Submission rewrite #13
			
				
			
		
		
		
	|  | @ -1038,6 +1038,7 @@ REFRESHAPI void Refresh_GetBufferData( | ||||||
|  */ |  */ | ||||||
| REFRESHAPI void Refresh_QueueDestroyTexture( | REFRESHAPI void Refresh_QueueDestroyTexture( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_Texture *texture | 	Refresh_Texture *texture | ||||||
| ); | ); | ||||||
| 
 | 
 | ||||||
|  | @ -1050,6 +1051,7 @@ REFRESHAPI void Refresh_QueueDestroyTexture( | ||||||
|  */ |  */ | ||||||
| REFRESHAPI void Refresh_QueueDestroySampler( | REFRESHAPI void Refresh_QueueDestroySampler( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_Sampler *sampler | 	Refresh_Sampler *sampler | ||||||
| ); | ); | ||||||
| 
 | 
 | ||||||
|  | @ -1062,6 +1064,7 @@ REFRESHAPI void Refresh_QueueDestroySampler( | ||||||
|  */ |  */ | ||||||
| REFRESHAPI void Refresh_QueueDestroyBuffer( | REFRESHAPI void Refresh_QueueDestroyBuffer( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_Buffer *buffer | 	Refresh_Buffer *buffer | ||||||
| ); | ); | ||||||
| 
 | 
 | ||||||
|  | @ -1074,6 +1077,7 @@ REFRESHAPI void Refresh_QueueDestroyBuffer( | ||||||
|  */ |  */ | ||||||
| REFRESHAPI void Refresh_QueueDestroyRenderTarget( | REFRESHAPI void Refresh_QueueDestroyRenderTarget( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_RenderTarget *renderTarget | 	Refresh_RenderTarget *renderTarget | ||||||
| ); | ); | ||||||
| 
 | 
 | ||||||
|  | @ -1086,6 +1090,7 @@ REFRESHAPI void Refresh_QueueDestroyRenderTarget( | ||||||
|  */ |  */ | ||||||
| REFRESHAPI void Refresh_QueueDestroyFramebuffer( | REFRESHAPI void Refresh_QueueDestroyFramebuffer( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_Framebuffer *frameBuffer | 	Refresh_Framebuffer *frameBuffer | ||||||
| ); | ); | ||||||
| 
 | 
 | ||||||
|  | @ -1098,6 +1103,7 @@ REFRESHAPI void Refresh_QueueDestroyFramebuffer( | ||||||
|  */ |  */ | ||||||
| REFRESHAPI void Refresh_QueueDestroyShaderModule( | REFRESHAPI void Refresh_QueueDestroyShaderModule( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_ShaderModule *shaderModule | 	Refresh_ShaderModule *shaderModule | ||||||
| ); | ); | ||||||
| 
 | 
 | ||||||
|  | @ -1110,6 +1116,7 @@ REFRESHAPI void Refresh_QueueDestroyShaderModule( | ||||||
|  */ |  */ | ||||||
| REFRESHAPI void Refresh_QueueDestroyRenderPass( | REFRESHAPI void Refresh_QueueDestroyRenderPass( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_RenderPass *renderPass | 	Refresh_RenderPass *renderPass | ||||||
| ); | ); | ||||||
| 
 | 
 | ||||||
|  | @ -1122,6 +1129,7 @@ REFRESHAPI void Refresh_QueueDestroyRenderPass( | ||||||
|  */ |  */ | ||||||
| REFRESHAPI void Refresh_QueueDestroyComputePipeline( | REFRESHAPI void Refresh_QueueDestroyComputePipeline( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_ComputePipeline *computePipeline | 	Refresh_ComputePipeline *computePipeline | ||||||
| ); | ); | ||||||
| 
 | 
 | ||||||
|  | @ -1134,6 +1142,7 @@ REFRESHAPI void Refresh_QueueDestroyComputePipeline( | ||||||
|  */ |  */ | ||||||
| REFRESHAPI void Refresh_QueueDestroyGraphicsPipeline( | REFRESHAPI void Refresh_QueueDestroyGraphicsPipeline( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_GraphicsPipeline *graphicsPipeline | 	Refresh_GraphicsPipeline *graphicsPipeline | ||||||
| ); | ); | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -542,99 +542,117 @@ void Refresh_GetBufferData( | ||||||
| 
 | 
 | ||||||
| void Refresh_QueueDestroyTexture( | void Refresh_QueueDestroyTexture( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_Texture *texture | 	Refresh_Texture *texture | ||||||
| ) { | ) { | ||||||
|     NULL_RETURN(device); |     NULL_RETURN(device); | ||||||
|     device->QueueDestroyTexture( |     device->QueueDestroyTexture( | ||||||
|         device->driverData, |         device->driverData, | ||||||
|  | 		commandBuffer, | ||||||
|         texture |         texture | ||||||
|     ); |     ); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void Refresh_QueueDestroySampler( | void Refresh_QueueDestroySampler( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_Sampler *sampler | 	Refresh_Sampler *sampler | ||||||
| ) { | ) { | ||||||
|     NULL_RETURN(device); |     NULL_RETURN(device); | ||||||
|     device->QueueDestroySampler( |     device->QueueDestroySampler( | ||||||
|         device->driverData, |         device->driverData, | ||||||
|  | 		commandBuffer, | ||||||
|         sampler |         sampler | ||||||
|     ); |     ); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void Refresh_QueueDestroyBuffer( | void Refresh_QueueDestroyBuffer( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_Buffer *buffer | 	Refresh_Buffer *buffer | ||||||
| ) { | ) { | ||||||
|     NULL_RETURN(device); |     NULL_RETURN(device); | ||||||
|     device->QueueDestroyBuffer( |     device->QueueDestroyBuffer( | ||||||
|         device->driverData, |         device->driverData, | ||||||
|  | 		commandBuffer, | ||||||
|         buffer |         buffer | ||||||
|     ); |     ); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void Refresh_QueueDestroyRenderTarget( | void Refresh_QueueDestroyRenderTarget( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_RenderTarget *renderTarget | 	Refresh_RenderTarget *renderTarget | ||||||
| ) { | ) { | ||||||
|     NULL_RETURN(device); |     NULL_RETURN(device); | ||||||
|     device->QueueDestroyRenderTarget( |     device->QueueDestroyRenderTarget( | ||||||
|         device->driverData, |         device->driverData, | ||||||
|  | 		commandBuffer, | ||||||
|         renderTarget |         renderTarget | ||||||
|     ); |     ); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void Refresh_QueueDestroyFramebuffer( | void Refresh_QueueDestroyFramebuffer( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_Framebuffer *frameBuffer | 	Refresh_Framebuffer *frameBuffer | ||||||
| ) { | ) { | ||||||
|     NULL_RETURN(device); |     NULL_RETURN(device); | ||||||
|     device->QueueDestroyFramebuffer( |     device->QueueDestroyFramebuffer( | ||||||
|         device->driverData, |         device->driverData, | ||||||
|  | 		commandBuffer, | ||||||
|         frameBuffer |         frameBuffer | ||||||
|     ); |     ); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void Refresh_QueueDestroyShaderModule( | void Refresh_QueueDestroyShaderModule( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_ShaderModule *shaderModule | 	Refresh_ShaderModule *shaderModule | ||||||
| ) { | ) { | ||||||
|     NULL_RETURN(device); |     NULL_RETURN(device); | ||||||
|     device->QueueDestroyShaderModule( |     device->QueueDestroyShaderModule( | ||||||
|         device->driverData, |         device->driverData, | ||||||
|  | 		commandBuffer, | ||||||
|         shaderModule |         shaderModule | ||||||
|     ); |     ); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void Refresh_QueueDestroyRenderPass( | void Refresh_QueueDestroyRenderPass( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_RenderPass *renderPass | 	Refresh_RenderPass *renderPass | ||||||
| ) { | ) { | ||||||
|     NULL_RETURN(device); |     NULL_RETURN(device); | ||||||
|     device->QueueDestroyRenderPass( |     device->QueueDestroyRenderPass( | ||||||
|         device->driverData, |         device->driverData, | ||||||
|  | 		commandBuffer, | ||||||
|         renderPass |         renderPass | ||||||
|     ); |     ); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void Refresh_QueueDestroyComputePipeline( | void Refresh_QueueDestroyComputePipeline( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_ComputePipeline *computePipeline | 	Refresh_ComputePipeline *computePipeline | ||||||
| ) { | ) { | ||||||
|     NULL_RETURN(device); |     NULL_RETURN(device); | ||||||
|     device->QueueDestroyComputePipeline( |     device->QueueDestroyComputePipeline( | ||||||
|         device->driverData, |         device->driverData, | ||||||
|  | 		commandBuffer, | ||||||
|         computePipeline |         computePipeline | ||||||
|     ); |     ); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void Refresh_QueueDestroyGraphicsPipeline( | void Refresh_QueueDestroyGraphicsPipeline( | ||||||
| 	Refresh_Device *device, | 	Refresh_Device *device, | ||||||
|  | 	Refresh_CommandBuffer *commandBuffer, | ||||||
| 	Refresh_GraphicsPipeline *graphicsPipeline | 	Refresh_GraphicsPipeline *graphicsPipeline | ||||||
| ) { | ) { | ||||||
|     NULL_RETURN(device); |     NULL_RETURN(device); | ||||||
|     device->QueueDestroyGraphicsPipeline( |     device->QueueDestroyGraphicsPipeline( | ||||||
|         device->driverData, |         device->driverData, | ||||||
|  | 		commandBuffer, | ||||||
|         graphicsPipeline |         graphicsPipeline | ||||||
|     ); |     ); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -361,46 +361,55 @@ struct Refresh_Device | ||||||
| 
 | 
 | ||||||
|     void(*QueueDestroyTexture)( |     void(*QueueDestroyTexture)( | ||||||
|         Refresh_Renderer *driverData, |         Refresh_Renderer *driverData, | ||||||
|  | 		Refresh_CommandBuffer *commandBuffer, | ||||||
|         Refresh_Texture *texture |         Refresh_Texture *texture | ||||||
|     ); |     ); | ||||||
| 
 | 
 | ||||||
|     void(*QueueDestroySampler)( |     void(*QueueDestroySampler)( | ||||||
|         Refresh_Renderer *driverData, |         Refresh_Renderer *driverData, | ||||||
|  | 		Refresh_CommandBuffer *commandBuffer, | ||||||
|         Refresh_Sampler *sampler |         Refresh_Sampler *sampler | ||||||
|     ); |     ); | ||||||
| 
 | 
 | ||||||
|     void(*QueueDestroyBuffer)( |     void(*QueueDestroyBuffer)( | ||||||
|         Refresh_Renderer *driverData, |         Refresh_Renderer *driverData, | ||||||
|  | 		Refresh_CommandBuffer *commandBuffer, | ||||||
|         Refresh_Buffer *buffer |         Refresh_Buffer *buffer | ||||||
|     ); |     ); | ||||||
| 
 | 
 | ||||||
|     void(*QueueDestroyRenderTarget)( |     void(*QueueDestroyRenderTarget)( | ||||||
|         Refresh_Renderer *driverData, |         Refresh_Renderer *driverData, | ||||||
|  | 		Refresh_CommandBuffer *commandBuffer, | ||||||
| 	    Refresh_RenderTarget *renderTarget | 	    Refresh_RenderTarget *renderTarget | ||||||
|     ); |     ); | ||||||
| 
 | 
 | ||||||
|     void(*QueueDestroyFramebuffer)( |     void(*QueueDestroyFramebuffer)( | ||||||
|         Refresh_Renderer *driverData, |         Refresh_Renderer *driverData, | ||||||
|  | 		Refresh_CommandBuffer *commandBuffer, | ||||||
|         Refresh_Framebuffer *frameBuffer |         Refresh_Framebuffer *frameBuffer | ||||||
|     ); |     ); | ||||||
| 
 | 
 | ||||||
|     void(*QueueDestroyShaderModule)( |     void(*QueueDestroyShaderModule)( | ||||||
|         Refresh_Renderer *driverData, |         Refresh_Renderer *driverData, | ||||||
|  | 		Refresh_CommandBuffer *commandBuffer, | ||||||
|         Refresh_ShaderModule *shaderModule |         Refresh_ShaderModule *shaderModule | ||||||
|     ); |     ); | ||||||
| 
 | 
 | ||||||
|     void(*QueueDestroyRenderPass)( |     void(*QueueDestroyRenderPass)( | ||||||
|         Refresh_Renderer *driverData, |         Refresh_Renderer *driverData, | ||||||
|  | 		Refresh_CommandBuffer *commandBuffer, | ||||||
|         Refresh_RenderPass *renderPass |         Refresh_RenderPass *renderPass | ||||||
|     ); |     ); | ||||||
| 
 | 
 | ||||||
|     void(*QueueDestroyComputePipeline)( |     void(*QueueDestroyComputePipeline)( | ||||||
|         Refresh_Renderer *driverData, |         Refresh_Renderer *driverData, | ||||||
|  | 		Refresh_CommandBuffer *commandBuffer, | ||||||
|         Refresh_ComputePipeline *computePipeline |         Refresh_ComputePipeline *computePipeline | ||||||
|     ); |     ); | ||||||
| 
 | 
 | ||||||
|     void(*QueueDestroyGraphicsPipeline)( |     void(*QueueDestroyGraphicsPipeline)( | ||||||
|         Refresh_Renderer *driverData, |         Refresh_Renderer *driverData, | ||||||
|  | 		Refresh_CommandBuffer *commandBuffer, | ||||||
|         Refresh_GraphicsPipeline *graphicsPipeline |         Refresh_GraphicsPipeline *graphicsPipeline | ||||||
|     ); |     ); | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
										
											
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