|  Evan Hemsley | 642f8df4d5 | pooling bit arrays | 2019-12-20 11:28:56 -08:00 | 
				
					
						|  Evan Hemsley | 494a583240 | started system for efficiently doing entity queries | 2019-12-20 11:10:42 -08:00 | 
				
					
						|  evan | 664f08c446 | optimized away some LINQ | 2019-12-16 20:40:15 -08:00 | 
				
					
						|  evan | 84876ebc87 | uber renderer | 2019-12-16 20:16:46 -08:00 | 
				
					
						|  evan | d8a5cd6493 | message JIT preload | 2019-12-16 19:55:27 -08:00 | 
				
					
						|  evan | 67ac748a29 | initial JIT preload | 2019-12-16 18:51:45 -08:00 | 
				
					
						|  thatcosmonaut | 629e23e98c | start working on preloading generic code paths for JIT | 2019-12-16 14:51:12 -08:00 | 
				
					
						|  Evan Hemsley | f6d93c7579 | slight entity manager optimization | 2019-12-16 02:17:39 -08:00 | 
				
					
						|  Evan Hemsley | db8964b54c | generating stores at init time | 2019-12-15 23:28:02 -08:00 | 
				
					
						|  Evan Hemsley | f904f566ac | 0.18.0 | 2019-12-06 13:17:03 -08:00 | 
				
					
						|  thatcosmonaut | 447a668e1c | Merge pull request #4 from thatcosmonaut/gc_optimization GC Optimization | 2019-12-06 13:14:51 -08:00 | 
				
					
						|  Evan Hemsley | 9e25494b2f | 0.18.0-preview8 | 2019-12-06 12:02:16 -08:00 | 
				
					
						|  Evan Hemsley | 4a2771d6a2 | optimize away boxing for messages | 2019-12-06 12:01:56 -08:00 | 
				
					
						|  Evan Hemsley | a29251f3d8 | 0.18.0-preview7 | 2019-12-06 00:37:16 -08:00 | 
				
					
						|  Evan Hemsley | 25b8dc6749 | fixes various write priority related bugs | 2019-12-06 00:36:54 -08:00 | 
				
					
						|  Evan Hemsley | bb5173f4e4 | 0.18.0-preview6 | 2019-12-05 23:55:38 -08:00 | 
				
					
						|  Evan Hemsley | 436cd9c5d2 | fix write priorities not breing cleared after frame | 2019-12-05 23:55:17 -08:00 | 
				
					
						|  Evan Hemsley | 6ec05a1625 | 0.18.0-preview5 | 2019-12-05 23:17:10 -08:00 | 
				
					
						|  Evan Hemsley | f0ef0fbb21 | fix erroneous engine cycle detection | 2019-12-05 23:16:47 -08:00 | 
				
					
						|  Evan Hemsley | ba286f337c | 0.18.0-preview4 | 2019-12-05 22:32:52 -08:00 | 
				
					
						|  Evan Hemsley | 8218ada6d1 | fix emitters not being generated for certain component types +rename component message manager | 2019-12-05 22:32:09 -08:00 | 
				
					
						|  Evan Hemsley | 005405512e | remove component messages | 2019-12-05 19:55:17 -08:00 | 
				
					
						|  Evan Hemsley | d4c6b9416d | 0.18.0-preview3 | 2019-12-05 17:50:40 -08:00 | 
				
					
						|  Evan Hemsley | ec191c69d8 | fix issue where components would not be readable by renderers if they were not updated the previous frame | 2019-12-05 17:50:05 -08:00 | 
				
					
						|  Evan Hemsley | 8a676b3e4b | hashsets cant set capacity lol | 2019-12-05 17:07:54 -08:00 | 
				
					
						|  Evan Hemsley | c11b5720b7 | adding default capacities to avoid lots of initial runtime resizing | 2019-12-05 17:07:06 -08:00 | 
				
					
						|  Evan Hemsley | 65e5ea2ec0 | remove Collections.Pooled | 2019-12-05 16:23:39 -08:00 | 
				
					
						|  Evan Hemsley | 23b3241f60 | 0.18.0-preview2 | 2019-12-05 16:19:54 -08:00 | 
				
					
						|  Evan Hemsley | bdac3d8541 | fix panic when using runtime HasComponent | 2019-12-05 16:19:35 -08:00 | 
				
					
						|  Evan Hemsley | 2a62adee51 | 0.18.0-preview1 | 2019-12-05 16:01:09 -08:00 | 
				
					
						|  Evan Hemsley | 571310e579 | fixed world initialization and draw component removal issues | 2019-12-05 16:00:00 -08:00 | 
				
					
						|  Evan Hemsley | 0293263684 | fix component updates | 2019-12-05 15:14:28 -08:00 | 
				
					
						|  Evan Hemsley | 5513402573 | removed all component ID stuff | 2019-12-05 14:59:55 -08:00 | 
				
					
						|  Evan Hemsley | a4c3040239 | start removing component ID system | 2019-12-05 12:10:33 -08:00 | 
				
					
						|  Evan Hemsley | 506aee8c37 | started rewriting managers to not reference interfaces | 2019-12-04 20:50:08 -08:00 | 
				
					
						|  Evan Hemsley | 2a7e97463e | forgot to rename SendMessageDelayed on WorldBuilder | 2019-11-25 19:37:03 -08:00 | 
				
					
						|  Evan Hemsley | 1424ae8593 | 0.17.0 | 2019-11-25 19:29:46 -08:00 | 
				
					
						|  Evan Hemsley | d76c991447 | 0.17.0-preview3 | 2019-11-22 16:43:31 -08:00 | 
				
					
						|  Evan Hemsley | 1195f03fb2 | Merge branch 'master' of github.com:thatcosmonaut/encompass-cs | 2019-11-22 16:43:10 -08:00 | 
				
					
						|  Evan Hemsley | 038b3aceee | SetComponent should not require Reads | 2019-11-22 16:43:07 -08:00 | 
				
					
						|  thatcosmonaut | 6275e0290c | todo notes | 2019-11-22 13:26:58 -08:00 | 
				
					
						|  thatcosmonaut | 3ca8c50e82 | 0.17.0-preview2 | 2019-11-22 13:19:00 -08:00 | 
				
					
						|  thatcosmonaut | dea3ad591e | test tweak | 2019-11-22 13:18:43 -08:00 | 
				
					
						|  thatcosmonaut | f05b7f725d | remove time dilation priority system in favor of averaging | 2019-11-22 13:14:36 -08:00 | 
				
					
						|  thatcosmonaut | 71846a9a09 | update circleCI config | 2019-11-22 10:25:54 -08:00 | 
				
					
						|  thatcosmonaut | 3aeb8bf252 | 0.17.0-preview1 | 2019-11-22 10:16:19 -08:00 | 
				
					
						|  thatcosmonaut | d45295ae87 | messages with time dilation system | 2019-11-21 14:22:10 -08:00 | 
				
					
						|  thatcosmonaut | fc50bf9b81 | implementation of time dilation system for engines | 2019-11-21 13:53:33 -08:00 | 
				
					
						|  Evan Hemsley | 471117f4f4 | TODO notes | 2019-11-20 19:28:04 -08:00 | 
				
					
						|  Evan Hemsley | 83b180fadb | system for changing drawable component layer | 2019-11-20 19:26:44 -08:00 |