From 14ae5c3ca6fb5e51ec3a5b090f62b641c6cbc6a8 Mon Sep 17 00:00:00 2001
From: Evan Hemsley <2342303+ehemsley@users.noreply.github.com>
Date: Mon, 10 Jun 2019 16:41:30 -0700
Subject: [PATCH] noting the typescript handbook

---
 content/getting_started/case_study_love.md | 8 ++++++--
 1 file changed, 6 insertions(+), 2 deletions(-)

diff --git a/content/getting_started/case_study_love.md b/content/getting_started/case_study_love.md
index 6340a40..9d87f31 100644
--- a/content/getting_started/case_study_love.md
+++ b/content/getting_started/case_study_love.md
@@ -4,7 +4,11 @@ date: 2019-05-22T10:38:01-07:00
 weight: 12
 ---
 
-First, install [LÖVE](https://love2d.org).
+LÖVE is a 2D game engine that uses Lua as its scripting language. Because of this, we can use [Encompass-TS](https://github.com/encompass-ecs/encompass-ts) with the [TypescriptToLua transpiler](https://github.com/TypeScriptToLua/TypeScriptToLua) to make games for it.
+
+If you are new to TypeScript, or even new to programming in general, I _strongly_ recommend reviewing the [TypeScript handbook](https://www.typescriptlang.org/docs/handbook/basic-types.html).
+
+Install [LÖVE](https://love2d.org).
 
 Make sure you can run it from the terminal by running:
 
@@ -33,7 +37,7 @@ Now we are ready. Enter the project folder in your terminal and do:
 > npm install
 ```
 
-Encompass-TS will install everything it needs to compile your project to Lua.
+This will install everything you need to compile your project to Lua.
 
 The starter project contains some scripts to automate the build process.