2019-08-06 01:46:55 +00:00
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<Project Sdk="Microsoft.NET.Sdk">
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2019-06-19 18:19:18 +00:00
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<RootNamespace>Encompass</RootNamespace>
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<PackageId>EncompassECS.Framework</PackageId>
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2019-08-10 02:29:34 +00:00
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<Version>0.12.1-rc2</Version>
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2019-06-19 18:19:18 +00:00
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<Authors>Evan Hemsley</Authors>
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<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
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<Company>Moonside Games</Company>
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<Product>Encompass ECS</Product>
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<PackageProjectUrl>https://github.com/encompass-ecs</PackageProjectUrl>
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2019-08-02 01:53:44 +00:00
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<PackageLicenseUrl/>
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2019-06-19 18:19:18 +00:00
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<Copyright>Evan Hemsley 2019</Copyright>
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<Description>Encompass is an engine-agnostic Hyper ECS framework to help you code games, or other kinds of simulations.</Description>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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2019-06-20 06:22:47 +00:00
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<AssemblyName>EncompassECS.Framework</AssemblyName>
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2019-07-13 00:40:00 +00:00
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<PackageLicenseFile>LICENSE</PackageLicenseFile>
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2019-06-19 18:19:18 +00:00
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</PropertyGroup>
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2019-07-13 00:40:00 +00:00
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<ItemGroup>
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<None Include="..\LICENSE">
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<Pack>True</Pack>
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2019-08-02 01:53:44 +00:00
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<PackagePath/>
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2019-07-13 00:40:00 +00:00
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</None>
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</ItemGroup>
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2019-08-02 01:53:44 +00:00
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<ItemGroup>
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<PackageReference Include="Collections.Pooled" Version="1.0.82"/>
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</ItemGroup>
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</Project>
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