Commit Graph

67 Commits (728109bfc6612fb3fd1b011cb235b728acbc4d57)

Author SHA1 Message Date
Evan Hemsley 64f6e13216 move all methods off of Entity 2019-07-17 11:24:21 -07:00
Evan Hemsley 9b58473ae8 engines must declare component reads + validation for Reads and Writes arguments 2019-07-16 11:17:07 -07:00
Evan Hemsley 7ab512e522 started reworking component mutation 2019-07-16 09:47:58 -07:00
Evan Hemsley 751d36a844 fix crash when removing a specific component from an entity the same frame the entity is destroyed 2019-07-10 18:22:08 -07:00
Evan Hemsley 8d39c27b7f fix engine ordering issue with Spawner 2019-06-28 22:57:18 -07:00
Evan Hemsley ca0781fc56 Merge branch 'master' of github.com:thatcosmonaut/encompass-cs 2019-06-28 22:08:09 -07:00
Evan Hemsley a9d774a43f add Spawner engine type 2019-06-28 22:07:48 -07:00
Evan Hemsley 53ec91d64f fix cycle detector exception string printing backwards 2019-06-28 21:48:04 -07:00
Evan Hemsley 148d629e51 AddEntityRenderer and AddGeneralRenderer take initialized renderers 2019-06-24 16:49:26 -07:00
Evan Hemsley 9bb8fbda25 change WorldBuilder.AddEngine to take an instantiated Engine 2019-06-24 12:26:19 -07:00
Evan Hemsley b4347f4085 implement Detector and change World and Engine update to use double 2019-06-24 12:14:37 -07:00
Evan Hemsley 366f9ba03f roslynator stuff 2019-06-20 10:46:15 -07:00
Evan Hemsley 4a54a5544c refactor rendering to not use layer property 2019-06-19 22:38:56 -07:00
Evan Hemsley cf6d59bb5b draw layer manager and final entity renderer tests 2019-06-19 17:40:01 -07:00
Evan Hemsley f010b39c3c entity tracker system 2019-06-19 16:13:02 -07:00
Evan Hemsley 5941029927 initial rendering implementation 2019-06-19 14:14:44 -07:00
Evan Hemsley 8501b0670b rearrange project 2019-06-19 11:19:18 -07:00