Compare commits
No commits in common. "main" and "1.13.1" have entirely different histories.
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@ -8,8 +8,8 @@ option(BUILD_SHARED_LIBS "Build shared library" ON)
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# Version
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SET(LIB_MAJOR_VERSION "1")
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SET(LIB_MINOR_VERSION "15")
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SET(LIB_REVISION "4")
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SET(LIB_MINOR_VERSION "13")
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SET(LIB_REVISION "0")
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SET(LIB_VERSION "${LIB_MAJOR_VERSION}.${LIB_MINOR_VERSION}.${LIB_REVISION}")
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# Build Type
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@ -60,11 +60,6 @@ if(NOT MSVC)
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set_property(TARGET Refresh PROPERTY COMPILE_FLAGS "-std=gnu99 -Wall -Wno-strict-aliasing -pedantic")
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endif()
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# Windows is silly and we need to manually include the Vulkan SDK
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if(MSVC)
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target_include_directories(Refresh PUBLIC $ENV{VULKAN_SDK}/include)
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endif()
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# Refresh folders as includes, for other targets to consume
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target_include_directories(Refresh PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
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@ -55,8 +55,8 @@ extern "C" {
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/* Version API */
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#define REFRESH_MAJOR_VERSION 1
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#define REFRESH_MINOR_VERSION 15
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#define REFRESH_PATCH_VERSION 4
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#define REFRESH_MINOR_VERSION 13
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#define REFRESH_PATCH_VERSION 0
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#define REFRESH_COMPILED_VERSION ( \
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(REFRESH_MAJOR_VERSION * 100 * 100) + \
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@ -76,7 +76,6 @@ typedef struct Refresh_ShaderModule Refresh_ShaderModule;
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typedef struct Refresh_ComputePipeline Refresh_ComputePipeline;
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typedef struct Refresh_GraphicsPipeline Refresh_GraphicsPipeline;
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typedef struct Refresh_CommandBuffer Refresh_CommandBuffer;
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typedef struct Refresh_Fence Refresh_Fence;
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typedef enum Refresh_PresentMode
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{
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@ -786,13 +785,8 @@ REFRESHAPI void Refresh_SetTextureData(
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* yHeight: The height of the Y plane.
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* uvWidth: The width of the U/V planes.
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* uvHeight: The height of the U/V planes.
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* yData: A pointer to the raw Y image data.
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* uData: A pointer to the raw U image data.
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* vData: A pointer to the raw V image data.
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* yDataLength: The size of the Y image data in bytes.
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* uvDataLength: The size of the UV image data in bytes.
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* yStride: The length of a Y image data row in bytes.
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* uvStride: The length of a UV image data row in bytes.
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* data: A pointer to the raw YUV image data.
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* dataLength: The size of the image data in bytes.
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*/
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REFRESHAPI void Refresh_SetTextureDataYUV(
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Refresh_Device *driverData,
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@ -804,13 +798,8 @@ REFRESHAPI void Refresh_SetTextureDataYUV(
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uint32_t yHeight,
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uint32_t uvWidth,
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uint32_t uvHeight,
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void *yDataPtr,
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void *uDataPtr,
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void *vDataPtr,
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uint32_t yDataLength,
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uint32_t uvDataLength,
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uint32_t yStride,
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uint32_t uvStride
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void* data,
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uint32_t dataLength
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);
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/* Performs an asynchronous texture-to-texture copy.
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@ -1207,50 +1196,15 @@ REFRESHAPI Refresh_Texture* Refresh_AcquireSwapchainTexture(
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/* Submits all of the enqueued commands. */
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REFRESHAPI void Refresh_Submit(
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Refresh_Device* device,
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Refresh_CommandBuffer *commandBuffer
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uint32_t commandBufferCount,
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Refresh_CommandBuffer **pCommandBuffers
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);
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/* Submits a command buffer and acquires a fence.
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* You can use the fence to check if or wait until the command buffer has finished processing.
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* You are responsible for releasing this fence when you are done using it.
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*/
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REFRESHAPI Refresh_Fence* Refresh_SubmitAndAcquireFence(
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Refresh_Device* device,
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Refresh_CommandBuffer *commandBuffer
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);
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/* Waits for the device to become idle. */
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/* Waits for all submissions to complete. */
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REFRESHAPI void Refresh_Wait(
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Refresh_Device *device
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);
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/* Waits for given fences to be signaled.
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*
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* waitAll: If 0, waits for any fence to be signaled. If 1, waits for all fences to be signaled.
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* fenceCount: The number of fences being submitted.
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* pFences: An array of fences to be waited on.
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*/
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REFRESHAPI void Refresh_WaitForFences(
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Refresh_Device *device,
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uint8_t waitAll,
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uint32_t fenceCount,
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Refresh_Fence **pFences
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);
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/* Check the status of a fence. 1 means the fence is signaled. */
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REFRESHAPI int Refresh_QueryFence(
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Refresh_Device *device,
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Refresh_Fence *fence
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);
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/* Allows the fence to be reused by future command buffer submissions.
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* If you do not release fences after acquiring them, you will cause unbounded resource growth.
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*/
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REFRESHAPI void Refresh_ReleaseFence(
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Refresh_Device *device,
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Refresh_Fence *fence
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);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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@ -238,7 +238,7 @@ partial class Program
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{
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Process glslc = Process.Start(
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"glslc",
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$"\"{glslPath}\" -o \"{outputPath}\""
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$"{glslPath} -o {outputPath}"
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);
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glslc.WaitForExit();
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if (glslc.ExitCode != 0)
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@ -254,7 +254,7 @@ partial class Program
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{
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Process spirvcross = Process.Start(
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"spirv-cross",
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$"\"{spirvPath}\" --hlsl --shader-model 50 --output \"{outputPath}\""
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$"{spirvPath} --hlsl --shader-model 50 --output {outputPath}"
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);
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spirvcross.WaitForExit();
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if (spirvcross.ExitCode != 0)
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@ -438,13 +438,8 @@ void Refresh_SetTextureDataYUV(
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uint32_t yHeight,
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uint32_t uvWidth,
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uint32_t uvHeight,
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void *yDataPtr,
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void *uDataPtr,
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void *vDataPtr,
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uint32_t yDataLength,
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uint32_t uvDataLength,
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uint32_t yStride,
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uint32_t uvStride
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void* data,
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uint32_t dataLength
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) {
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NULL_RETURN(device);
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device->SetTextureDataYUV(
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@ -457,13 +452,8 @@ void Refresh_SetTextureDataYUV(
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yHeight,
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uvWidth,
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uvHeight,
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yDataPtr,
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uDataPtr,
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vDataPtr,
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yDataLength,
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uvDataLength,
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yStride,
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uvStride
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data,
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dataLength
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);
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}
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@ -892,23 +882,14 @@ void Refresh_SetSwapchainPresentMode(
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void Refresh_Submit(
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Refresh_Device *device,
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Refresh_CommandBuffer *commandBuffer
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uint32_t commandBufferCount,
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Refresh_CommandBuffer **pCommandBuffers
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) {
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NULL_RETURN(device);
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device->Submit(
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device->driverData,
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commandBuffer
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);
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}
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Refresh_Fence* Refresh_SubmitAndAcquireFence(
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Refresh_Device *device,
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Refresh_CommandBuffer *commandBuffer
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) {
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NULL_RETURN_NULL(device);
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return device->SubmitAndAcquireFence(
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device->driverData,
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commandBuffer
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commandBufferCount,
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pCommandBuffers
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);
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}
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@ -921,44 +902,4 @@ void Refresh_Wait(
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);
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}
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void Refresh_WaitForFences(
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Refresh_Device *device,
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uint8_t waitAll,
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uint32_t fenceCount,
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Refresh_Fence **pFences
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) {
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NULL_RETURN(device);
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device->WaitForFences(
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device->driverData,
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waitAll,
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fenceCount,
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pFences
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);
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}
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int Refresh_QueryFence(
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Refresh_Device *device,
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Refresh_Fence *fence
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) {
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if (device == NULL) {
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return 0;
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}
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return device->QueryFence(
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device->driverData,
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fence
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);
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}
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void Refresh_ReleaseFence(
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Refresh_Device *device,
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Refresh_Fence *fence
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) {
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NULL_RETURN(device);
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device->ReleaseFence(
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device->driverData,
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fence
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);
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}
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/* vim: set noexpandtab shiftwidth=8 tabstop=8: */
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@ -286,13 +286,8 @@ struct Refresh_Device
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uint32_t yHeight,
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uint32_t uvWidth,
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uint32_t uvHeight,
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void *yDataPtr,
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void *uDataPtr,
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void *vDataPtr,
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uint32_t yDataLength,
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uint32_t uvDataLength,
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uint32_t yStride,
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uint32_t uvStride
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void* data,
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uint32_t dataLength
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);
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void(*CopyTextureToTexture)(
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@ -499,35 +494,14 @@ struct Refresh_Device
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void(*Submit)(
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Refresh_Renderer *driverData,
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Refresh_CommandBuffer *commandBuffer
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);
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Refresh_Fence* (*SubmitAndAcquireFence)(
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Refresh_Renderer *driverData,
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Refresh_CommandBuffer *commandBuffer
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uint32_t commandBufferCount,
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Refresh_CommandBuffer **pCommandBuffers
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);
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void(*Wait)(
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Refresh_Renderer *driverData
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);
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void (*WaitForFences)(
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Refresh_Renderer *driverData,
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uint8_t waitAll,
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uint32_t fenceCount,
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Refresh_Fence **pFences
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);
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int (*QueryFence)(
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Refresh_Renderer *driverData,
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Refresh_Fence *fence
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);
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void (*ReleaseFence)(
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Refresh_Renderer *driverData,
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Refresh_Fence *fence
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);
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/* Opaque pointer for the Driver */
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Refresh_Renderer *driverData;
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};
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@ -581,11 +555,7 @@ struct Refresh_Device
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ASSIGN_DRIVER_FUNC(GetSwapchainFormat, name) \
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ASSIGN_DRIVER_FUNC(SetSwapchainPresentMode, name) \
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ASSIGN_DRIVER_FUNC(Submit, name) \
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ASSIGN_DRIVER_FUNC(SubmitAndAcquireFence, name) \
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ASSIGN_DRIVER_FUNC(Wait, name) \
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ASSIGN_DRIVER_FUNC(WaitForFences, name) \
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ASSIGN_DRIVER_FUNC(QueryFence, name) \
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ASSIGN_DRIVER_FUNC(ReleaseFence, name)
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ASSIGN_DRIVER_FUNC(Wait, name)
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typedef struct Refresh_Driver
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{
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|
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@ -268,19 +268,6 @@ static void TEMPLATE_DrawPrimitives(
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NOT_IMPLEMENTED
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}
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static void TEMPLATE_DrawPrimitivesIndirect(
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Refresh_Renderer *driverData,
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Refresh_CommandBuffer *commandBuffer,
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Refresh_Buffer *buffer,
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uint32_t offsetInBytes,
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uint32_t drawCount,
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uint32_t stride,
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uint32_t vertexParamOffset,
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uint32_t fragmentParamOffset
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) {
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NOT_IMPLEMENTED
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}
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static void TEMPLATE_DispatchCompute(
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Refresh_Renderer *device,
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Refresh_CommandBuffer *commandBuffer,
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|
@ -360,13 +347,8 @@ static void TEMPLATE_SetTextureDataYUV(
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uint32_t yHeight,
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uint32_t uvWidth,
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uint32_t uvHeight,
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void *yDataPtr,
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void *uDataPtr,
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void *vDataPtr,
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uint32_t yDataLength,
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uint32_t uvDataLength,
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uint32_t yStride,
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uint32_t uvStride
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void* data,
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uint32_t dataLength
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) {
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NOT_IMPLEMENTED
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}
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|
@ -503,15 +485,10 @@ static void TEMPLATE_QueueDestroyGraphicsPipeline(
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/* Graphics State */
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static Refresh_CommandBuffer* TEMPLATE_AcquireCommandBuffer(
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Refresh_Renderer *driverData
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) {
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NOT_IMPLEMENTED
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}
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static void TEMPLATE_BeginRenderPass(
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Refresh_Renderer *driverData,
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Refresh_CommandBuffer *commandBuffer,
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Refresh_Rect *renderArea,
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Refresh_ColorAttachmentInfo *colorAttachmentInfos,
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uint32_t colorAttachmentCount,
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Refresh_DepthStencilAttachmentInfo *depthStencilAttachmentInfo
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|
@ -571,8 +548,6 @@ static void TEMPLATE_BindIndexBuffer(
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NOT_IMPLEMENTED
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}
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/* Compute State */
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static void TEMPLATE_BindComputePipeline(
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Refresh_Renderer *driverData,
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Refresh_CommandBuffer *commandBuffer,
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|
@ -597,24 +572,14 @@ static void TEMPLATE_BindComputeTextures(
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NOT_IMPLEMENTED
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}
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/* Window and Swapchain Management */
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static uint8_t TEMPLATE_ClaimWindow(
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static Refresh_CommandBuffer* TEMPLATE_AcquireCommandBuffer(
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Refresh_Renderer *driverData,
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void *windowHandle,
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Refresh_PresentMode presentMode
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uint8_t fixed
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) {
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NOT_IMPLEMENTED
|
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}
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static void TEMPLATE_UnclaimWindow(
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Refresh_Renderer *driverData,
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void *windowHandle
|
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) {
|
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NOT_IMPLEMENTED
|
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}
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static Refresh_Texture* TEMPLATE_AcquireSwapchainTexture(
|
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Refresh_Texture* TEMPLATE_AcquireSwapchainTexture(
|
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Refresh_Renderer *driverData,
|
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Refresh_CommandBuffer *commandBuffer,
|
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void *windowHandle,
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|
@ -624,33 +589,17 @@ static Refresh_Texture* TEMPLATE_AcquireSwapchainTexture(
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NOT_IMPLEMENTED
|
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}
|
||||
|
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static Refresh_TextureFormat TEMPLATE_GetSwapchainFormat(
|
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Refresh_TextureFormat TEMPLATE_GetSwapchainFormat(
|
||||
Refresh_Renderer *driverData,
|
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void *windowHandle
|
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) {
|
||||
NOT_IMPLEMENTED
|
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}
|
||||
|
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static void TEMPLATE_SetSwapchainPresentMode(
|
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Refresh_Renderer *driverData,
|
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void *windowHandle,
|
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Refresh_PresentMode presentMode
|
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) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
/* Submission and Fences */
|
||||
|
||||
static void TEMPLATE_Submit(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
static Refresh_Fence* TEMPLATE_SubmitAndAcquireFence(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
uint32_t commandBufferCount,
|
||||
Refresh_CommandBuffer **pCommandBuffers
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
@ -661,38 +610,8 @@ static void TEMPLATE_Wait(
|
|||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
static void TEMPLATE_WaitForFences(
|
||||
Refresh_Renderer *driverData,
|
||||
uint8_t waitAll,
|
||||
uint32_t fenceCount,
|
||||
Refresh_Fence **pFences
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
static int TEMPLATE_QueryFence(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Fence *fence
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
static void TEMPLATE_ReleaseFence(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Fence *fence
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
/* Device Creation */
|
||||
|
||||
static uint8_t TEMPLATE_PrepareDriver(
|
||||
uint32_t *flags
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
static Refresh_Device* TEMPLATE_CreateDevice(
|
||||
Refresh_PresentationParameters *presentationParameters,
|
||||
uint8_t debugMode
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
|
@ -700,7 +619,6 @@ static Refresh_Device* TEMPLATE_CreateDevice(
|
|||
|
||||
Refresh_Driver TEMPLATEDriver = {
|
||||
"TEMPLATE",
|
||||
TEMPLATE_PrepareDriver,
|
||||
TEMPLATE_CreateDevice
|
||||
};
|
||||
|
||||
|
|
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Reference in New Issue