IMessage, IHasEntity
|
||||
protected bool SomeMessageWithEntity<TMessage>(in Entity entity) where TMessage : struct, IHasEntity
|
||||
{
|
||||
CheckMessageRead<TMessage>();
|
||||
return messageManager.SomeWithEntity<TMessage>(entity.ID);
|
||||
return _messageManager.SomeWithEntity<TMessage>(entity.ID);
|
||||
}
|
||||
|
||||
internal void CheckAndUpdateTracking(int entityID)
|
||||
{
|
||||
if (_trackedEntities.Contains(entityID) && !entityQuery.CheckEntity(entityID, componentManager.ExistingBits))
|
||||
if (_trackedEntities.Contains(entityID) && !_entityQuery.CheckEntity(entityID, _componentManager.ExistingBits))
|
||||
{
|
||||
_trackedEntities.Remove(entityID);
|
||||
}
|
||||
else if (!_trackedEntities.Contains(entityID) && entityQuery.CheckEntity(entityID, componentManager.ExistingBits))
|
||||
else if (!_trackedEntities.Contains(entityID) && _entityQuery.CheckEntity(entityID, _componentManager.ExistingBits))
|
||||
{
|
||||
_trackedEntities.Add(entityID);
|
||||
}
|
||||
|
@ -746,11 +748,11 @@ namespace Encompass
|
|||
|
||||
internal void ImmediateCheckAndUpdateTracking(int entityID)
|
||||
{
|
||||
if (_trackedEntities.Contains(entityID) && !entityQuery.ImmediateCheckEntity(entityID, componentManager.ImmediateBits, componentManager.ExistingBits))
|
||||
if (_trackedEntities.Contains(entityID) && !_entityQuery.ImmediateCheckEntity(entityID, _componentManager.ImmediateBits, _componentManager.ExistingBits))
|
||||
{
|
||||
_trackedEntities.Remove(entityID);
|
||||
}
|
||||
else if (!_trackedEntities.Contains(entityID) && entityQuery.ImmediateCheckEntity(entityID, componentManager.ImmediateBits, componentManager.ExistingBits))
|
||||
else if (!_trackedEntities.Contains(entityID) && _entityQuery.ImmediateCheckEntity(entityID, _componentManager.ImmediateBits, _componentManager.ExistingBits))
|
||||
{
|
||||
_trackedEntities.Add(entityID);
|
||||
}
|
||||
|
@ -762,30 +764,34 @@ namespace Encompass
|
|||
internal void BuildEntityQuery()
|
||||
{
|
||||
var withMask = BitSet512.Zero;
|
||||
foreach (var type in queryWithTypes)
|
||||
foreach (var type in QueryWithTypes)
|
||||
{
|
||||
withMask = withMask.Set(componentManager.TypeToIndex[type]);
|
||||
if (!_componentManager.TypeToIndex.ContainsKey(type)) { _componentManager.TypeToIndex.Add(type, _componentManager.TypeToIndex.Count); }
|
||||
withMask = withMask.Set(_componentManager.TypeToIndex[type]);
|
||||
}
|
||||
|
||||
var withoutMask = BitSet512.Zero;
|
||||
foreach (var type in queryWithoutTypes)
|
||||
foreach (var type in QueryWithoutTypes)
|
||||
{
|
||||
withoutMask = withoutMask.Set(componentManager.TypeToIndex[type]);
|
||||
if (!_componentManager.TypeToIndex.ContainsKey(type)) { _componentManager.TypeToIndex.Add(type, _componentManager.TypeToIndex.Count); }
|
||||
withoutMask = withoutMask.Set(_componentManager.TypeToIndex[type]);
|
||||
}
|
||||
|
||||
var immediateMask = BitSet512.Zero;
|
||||
foreach (var type in readImmediateTypes)
|
||||
foreach (var type in ReadImmediateTypes)
|
||||
{
|
||||
immediateMask = immediateMask.Set(componentManager.TypeToIndex[type]);
|
||||
if (!_componentManager.TypeToIndex.ContainsKey(type)) { _componentManager.TypeToIndex.Add(type, _componentManager.TypeToIndex.Count); }
|
||||
immediateMask = immediateMask.Set(_componentManager.TypeToIndex[type]);
|
||||
}
|
||||
|
||||
var existingMask = BitSet512.Zero;
|
||||
foreach (var type in readTypes)
|
||||
foreach (var type in ReadTypes)
|
||||
{
|
||||
existingMask = existingMask.Set(componentManager.TypeToIndex[type]);
|
||||
if (!_componentManager.TypeToIndex.ContainsKey(type)) { _componentManager.TypeToIndex.Add(type, _componentManager.TypeToIndex.Count); }
|
||||
existingMask = existingMask.Set(_componentManager.TypeToIndex[type]);
|
||||
}
|
||||
|
||||
entityQuery = new EntitySetQuery(
|
||||
_entityQuery = new EntitySetQuery(
|
||||
withMask & immediateMask,
|
||||
withMask & existingMask,
|
||||
withoutMask & immediateMask,
|
||||
|
|
|
@ -6,27 +6,27 @@ namespace Encompass
|
|||
/// A Spawner is a special type of Engine that runs a Spawn method in response to each Message it receives.
|
||||
/// Spawners are useful for organizing the building of new Entities in your game.
|
||||
/// </summary>
|
||||
public abstract class Spawner<TMessage> : Engine where TMessage : struct, IMessage
|
||||
public abstract class Spawner<TMessage> : Engine where TMessage : struct
|
||||
{
|
||||
protected Spawner() : base()
|
||||
{
|
||||
var readsAttribute = GetType().GetCustomAttribute<Reads>(false);
|
||||
if (readsAttribute != null)
|
||||
{
|
||||
readsAttribute.readTypes.Add(typeof(TMessage));
|
||||
readsAttribute.ReadTypes.Add(typeof(TMessage));
|
||||
}
|
||||
|
||||
receiveTypes.Add(typeof(TMessage));
|
||||
ReceiveTypes.Add(typeof(TMessage));
|
||||
}
|
||||
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var message in ReadMessages<TMessage>())
|
||||
foreach (ref readonly var message in ReadMessages<TMessage>())
|
||||
{
|
||||
Spawn(message);
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract void Spawn(TMessage message);
|
||||
protected abstract void Spawn(in TMessage message);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -37,7 +37,7 @@ namespace Encompass
|
|||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return ID.GetHashCode();
|
||||
return HashCode.Combine(ID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,48 +5,48 @@ namespace Encompass
|
|||
{
|
||||
internal class EntityManager
|
||||
{
|
||||
private readonly int entityCapacity;
|
||||
private readonly IDManager idManager = new IDManager();
|
||||
private readonly HashSet<int> IDs = new HashSet<int>();
|
||||
private readonly int _entityCapacity;
|
||||
private readonly IDManager _idManager = new IDManager();
|
||||
private readonly HashSet<int> _ids = new HashSet<int>();
|
||||
|
||||
private readonly HashSet<int> entitiesMarkedForDestroy = new HashSet<int>();
|
||||
private readonly HashSet<int> _entitiesMarkedForDestroy = new HashSet<int>();
|
||||
|
||||
private readonly ComponentManager componentManager;
|
||||
private readonly ComponentManager _componentManager;
|
||||
|
||||
public IEnumerable<int> EntityIDs
|
||||
{
|
||||
get { return IDs; }
|
||||
get { return _ids; }
|
||||
}
|
||||
|
||||
public EntityManager(ComponentManager componentManager, int entityCapacity)
|
||||
{
|
||||
this.componentManager = componentManager;
|
||||
this.entityCapacity = entityCapacity;
|
||||
_componentManager = componentManager;
|
||||
_entityCapacity = entityCapacity;
|
||||
}
|
||||
|
||||
private int NextID()
|
||||
{
|
||||
return idManager.NextID();
|
||||
return _idManager.NextID();
|
||||
}
|
||||
|
||||
public Entity CreateEntity()
|
||||
{
|
||||
if (IDs.Count < entityCapacity)
|
||||
if (_ids.Count < _entityCapacity)
|
||||
{
|
||||
var id = NextID();
|
||||
var entity = new Entity(id);
|
||||
IDs.Add(id);
|
||||
_ids.Add(id);
|
||||
return entity;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new EntityOverflowException("The number of entities has exceeded the entity capacity of {0}", entityCapacity);
|
||||
throw new EntityOverflowException("The number of entities has exceeded the entity capacity of {0}", _entityCapacity);
|
||||
}
|
||||
}
|
||||
|
||||
public bool EntityExists(int id)
|
||||
{
|
||||
return IDs.Contains(id);
|
||||
return _ids.Contains(id);
|
||||
}
|
||||
|
||||
public Entity GetEntity(int id)
|
||||
|
@ -61,20 +61,20 @@ namespace Encompass
|
|||
|
||||
public void MarkForDestroy(int entityID)
|
||||
{
|
||||
entitiesMarkedForDestroy.Add(entityID);
|
||||
_entitiesMarkedForDestroy.Add(entityID);
|
||||
}
|
||||
|
||||
public void DestroyMarkedEntities(IEnumerable<Engine> engines)
|
||||
{
|
||||
foreach (var entityID in entitiesMarkedForDestroy)
|
||||
foreach (var entityID in _entitiesMarkedForDestroy)
|
||||
{
|
||||
foreach (var engine in engines) { engine.RegisterDestroyedEntity(entityID); }
|
||||
componentManager.MarkAllComponentsOnEntityForRemoval(entityID);
|
||||
IDs.Remove(entityID);
|
||||
idManager.Free(entityID);
|
||||
_componentManager.MarkAllComponentsOnEntityForRemoval(entityID);
|
||||
_ids.Remove(entityID);
|
||||
_idManager.Free(entityID);
|
||||
}
|
||||
|
||||
entitiesMarkedForDestroy.Clear();
|
||||
_entitiesMarkedForDestroy.Clear();
|
||||
}
|
||||
|
||||
// NOTE: this is very suboptimal
|
||||
|
@ -82,7 +82,7 @@ namespace Encompass
|
|||
{
|
||||
foreach (var id in EntityIDs)
|
||||
{
|
||||
if (componentManager.UpToDateEntityIsEmpty(id))
|
||||
if (_componentManager.UpToDateEntityIsEmpty(id))
|
||||
{
|
||||
MarkForDestroy(id);
|
||||
}
|
||||
|
|
|
@ -1,6 +1,4 @@
|
|||
using MoonTools.FastCollections;
|
||||
|
||||
namespace Encompass
|
||||
namespace Encompass
|
||||
{
|
||||
internal struct EntitySetQuery
|
||||
{
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
|
||||
using System;
|
||||
|
||||
namespace Encompass.Exceptions
|
||||
{
|
||||
public class IllegalSendTypeException : Exception
|
||||
public class IllegalDrawLayerException : Exception
|
||||
{
|
||||
public IllegalSendTypeException(
|
||||
public IllegalDrawLayerException(
|
||||
string format,
|
||||
params object[] args
|
||||
) : base(string.Format(format, args)) { }
|
|
@ -1,25 +1,12 @@
|
|||
using System;
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace Encompass.Exceptions
|
||||
{
|
||||
[Serializable]
|
||||
internal class NoComponentOfTypeException : Exception
|
||||
public class NoComponentOfTypeException : Exception
|
||||
{
|
||||
public NoComponentOfTypeException()
|
||||
{
|
||||
}
|
||||
|
||||
public NoComponentOfTypeException(string message) : base(message)
|
||||
{
|
||||
}
|
||||
|
||||
public NoComponentOfTypeException(string message, Exception innerException) : base(message, innerException)
|
||||
{
|
||||
}
|
||||
|
||||
protected NoComponentOfTypeException(SerializationInfo info, StreamingContext context) : base(info, context)
|
||||
{
|
||||
}
|
||||
public NoComponentOfTypeException(
|
||||
string format,
|
||||
params object[] args
|
||||
) : base(string.Format(format, args)) { }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,9 +2,9 @@ using System;
|
|||
|
||||
namespace Encompass.Exceptions
|
||||
{
|
||||
public class IllegalReadTypeException : Exception
|
||||
public class NoMessageOfTypeException : Exception
|
||||
{
|
||||
public IllegalReadTypeException(
|
||||
public NoMessageOfTypeException(
|
||||
string format,
|
||||
params object[] args
|
||||
) : base(string.Format(format, args)) { }
|
|
@ -0,0 +1,390 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
internal class DirectedGraph<TNode> where TNode : IEquatable<TNode>
|
||||
{
|
||||
protected HashSet<TNode> nodes = new HashSet<TNode>();
|
||||
protected Dictionary<TNode, HashSet<TNode>> neighbors = new Dictionary<TNode, HashSet<TNode>>();
|
||||
|
||||
protected HashSet<(TNode, TNode)> edges = new HashSet<(TNode, TNode)>();
|
||||
|
||||
public IEnumerable<TNode> Nodes => nodes;
|
||||
public IEnumerable<(TNode, TNode)> Edges => edges;
|
||||
|
||||
public void AddNode(TNode node)
|
||||
{
|
||||
if (!Exists(node))
|
||||
{
|
||||
nodes.Add(node);
|
||||
neighbors.Add(node, new HashSet<TNode>());
|
||||
}
|
||||
}
|
||||
|
||||
public void AddNodes(params TNode[] nodes)
|
||||
{
|
||||
foreach (var node in nodes)
|
||||
{
|
||||
AddNode(node);
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveNode(TNode node)
|
||||
{
|
||||
CheckNodes(node);
|
||||
|
||||
var edgesToRemove = new List<(TNode, TNode)>();
|
||||
|
||||
foreach (var entry in neighbors)
|
||||
{
|
||||
if (entry.Value.Contains(node))
|
||||
{
|
||||
edgesToRemove.Add((entry.Key, node));
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var edge in edgesToRemove)
|
||||
{
|
||||
RemoveEdge(edge.Item1, edge.Item2);
|
||||
}
|
||||
|
||||
nodes.Remove(node);
|
||||
neighbors.Remove(node);
|
||||
}
|
||||
|
||||
public void RemoveEdge(TNode v, TNode u)
|
||||
{
|
||||
CheckEdge(v, u);
|
||||
neighbors[v].Remove(u);
|
||||
edges.Remove((v, u));
|
||||
}
|
||||
|
||||
public void AddEdge(TNode v, TNode u)
|
||||
{
|
||||
CheckNodes(v, u);
|
||||
if (Exists(v, u)) { throw new ArgumentException($"Edge between {v} and {u} already exists in the graph"); }
|
||||
|
||||
if (v.Equals(u)) { throw new ArgumentException("Self-edges are not allowed in a simple graph. Use a multigraph instead"); }
|
||||
|
||||
neighbors[v].Add(u);
|
||||
edges.Add((v, u));
|
||||
}
|
||||
|
||||
public bool Exists(TNode node)
|
||||
{
|
||||
return nodes.Contains(node);
|
||||
}
|
||||
|
||||
public bool Exists(TNode v, TNode u)
|
||||
{
|
||||
CheckNodes(v, u);
|
||||
return edges.Contains((v, u));
|
||||
}
|
||||
|
||||
protected void CheckNodes(params TNode[] givenNodes)
|
||||
{
|
||||
foreach (var node in givenNodes)
|
||||
{
|
||||
if (!Exists(node))
|
||||
{
|
||||
throw new System.ArgumentException($"Vertex {node} does not exist in the graph");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected void CheckEdge(TNode v, TNode u)
|
||||
{
|
||||
CheckNodes(v, u);
|
||||
if (!Exists(v, u)) { throw new ArgumentException($"Edge between vertex {v} and vertex {u} does not exist in the graph"); }
|
||||
}
|
||||
|
||||
public IEnumerable<TNode> Neighbors(TNode node)
|
||||
{
|
||||
CheckNodes(node);
|
||||
return neighbors[node];
|
||||
}
|
||||
|
||||
public DirectedGraph<TNode> Clone()
|
||||
{
|
||||
var clone = new DirectedGraph<TNode>();
|
||||
clone.AddNodes(Nodes.ToArray());
|
||||
|
||||
foreach (var v in Nodes)
|
||||
{
|
||||
foreach (var n in Neighbors(v))
|
||||
{
|
||||
clone.AddEdge(v, n);
|
||||
}
|
||||
}
|
||||
|
||||
return clone;
|
||||
}
|
||||
|
||||
public DirectedGraph<TNode> SubGraph(params TNode[] subVertices)
|
||||
{
|
||||
var subGraph = new DirectedGraph<TNode>();
|
||||
subGraph.AddNodes(subVertices.ToArray());
|
||||
|
||||
foreach (var n in Nodes)
|
||||
{
|
||||
if (Nodes.Contains(n))
|
||||
{
|
||||
var neighbors = Neighbors(n);
|
||||
foreach (var u in neighbors)
|
||||
{
|
||||
if (subVertices.Contains(u))
|
||||
{
|
||||
subGraph.AddEdge(n, u);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return subGraph;
|
||||
}
|
||||
|
||||
private IEnumerable<TNode> PostorderNodeDFSHelper(HashSet<TNode> discovered, TNode v)
|
||||
{
|
||||
discovered.Add(v);
|
||||
|
||||
foreach (var neighbor in Neighbors(v))
|
||||
{
|
||||
if (!discovered.Contains(neighbor))
|
||||
{
|
||||
foreach (var node in PostorderNodeDFSHelper(discovered, neighbor))
|
||||
{
|
||||
yield return node;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
yield return v;
|
||||
}
|
||||
|
||||
protected IEnumerable<TNode> PostorderNodeDFS()
|
||||
{
|
||||
var dfsDiscovered = new HashSet<TNode>();
|
||||
|
||||
foreach (var node in Nodes)
|
||||
{
|
||||
if (!dfsDiscovered.Contains(node))
|
||||
{
|
||||
foreach (var thing in PostorderNodeDFSHelper(dfsDiscovered, node))
|
||||
{
|
||||
yield return thing;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<TNode> TopologicalSort()
|
||||
{
|
||||
return PostorderNodeDFS().Reverse();
|
||||
}
|
||||
|
||||
public bool Cyclic()
|
||||
{
|
||||
return StronglyConnectedComponents().Any((scc) => scc.Count() > 1);
|
||||
}
|
||||
|
||||
public IEnumerable<IEnumerable<TNode>> SimpleCycles()
|
||||
{
|
||||
void unblock(TNode thisnode, HashSet<TNode> blocked, Dictionary<TNode, HashSet<TNode>> B) //refactor to remove closure
|
||||
{
|
||||
var stack = new Stack<TNode>();
|
||||
stack.Push(thisnode);
|
||||
|
||||
while (stack.Count > 0)
|
||||
{
|
||||
var node = stack.Pop();
|
||||
if (blocked.Contains(thisnode))
|
||||
{
|
||||
blocked.Remove(thisnode);
|
||||
if (B.ContainsKey(node))
|
||||
{
|
||||
foreach (var n in B[node])
|
||||
{
|
||||
if (!stack.Contains(n))
|
||||
{
|
||||
stack.Push(n);
|
||||
}
|
||||
}
|
||||
B[node].Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
List<List<TNode>> result = new List<List<TNode>>();
|
||||
var subGraph = Clone();
|
||||
|
||||
var sccs = new Stack<IEnumerable<TNode>>();
|
||||
foreach (var scc in StronglyConnectedComponents())
|
||||
{
|
||||
sccs.Push(scc);
|
||||
}
|
||||
|
||||
while (sccs.Count > 0)
|
||||
{
|
||||
var scc = new Stack<TNode>(sccs.Pop());
|
||||
var startNode = scc.Pop();
|
||||
var path = new Stack<TNode>();
|
||||
path.Push(startNode);
|
||||
var blocked = new HashSet<TNode>
|
||||
{
|
||||
startNode
|
||||
};
|
||||
var closed = new HashSet<TNode>();
|
||||
var B = new Dictionary<TNode, HashSet<TNode>>();
|
||||
var stack = new Stack<(TNode, Stack<TNode>)>();
|
||||
stack.Push((startNode, new Stack<TNode>(subGraph.Neighbors(startNode))));
|
||||
|
||||
while (stack.Count > 0)
|
||||
{
|
||||
var entry = stack.Peek();
|
||||
var thisnode = entry.Item1;
|
||||
var neighbors = entry.Item2;
|
||||
|
||||
if (neighbors.Count > 0)
|
||||
{
|
||||
var nextNode = neighbors.Pop();
|
||||
|
||||
if (nextNode.Equals(startNode))
|
||||
{
|
||||
var resultPath = new List<TNode>();
|
||||
foreach (var v in path)
|
||||
{
|
||||
resultPath.Add(v);
|
||||
}
|
||||
result.Add(resultPath);
|
||||
foreach (var v in path)
|
||||
{
|
||||
closed.Add(v);
|
||||
}
|
||||
}
|
||||
else if (!blocked.Contains(nextNode))
|
||||
{
|
||||
path.Push(nextNode);
|
||||
stack.Push((nextNode, new Stack<TNode>(subGraph.Neighbors(nextNode))));
|
||||
closed.Remove(nextNode);
|
||||
blocked.Add(nextNode);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (neighbors.Count == 0)
|
||||
{
|
||||
if (closed.Contains(thisnode))
|
||||
{
|
||||
unblock(thisnode, blocked, B);
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var neighbor in subGraph.Neighbors(thisnode))
|
||||
{
|
||||
if (!B.ContainsKey(neighbor))
|
||||
{
|
||||
B[neighbor] = new HashSet<TNode>();
|
||||
}
|
||||
B[neighbor].Add(thisnode);
|
||||
}
|
||||
}
|
||||
|
||||
stack.Pop();
|
||||
path.Pop();
|
||||
}
|
||||
}
|
||||
|
||||
subGraph.RemoveNode(startNode);
|
||||
var H = subGraph.SubGraph(scc.ToArray());
|
||||
var HSccs = H.StronglyConnectedComponents();
|
||||
foreach (var HScc in HSccs)
|
||||
{
|
||||
sccs.Push(HScc);
|
||||
}
|
||||
}
|
||||
|
||||
return result.Distinct(new SimpleCycleComparer<TNode>());
|
||||
}
|
||||
|
||||
protected IEnumerable<IEnumerable<TNode>> StronglyConnectedComponents()
|
||||
{
|
||||
var preorder = new Dictionary<TNode, uint>();
|
||||
var lowlink = new Dictionary<TNode, uint>();
|
||||
var sccFound = new Dictionary<TNode, bool>();
|
||||
var sccQueue = new Stack<TNode>();
|
||||
|
||||
uint preorderCounter = 0;
|
||||
|
||||
foreach (var source in Nodes)
|
||||
{
|
||||
if (!sccFound.ContainsKey(source))
|
||||
{
|
||||
var queue = new Stack<TNode>();
|
||||
queue.Push(source);
|
||||
|
||||
while (queue.Count > 0)
|
||||
{
|
||||
var v = queue.Peek();
|
||||
if (!preorder.ContainsKey(v))
|
||||
{
|
||||
preorderCounter++;
|
||||
preorder[v] = preorderCounter;
|
||||
}
|
||||
|
||||
var done = true;
|
||||
var vNeighbors = Neighbors(v);
|
||||
foreach (var w in vNeighbors)
|
||||
{
|
||||
if (!preorder.ContainsKey(w))
|
||||
{
|
||||
queue.Push(w);
|
||||
done = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (done)
|
||||
{
|
||||
lowlink[v] = preorder[v];
|
||||
foreach (var w in vNeighbors)
|
||||
{
|
||||
if (!sccFound.ContainsKey(w))
|
||||
{
|
||||
if (preorder[w] > preorder[v])
|
||||
{
|
||||
lowlink[v] = Math.Min(lowlink[v], lowlink[w]);
|
||||
}
|
||||
else
|
||||
{
|
||||
lowlink[v] = Math.Min(lowlink[v], preorder[w]);
|
||||
}
|
||||
}
|
||||
}
|
||||
queue.Pop();
|
||||
if (lowlink[v] == preorder[v])
|
||||
{
|
||||
sccFound[v] = true;
|
||||
var scc = new List<TNode>() { v };
|
||||
while (sccQueue.Count > 0 && preorder[sccQueue.Peek()] > preorder[v])
|
||||
{
|
||||
var k = sccQueue.Pop();
|
||||
sccFound[k] = true;
|
||||
scc.Add(k);
|
||||
}
|
||||
|
||||
yield return scc;
|
||||
}
|
||||
else
|
||||
{
|
||||
sccQueue.Push(v);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,18 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
internal class SimpleCycleComparer<TNode> : IEqualityComparer<IEnumerable<TNode>>
|
||||
{
|
||||
public bool Equals(IEnumerable<TNode> x, IEnumerable<TNode> y)
|
||||
{
|
||||
return x.SequenceEqual(y);
|
||||
}
|
||||
|
||||
public int GetHashCode(IEnumerable<TNode> obj)
|
||||
{
|
||||
return obj.Aggregate(0, (current, next) => current.GetHashCode() ^ next.GetHashCode());
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
namespace Encompass
|
||||
{
|
||||
/// <summary>
|
||||
/// Structs that implement IComponent are considered to be Components.
|
||||
/// </summary>
|
||||
public interface IComponent { }
|
||||
}
|
|
@ -4,25 +4,25 @@ namespace Encompass
|
|||
{
|
||||
internal class IDManager
|
||||
{
|
||||
int nextID = 0;
|
||||
int _nextID = 0;
|
||||
|
||||
private Stack<int> availableIDs = new Stack<int>();
|
||||
private readonly Stack<int> _availableIDs = new Stack<int>();
|
||||
|
||||
public int NextID()
|
||||
{
|
||||
if (availableIDs.Count > 0)
|
||||
if (_availableIDs.Count > 0)
|
||||
{
|
||||
return availableIDs.Pop();
|
||||
return _availableIDs.Pop();
|
||||
}
|
||||
else
|
||||
{
|
||||
return nextID++;
|
||||
return _nextID++;
|
||||
}
|
||||
}
|
||||
|
||||
public void Free(int ID)
|
||||
public void Free(int id)
|
||||
{
|
||||
availableIDs.Push(ID);
|
||||
_availableIDs.Push(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +0,0 @@
|
|||
namespace Encompass
|
||||
{
|
||||
/// <summary>
|
||||
/// Structs that implement IMessage are considered to be Messages.
|
||||
/// </summary>
|
||||
public interface IMessage { }
|
||||
}
|
|
@ -1,7 +0,0 @@
|
|||
namespace Encompass
|
||||
{
|
||||
public interface IDrawableComponent
|
||||
{
|
||||
int Layer { get; set; }
|
||||
}
|
||||
}
|
|
@ -1,72 +1,71 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
internal class MessageManager
|
||||
{
|
||||
private readonly TimeManager timeManager;
|
||||
private readonly MessageStore messageStore = new MessageStore();
|
||||
private readonly TimeManager _timeManager;
|
||||
private readonly MessageStore _messageStore = new MessageStore();
|
||||
|
||||
public MessageManager(TimeManager timeManager)
|
||||
{
|
||||
this.timeManager = timeManager;
|
||||
_timeManager = timeManager;
|
||||
}
|
||||
|
||||
internal void AddMessage<TMessage>(TMessage message) where TMessage : struct, IMessage
|
||||
internal void AddMessage<TMessage>(in TMessage message) where TMessage : struct
|
||||
{
|
||||
messageStore.AddMessage(message);
|
||||
_messageStore.AddMessage(message);
|
||||
}
|
||||
|
||||
internal void AddMessage<TMessage>(TMessage message, double time) where TMessage : struct, IMessage
|
||||
internal void AddMessage<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
{
|
||||
messageStore.AddMessage(message, time);
|
||||
_messageStore.AddMessage(message, time);
|
||||
}
|
||||
|
||||
internal void AddMessageIgnoringTimeDilation<TMessage>(TMessage message, double time) where TMessage : struct, IMessage
|
||||
internal void AddMessageIgnoringTimeDilation<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
{
|
||||
messageStore.AddMessageIgnoringTimeDilation(message, time);
|
||||
_messageStore.AddMessageIgnoringTimeDilation(message, time);
|
||||
}
|
||||
|
||||
internal void ClearMessages()
|
||||
{
|
||||
messageStore.ClearAll();
|
||||
_messageStore.ClearAll();
|
||||
}
|
||||
|
||||
internal void ProcessDelayedMessages(double dt)
|
||||
{
|
||||
messageStore.ProcessDelayedMessages(dt * timeManager.TimeDilationFactor, dt);
|
||||
_messageStore.ProcessDelayedMessages(dt * _timeManager.TimeDilationFactor, dt);
|
||||
}
|
||||
|
||||
internal IEnumerable<TMessage> GetMessagesByType<TMessage>() where TMessage : struct, IMessage
|
||||
internal ReadOnlySpan<TMessage> GetMessagesByType<TMessage>() where TMessage : struct
|
||||
{
|
||||
return messageStore.All<TMessage>();
|
||||
return _messageStore.All<TMessage>();
|
||||
}
|
||||
|
||||
internal bool Any<TMessage>() where TMessage : struct, IMessage
|
||||
internal bool Any<TMessage>() where TMessage : struct
|
||||
{
|
||||
return messageStore.Any<TMessage>();
|
||||
return _messageStore.Any<TMessage>();
|
||||
}
|
||||
|
||||
internal TMessage First<TMessage>() where TMessage : struct, IMessage
|
||||
internal ref readonly TMessage First<TMessage>() where TMessage : struct
|
||||
{
|
||||
return messageStore.First<TMessage>();
|
||||
return ref _messageStore.First<TMessage>();
|
||||
}
|
||||
|
||||
internal IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
|
||||
internal IEnumerable<TMessage> WithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
|
||||
{
|
||||
return messageStore.WithEntity<TMessage>(entityID);
|
||||
return _messageStore.WithEntity<TMessage>(entityID);
|
||||
}
|
||||
|
||||
internal TMessage WithEntitySingular<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
|
||||
internal ref readonly TMessage WithEntitySingular<TMessage>(int entityID) where TMessage : struct, IHasEntity
|
||||
{
|
||||
var enumerator = messageStore.WithEntity<TMessage>(entityID).GetEnumerator();
|
||||
enumerator.MoveNext();
|
||||
return enumerator.Current;
|
||||
return ref _messageStore.FirstWithEntity<TMessage>(entityID);
|
||||
}
|
||||
|
||||
internal bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IMessage, IHasEntity
|
||||
internal bool SomeWithEntity<TMessage>(int entityID) where TMessage : struct, IHasEntity
|
||||
{
|
||||
return messageStore.SomeWithEntity<TMessage>(entityID);
|
||||
return _messageStore.SomeWithEntity<TMessage>(entityID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,51 +1,27 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
internal class RenderManager
|
||||
{
|
||||
private readonly EntityManager entityManager;
|
||||
private readonly DrawLayerManager drawLayerManager;
|
||||
private readonly EntityManager _entityManager;
|
||||
private readonly List<Renderer> renderers = new List<Renderer>();
|
||||
|
||||
private readonly Dictionary<Type, Action<Entity, IComponent>> drawComponentTypeToOrderedRenderer = new Dictionary<Type, Action<Entity, IComponent>>(256);
|
||||
|
||||
public RenderManager(EntityManager entityManager, DrawLayerManager drawLayerManager)
|
||||
public RenderManager(EntityManager entityManager)
|
||||
{
|
||||
this.entityManager = entityManager;
|
||||
this.drawLayerManager = drawLayerManager;
|
||||
_entityManager = entityManager;
|
||||
}
|
||||
|
||||
public void RegisterOrderedRenderer<TComponent>(Action<Entity, IComponent> renderAction) where TComponent : struct, IComponent
|
||||
public void AddRenderer(Renderer renderer)
|
||||
{
|
||||
drawComponentTypeToOrderedRenderer.Add(typeof(TComponent), renderAction);
|
||||
drawLayerManager.RegisterOrderedDrawable<TComponent>();
|
||||
renderers.Add(renderer);
|
||||
}
|
||||
|
||||
public void RegisterGeneralRendererWithLayer(GeneralRenderer renderer, int layer)
|
||||
public void Draw(double dt, double alpha)
|
||||
{
|
||||
drawLayerManager.RegisterGeneralRendererWithLayer(renderer, layer);
|
||||
}
|
||||
|
||||
public void Draw()
|
||||
{
|
||||
foreach (var layer in drawLayerManager.LayerOrder)
|
||||
foreach (var renderer in renderers)
|
||||
{
|
||||
var generalRendererSet = drawLayerManager.GeneralRenderersByLayer(layer);
|
||||
|
||||
foreach (var (entityID, componentType, component) in drawLayerManager.AllInLayer(layer))
|
||||
{
|
||||
if (drawComponentTypeToOrderedRenderer.ContainsKey(componentType))
|
||||
{
|
||||
var internalRenderAction = drawComponentTypeToOrderedRenderer[componentType];
|
||||
internalRenderAction(entityManager.GetEntity(entityID), component);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var generalRenderer in generalRendererSet)
|
||||
{
|
||||
generalRenderer.Render();
|
||||
}
|
||||
renderer.Render(dt, alpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,75 +1,68 @@
|
|||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
public abstract class Renderer
|
||||
{
|
||||
internal EntityManager entityManager;
|
||||
internal ComponentManager componentManager;
|
||||
internal EntityManager _entityManager;
|
||||
internal ComponentManager _componentManager;
|
||||
|
||||
internal void AssignEntityManager(EntityManager entityManager)
|
||||
{
|
||||
this.entityManager = entityManager;
|
||||
_entityManager = entityManager;
|
||||
}
|
||||
|
||||
internal void AssignComponentManager(ComponentManager componentManager)
|
||||
{
|
||||
this.componentManager = componentManager;
|
||||
_componentManager = componentManager;
|
||||
}
|
||||
|
||||
protected IEnumerable<Entity> ReadEntities<TComponent>() where TComponent : struct, IComponent
|
||||
public abstract void Render(double dt, double alpha);
|
||||
|
||||
protected ReadOnlySpan<Entity> ReadEntities<TComponent>() where TComponent : struct
|
||||
{
|
||||
foreach (var pair in ReadComponentsIncludingEntity<TComponent>())
|
||||
{
|
||||
yield return pair.Item2;
|
||||
}
|
||||
return _componentManager.GetExistingEntities<TComponent>();
|
||||
}
|
||||
|
||||
protected Entity ReadEntity<TComponent>() where TComponent : struct, IComponent
|
||||
protected IEnumerable<Entity> ReadEntitiesAsEnumerable<TComponent>() where TComponent : struct
|
||||
{
|
||||
return ReadComponentIncludingEntity<TComponent>().Item2;
|
||||
return _componentManager.GetExistingEntitiesAsEnumerable<TComponent>();
|
||||
}
|
||||
|
||||
protected IEnumerable<TComponent> ReadComponents<TComponent>() where TComponent : struct, IComponent
|
||||
protected ref readonly Entity ReadEntity<TComponent>() where TComponent : struct
|
||||
{
|
||||
return componentManager.GetComponentsByType<TComponent>();
|
||||
return ref _componentManager.ExistingSingularEntity<TComponent>();
|
||||
}
|
||||
|
||||
protected IEnumerable<(TComponent, Entity)> ReadComponentsIncludingEntity<TComponent>() where TComponent : struct, IComponent
|
||||
protected ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : struct
|
||||
{
|
||||
foreach (var (component, id) in componentManager.GetComponentsIncludingEntity<TComponent>())
|
||||
{
|
||||
yield return (component, entityManager.GetEntity(id));
|
||||
}
|
||||
return _componentManager.GetComponentsByType<TComponent>();
|
||||
}
|
||||
|
||||
protected TComponent ReadComponent<TComponent>() where TComponent : struct, IComponent
|
||||
protected IEnumerable<TComponent> ReadComponentsAsEnumerable<TComponent>() where TComponent : struct
|
||||
{
|
||||
var enumerator = ReadComponents<TComponent>().GetEnumerator();
|
||||
enumerator.MoveNext();
|
||||
return enumerator.Current;
|
||||
return _componentManager.GetComponentsByTypeEnumerable<TComponent>();
|
||||
}
|
||||
|
||||
protected (TComponent, Entity) ReadComponentIncludingEntity<TComponent>() where TComponent : struct, IComponent
|
||||
protected ref readonly TComponent ReadComponent<TComponent>() where TComponent : struct
|
||||
{
|
||||
var enumerator = ReadComponentsIncludingEntity<TComponent>().GetEnumerator();
|
||||
enumerator.MoveNext();
|
||||
return enumerator.Current;
|
||||
return ref _componentManager.ExistingSingular<TComponent>();
|
||||
}
|
||||
|
||||
protected TComponent GetComponent<TComponent>(Entity entity) where TComponent : struct, IComponent
|
||||
protected ref readonly TComponent GetComponent<TComponent>(Entity entity) where TComponent : struct
|
||||
{
|
||||
return componentManager.GetComponentByEntityAndType<TComponent>(entity.ID);
|
||||
return ref _componentManager.GetComponentByEntityAndType<TComponent>(entity.ID);
|
||||
}
|
||||
|
||||
protected bool HasComponent<TComponent>(Entity entity) where TComponent : struct, IComponent
|
||||
protected bool HasComponent<TComponent>(Entity entity) where TComponent : struct
|
||||
{
|
||||
return componentManager.EntityHasComponentOfType<TComponent>(entity.ID);
|
||||
return _componentManager.EntityHasComponentOfType<TComponent>(entity.ID);
|
||||
}
|
||||
|
||||
protected bool SomeComponent<TComponent>() where TComponent : struct, IComponent
|
||||
protected bool SomeComponent<TComponent>() where TComponent : struct
|
||||
{
|
||||
return componentManager.SomeExistingComponent<TComponent>();
|
||||
return _componentManager.SomeExistingComponent<TComponent>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,11 +0,0 @@
|
|||
namespace Encompass
|
||||
{
|
||||
/// <summary>
|
||||
/// GeneralRenderer is a Renderer which generically reads the game state in order to draw elements to the screen.
|
||||
/// GeneralRenderers have a layer specified when they are added to the World.
|
||||
/// </summary>
|
||||
public abstract class GeneralRenderer : Renderer
|
||||
{
|
||||
public abstract void Render();
|
||||
}
|
||||
}
|
|
@ -1,17 +0,0 @@
|
|||
using System;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
/// <summary>
|
||||
/// OrdereredRenderer provides a structure for the common pattern of wishing to draw a specific DrawComponent at a specific layer.
|
||||
/// </summary>
|
||||
public abstract class OrderedRenderer<TComponent> : Renderer where TComponent : struct, IComponent, IDrawableComponent
|
||||
{
|
||||
public abstract void Render(Entity entity, TComponent drawComponent);
|
||||
|
||||
internal void InternalRender(Entity entity, IComponent component)
|
||||
{
|
||||
Render(entity, (TComponent)component);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,35 +1,56 @@
|
|||
using System;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
internal struct TimeDilationData
|
||||
{
|
||||
public double elapsedTime;
|
||||
public double easeInTime;
|
||||
public System.Func<double, double, double, double, double> easeInFunction;
|
||||
public double activeTime;
|
||||
public double easeOutTime;
|
||||
public System.Func<double, double, double, double, double> easeOutFunction;
|
||||
public double factor;
|
||||
private readonly double _factor;
|
||||
|
||||
public double Factor
|
||||
{
|
||||
get
|
||||
{
|
||||
if (elapsedTime < easeInTime)
|
||||
if (ElapsedTime < EaseInTime)
|
||||
{
|
||||
return easeInFunction(elapsedTime, 1, factor - 1, easeInTime);
|
||||
return EaseInFunction(ElapsedTime, 1, _factor - 1, EaseInTime);
|
||||
}
|
||||
else if (elapsedTime < easeInTime + activeTime)
|
||||
else if (ElapsedTime < EaseInTime + ActiveTime)
|
||||
{
|
||||
return factor;
|
||||
return _factor;
|
||||
}
|
||||
else if (elapsedTime < easeInTime + activeTime + easeOutTime)
|
||||
else if (ElapsedTime < EaseInTime + ActiveTime + EaseOutTime)
|
||||
{
|
||||
var elapsedOutTime = elapsedTime - easeInTime - activeTime;
|
||||
return easeOutFunction(elapsedOutTime, factor, 1 - factor, easeOutTime);
|
||||
var elapsedOutTime = ElapsedTime - EaseInTime - ActiveTime;
|
||||
return EaseOutFunction(elapsedOutTime, _factor, 1 - _factor, EaseOutTime);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
public double ElapsedTime { get; set; }
|
||||
public double EaseInTime { get; }
|
||||
public Func<double, double, double, double, double> EaseInFunction { get; }
|
||||
public double ActiveTime { get; }
|
||||
public double EaseOutTime { get; }
|
||||
public Func<double, double, double, double, double> EaseOutFunction { get; }
|
||||
|
||||
public TimeDilationData(
|
||||
double factor,
|
||||
double easeInTime,
|
||||
Func<double, double, double, double, double> easeInfunction,
|
||||
double activeTime,
|
||||
double easeOutTime,
|
||||
Func<double, double, double, double, double> easeOutFunction
|
||||
)
|
||||
{
|
||||
_factor = factor;
|
||||
EaseInTime = easeInTime;
|
||||
EaseInFunction = easeInfunction;
|
||||
ActiveTime = activeTime;
|
||||
EaseOutTime = easeOutTime;
|
||||
EaseOutFunction = easeOutFunction;
|
||||
ElapsedTime = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,7 +4,7 @@ namespace Encompass
|
|||
{
|
||||
internal class TimeManager
|
||||
{
|
||||
private readonly List<TimeDilationData> timeDilationDatas = new List<TimeDilationData>(32);
|
||||
private readonly List<TimeDilationData> _timeDilationDatas = new List<TimeDilationData>(32);
|
||||
|
||||
private double Linear(double t, double b, double c, double d)
|
||||
{
|
||||
|
@ -15,36 +15,36 @@ namespace Encompass
|
|||
{
|
||||
get
|
||||
{
|
||||
if (timeDilationDatas.Count == 0) { return 1; }
|
||||
if (_timeDilationDatas.Count == 0) { return 1; }
|
||||
var average = 0.0;
|
||||
foreach (var data in timeDilationDatas)
|
||||
foreach (var data in _timeDilationDatas)
|
||||
{
|
||||
average += data.Factor;
|
||||
}
|
||||
return average / timeDilationDatas.Count;
|
||||
return average / _timeDilationDatas.Count;
|
||||
}
|
||||
}
|
||||
|
||||
public bool TimeDilationActive
|
||||
{
|
||||
get => timeDilationDatas.Count != 0;
|
||||
get => _timeDilationDatas.Count != 0;
|
||||
}
|
||||
|
||||
public void Update(double dt)
|
||||
{
|
||||
for (var i = timeDilationDatas.Count - 1; i >= 0; i--)
|
||||
for (var i = _timeDilationDatas.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var data = timeDilationDatas[i];
|
||||
var data = _timeDilationDatas[i];
|
||||
|
||||
data.elapsedTime += dt;
|
||||
data.ElapsedTime += dt;
|
||||
|
||||
if (data.elapsedTime > data.easeInTime + data.activeTime + data.easeOutTime)
|
||||
if (data.ElapsedTime > data.EaseInTime + data.ActiveTime + data.EaseOutTime)
|
||||
{
|
||||
timeDilationDatas.RemoveAt(i);
|
||||
_timeDilationDatas.RemoveAt(i);
|
||||
}
|
||||
else
|
||||
{
|
||||
timeDilationDatas[i] = data;
|
||||
_timeDilationDatas[i] = data;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -66,16 +66,15 @@ namespace Encompass
|
|||
|
||||
public void ActivateTimeDilation(double factor, double easeInTime, System.Func<double, double, double, double, double> easeInFunction, double activeTime, double easeOutTime, System.Func<double, double, double, double, double> easeOutFunction)
|
||||
{
|
||||
timeDilationDatas.Add(new TimeDilationData
|
||||
{
|
||||
elapsedTime = 0,
|
||||
easeInTime = easeInTime,
|
||||
easeInFunction = easeInFunction,
|
||||
activeTime = activeTime,
|
||||
easeOutTime = easeOutTime,
|
||||
easeOutFunction = easeOutFunction,
|
||||
factor = factor
|
||||
});
|
||||
_timeDilationDatas.Add(new TimeDilationData
|
||||
(
|
||||
factor,
|
||||
easeInTime,
|
||||
easeInFunction,
|
||||
activeTime,
|
||||
easeOutTime,
|
||||
easeOutFunction
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,13 +5,13 @@ namespace Encompass
|
|||
{
|
||||
internal class TrackingManager
|
||||
{
|
||||
private Dictionary<Type, HashSet<Engine>> _immediateComponentTypesToEngines = new Dictionary<Type, HashSet<Engine>>();
|
||||
private Dictionary<Type, HashSet<Engine>> _componentTypesToEngines = new Dictionary<Type, HashSet<Engine>>();
|
||||
private readonly Dictionary<Type, HashSet<Engine>> _immediateComponentTypesToEngines = new Dictionary<Type, HashSet<Engine>>();
|
||||
private readonly Dictionary<Type, HashSet<Engine>> _componentTypesToEngines = new Dictionary<Type, HashSet<Engine>>();
|
||||
|
||||
private HashSet<(int, Type)> _additions = new HashSet<(int, Type)>();
|
||||
private HashSet<(int, Type)> _removals = new HashSet<(int, Type)>();
|
||||
private readonly HashSet<(int, Type)> _additions = new HashSet<(int, Type)>();
|
||||
private readonly HashSet<(int, Type)> _removals = new HashSet<(int, Type)>();
|
||||
|
||||
private HashSet<(int, Engine)> _pairsToCheck = new HashSet<(int, Engine)>();
|
||||
private readonly HashSet<(int, Engine)> _pairsToCheck = new HashSet<(int, Engine)>();
|
||||
|
||||
public void RegisterComponentTypeToEngine(Type type, Engine engine)
|
||||
{
|
||||
|
|
|
@ -1,24 +1,24 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
internal class UberEngine : Engine
|
||||
{
|
||||
private IEnumerable<Type> _componentTypes;
|
||||
private IEnumerable<Type> _messageTypes;
|
||||
private readonly IEnumerable<Type> _componentTypes;
|
||||
private readonly IEnumerable<Type> _messageTypes;
|
||||
public Entity Entity { get; private set; }
|
||||
|
||||
public UberEngine(IEnumerable<Type> componentTypes, IEnumerable<Type> messageTypes)
|
||||
{
|
||||
_componentTypes = componentTypes;
|
||||
_messageTypes = messageTypes;
|
||||
readTypes.UnionWith(componentTypes);
|
||||
writeTypes.UnionWith(componentTypes);
|
||||
sendTypes.UnionWith(messageTypes);
|
||||
receiveTypes.UnionWith(messageTypes);
|
||||
AddTypes.UnionWith(componentTypes);
|
||||
ReadTypes.UnionWith(componentTypes);
|
||||
WriteTypes.UnionWith(componentTypes);
|
||||
SendTypes.UnionWith(messageTypes);
|
||||
ReceiveTypes.UnionWith(messageTypes);
|
||||
}
|
||||
|
||||
public void Write()
|
||||
|
@ -27,7 +27,8 @@ namespace Encompass
|
|||
|
||||
foreach (var type in _componentTypes)
|
||||
{
|
||||
var instanceParam = new object[] { Entity, Activator.CreateInstance(type) };
|
||||
var instance = Activator.CreateInstance(type);
|
||||
var instanceParam = new object[] { Entity, instance };
|
||||
var setComponentMethod = typeof(Engine).GetMethod("SetComponent", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
var genericSetComponentMethod = setComponentMethod.MakeGenericMethod(type);
|
||||
genericSetComponentMethod.Invoke(this, instanceParam);
|
||||
|
@ -38,54 +39,59 @@ namespace Encompass
|
|||
{
|
||||
foreach (var type in _componentTypes)
|
||||
{
|
||||
CallGenericMethod(type, "ReadComponent", null);
|
||||
CallGenericMethod(type, "ReadComponentIncludingEntity", null);
|
||||
CallGenericMethod(type, "ReadComponents", null);
|
||||
CallGenericMethod(type, "ReadComponentsIncludingEntity", null);
|
||||
CallGenericMethod(type, "ReadEntity", null);
|
||||
CallGenericMethod(type, "ReadEntities", null);
|
||||
CallGenericMethod(type, "GetComponent", new Type[] { typeof(Entity) }, new object[] { Entity });
|
||||
CallGenericMethod(type, "HasComponent", new Type[] { typeof(Entity) }, new object[] { Entity });
|
||||
CallGenericMethod(type, "SomeComponent", null);
|
||||
CallGenericMethod(type, "DestroyWith", null);
|
||||
CallGenericMethod(type, "DestroyAllWith", null);
|
||||
CallGenericMethod(type, "RemoveComponent", new Type[] { typeof(Entity) }, new object[] { Entity });
|
||||
CallGenericWrappedMethod(type, "CallAllComponentMethods", null);
|
||||
}
|
||||
|
||||
foreach (var type in _messageTypes)
|
||||
{
|
||||
CallGenericMethod(type, "SendMessageIgnoringTimeDilation", new object[] { Activator.CreateInstance(type), 1 });
|
||||
CallGenericMethod(type, "SendMessage", 1, new object[] { Activator.CreateInstance(type) });
|
||||
CallGenericMethod(type, "SendMessage", 2, new object[] { Activator.CreateInstance(type), 1 });
|
||||
CallGenericMethod(type, "ReadMessage", null);
|
||||
CallGenericMethod(type, "ReadMessages", null);
|
||||
CallGenericMethod(type, "SomeMessage", null);
|
||||
CallGenericWrappedMethod(type, "CallAllMessageMethods", null);
|
||||
|
||||
if (typeof(IHasEntity).IsAssignableFrom(type))
|
||||
{
|
||||
CallGenericMethod(type, "ReadMessagesWithEntity", new Type[] { typeof(Entity) }, new object[] { Entity });
|
||||
CallGenericWrappedMethod(type, "CallAllEntityMessageMethods", null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void CallGenericMethod(Type type, string methodName, object[] parameters)
|
||||
// we can't reflect invoke on byref returns or Span returns right now... so we have non-return wrapper methods
|
||||
|
||||
protected void CallAllComponentMethods<TComponent>() where TComponent : struct
|
||||
{
|
||||
var readComponentMethod = typeof(Engine).GetMethod(methodName, BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
var genericReadComponentMethod = readComponentMethod.MakeGenericMethod(type);
|
||||
genericReadComponentMethod.Invoke(this, parameters);
|
||||
ReadComponent<TComponent>();
|
||||
ReadComponents<TComponent>();
|
||||
ReadEntity<TComponent>();
|
||||
ReadEntities<TComponent>();
|
||||
GetComponent<TComponent>(Entity);
|
||||
HasComponent<TComponent>(Entity);
|
||||
SomeComponent<TComponent>();
|
||||
DestroyWith<TComponent>();
|
||||
DestroyAllWith<TComponent>();
|
||||
RemoveComponent<TComponent>(Entity);
|
||||
AddComponent<TComponent>(Entity, default);
|
||||
}
|
||||
|
||||
private void CallGenericMethod(Type type, string methodName, Type[] types, object[] parameters)
|
||||
protected void CallAllMessageMethods<TMessage>() where TMessage : struct
|
||||
{
|
||||
var readComponentMethod = typeof(Engine).GetMethod(methodName, BindingFlags.NonPublic | BindingFlags.Instance, null, types, null);
|
||||
var genericReadComponentMethod = readComponentMethod.MakeGenericMethod(type);
|
||||
genericReadComponentMethod.Invoke(this, parameters);
|
||||
SendMessageIgnoringTimeDilation<TMessage>(default, 0.1);
|
||||
SendMessage<TMessage>(default);
|
||||
SendMessage<TMessage>(default, 0.1);
|
||||
ReadMessage<TMessage>();
|
||||
ReadMessages<TMessage>();
|
||||
SomeMessage<TMessage>();
|
||||
}
|
||||
|
||||
private void CallGenericMethod(Type type, string methodName, int argumentNum, object[] parameters)
|
||||
protected void CallAllEntityMessageMethods<TMessage>() where TMessage : struct, IHasEntity
|
||||
{
|
||||
var method = typeof(Engine).GetRuntimeMethods().Where(m => m.Name == methodName && m.GetParameters().Length == argumentNum).First();
|
||||
var genericMethod = method.MakeGenericMethod(type);
|
||||
genericMethod.Invoke(this, parameters);
|
||||
ReadMessagesWithEntity<TMessage>(Entity);
|
||||
ReadMessageWithEntity<TMessage>(Entity);
|
||||
SomeMessageWithEntity<TMessage>(Entity);
|
||||
}
|
||||
|
||||
private void CallGenericWrappedMethod(Type type, string methodName, object[] parameters)
|
||||
{
|
||||
var readComponentMethod = typeof(UberEngine).GetMethod(methodName, BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
var genericReadComponentMethod = readComponentMethod.MakeGenericMethod(type);
|
||||
genericReadComponentMethod.Invoke(this, parameters);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,7 +6,7 @@ namespace Encompass
|
|||
{
|
||||
class UberRenderer : Renderer
|
||||
{
|
||||
private IEnumerable<Type> _componentTypes;
|
||||
private readonly IEnumerable<Type> _componentTypes;
|
||||
private Entity _entity;
|
||||
|
||||
public UberRenderer(IEnumerable<Type> componentTypes)
|
||||
|
@ -19,25 +19,29 @@ namespace Encompass
|
|||
_entity = entity;
|
||||
}
|
||||
|
||||
public void Render()
|
||||
// can't reflect invoke on Span returns...
|
||||
public override void Render(double dt, double alpha)
|
||||
{
|
||||
foreach (var type in _componentTypes)
|
||||
{
|
||||
CallGenericMethod(type, "ReadEntities", null);
|
||||
CallGenericMethod(type, "ReadEntity", null);
|
||||
CallGenericMethod(type, "ReadComponent", null);
|
||||
CallGenericMethod(type, "ReadComponentIncludingEntity", null);
|
||||
CallGenericMethod(type, "ReadComponents", null);
|
||||
CallGenericMethod(type, "ReadComponentsIncludingEntity", null);
|
||||
CallGenericMethod(type, "GetComponent", new object[] { _entity });
|
||||
CallGenericMethod(type, "HasComponent", new object[] { _entity });
|
||||
CallGenericMethod(type, "SomeComponent", null);
|
||||
CallGenericWrappedMethod(type, "CallAllComponentMethods", null);
|
||||
}
|
||||
}
|
||||
|
||||
private void CallGenericMethod(Type type, string methodName, object[] parameters)
|
||||
protected void CallAllComponentMethods<TComponent>() where TComponent : struct
|
||||
{
|
||||
var readComponentMethod = typeof(Renderer).GetMethod(methodName, BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
ReadEntity<TComponent>();
|
||||
ReadEntities<TComponent>();
|
||||
ReadComponent<TComponent>();
|
||||
ReadComponents<TComponent>();
|
||||
GetComponent<TComponent>(_entity);
|
||||
HasComponent<TComponent>(_entity);
|
||||
SomeComponent<TComponent>();
|
||||
}
|
||||
|
||||
private void CallGenericWrappedMethod(Type type, string methodName, object[] parameters)
|
||||
{
|
||||
var readComponentMethod = typeof(UberRenderer).GetMethod(methodName, BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
var genericReadComponentMethod = readComponentMethod.MakeGenericMethod(type);
|
||||
genericReadComponentMethod.Invoke(this, parameters);
|
||||
}
|
||||
|
|
|
@ -7,13 +7,13 @@ namespace Encompass
|
|||
/// </summary>
|
||||
public class World
|
||||
{
|
||||
private readonly List<Engine> enginesInOrder;
|
||||
private readonly EntityManager entityManager;
|
||||
private readonly ComponentManager componentManager;
|
||||
private readonly TrackingManager trackingManager;
|
||||
private readonly MessageManager messageManager;
|
||||
private readonly TimeManager timeManager;
|
||||
private readonly RenderManager renderManager;
|
||||
private readonly List<Engine> _enginesInOrder;
|
||||
private readonly EntityManager _entityManager;
|
||||
private readonly ComponentManager _componentManager;
|
||||
private readonly TrackingManager _trackingManager;
|
||||
private readonly MessageManager _messageManager;
|
||||
private readonly TimeManager _timeManager;
|
||||
private readonly RenderManager _renderManager;
|
||||
|
||||
internal World(
|
||||
List<Engine> enginesInOrder,
|
||||
|
@ -25,13 +25,13 @@ namespace Encompass
|
|||
RenderManager renderManager
|
||||
)
|
||||
{
|
||||
this.enginesInOrder = enginesInOrder;
|
||||
this.entityManager = entityManager;
|
||||
this.componentManager = componentManager;
|
||||
this.trackingManager = trackingManager;
|
||||
this.messageManager = messageManager;
|
||||
this.timeManager = timeManager;
|
||||
this.renderManager = renderManager;
|
||||
_enginesInOrder = enginesInOrder;
|
||||
_entityManager = entityManager;
|
||||
_componentManager = componentManager;
|
||||
_trackingManager = trackingManager;
|
||||
_messageManager = messageManager;
|
||||
_timeManager = timeManager;
|
||||
_renderManager = renderManager;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -40,15 +40,15 @@ namespace Encompass
|
|||
/// <param name="dt">The time in seconds that has passed since the previous frame.</param>
|
||||
public void Update(double dt)
|
||||
{
|
||||
trackingManager.UpdateTracking();
|
||||
messageManager.ProcessDelayedMessages(dt);
|
||||
timeManager.Update(dt);
|
||||
_trackingManager.UpdateTracking();
|
||||
_messageManager.ProcessDelayedMessages(dt);
|
||||
_timeManager.Update(dt);
|
||||
|
||||
foreach (var engine in enginesInOrder)
|
||||
foreach (var engine in _enginesInOrder)
|
||||
{
|
||||
if (engine.usesTimeDilation)
|
||||
if (engine._usesTimeDilation)
|
||||
{
|
||||
engine.Update(dt * timeManager.TimeDilationFactor);
|
||||
engine.Update(dt * _timeManager.TimeDilationFactor);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -58,20 +58,20 @@ namespace Encompass
|
|||
engine.ClearNewlyCreatedEntities();
|
||||
}
|
||||
|
||||
messageManager.ClearMessages();
|
||||
entityManager.PruneEmptyEntities();
|
||||
entityManager.DestroyMarkedEntities(enginesInOrder);
|
||||
_messageManager.ClearMessages();
|
||||
_entityManager.PruneEmptyEntities();
|
||||
_entityManager.DestroyMarkedEntities(_enginesInOrder);
|
||||
|
||||
componentManager.RemoveMarkedComponents();
|
||||
componentManager.WriteComponents();
|
||||
_componentManager.RemoveMarkedComponents();
|
||||
_componentManager.WriteComponents();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Causes the Renderers to draw.
|
||||
/// </summary>
|
||||
public void Draw()
|
||||
public void Draw(double dt, double alpha)
|
||||
{
|
||||
renderManager.Draw();
|
||||
_renderManager.Draw(dt, alpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,8 +3,6 @@ using System.Collections.Generic;
|
|||
using System.Reflection;
|
||||
using System.Linq;
|
||||
using Encompass.Exceptions;
|
||||
using MoonTools.Core.Graph;
|
||||
using MoonTools.Core.Graph.Extensions;
|
||||
|
||||
namespace Encompass
|
||||
{
|
||||
|
@ -18,43 +16,37 @@ namespace Encompass
|
|||
/// </remarks>
|
||||
public class WorldBuilder
|
||||
{
|
||||
private readonly int entityCapacity;
|
||||
private readonly List<Engine> engines = new List<Engine>();
|
||||
private readonly DirectedGraph<Engine, Unit> engineGraph = GraphBuilder.DirectedGraph<Engine>();
|
||||
private readonly ComponentStore startingExistingComponentStore;
|
||||
private readonly ComponentStore startingUpToDateComponentStore;
|
||||
private readonly int _entityCapacity;
|
||||
private readonly List<Engine> _engines = new List<Engine>();
|
||||
private readonly DirectedGraph<Engine> _engineGraph = new DirectedGraph<Engine>();
|
||||
private readonly ComponentStore _startingExistingComponentStore;
|
||||
private readonly ComponentStore _startingUpToDateComponentStore;
|
||||
|
||||
private readonly ComponentManager componentManager;
|
||||
private readonly EntityManager entityManager;
|
||||
private readonly MessageManager messageManager;
|
||||
private readonly TimeManager timeManager;
|
||||
private readonly DrawLayerManager drawLayerManager;
|
||||
private readonly RenderManager renderManager;
|
||||
private readonly TrackingManager trackingManager;
|
||||
private readonly ComponentManager _componentManager;
|
||||
private readonly EntityManager _entityManager;
|
||||
private readonly MessageManager _messageManager;
|
||||
private readonly TimeManager _timeManager;
|
||||
private readonly RenderManager _renderManager;
|
||||
private readonly TrackingManager _trackingManager;
|
||||
|
||||
private readonly Dictionary<Type, HashSet<Engine>> typeToReaders = new Dictionary<Type, HashSet<Engine>>();
|
||||
|
||||
private readonly HashSet<Engine> senders = new HashSet<Engine>();
|
||||
|
||||
private readonly HashSet<Type> componentTypesToPreload = new HashSet<Type>();
|
||||
|
||||
private readonly HashSet<Type> messageTypes = new HashSet<Type>();
|
||||
|
||||
private readonly Dictionary<Type, int> typeToIndex = new Dictionary<Type, int>();
|
||||
private readonly Dictionary<Type, HashSet<Engine>> _typeToReaders = new Dictionary<Type, HashSet<Engine>>();
|
||||
private readonly HashSet<Engine> _senders = new HashSet<Engine>();
|
||||
private readonly HashSet<Type> _componentTypesToPreload = new HashSet<Type>();
|
||||
private readonly HashSet<Type> _messageTypes = new HashSet<Type>();
|
||||
private readonly Dictionary<Type, int> _typeToIndex = new Dictionary<Type, int>();
|
||||
|
||||
public WorldBuilder(int entityCapacity = 32768)
|
||||
{
|
||||
this.entityCapacity = entityCapacity;
|
||||
drawLayerManager = new DrawLayerManager(typeToIndex);
|
||||
timeManager = new TimeManager();
|
||||
trackingManager = new TrackingManager();
|
||||
componentManager = new ComponentManager(drawLayerManager, typeToIndex);
|
||||
messageManager = new MessageManager(timeManager);
|
||||
entityManager = new EntityManager(componentManager, entityCapacity);
|
||||
renderManager = new RenderManager(entityManager, drawLayerManager);
|
||||
_entityCapacity = entityCapacity;
|
||||
_timeManager = new TimeManager();
|
||||
_trackingManager = new TrackingManager();
|
||||
_componentManager = new ComponentManager(_typeToIndex);
|
||||
_messageManager = new MessageManager(_timeManager);
|
||||
_entityManager = new EntityManager(_componentManager, entityCapacity);
|
||||
_renderManager = new RenderManager(_entityManager);
|
||||
|
||||
startingExistingComponentStore = new ComponentStore(typeToIndex);
|
||||
startingUpToDateComponentStore = new ComponentStore(typeToIndex);
|
||||
_startingExistingComponentStore = new ComponentStore(_typeToIndex);
|
||||
_startingUpToDateComponentStore = new ComponentStore(_typeToIndex);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -62,56 +54,57 @@ namespace Encompass
|
|||
/// </summary>
|
||||
public Entity CreateEntity()
|
||||
{
|
||||
return entityManager.CreateEntity();
|
||||
return _entityManager.CreateEntity();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Specifies that the given Message should be sent immediately on the first World Update.
|
||||
/// </summary>
|
||||
public void SendMessage<TMessage>(TMessage message) where TMessage : struct, IMessage
|
||||
public void SendMessage<TMessage>(in TMessage message) where TMessage : struct
|
||||
{
|
||||
messageManager.AddMessage(message);
|
||||
_messageManager.AddMessage(message);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Specifies that the given Message should be sent after the specified number of seconds after the first World Update.
|
||||
/// </summary>
|
||||
public void SendMessage<TMessage>(TMessage message, double time) where TMessage : struct, IMessage
|
||||
public void SendMessage<TMessage>(in TMessage message, double time) where TMessage : struct
|
||||
{
|
||||
messageManager.AddMessage<TMessage>(message, time);
|
||||
_messageManager.AddMessage<TMessage>(message, time);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets Component data for the specified Component Type on the specified Entity.
|
||||
/// </summary>
|
||||
public void SetComponent<TComponent>(Entity entity, TComponent component) where TComponent : struct, IComponent
|
||||
public void SetComponent<TComponent>(Entity entity, in TComponent component) where TComponent : struct
|
||||
{
|
||||
RegisterComponentType<TComponent>();
|
||||
startingExistingComponentStore.Set(entity.ID, component);
|
||||
startingUpToDateComponentStore.Set(entity.ID, component);
|
||||
|
||||
if (component is IDrawableComponent drawableComponent)
|
||||
{
|
||||
componentManager.RegisterDrawableComponent(entity.ID, component, drawableComponent.Layer);
|
||||
drawLayerManager.RegisterOrderedDrawable<TComponent>();
|
||||
}
|
||||
_startingExistingComponentStore.Set(entity.ID, component);
|
||||
_startingUpToDateComponentStore.Set(entity.ID, component);
|
||||
}
|
||||
|
||||
internal void RegisterComponentType<TComponent>() where TComponent : struct, IComponent
|
||||
internal void RegisterComponentTypeNonGeneric(Type type)
|
||||
{
|
||||
if (!typeToIndex.ContainsKey(typeof(TComponent)))
|
||||
var method = GetType().GetMethod("RegisterComponentType", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
var generic = method.MakeGenericMethod(type);
|
||||
generic.Invoke(this, null);
|
||||
}
|
||||
|
||||
internal void RegisterComponentType<TComponent>() where TComponent : struct
|
||||
{
|
||||
if (!_typeToIndex.ContainsKey(typeof(TComponent)))
|
||||
{
|
||||
typeToIndex.Add(typeof(TComponent), typeToIndex.Count);
|
||||
componentTypesToPreload.Add(typeof(TComponent));
|
||||
componentManager.RegisterComponentType<TComponent>();
|
||||
startingExistingComponentStore.RegisterComponentType<TComponent>();
|
||||
startingUpToDateComponentStore.RegisterComponentType<TComponent>();
|
||||
_typeToIndex.Add(typeof(TComponent), _typeToIndex.Count);
|
||||
_componentTypesToPreload.Add(typeof(TComponent));
|
||||
_componentManager.RegisterComponentType<TComponent>();
|
||||
_startingExistingComponentStore.RegisterComponentType<TComponent>();
|
||||
_startingUpToDateComponentStore.RegisterComponentType<TComponent>();
|
||||
}
|
||||
}
|
||||
|
||||
internal void RegisterMessageTypes(IEnumerable<Type> types)
|
||||
{
|
||||
messageTypes.UnionWith(types);
|
||||
_messageTypes.UnionWith(types);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -120,109 +113,151 @@ namespace Encompass
|
|||
/// <param name="engine">An instance of an Engine.</param>
|
||||
public Engine AddEngine<TEngine>(TEngine engine) where TEngine : Engine
|
||||
{
|
||||
engine.AssignEntityManager(entityManager);
|
||||
engine.AssignComponentManager(componentManager);
|
||||
engine.AssignMessageManager(messageManager);
|
||||
engine.AssignTimeManager(timeManager);
|
||||
engine.AssignTrackingManager(trackingManager);
|
||||
engine.AssignEntityManager(_entityManager);
|
||||
engine.AssignComponentManager(_componentManager);
|
||||
engine.AssignMessageManager(_messageManager);
|
||||
engine.AssignTimeManager(_timeManager);
|
||||
engine.AssignTrackingManager(_trackingManager);
|
||||
|
||||
engines.Add(engine);
|
||||
engineGraph.AddNode(engine);
|
||||
_engines.Add(engine);
|
||||
_engineGraph.AddNode(engine);
|
||||
|
||||
var messageReceiveTypes = engine.receiveTypes;
|
||||
var messageSendTypes = engine.sendTypes;
|
||||
var messageReceiveTypes = engine.ReceiveTypes;
|
||||
var messageSendTypes = engine.SendTypes;
|
||||
|
||||
RegisterMessageTypes(engine.receiveTypes.Union(engine.sendTypes));
|
||||
RegisterMessageTypes(engine.ReceiveTypes);
|
||||
RegisterMessageTypes(engine.SendTypes);
|
||||
|
||||
foreach (var writeImmediateType in engine.writeImmediateTypes.Intersect(engine.readImmediateTypes))
|
||||
foreach (var writeImmediateType in engine.WriteImmediateTypes)
|
||||
{
|
||||
throw new EngineSelfCycleException("Engine {0} both writes and reads immediate Component {1}", engine.GetType().Name, writeImmediateType.Name);
|
||||
}
|
||||
|
||||
foreach (var messageType in messageReceiveTypes.Intersect(messageSendTypes))
|
||||
{
|
||||
throw new EngineSelfCycleException("Engine {0} both receives and sends Message {1}", engine.GetType().Name, messageType.Name);
|
||||
}
|
||||
|
||||
if (messageSendTypes.Count > 0 || engine.writeImmediateTypes.Count > 0)
|
||||
{
|
||||
senders.Add(engine);
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.queryWithTypes.Union(engine.queryWithoutTypes))
|
||||
{
|
||||
trackingManager.RegisterComponentTypeToEngine(componentType, engine);
|
||||
if (engine.readImmediateTypes.Contains(componentType))
|
||||
foreach (var readImmediateType in engine.ReadImmediateTypes)
|
||||
{
|
||||
trackingManager.RegisterImmediateComponentTypeToEngine(componentType, engine);
|
||||
if (readImmediateType == writeImmediateType)
|
||||
{
|
||||
throw new EngineSelfCycleException("Engine {0} both writes and reads immediate Component {1}", engine.GetType().Name, writeImmediateType.Name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var receiveType in engine.receiveTypes.Union(engine.readImmediateTypes))
|
||||
foreach (var messageReceiveType in messageReceiveTypes)
|
||||
{
|
||||
if (!typeToReaders.ContainsKey(receiveType))
|
||||
foreach (var messageSendType in messageSendTypes)
|
||||
{
|
||||
typeToReaders.Add(receiveType, new HashSet<Engine>());
|
||||
if (messageReceiveType == messageSendType)
|
||||
{
|
||||
throw new EngineSelfCycleException("Engine {0} both receives and sends Message {1}", engine.GetType().Name, messageReceiveType.Name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (messageSendTypes.Count > 0 || engine.WriteImmediateTypes.Count > 0)
|
||||
{
|
||||
_senders.Add(engine);
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.ReadTypes)
|
||||
{
|
||||
RegisterComponentTypeNonGeneric(componentType);
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.AddTypes)
|
||||
{
|
||||
RegisterComponentTypeNonGeneric(componentType);
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.WriteTypes)
|
||||
{
|
||||
RegisterComponentTypeNonGeneric(componentType);
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.WriteImmediateTypes)
|
||||
{
|
||||
RegisterComponentTypeNonGeneric(componentType);
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.QueryWithTypes)
|
||||
{
|
||||
_trackingManager.RegisterComponentTypeToEngine(componentType, engine);
|
||||
if (engine.ReadImmediateTypes.Contains(componentType))
|
||||
{
|
||||
_trackingManager.RegisterImmediateComponentTypeToEngine(componentType, engine);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var componentType in engine.QueryWithoutTypes)
|
||||
{
|
||||
_trackingManager.RegisterComponentTypeToEngine(componentType, engine);
|
||||
if (engine.ReadImmediateTypes.Contains(componentType))
|
||||
{
|
||||
_trackingManager.RegisterImmediateComponentTypeToEngine(componentType, engine);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var receiveType in engine.ReceiveTypes)
|
||||
{
|
||||
if (!_typeToReaders.ContainsKey(receiveType))
|
||||
{
|
||||
_typeToReaders.Add(receiveType, new HashSet<Engine>());
|
||||
}
|
||||
|
||||
typeToReaders[receiveType].Add(engine);
|
||||
_typeToReaders[receiveType].Add(engine);
|
||||
}
|
||||
|
||||
foreach (var receiveType in engine.ReadImmediateTypes)
|
||||
{
|
||||
if (!_typeToReaders.ContainsKey(receiveType))
|
||||
{
|
||||
_typeToReaders.Add(receiveType, new HashSet<Engine>());
|
||||
}
|
||||
|
||||
_typeToReaders[receiveType].Add(engine);
|
||||
}
|
||||
|
||||
return engine;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers a draw layer. This must be done before any Renderers are registered.
|
||||
/// Adds the specified Renderer to the World.
|
||||
/// </summary>
|
||||
/// <param name="layer">The draw layer to register.</param>
|
||||
public void RegisterDrawLayer(int layer)
|
||||
public void AddRenderer(Renderer renderer)
|
||||
{
|
||||
drawLayerManager.RegisterDrawLayer(layer);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified OrderedRenderer to the World.
|
||||
/// </summary>
|
||||
public OrderedRenderer<TComponent> AddOrderedRenderer<TComponent>(OrderedRenderer<TComponent> renderer) where TComponent : struct, IComponent, IDrawableComponent
|
||||
{
|
||||
RegisterComponentType<TComponent>();
|
||||
renderer.AssignEntityManager(entityManager);
|
||||
renderer.AssignComponentManager(componentManager);
|
||||
renderManager.RegisterOrderedRenderer<TComponent>(renderer.InternalRender);
|
||||
return renderer;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds the specified GeneralRenderer to the World at the specified layer.
|
||||
/// Higher layer numbers draw on top of lower layer numbers.
|
||||
/// </summary>
|
||||
/// <param name="renderer">An instance of a GeneralRenderer.</param>
|
||||
/// <param name="layer">The layer at which the GeneralRenderer should render. Higher numbers draw over lower numbers.</param>
|
||||
public TRenderer AddGeneralRenderer<TRenderer>(TRenderer renderer, int layer) where TRenderer : GeneralRenderer
|
||||
{
|
||||
renderer.AssignEntityManager(entityManager);
|
||||
renderer.AssignComponentManager(componentManager);
|
||||
|
||||
renderManager.RegisterGeneralRendererWithLayer(renderer, layer);
|
||||
|
||||
return renderer;
|
||||
renderer.AssignComponentManager(_componentManager);
|
||||
renderer.AssignEntityManager(_entityManager);
|
||||
_renderManager.AddRenderer(renderer);
|
||||
}
|
||||
|
||||
private void BuildEngineGraph()
|
||||
{
|
||||
foreach (var senderEngine in senders)
|
||||
foreach (var senderEngine in _senders)
|
||||
{
|
||||
foreach (var messageType in senderEngine.sendTypes.Union(senderEngine.writeImmediateTypes))
|
||||
foreach (var messageType in senderEngine.SendTypes)
|
||||
{
|
||||
if (typeToReaders.ContainsKey(messageType))
|
||||
if (_typeToReaders.ContainsKey(messageType))
|
||||
{
|
||||
foreach (var readerEngine in typeToReaders[messageType])
|
||||
foreach (var readerEngine in _typeToReaders[messageType])
|
||||
{
|
||||
if (senderEngine != readerEngine)
|
||||
{
|
||||
if (!engineGraph.Exists(senderEngine, readerEngine))
|
||||
if (!_engineGraph.Exists(senderEngine, readerEngine))
|
||||
{
|
||||
engineGraph.AddEdge(senderEngine, readerEngine);
|
||||
_engineGraph.AddEdge(senderEngine, readerEngine);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var messageType in senderEngine.WriteImmediateTypes)
|
||||
{
|
||||
if (_typeToReaders.ContainsKey(messageType))
|
||||
{
|
||||
foreach (var readerEngine in _typeToReaders[messageType])
|
||||
{
|
||||
if (senderEngine != readerEngine)
|
||||
{
|
||||
if (!_engineGraph.Exists(senderEngine, readerEngine))
|
||||
{
|
||||
_engineGraph.AddEdge(senderEngine, readerEngine);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -240,9 +275,9 @@ namespace Encompass
|
|||
{
|
||||
BuildEngineGraph();
|
||||
|
||||
if (engineGraph.Cyclic())
|
||||
if (_engineGraph.Cyclic())
|
||||
{
|
||||
var cycles = engineGraph.SimpleCycles();
|
||||
var cycles = _engineGraph.SimpleCycles();
|
||||
var errorString = "Cycle(s) found in Engines: ";
|
||||
foreach (var cycle in cycles)
|
||||
{
|
||||
|
@ -262,25 +297,25 @@ namespace Encompass
|
|||
var writePriorities = new Dictionary<Type, HashSet<int>>();
|
||||
var writeMessageToEngines = new Dictionary<Type, List<Engine>>();
|
||||
|
||||
foreach (var engine in engines)
|
||||
foreach (var engine in _engines)
|
||||
{
|
||||
if (engine.GetType().GetCustomAttribute<IgnoresTimeDilation>() != null)
|
||||
{
|
||||
engine.usesTimeDilation = false;
|
||||
engine._usesTimeDilation = false;
|
||||
}
|
||||
|
||||
var defaultWritePriorityAttribute = engine.GetType().GetCustomAttribute<DefaultWritePriority>(false);
|
||||
|
||||
foreach (var writeType in engine.writeTypes)
|
||||
foreach (var writeType in engine.WriteTypes)
|
||||
{
|
||||
int? priority = null;
|
||||
if (engine.writePriorities.ContainsKey(writeType))
|
||||
if (engine.WritePriorities.ContainsKey(writeType))
|
||||
{
|
||||
priority = engine.writePriorities[writeType];
|
||||
priority = engine.WritePriorities[writeType];
|
||||
}
|
||||
else if (defaultWritePriorityAttribute != null)
|
||||
{
|
||||
priority = defaultWritePriorityAttribute.writePriority;
|
||||
priority = defaultWritePriorityAttribute.WritePriority;
|
||||
}
|
||||
|
||||
if (priority.HasValue)
|
||||
|
@ -354,25 +389,11 @@ namespace Encompass
|
|||
throw new EngineWriteConflictException(errorString);
|
||||
}
|
||||
|
||||
// doing reflection to grab all component types, because not all writes need to be declared
|
||||
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
|
||||
{
|
||||
foreach (var componentType in assembly.GetTypes())
|
||||
{
|
||||
if (typeof(IComponent).IsAssignableFrom(componentType) && componentType.IsValueType && !componentType.IsEnum && !componentType.IsPrimitive)
|
||||
{
|
||||
var method = typeof(WorldBuilder).GetMethod("RegisterComponentType", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
var generic = method.MakeGenericMethod(componentType);
|
||||
generic.Invoke(this, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
PreloadJIT(componentTypesToPreload, messageTypes);
|
||||
PreloadJIT(_messageTypes);
|
||||
|
||||
var engineOrder = new List<Engine>();
|
||||
|
||||
foreach (var engine in engineGraph.TopologicalSort())
|
||||
foreach (var engine in _engineGraph.TopologicalSort())
|
||||
{
|
||||
engineOrder.Add(engine);
|
||||
engine.BuildEntityQuery();
|
||||
|
@ -380,18 +401,18 @@ namespace Encompass
|
|||
|
||||
var world = new World(
|
||||
engineOrder,
|
||||
entityManager,
|
||||
componentManager,
|
||||
trackingManager,
|
||||
messageManager,
|
||||
timeManager,
|
||||
renderManager
|
||||
_entityManager,
|
||||
_componentManager,
|
||||
_trackingManager,
|
||||
_messageManager,
|
||||
_timeManager,
|
||||
_renderManager
|
||||
);
|
||||
|
||||
componentManager.SetExistingComponentStore(startingExistingComponentStore);
|
||||
componentManager.SetUpToDateComponentStore(startingUpToDateComponentStore);
|
||||
_componentManager.SetExistingComponentStore(_startingExistingComponentStore);
|
||||
_componentManager.SetUpToDateComponentStore(_startingUpToDateComponentStore);
|
||||
|
||||
trackingManager.InitializeTracking(entityManager.EntityIDs);
|
||||
_trackingManager.InitializeTracking(_entityManager.EntityIDs);
|
||||
|
||||
return world;
|
||||
}
|
||||
|
@ -402,19 +423,25 @@ namespace Encompass
|
|||
/// It does so by grabbing all component and message types known to the WorldBuilder and
|
||||
/// executing every possible generic method that could be executed with those types.
|
||||
/// </summary>
|
||||
private void PreloadJIT(IEnumerable<Type> componentTypes, IEnumerable<Type> messageTypes)
|
||||
private void PreloadJIT(IEnumerable<Type> messageTypes)
|
||||
{
|
||||
var dummyTimeManager = new TimeManager();
|
||||
var dummyMessageManager = new MessageManager(dummyTimeManager);
|
||||
var dummyDrawLayerManager = new DrawLayerManager(typeToIndex);
|
||||
var dummyTrackingManager = new TrackingManager();
|
||||
var dummyComponentManager = new ComponentManager(dummyDrawLayerManager, typeToIndex);
|
||||
var dummyEntityManager = new EntityManager(dummyComponentManager, entityCapacity);
|
||||
var dummyRenderManager = new RenderManager(dummyEntityManager, dummyDrawLayerManager);
|
||||
var dummyComponentManager = new ComponentManager(_typeToIndex);
|
||||
var dummyEntityManager = new EntityManager(dummyComponentManager, _entityCapacity);
|
||||
var dummyRenderManager = new RenderManager(dummyEntityManager);
|
||||
|
||||
var prepEngineOrder = new List<Engine>();
|
||||
|
||||
var uberEngine = new UberEngine(componentTypes, messageTypes);
|
||||
foreach (var componentType in _componentTypesToPreload)
|
||||
{
|
||||
var dummyRegisterMethod = typeof(ComponentManager).GetMethod("RegisterComponentType", BindingFlags.Public | BindingFlags.Instance);
|
||||
var dummyGeneric = dummyRegisterMethod.MakeGenericMethod(componentType);
|
||||
dummyGeneric.Invoke(dummyComponentManager, null);
|
||||
}
|
||||
|
||||
var uberEngine = new UberEngine(_componentTypesToPreload, messageTypes);
|
||||
|
||||
uberEngine.AssignEntityManager(dummyEntityManager);
|
||||
uberEngine.AssignComponentManager(dummyComponentManager);
|
||||
|
@ -422,24 +449,10 @@ namespace Encompass
|
|||
uberEngine.AssignTimeManager(dummyTimeManager);
|
||||
uberEngine.AssignTrackingManager(dummyTrackingManager);
|
||||
|
||||
var uberRenderer = new UberRenderer(componentTypes);
|
||||
var uberRenderer = new UberRenderer(_componentTypesToPreload);
|
||||
uberRenderer.AssignComponentManager(dummyComponentManager);
|
||||
uberRenderer.AssignEntityManager(dummyEntityManager);
|
||||
|
||||
foreach (var type in componentTypes)
|
||||
{
|
||||
var componentManagerRegisterMethod = typeof(ComponentManager).GetMethod("RegisterComponentType");
|
||||
var componentManagerRegisterGenericMethod = componentManagerRegisterMethod.MakeGenericMethod(type);
|
||||
componentManagerRegisterGenericMethod.Invoke(dummyComponentManager, null);
|
||||
|
||||
if (type.GetInterface("IDrawableComponent") != null)
|
||||
{
|
||||
var drawLayerManagerRegisterMethod = typeof(DrawLayerManager).GetMethod("RegisterOrderedDrawable");
|
||||
var drawLayerManagerRegisterGenericMethod = drawLayerManagerRegisterMethod.MakeGenericMethod(type);
|
||||
drawLayerManagerRegisterGenericMethod.Invoke(dummyDrawLayerManager, null);
|
||||
}
|
||||
}
|
||||
|
||||
prepEngineOrder.Add(uberEngine);
|
||||
|
||||
var dummyWorld = new World(
|
||||
|
@ -461,7 +474,7 @@ namespace Encompass
|
|||
dummyComponentManager.WriteComponents();
|
||||
|
||||
uberRenderer.SetEntity(uberEngine.Entity);
|
||||
uberRenderer.Render();
|
||||
uberRenderer.Render(1, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,20 +1,23 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<RootNamespace>Encompass</RootNamespace>
|
||||
<PackageId>EncompassECS.Framework</PackageId>
|
||||
<Version>0.20.0</Version>
|
||||
<Version>0.23.0</Version>
|
||||
<Authors>Evan Hemsley</Authors>
|
||||
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
|
||||
<Company>Moonside Games</Company>
|
||||
<Product>Encompass ECS</Product>
|
||||
<PackageProjectUrl>https://github.com/encompass-ecs</PackageProjectUrl>
|
||||
<PackageLicenseUrl />
|
||||
<Copyright>Evan Hemsley 2019</Copyright>
|
||||
<Description>Encompass is an engine-agnostic Hyper ECS framework to help you code games, or other kinds of simulations.</Description>
|
||||
<Copyright>Evan Hemsley 2020</Copyright>
|
||||
<Description>Encompass is an engine-agnostic MECS framework to help you code games, or other kinds of simulations.</Description>
|
||||
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
|
||||
<AssemblyName>EncompassECS.Framework</AssemblyName>
|
||||
<PackageLicenseFile>LICENSE</PackageLicenseFile>
|
||||
<Platforms>x64;x86</Platforms>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\LICENSE">
|
||||
|
@ -23,8 +26,7 @@
|
|||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="MoonTools.Core.Graph" Version="1.0.0" />
|
||||
<PackageReference Include="MoonTools.FastCollections" Version="1.0.0" />
|
||||
<PackageReference Include="System.Collections.Immutable" Version="1.7.0" />
|
||||
<PackageReference Include="Microsoft.Bcl.HashCode" Version="1.1.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
|
|
@ -2,18 +2,18 @@ using NUnit.Framework;
|
|||
using FluentAssertions;
|
||||
|
||||
using Encompass;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Tests
|
||||
{
|
||||
public class ComponentTests
|
||||
{
|
||||
struct MockComponent : Encompass.IComponent
|
||||
struct MockComponent
|
||||
{
|
||||
public string myString;
|
||||
public int myInt;
|
||||
}
|
||||
|
||||
struct EntityMessage : IMessage
|
||||
struct EntityMessage
|
||||
{
|
||||
public Entity entity;
|
||||
}
|
||||
|
@ -26,14 +26,14 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var entityMessage in ReadMessages<EntityMessage>())
|
||||
foreach (ref readonly var entityMessage in ReadMessages<EntityMessage>())
|
||||
{
|
||||
gottenMockComponent = GetComponent<MockComponent>(entityMessage.entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct AddComponentTestMessage : IMessage
|
||||
struct AddComponentTestMessage
|
||||
{
|
||||
public Entity entity;
|
||||
public MockComponent mockComponent;
|
||||
|
@ -45,16 +45,17 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var addComponentTestMessage in ReadMessages<AddComponentTestMessage>())
|
||||
foreach (ref readonly var addComponentTestMessage in ReadMessages<AddComponentTestMessage>())
|
||||
{
|
||||
Assert.IsTrue(HasComponent<MockComponent>(addComponentTestMessage.entity));
|
||||
Assert.That(GetComponent<MockComponent>(addComponentTestMessage.entity), Is.EqualTo(addComponentTestMessage.mockComponent));
|
||||
ref readonly var gottenComponent = ref GetComponent<MockComponent>(addComponentTestMessage.entity);
|
||||
gottenComponent.Should().BeEquivalentTo(addComponentTestMessage.mockComponent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void AddComponent()
|
||||
public unsafe void AddComponent()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new AddComponentTestEngine());
|
||||
|
@ -63,7 +64,6 @@ namespace Tests
|
|||
|
||||
MockComponent mockComponent;
|
||||
mockComponent.myInt = 3;
|
||||
mockComponent.myString = "hello";
|
||||
|
||||
worldBuilder.SetComponent(entity, mockComponent);
|
||||
|
||||
|
@ -85,16 +85,15 @@ namespace Tests
|
|||
worldBuilder.AddEngine(new ReadMockComponentEngine());
|
||||
|
||||
var entity = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entity, new MockComponent { myInt = 20, myString = "what" });
|
||||
worldBuilder.SetComponent(entity, new MockComponent { myInt = 50, myString = "hi" });
|
||||
worldBuilder.SetComponent(entity, new MockComponent { myInt = 40, myString = "wassup" });
|
||||
worldBuilder.SetComponent(entity, new MockComponent { myInt = 20 });
|
||||
worldBuilder.SetComponent(entity, new MockComponent { myInt = 50 });
|
||||
worldBuilder.SetComponent(entity, new MockComponent { myInt = 40 });
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
world.Update(0.01);
|
||||
|
||||
Assert.That(gottenMockComponent.myInt, Is.EqualTo(40));
|
||||
Assert.That(gottenMockComponent.myString, Is.EqualTo("wassup"));
|
||||
}
|
||||
|
||||
[Reads(typeof(MockComponent))]
|
||||
|
@ -103,8 +102,9 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var (mockComponent, entity) in ReadComponentsIncludingEntity<MockComponent>())
|
||||
foreach (ref readonly var entity in ReadEntities<MockComponent>())
|
||||
{
|
||||
ref readonly var mockComponent = ref GetComponent<MockComponent>(entity);
|
||||
SetComponent(entity, new MockComponent { myInt = mockComponent.myInt + 1 });
|
||||
}
|
||||
}
|
||||
|
@ -149,8 +149,9 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var (mockComponent, entity) in ReadComponentsIncludingEntity<MockComponent>())
|
||||
foreach (ref readonly var entity in ReadEntities<MockComponent>())
|
||||
{
|
||||
ref readonly var mockComponent = ref GetComponent<MockComponent>(entity);
|
||||
SetComponent(entity, mockComponent);
|
||||
RemoveComponent<MockComponent>(entity);
|
||||
}
|
||||
|
@ -171,7 +172,7 @@ namespace Tests
|
|||
Assert.DoesNotThrow(() => world.Update(0.01));
|
||||
}
|
||||
|
||||
struct AddMockComponentMessage : IMessage
|
||||
struct AddMockComponentMessage
|
||||
{
|
||||
public Entity entity;
|
||||
public MockComponent mockComponent;
|
||||
|
@ -191,7 +192,6 @@ namespace Tests
|
|||
{
|
||||
MockComponent mockComponent;
|
||||
mockComponent.myInt = 10;
|
||||
mockComponent.myString = "four";
|
||||
|
||||
AddMockComponentMessage addMockComponentMessage;
|
||||
addMockComponentMessage.entity = entity;
|
||||
|
@ -207,7 +207,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var message in ReadMessages<AddMockComponentMessage>())
|
||||
foreach (ref readonly var message in ReadMessages<AddMockComponentMessage>())
|
||||
{
|
||||
SetComponent(message.entity, message.mockComponent);
|
||||
}
|
||||
|
@ -255,9 +255,8 @@ namespace Tests
|
|||
|
||||
MockComponent mockComponent;
|
||||
mockComponent.myInt = 3;
|
||||
mockComponent.myString = "hello";
|
||||
|
||||
worldBuilder.SetComponent<MockComponent>(entity, mockComponent);
|
||||
worldBuilder.SetComponent(entity, mockComponent);
|
||||
|
||||
EntityMessage entityMessage;
|
||||
entityMessage.entity = entity;
|
||||
|
@ -270,7 +269,7 @@ namespace Tests
|
|||
|
||||
Assert.AreEqual(mockComponent, gottenMockComponent);
|
||||
}
|
||||
struct HasComponentTestMessage : IMessage
|
||||
struct HasComponentTestMessage
|
||||
{
|
||||
public Entity entity;
|
||||
}
|
||||
|
@ -281,7 +280,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var hasComponentTestEngine in ReadMessages<HasComponentTestMessage>())
|
||||
foreach (ref readonly var hasComponentTestEngine in ReadMessages<HasComponentTestMessage>())
|
||||
{
|
||||
Assert.IsTrue(HasComponent<MockComponent>(hasComponentTestEngine.entity));
|
||||
}
|
||||
|
@ -298,7 +297,6 @@ namespace Tests
|
|||
|
||||
MockComponent mockComponent;
|
||||
mockComponent.myInt = 3;
|
||||
mockComponent.myString = "hello";
|
||||
|
||||
worldBuilder.SetComponent(entity, mockComponent);
|
||||
|
||||
|
@ -319,7 +317,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var hasComponentTestEngine in ReadMessages<HasComponentTestMessage>())
|
||||
foreach (ref readonly var hasComponentTestEngine in ReadMessages<HasComponentTestMessage>())
|
||||
{
|
||||
hasComponentRuntimeTypeResult = HasComponent(hasComponentTestEngine.entity, typeof(MockComponent));
|
||||
}
|
||||
|
@ -336,7 +334,6 @@ namespace Tests
|
|||
|
||||
MockComponent mockComponent;
|
||||
mockComponent.myInt = 3;
|
||||
mockComponent.myString = "hello";
|
||||
|
||||
worldBuilder.SetComponent(entity, mockComponent);
|
||||
|
||||
|
@ -370,7 +367,7 @@ namespace Tests
|
|||
Assert.IsFalse(hasComponentRuntimeTypeResult);
|
||||
}
|
||||
|
||||
struct RemoveComponentTestMessage : IMessage
|
||||
struct RemoveComponentTestMessage
|
||||
{
|
||||
public Entity entity;
|
||||
}
|
||||
|
@ -382,7 +379,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var removeComponentMessage in ReadMessages<RemoveComponentTestMessage>())
|
||||
foreach (ref readonly var removeComponentMessage in ReadMessages<RemoveComponentTestMessage>())
|
||||
{
|
||||
RemoveComponent<MockComponent>(removeComponentMessage.entity);
|
||||
}
|
||||
|
@ -427,7 +424,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var checkHasMockComponentMessage in ReadMessages<CheckHasMockComponentMessage>())
|
||||
foreach (ref readonly var checkHasMockComponentMessage in ReadMessages<CheckHasMockComponentMessage>())
|
||||
{
|
||||
hasComponentResult = HasComponent<MockComponent>(checkHasMockComponentMessage.entity);
|
||||
}
|
||||
|
@ -446,7 +443,6 @@ namespace Tests
|
|||
|
||||
MockComponent mockComponent;
|
||||
mockComponent.myInt = 3;
|
||||
mockComponent.myString = "hello";
|
||||
|
||||
worldBuilder.SetComponent(entity, mockComponent);
|
||||
|
||||
|
@ -465,7 +461,7 @@ namespace Tests
|
|||
hasComponentResult.Should().BeFalse();
|
||||
}
|
||||
|
||||
struct CheckHasMockComponentMessage : IMessage
|
||||
struct CheckHasMockComponentMessage
|
||||
{
|
||||
public Entity entity;
|
||||
public bool shouldHaveComponent;
|
||||
|
@ -477,7 +473,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var checkHasMockComponentMessage in ReadMessages<CheckHasMockComponentMessage>())
|
||||
foreach (ref readonly var checkHasMockComponentMessage in ReadMessages<CheckHasMockComponentMessage>())
|
||||
{
|
||||
Assert.IsTrue(HasComponent<MockComponent>(checkHasMockComponentMessage.entity));
|
||||
}
|
||||
|
|
|
@ -10,29 +10,29 @@ using Encompass.Exceptions;
|
|||
|
||||
namespace Tests
|
||||
{
|
||||
struct MockComponent : IComponent
|
||||
struct MockComponent
|
||||
{
|
||||
public int myInt;
|
||||
public string myString;
|
||||
}
|
||||
|
||||
public class EngineTest
|
||||
{
|
||||
static List<MockComponent> resultComponents;
|
||||
static MockComponent resultComponent;
|
||||
static MockComponent[] resultComponents = new MockComponent[1];
|
||||
|
||||
static List<MockMessage> resultMessages = new List<MockMessage>();
|
||||
static MockMessage resultMessage;
|
||||
static MockMessage[] resultMessages = new MockMessage[1];
|
||||
|
||||
[Reads(typeof(MockComponent))]
|
||||
public class ReadComponentsTestEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
resultComponents = ReadComponents<MockComponent>().ToList();
|
||||
resultComponents = ReadComponents<MockComponent>().ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
static List<(MockComponent, Entity)> resultComponentsIncludingEntity;
|
||||
static List<(MockComponent, Entity)> resultComponentsIncludingEntity = new List<(MockComponent, Entity)>();
|
||||
static (MockComponent, Entity) resultComponentIncludingEntity;
|
||||
|
||||
[Reads(typeof(MockComponent))]
|
||||
|
@ -40,7 +40,11 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
resultComponentsIncludingEntity = ReadComponentsIncludingEntity<MockComponent>().ToList();
|
||||
foreach (ref readonly var entity in ReadEntities<MockComponent>())
|
||||
{
|
||||
ref readonly var mockComponent = ref GetComponent<MockComponent>(entity);
|
||||
resultComponentsIncludingEntity.Add((mockComponent, entity));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -58,7 +62,9 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
resultComponentIncludingEntity = ReadComponentIncludingEntity<MockComponent>();
|
||||
ref readonly var entity = ref ReadEntity<MockComponent>();
|
||||
ref readonly var mockComponent = ref GetComponent<MockComponent>(entity);
|
||||
resultComponentIncludingEntity = (mockComponent, entity);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -72,12 +78,10 @@ namespace Tests
|
|||
var entityB = worldBuilder.CreateEntity();
|
||||
|
||||
MockComponent mockComponent;
|
||||
mockComponent.myInt = 0;
|
||||
mockComponent.myString = "hello";
|
||||
mockComponent.myInt = 2;
|
||||
|
||||
MockComponent mockComponentB;
|
||||
mockComponentB.myInt = 1;
|
||||
mockComponentB.myString = "howdy";
|
||||
|
||||
worldBuilder.SetComponent(entity, mockComponent);
|
||||
worldBuilder.SetComponent(entityB, mockComponentB);
|
||||
|
@ -93,6 +97,8 @@ namespace Tests
|
|||
[Test]
|
||||
public void ReadComponentsIncludingEntity()
|
||||
{
|
||||
resultComponentsIncludingEntity.Clear();
|
||||
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new ReadComponentsIncludingEntityEngine());
|
||||
|
||||
|
@ -100,12 +106,10 @@ namespace Tests
|
|||
var entityB = worldBuilder.CreateEntity();
|
||||
|
||||
MockComponent mockComponent;
|
||||
mockComponent.myInt = 0;
|
||||
mockComponent.myString = "hello";
|
||||
mockComponent.myInt = 2;
|
||||
|
||||
MockComponent mockComponentB;
|
||||
mockComponentB.myInt = 1;
|
||||
mockComponentB.myString = "howdy";
|
||||
|
||||
worldBuilder.SetComponent(entity, mockComponent);
|
||||
worldBuilder.SetComponent(entityB, mockComponentB);
|
||||
|
@ -135,8 +139,7 @@ namespace Tests
|
|||
var entity = worldBuilder.CreateEntity();
|
||||
|
||||
MockComponent mockComponent;
|
||||
mockComponent.myInt = 0;
|
||||
mockComponent.myString = "hello";
|
||||
mockComponent.myInt = 3;
|
||||
|
||||
worldBuilder.SetComponent(entity, mockComponent);
|
||||
|
||||
|
@ -147,6 +150,17 @@ namespace Tests
|
|||
Assert.AreEqual(mockComponent, resultComponent);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ReadComponentThrowsWhenNoneExist()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new ReadComponentTestEngine());
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
Assert.Throws<NoComponentOfTypeException>(() => world.Update(0.01f), "No component of type MockComponent exists");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ReadComponentWhenMultipleComponents()
|
||||
{
|
||||
|
@ -157,12 +171,10 @@ namespace Tests
|
|||
var entityB = worldBuilder.CreateEntity();
|
||||
|
||||
MockComponent mockComponent;
|
||||
mockComponent.myInt = 0;
|
||||
mockComponent.myString = "hello";
|
||||
mockComponent.myInt = 2;
|
||||
|
||||
MockComponent mockComponentB;
|
||||
mockComponentB.myInt = 1;
|
||||
mockComponentB.myString = "howdy";
|
||||
|
||||
worldBuilder.SetComponent(entity, mockComponent);
|
||||
worldBuilder.SetComponent(entityB, mockComponentB);
|
||||
|
@ -183,8 +195,7 @@ namespace Tests
|
|||
var entity = worldBuilder.CreateEntity();
|
||||
|
||||
MockComponent mockComponent;
|
||||
mockComponent.myInt = 0;
|
||||
mockComponent.myString = "hello";
|
||||
mockComponent.myInt = 2;
|
||||
|
||||
worldBuilder.SetComponent(entity, mockComponent);
|
||||
|
||||
|
@ -201,11 +212,8 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
var (component, entity) = ReadComponentIncludingEntity<MockComponent>();
|
||||
|
||||
component.myInt = 420;
|
||||
component.myString = "blaze it";
|
||||
SetComponent(entity, component);
|
||||
ref readonly var entity = ref ReadEntity<MockComponent>();
|
||||
SetComponent(entity, new MockComponent { myInt = 420 });
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -222,8 +230,7 @@ namespace Tests
|
|||
var entity = worldBuilder.CreateEntity();
|
||||
|
||||
MockComponent mockComponent;
|
||||
mockComponent.myInt = 0;
|
||||
mockComponent.myString = "hello";
|
||||
mockComponent.myInt = 3;
|
||||
|
||||
worldBuilder.SetComponent(entity, mockComponent);
|
||||
|
||||
|
@ -233,7 +240,6 @@ namespace Tests
|
|||
world.Update(0.01);
|
||||
|
||||
Assert.AreEqual(420, resultComponent.myInt);
|
||||
Assert.AreEqual("blaze it", resultComponent.myString);
|
||||
}
|
||||
|
||||
[Reads(typeof(MockComponent))]
|
||||
|
@ -241,13 +247,8 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
var (component, entity) = ReadComponentIncludingEntity<MockComponent>();
|
||||
|
||||
component.myInt = 420;
|
||||
component.myString = "blaze it";
|
||||
SetComponent(entity, component);
|
||||
|
||||
component = ReadComponent<MockComponent>();
|
||||
ref readonly var entity = ref ReadEntity<MockComponent>();
|
||||
SetComponent(entity, new MockComponent { myInt = 420 });
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -260,8 +261,7 @@ namespace Tests
|
|||
var entity = worldBuilder.CreateEntity();
|
||||
|
||||
MockComponent mockComponent;
|
||||
mockComponent.myInt = 0;
|
||||
mockComponent.myString = "hello";
|
||||
mockComponent.myInt = 3;
|
||||
|
||||
worldBuilder.SetComponent(entity, mockComponent);
|
||||
|
||||
|
@ -271,7 +271,7 @@ namespace Tests
|
|||
Assert.That(ex.Message, Is.EqualTo("Engine UndeclaredUpdateComponentTestEngine tried to update undeclared Component MockComponent"));
|
||||
}
|
||||
|
||||
struct MockMessage : IMessage
|
||||
struct MockMessage
|
||||
{
|
||||
public string myString;
|
||||
}
|
||||
|
@ -289,11 +289,20 @@ namespace Tests
|
|||
}
|
||||
|
||||
[Receives(typeof(MockMessage))]
|
||||
public class MessageReadEngine : Engine
|
||||
public class ReadMessagesEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
resultMessages = this.ReadMessages<MockMessage>().ToList();
|
||||
resultMessages = ReadMessages<MockMessage>().ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
[Receives(typeof(MockMessage))]
|
||||
public class ReadMessageEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
resultMessage = ReadMessage<MockMessage>();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -302,13 +311,24 @@ namespace Tests
|
|||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new MessageEmitEngine());
|
||||
worldBuilder.AddEngine(new MessageReadEngine());
|
||||
worldBuilder.AddEngine(new ReadMessageEngine());
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
world.Update(0.01f);
|
||||
|
||||
Assert.AreEqual(resultMessages.First().myString, "howdy");
|
||||
Assert.AreEqual(resultMessage.myString, "howdy");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ReadMessageThrowsWhenNoneOfTypeExist()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new ReadMessageEngine());
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
Assert.Throws<NoMessageOfTypeException>(() => world.Update(0.01), "No Message of type MockMessage exists");
|
||||
}
|
||||
|
||||
public class UndeclaredMessageEmitEngine : Engine
|
||||
|
@ -322,14 +342,14 @@ namespace Tests
|
|||
}
|
||||
}
|
||||
|
||||
static IEnumerable<MockMessage> emptyReadMessagesResult;
|
||||
static MockMessage[] emptyReadMessagesResult;
|
||||
|
||||
[Receives(typeof(MockMessage))]
|
||||
class ReadMessagesWhenNoneExistEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
emptyReadMessagesResult = ReadMessages<MockMessage>();
|
||||
emptyReadMessagesResult = ReadMessages<MockMessage>().ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -415,7 +435,7 @@ namespace Tests
|
|||
Assert.Throws<IllegalReadException>(() => world.Update(0.01f));
|
||||
}
|
||||
|
||||
struct EntityMessage : IMessage, IHasEntity
|
||||
struct EntityMessage : IHasEntity
|
||||
{
|
||||
public EntityMessage(Entity entity, int myInt)
|
||||
{
|
||||
|
@ -578,10 +598,10 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
var components = ReadComponentsIncludingEntity<MockComponent>();
|
||||
var entities = ReadEntities<MockComponent>();
|
||||
|
||||
pairA = components.First();
|
||||
pairB = components.Last();
|
||||
pairA = (GetComponent<MockComponent>(entities[0]), entities[0]);
|
||||
pairB = (GetComponent<MockComponent>(entities[1]), entities[1]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -594,11 +614,9 @@ namespace Tests
|
|||
|
||||
MockComponent componentA;
|
||||
componentA.myInt = 20;
|
||||
componentA.myString = "hello";
|
||||
|
||||
MockComponent componentB;
|
||||
componentB.myInt = 20;
|
||||
componentB.myString = "hello";
|
||||
|
||||
var entity = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entity, componentA);
|
||||
|
@ -613,14 +631,12 @@ namespace Tests
|
|||
Assert.That(EngineTest.pairA.Item1, Is.EqualTo(EngineTest.pairB.Item1));
|
||||
}
|
||||
|
||||
static IEnumerable<(MockComponent, Entity)> emptyComponentReadResult;
|
||||
|
||||
[Reads(typeof(MockComponent))]
|
||||
class ReadEmptyMockComponentsEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
emptyComponentReadResult = ReadComponentsIncludingEntity<MockComponent>();
|
||||
ReadEntities<MockComponent>().ToArray().Should().BeEmpty();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -632,32 +648,36 @@ namespace Tests
|
|||
|
||||
var world = worldBuilder.Build();
|
||||
world.Update(0.01f);
|
||||
|
||||
Assert.That(emptyComponentReadResult, Is.Empty);
|
||||
}
|
||||
|
||||
struct DestroyerComponent : IComponent { }
|
||||
struct DestroyerComponent { }
|
||||
|
||||
[Reads(typeof(DestroyerComponent))]
|
||||
class DestroyerEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var (component, entity) in ReadComponentsIncludingEntity<DestroyerComponent>())
|
||||
foreach (ref readonly var entity in ReadEntities<DestroyerComponent>())
|
||||
{
|
||||
Destroy(entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static List<(MockComponent, Entity)> results;
|
||||
static List<(MockComponent, Entity)> results = new List<(MockComponent, Entity)>();
|
||||
|
||||
[Reads(typeof(MockComponent))]
|
||||
class ReaderEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
results = ReadComponentsIncludingEntity<MockComponent>().ToList();
|
||||
results.Clear();
|
||||
|
||||
foreach (ref readonly var entity in ReadEntities<MockComponent>())
|
||||
{
|
||||
ref readonly var mockComponent = ref GetComponent<MockComponent>(entity);
|
||||
results.Add((mockComponent, entity));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -675,7 +695,6 @@ namespace Tests
|
|||
DestroyerComponent destroyerComponent;
|
||||
MockComponent mockComponent;
|
||||
mockComponent.myInt = 2;
|
||||
mockComponent.myString = "blah";
|
||||
|
||||
worldBuilder.SetComponent(entity, destroyerComponent);
|
||||
worldBuilder.SetComponent(entity, mockComponent);
|
||||
|
@ -700,7 +719,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var message in ReadMessages<DestroyComponentMessage>())
|
||||
foreach (ref readonly var message in ReadMessages<DestroyComponentMessage>())
|
||||
{
|
||||
Destroy(message.entity);
|
||||
}
|
||||
|
@ -710,6 +729,8 @@ namespace Tests
|
|||
[Test]
|
||||
public void DestroyEntityWithoutID()
|
||||
{
|
||||
results.Clear();
|
||||
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new AddComponentEngine());
|
||||
worldBuilder.AddEngine(new DestroyEntityEngine());
|
||||
|
@ -733,7 +754,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var (componentPair, entity) in ReadComponentsIncludingEntity<DestroyerComponent>())
|
||||
foreach (ref readonly var entity in ReadEntities<DestroyerComponent>())
|
||||
{
|
||||
RemoveComponent<MockComponent>(entity);
|
||||
Destroy(entity);
|
||||
|
@ -765,7 +786,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var (mockComponent, entity) in ReadComponentsIncludingEntity<MockComponent>())
|
||||
foreach (ref readonly var entity in ReadEntities<MockComponent>())
|
||||
{
|
||||
RemoveComponent<MockComponent>(entity);
|
||||
SetComponent(entity, new MockComponent());
|
||||
|
@ -780,7 +801,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
var (_, entity) = ReadComponentIncludingEntity<MockComponent>();
|
||||
ref readonly var entity = ref ReadEntity<MockComponent>();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -805,7 +826,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var (component, entity) in ReadComponentsIncludingEntity<MockComponent>())
|
||||
foreach (ref readonly var entity in ReadEntities<MockComponent>())
|
||||
{
|
||||
RemoveComponent<MockComponent>(entity);
|
||||
SendMessage(new MockMessage { }, 1);
|
||||
|
@ -816,12 +837,12 @@ namespace Tests
|
|||
[Test]
|
||||
public void EngineSendMessageDelayed()
|
||||
{
|
||||
resultMessages.Clear();
|
||||
Array.Clear(resultMessages, 0, resultMessages.Length);
|
||||
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new ActivateTimeDilationEngine());
|
||||
worldBuilder.AddEngine(new DelayedMessageEngine());
|
||||
worldBuilder.AddEngine(new MessageReadEngine());
|
||||
worldBuilder.AddEngine(new ReadMessagesEngine());
|
||||
|
||||
var entity = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entity, new MockComponent { });
|
||||
|
@ -852,7 +873,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var (component, entity) in ReadComponentsIncludingEntity<MockComponent>())
|
||||
foreach (ref readonly var entity in ReadEntities<MockComponent>())
|
||||
{
|
||||
RemoveComponent<MockComponent>(entity);
|
||||
SendMessageIgnoringTimeDilation(new MockMessage { }, 1);
|
||||
|
@ -863,12 +884,12 @@ namespace Tests
|
|||
[Test]
|
||||
public void EngineSendMessageDelayedIgnoringTimeDilation()
|
||||
{
|
||||
resultMessages.Clear();
|
||||
Array.Clear(resultMessages, 0, resultMessages.Length);
|
||||
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new ActivateTimeDilationEngine());
|
||||
worldBuilder.AddEngine(new DelayedMessageIgnoringTimeDilationEngine());
|
||||
worldBuilder.AddEngine(new MessageReadEngine());
|
||||
worldBuilder.AddEngine(new ReadMessagesEngine());
|
||||
|
||||
var entity = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entity, new MockComponent { });
|
||||
|
@ -896,7 +917,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var message in ReadMessages<MockMessage>())
|
||||
foreach (ref readonly var message in ReadMessages<MockMessage>())
|
||||
{
|
||||
var entity = CreateEntity();
|
||||
SetComponent(entity, new MockComponent { });
|
||||
|
@ -934,7 +955,7 @@ namespace Tests
|
|||
resultComponents.Should().BeEmpty();
|
||||
}
|
||||
|
||||
struct DestroyComponentMessage : IMessage { public Entity entity; }
|
||||
struct DestroyComponentMessage { public Entity entity; }
|
||||
|
||||
[Reads(typeof(MockComponent))]
|
||||
[Writes(typeof(MockComponent))]
|
||||
|
@ -961,7 +982,7 @@ namespace Tests
|
|||
}
|
||||
|
||||
[Test]
|
||||
public void GetEntityByComponentType()
|
||||
public void ReadEntity()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new ReadEntityByComponentTypeEngine());
|
||||
|
@ -975,14 +996,25 @@ namespace Tests
|
|||
entity.Should().BeEquivalentTo(readEntity);
|
||||
}
|
||||
|
||||
struct MockComponentB : IComponent
|
||||
[Test]
|
||||
public void ReadEntityThrowsWhenNoComponentOfTypeExists()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new ReadEntityByComponentTypeEngine());
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
Assert.Throws<NoComponentOfTypeException>(() => world.Update(0.01), "No component of type MockComponent exists");
|
||||
}
|
||||
|
||||
struct MockComponentB
|
||||
{
|
||||
private int value;
|
||||
|
||||
public MockComponentB(int value)
|
||||
{
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
int value;
|
||||
}
|
||||
|
||||
static MockComponentB getComponentResult;
|
||||
|
@ -1134,7 +1166,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var (_, entity) in ReadComponentsIncludingEntity<MockComponent>())
|
||||
foreach (ref readonly var entity in ReadEntities<MockComponent>())
|
||||
{
|
||||
RemoveComponent<MockComponent>(entity);
|
||||
}
|
||||
|
@ -1292,6 +1324,7 @@ namespace Tests
|
|||
undilatedDeltaTime.Should().Be(0.5);
|
||||
}
|
||||
|
||||
[Adds(typeof(MockComponent))]
|
||||
class AddComponentWithoutPriorityEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
|
@ -1329,8 +1362,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
var (component, entity) = ReadComponentIncludingEntity<MockComponent>();
|
||||
|
||||
ref readonly var entity = ref ReadEntity<MockComponent>();
|
||||
AddComponent(entity, new MockComponent());
|
||||
}
|
||||
}
|
||||
|
@ -1349,6 +1381,7 @@ namespace Tests
|
|||
Assert.Throws<IllegalWriteException>(() => world.Update(0.01));
|
||||
}
|
||||
|
||||
[Adds(typeof(MockComponentB))]
|
||||
[WritesImmediate(typeof(MockComponentB))]
|
||||
class AddImmediateComponentEngine : Engine
|
||||
{
|
||||
|
@ -1364,8 +1397,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
var (component, entity) = ReadComponentIncludingEntity<MockComponentB>();
|
||||
|
||||
ref readonly var component = ref ReadComponent<MockComponentB>();
|
||||
getComponentResult = component;
|
||||
}
|
||||
}
|
||||
|
@ -1420,11 +1452,10 @@ namespace Tests
|
|||
|
||||
public class QueryTests
|
||||
{
|
||||
struct MockComponentB : IComponent { }
|
||||
struct MockComponentC : IComponent { }
|
||||
struct MockComponentD : IComponent { }
|
||||
struct MockComponentB { }
|
||||
struct MockComponentC { }
|
||||
struct MockComponentD { }
|
||||
|
||||
[Reads(typeof(MockComponent), typeof(MockComponentB))]
|
||||
[Writes(typeof(MockComponentB))]
|
||||
[QueryWith(typeof(MockComponent), typeof(MockComponentB))]
|
||||
class EntityQueryWithComponentsEngine : Engine
|
||||
|
@ -1478,7 +1509,6 @@ namespace Tests
|
|||
queriedEntities.Should().BeEmpty();
|
||||
}
|
||||
|
||||
[Reads(typeof(MockComponent))]
|
||||
[Writes(typeof(MockComponent))]
|
||||
[QueryWithout(typeof(MockComponent))]
|
||||
class EntityQueryWithoutComponentsEngine : Engine
|
||||
|
@ -1532,7 +1562,6 @@ namespace Tests
|
|||
queriedEntities.Should().BeEmpty();
|
||||
}
|
||||
|
||||
[Reads(typeof(MockComponent), typeof(MockComponentB), typeof(MockComponentD))]
|
||||
[QueryWith(typeof(MockComponent), typeof(MockComponentB))]
|
||||
[QueryWithout(typeof(MockComponentD))]
|
||||
class EntityQueryWithandWithoutComponentsEngine : Engine
|
||||
|
@ -1758,7 +1787,6 @@ namespace Tests
|
|||
}
|
||||
|
||||
[ReadsImmediate(typeof(MockComponentB))]
|
||||
[Reads(typeof(MockComponent))]
|
||||
[QueryWith(typeof(MockComponent), typeof(MockComponentB))]
|
||||
class EntityQueryWithImmediateAndNonImmediateComponents : Engine
|
||||
{
|
||||
|
@ -1811,7 +1839,7 @@ namespace Tests
|
|||
}
|
||||
public override void Update(double dt)
|
||||
{
|
||||
_components.AddRange(ReadComponents<MockComponentB>());
|
||||
_components.AddRange(ReadComponents<MockComponentB>().ToArray());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1847,12 +1875,11 @@ namespace Tests
|
|||
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var (component, entity) in ReadComponentsIncludingEntity<MockComponent>())
|
||||
foreach (ref readonly var entity in ReadEntities<MockComponent>())
|
||||
{
|
||||
if (HasComponent<MockComponentB>(entity))
|
||||
{
|
||||
_components.Add(GetComponent<MockComponentB>(entity));
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1877,14 +1904,14 @@ namespace Tests
|
|||
_components.Should().NotBeEmpty();
|
||||
}
|
||||
|
||||
struct MockTimerComponent : IComponent
|
||||
struct MockTimerComponent
|
||||
{
|
||||
public double Timer { get; }
|
||||
|
||||
public MockTimerComponent(double time)
|
||||
{
|
||||
Timer = time;
|
||||
}
|
||||
|
||||
public double Timer { get; set; }
|
||||
}
|
||||
|
||||
[Reads(typeof(MockTimerComponent))]
|
||||
|
@ -1893,19 +1920,18 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var (component, entity) in ReadComponentsIncludingEntity<MockTimerComponent>())
|
||||
foreach (ref readonly var entity in ReadEntities<MockTimerComponent>())
|
||||
{
|
||||
var updatedComponent = component;
|
||||
updatedComponent.Timer -= dt;
|
||||
ref readonly var component = ref GetComponent<MockTimerComponent>(entity);
|
||||
|
||||
if (updatedComponent.Timer <= 0)
|
||||
if (component.Timer - dt <= 0)
|
||||
{
|
||||
RemoveComponent<MockTimerComponent>(entity);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
SetComponent<MockTimerComponent>(entity, updatedComponent);
|
||||
SetComponent<MockTimerComponent>(entity, new MockTimerComponent(component.Timer - dt));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,109 +0,0 @@
|
|||
using System;
|
||||
|
||||
using NUnit.Framework;
|
||||
using FluentAssertions;
|
||||
using Encompass;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Tests
|
||||
{
|
||||
public class OrderedRendererTest
|
||||
{
|
||||
struct AComponent : IComponent { }
|
||||
struct BComponent : IComponent { }
|
||||
struct CComponent : IComponent { }
|
||||
|
||||
struct TestDrawComponent : IComponent, IDrawableComponent
|
||||
{
|
||||
public int Layer { get; set; }
|
||||
}
|
||||
|
||||
class TestRenderer : OrderedRenderer<TestDrawComponent>
|
||||
{
|
||||
public override void Render(Entity entity, TestDrawComponent testDrawComponent) { }
|
||||
}
|
||||
|
||||
static bool called = false;
|
||||
class DeactivatedRenderer : TestRenderer
|
||||
{
|
||||
public override void Render(Entity entity, TestDrawComponent testDrawComponent)
|
||||
{
|
||||
called = true;
|
||||
}
|
||||
}
|
||||
|
||||
static bool calledOnDraw = false;
|
||||
static (TestDrawComponent, Entity) resultComponent;
|
||||
|
||||
class CalledRenderer : OrderedRenderer<TestDrawComponent>
|
||||
{
|
||||
public override void Render(Entity entity, TestDrawComponent testDrawComponent)
|
||||
{
|
||||
resultComponent = (testDrawComponent, entity);
|
||||
calledOnDraw = true;
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void RenderMethodCalledOnWorldDraw()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.RegisterDrawLayer(2);
|
||||
|
||||
var renderer = worldBuilder.AddOrderedRenderer(new CalledRenderer());
|
||||
|
||||
AComponent aComponent;
|
||||
CComponent cComponent;
|
||||
|
||||
var testDrawComponent = new TestDrawComponent { Layer = 2 };
|
||||
|
||||
var entity = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entity, aComponent);
|
||||
worldBuilder.SetComponent(entity, cComponent);
|
||||
worldBuilder.SetComponent(entity, testDrawComponent);
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
world.Update(0.01f);
|
||||
world.Draw();
|
||||
|
||||
Assert.IsTrue(calledOnDraw);
|
||||
resultComponent.Should().BeEquivalentTo((testDrawComponent, entity));
|
||||
}
|
||||
|
||||
[Reads(typeof(TestDrawComponent))]
|
||||
class DestroyerEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var entity in ReadEntities<TestDrawComponent>())
|
||||
{
|
||||
Destroy(entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
[Test]
|
||||
public void RenderMethodNotCalledAfterDestroy()
|
||||
{
|
||||
calledOnDraw = false;
|
||||
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.RegisterDrawLayer(1);
|
||||
|
||||
worldBuilder.AddEngine(new DestroyerEngine());
|
||||
var renderer = worldBuilder.AddOrderedRenderer(new CalledRenderer());
|
||||
|
||||
TestDrawComponent testDrawComponent = new TestDrawComponent { Layer = 1 };
|
||||
|
||||
var entity = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entity, testDrawComponent);
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
world.Update(0.01);
|
||||
world.Draw();
|
||||
|
||||
Assert.IsFalse(calledOnDraw);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -5,17 +5,18 @@ namespace Tests
|
|||
{
|
||||
public static class GeneralRendererTest
|
||||
{
|
||||
struct AComponent : IComponent { }
|
||||
struct AComponent { }
|
||||
|
||||
public class SingletonRead
|
||||
{
|
||||
static (AComponent, Entity) result;
|
||||
|
||||
class TestRenderer : GeneralRenderer
|
||||
class TestRenderer : Renderer
|
||||
{
|
||||
public override void Render()
|
||||
public override void Render(double dt, double alpha)
|
||||
{
|
||||
result = ReadComponentIncludingEntity<AComponent>();
|
||||
ref readonly var entity = ref ReadEntity<AComponent>();
|
||||
result = (GetComponent<AComponent>(entity), entity);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -23,7 +24,7 @@ namespace Tests
|
|||
public void SingletonComponent()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddGeneralRenderer(new TestRenderer(), 1);
|
||||
worldBuilder.AddRenderer(new TestRenderer());
|
||||
|
||||
AComponent aComponent;
|
||||
|
||||
|
@ -33,10 +34,10 @@ namespace Tests
|
|||
var world = worldBuilder.Build();
|
||||
|
||||
world.Update(0.01f);
|
||||
world.Draw();
|
||||
world.Draw(0.01f, 0);
|
||||
|
||||
world.Update(0.01);
|
||||
world.Draw();
|
||||
world.Draw(0.01f, 0);
|
||||
|
||||
Assert.That(result, Is.EqualTo((aComponent, entity)));
|
||||
}
|
||||
|
@ -45,7 +46,7 @@ namespace Tests
|
|||
public void MultipleComponents()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddGeneralRenderer(new TestRenderer(), 1);
|
||||
worldBuilder.AddRenderer(new TestRenderer());
|
||||
|
||||
AComponent aComponent;
|
||||
AComponent aComponentTwo;
|
||||
|
@ -58,10 +59,10 @@ namespace Tests
|
|||
var world = worldBuilder.Build();
|
||||
|
||||
world.Update(0.01f);
|
||||
world.Draw();
|
||||
world.Draw(0.01f, 0);
|
||||
|
||||
world.Update(0.01f);
|
||||
world.Draw();
|
||||
world.Draw(0.01f, 0);
|
||||
|
||||
Assert.That(result, Is.EqualTo((aComponent, entity)).Or.EqualTo((aComponentTwo, entityB)));
|
||||
}
|
|
@ -5,8 +5,8 @@ namespace Tests
|
|||
{
|
||||
public class SpawnerTest
|
||||
{
|
||||
struct TestComponent : IComponent { }
|
||||
struct SpawnMessageA : IMessage { }
|
||||
struct TestComponent { }
|
||||
struct SpawnMessageA { }
|
||||
|
||||
static Entity resultEntity;
|
||||
|
||||
|
@ -23,7 +23,7 @@ namespace Tests
|
|||
[Writes(typeof(TestComponent))]
|
||||
class TestSpawner : Spawner<SpawnMessageA>
|
||||
{
|
||||
protected override void Spawn(SpawnMessageA message)
|
||||
protected override void Spawn(in SpawnMessageA message)
|
||||
{
|
||||
resultEntity = CreateEntity();
|
||||
SetComponent(resultEntity, new TestComponent());
|
||||
|
|
|
@ -5,6 +5,7 @@ using System.Collections.Generic;
|
|||
using Encompass.Exceptions;
|
||||
using System.Linq;
|
||||
using FluentAssertions;
|
||||
using System;
|
||||
|
||||
namespace Tests
|
||||
{
|
||||
|
@ -12,8 +13,8 @@ namespace Tests
|
|||
{
|
||||
public class EngineCycleSimple
|
||||
{
|
||||
struct AMessage : IMessage { }
|
||||
struct BMessage : IMessage { }
|
||||
struct AMessage { }
|
||||
struct BMessage { }
|
||||
|
||||
[Receives(typeof(AMessage))]
|
||||
[Sends(typeof(BMessage))]
|
||||
|
@ -50,10 +51,10 @@ namespace Tests
|
|||
|
||||
public class EngineCycleComplex
|
||||
{
|
||||
struct AMessage : IMessage { }
|
||||
struct BMessage : IMessage { }
|
||||
struct CMessage : IMessage { }
|
||||
struct DMessage : IMessage { }
|
||||
struct AMessage { }
|
||||
struct BMessage { }
|
||||
struct CMessage { }
|
||||
struct DMessage { }
|
||||
|
||||
[Receives(typeof(AMessage))]
|
||||
[Sends(typeof(BMessage))]
|
||||
|
@ -114,7 +115,7 @@ namespace Tests
|
|||
|
||||
public class MultipleEngineWriteConflict
|
||||
{
|
||||
struct AComponent : IComponent { }
|
||||
struct AComponent { }
|
||||
|
||||
[Writes(typeof(AComponent))]
|
||||
class AEngine : Engine
|
||||
|
@ -141,12 +142,12 @@ namespace Tests
|
|||
|
||||
public class MultipleEngineWriteWithPriority
|
||||
{
|
||||
struct SetMessage : IMessage
|
||||
struct SetMessage
|
||||
{
|
||||
public Entity entity;
|
||||
}
|
||||
|
||||
struct AComponent : IComponent
|
||||
struct AComponent
|
||||
{
|
||||
public int myInt;
|
||||
}
|
||||
|
@ -158,7 +159,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var setMessage in ReadMessages<SetMessage>())
|
||||
foreach (ref readonly var setMessage in ReadMessages<SetMessage>())
|
||||
{
|
||||
SetComponent(setMessage.entity, new AComponent { myInt = 0 });
|
||||
}
|
||||
|
@ -172,7 +173,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var setMessage in ReadMessages<SetMessage>())
|
||||
foreach (ref readonly var setMessage in ReadMessages<SetMessage>())
|
||||
{
|
||||
SetComponent(setMessage.entity, new AComponent { myInt = 1 });
|
||||
}
|
||||
|
@ -210,12 +211,12 @@ namespace Tests
|
|||
|
||||
public class DefaultWritePriority
|
||||
{
|
||||
struct SetMessage : IMessage
|
||||
struct SetMessage
|
||||
{
|
||||
public Entity entity;
|
||||
}
|
||||
|
||||
struct AComponent : IComponent
|
||||
struct AComponent
|
||||
{
|
||||
public int myInt;
|
||||
}
|
||||
|
@ -228,7 +229,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var setMessage in ReadMessages<SetMessage>())
|
||||
foreach (ref readonly var setMessage in ReadMessages<SetMessage>())
|
||||
{
|
||||
SetComponent(setMessage.entity, new AComponent { myInt = 5 });
|
||||
}
|
||||
|
@ -243,7 +244,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var setMessage in ReadMessages<SetMessage>())
|
||||
foreach (ref readonly var setMessage in ReadMessages<SetMessage>())
|
||||
{
|
||||
SetComponent(setMessage.entity, new AComponent { myInt = 1 });
|
||||
}
|
||||
|
@ -257,7 +258,7 @@ namespace Tests
|
|||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
foreach (var setMessage in ReadMessages<SetMessage>())
|
||||
foreach (ref readonly var setMessage in ReadMessages<SetMessage>())
|
||||
{
|
||||
SetComponent(setMessage.entity, new AComponent { myInt = 3 });
|
||||
}
|
||||
|
@ -297,7 +298,7 @@ namespace Tests
|
|||
|
||||
public class EngineMessageSelfCycle
|
||||
{
|
||||
struct AMessage : IMessage { }
|
||||
struct AMessage { }
|
||||
|
||||
[Receives(typeof(AMessage))]
|
||||
[Sends(typeof(AMessage))]
|
||||
|
@ -318,50 +319,6 @@ namespace Tests
|
|||
}
|
||||
}
|
||||
|
||||
public class IllegalReadType
|
||||
{
|
||||
struct ANonMessage { }
|
||||
|
||||
[Reads(typeof(ANonMessage))]
|
||||
class MyEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ThrowsError()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
|
||||
Assert.Throws<IllegalReadTypeException>(() => worldBuilder.AddEngine(new MyEngine()), "ANonMessage must be a Message or Component");
|
||||
}
|
||||
}
|
||||
|
||||
public class IllegalWriteType
|
||||
{
|
||||
struct ANonMessage { }
|
||||
|
||||
[Sends(typeof(ANonMessage))]
|
||||
class MyEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ThrowsError()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
|
||||
Assert.Throws<IllegalSendTypeException>(() => worldBuilder.AddEngine(new MyEngine()), "ANonMessage must be a Message or Component");
|
||||
}
|
||||
}
|
||||
|
||||
public class PriorityConflict
|
||||
{
|
||||
[Writes(typeof(MockComponent), 2)]
|
||||
|
@ -428,13 +385,13 @@ namespace Tests
|
|||
{
|
||||
static List<Engine> order = new List<Engine>();
|
||||
|
||||
struct AComponent : IComponent { }
|
||||
struct BComponent : IComponent { }
|
||||
struct AComponent { }
|
||||
struct BComponent { }
|
||||
|
||||
struct AMessage : IMessage { }
|
||||
struct BMessage : IMessage { }
|
||||
struct CMessage : IMessage { }
|
||||
struct DMessage : IMessage { }
|
||||
struct AMessage { }
|
||||
struct BMessage { }
|
||||
struct CMessage { }
|
||||
struct DMessage { }
|
||||
|
||||
[Sends(typeof(AMessage))]
|
||||
class AEngine : Engine
|
||||
|
@ -501,20 +458,22 @@ namespace Tests
|
|||
Assert.That(order.IndexOf(engineC), Is.LessThan(order.IndexOf(engineD)));
|
||||
}
|
||||
|
||||
static List<AMessage> resultMessages = new List<AMessage>();
|
||||
static AMessage[] resultMessages;
|
||||
|
||||
[Receives(typeof(AMessage))]
|
||||
class ReadMessageEngine : Engine
|
||||
{
|
||||
public override void Update(double dt)
|
||||
{
|
||||
resultMessages = ReadMessages<AMessage>().ToList();
|
||||
resultMessages = ReadMessages<AMessage>().ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void SendMessageDelayed()
|
||||
{
|
||||
resultMessages = Array.Empty<AMessage>();
|
||||
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.AddEngine(new ReadMessageEngine());
|
||||
|
||||
|
@ -539,8 +498,8 @@ namespace Tests
|
|||
{
|
||||
static List<Engine> order = new List<Engine>();
|
||||
|
||||
struct AMessage : IMessage { }
|
||||
struct BMessage : IMessage { }
|
||||
struct AMessage { }
|
||||
struct BMessage { }
|
||||
|
||||
[Sends(typeof(AMessage), typeof(BMessage))]
|
||||
class AEngine : Engine
|
||||
|
|
|
@ -1,81 +0,0 @@
|
|||
using NUnit.Framework;
|
||||
using FluentAssertions;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
using Encompass;
|
||||
|
||||
namespace Tests
|
||||
{
|
||||
public class WorldTest
|
||||
{
|
||||
struct TestComponent : IComponent { }
|
||||
struct TestDrawComponent : IComponent, IDrawableComponent
|
||||
{
|
||||
public int Layer { get; set; }
|
||||
}
|
||||
|
||||
static List<object> drawOrder = new List<object>();
|
||||
|
||||
class TestEntityRenderer : OrderedRenderer<TestDrawComponent>
|
||||
{
|
||||
public override void Render(Entity entity, TestDrawComponent testDrawComponent)
|
||||
{
|
||||
drawOrder.Add(entity);
|
||||
}
|
||||
}
|
||||
|
||||
class TestGeneralRenderer : GeneralRenderer
|
||||
{
|
||||
public override void Render()
|
||||
{
|
||||
drawOrder.Add(this);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void DrawOrder()
|
||||
{
|
||||
var worldBuilder = new WorldBuilder();
|
||||
worldBuilder.RegisterDrawLayer(1);
|
||||
worldBuilder.RegisterDrawLayer(2);
|
||||
worldBuilder.RegisterDrawLayer(3);
|
||||
worldBuilder.RegisterDrawLayer(4);
|
||||
worldBuilder.RegisterDrawLayer(7);
|
||||
|
||||
worldBuilder.AddOrderedRenderer(new TestEntityRenderer());
|
||||
var testGeneralRenderer = worldBuilder.AddGeneralRenderer(new TestGeneralRenderer(), 7);
|
||||
|
||||
TestComponent testComponent;
|
||||
TestDrawComponent drawComponentThree = new TestDrawComponent { Layer = 3 };
|
||||
var drawComponentTwo = new TestDrawComponent { Layer = 2 };
|
||||
var drawComponentOne = new TestDrawComponent { Layer = 1 };
|
||||
var drawComponentFour = new TestDrawComponent { Layer = 4 };
|
||||
|
||||
var entity = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entity, testComponent);
|
||||
worldBuilder.SetComponent(entity, drawComponentThree);
|
||||
|
||||
var entityTwo = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entityTwo, testComponent);
|
||||
worldBuilder.SetComponent(entityTwo, drawComponentTwo);
|
||||
|
||||
var entityThree = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entityThree, testComponent);
|
||||
worldBuilder.SetComponent(entityThree, drawComponentThree);
|
||||
|
||||
var entityFour = worldBuilder.CreateEntity();
|
||||
worldBuilder.SetComponent(entityFour, testComponent);
|
||||
worldBuilder.SetComponent(entityFour, drawComponentFour);
|
||||
|
||||
var world = worldBuilder.Build();
|
||||
|
||||
world.Update(0.01f);
|
||||
world.Draw();
|
||||
|
||||
drawOrder.Should().BeEquivalentTo(entityFour, entityTwo, entity, entityThree, testGeneralRenderer);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,10 +1,12 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netcoreapp3.0</TargetFramework>
|
||||
<TargetFramework>net5.0</TargetFramework>
|
||||
<IsPackable>false</IsPackable>
|
||||
<RootNamespace>Tests</RootNamespace>
|
||||
<AssemblyName>EncompassECS.Framework.Tests</AssemblyName>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Platforms>x64;x86</Platforms>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="FluentAssertions" Version="5.7.0" />
|
||||
|
|
Loading…
Reference in New Issue