| 
				
	
				continuous-integration/drone/push Build is passing
				
					Details
				
			 Fixes various errors related to the swapchain being recreated. Additionally, `BeginRenderPass` now allows a NULL `renderArea` parameter. If NULL, Refresh will select a sensible default render area. Co-authored-by: cosmonaut <evan@moonside.games> Co-committed-by: cosmonaut <evan@moonside.games> | ||
|---|---|---|
| .. | ||
| Refresh.h | ||
| Refresh_Image.h | ||