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|  | 2498e2d7c4 | 
|  | @ -41,6 +41,12 @@ add_definitions( | ||||||
| 	-DREFRESH_DRIVER_VULKAN | 	-DREFRESH_DRIVER_VULKAN | ||||||
| ) | ) | ||||||
| 
 | 
 | ||||||
|  | if (WIN32) | ||||||
|  | 	add_definitions( | ||||||
|  | 		-DREFRESH_DRIVER_D3D11 | ||||||
|  | 	) | ||||||
|  | endif() | ||||||
|  | 
 | ||||||
| # Source lists | # Source lists | ||||||
| add_library(Refresh | add_library(Refresh | ||||||
| 	# Public Headers | 	# Public Headers | ||||||
|  | @ -49,8 +55,10 @@ add_library(Refresh | ||||||
| 	# Internal Headers | 	# Internal Headers | ||||||
| 	src/Refresh_Driver.h | 	src/Refresh_Driver.h | ||||||
| 	src/Refresh_Driver_Vulkan_vkfuncs.h | 	src/Refresh_Driver_Vulkan_vkfuncs.h | ||||||
|  | 	Refresh_Driver_D3D11_cdefines.h | ||||||
| 	# Source Files | 	# Source Files | ||||||
| 	src/Refresh.c | 	src/Refresh.c | ||||||
|  | 	src/Refresh_Driver_D3D11.c | ||||||
| 	src/Refresh_Driver_Vulkan.c | 	src/Refresh_Driver_Vulkan.c | ||||||
| 	src/Refresh_Image.c | 	src/Refresh_Image.c | ||||||
| ) | ) | ||||||
|  |  | ||||||
|  | @ -330,6 +330,7 @@ typedef enum Refresh_Backend | ||||||
| { | { | ||||||
| 	REFRESH_BACKEND_DONTCARE, | 	REFRESH_BACKEND_DONTCARE, | ||||||
| 	REFRESH_BACKEND_VULKAN, | 	REFRESH_BACKEND_VULKAN, | ||||||
|  | 	REFRESH_BACKEND_D3D11, | ||||||
| 	REFRESH_BACKEND_PS5, | 	REFRESH_BACKEND_PS5, | ||||||
| 	REFRESH_BACKEND_INVALID | 	REFRESH_BACKEND_INVALID | ||||||
| } Refresh_Backend; | } Refresh_Backend; | ||||||
|  |  | ||||||
|  | @ -200,20 +200,20 @@ partial class Program | ||||||
| 					WriteShaderBlob(writer, inputPath, 1); | 					WriteShaderBlob(writer, inputPath, 1); | ||||||
| 				} | 				} | ||||||
| 
 | 
 | ||||||
|  | 				if (data.d3d11) | ||||||
|  | 				{ | ||||||
|  | 					string inputPath = Path.Combine(tempDir, $"{shaderName}.hlsl"); | ||||||
|  | 					WriteShaderBlob(writer, inputPath, 2); | ||||||
|  | 				} | ||||||
|  | 
 | ||||||
| #if PS5 | #if PS5 | ||||||
| 				if (data.ps5) | 				if (data.ps5) | ||||||
| 				{ | 				{ | ||||||
| 					string ext = GetPS5ShaderFileExtension(); | 					string ext = GetPS5ShaderFileExtension(); | ||||||
| 					string inputPath = Path.Combine(tempDir, $"{shaderName}{ext}"); | 					string inputPath = Path.Combine(tempDir, $"{shaderName}{ext}"); | ||||||
| 					WriteShaderBlob(writer, inputPath, 2); |  | ||||||
| 				} |  | ||||||
| #endif |  | ||||||
| 
 |  | ||||||
| 				if (data.d3d11) |  | ||||||
| 				{ |  | ||||||
| 					string inputPath = Path.Combine(tempDir, $"{shaderName}.hlsl"); |  | ||||||
| 					WriteShaderBlob(writer, inputPath, 3); | 					WriteShaderBlob(writer, inputPath, 3); | ||||||
| 				} | 				} | ||||||
|  | #endif | ||||||
| 			} | 			} | ||||||
| 		} | 		} | ||||||
| 
 | 
 | ||||||
|  | @ -254,7 +254,7 @@ partial class Program | ||||||
| 	{ | 	{ | ||||||
| 		Process spirvcross = Process.Start( | 		Process spirvcross = Process.Start( | ||||||
| 			"spirv-cross", | 			"spirv-cross", | ||||||
| 			$"""{spirvPath}"" --hlsl --shader-model 50 --output ""{outputPath}""" | 			$"""{spirvPath}"" --hlsl --flip-vert-y --shader-model 50 --output ""{outputPath}""" | ||||||
| 		); | 		); | ||||||
| 		spirvcross.WaitForExit(); | 		spirvcross.WaitForExit(); | ||||||
| 		if (spirvcross.ExitCode != 0) | 		if (spirvcross.ExitCode != 0) | ||||||
|  |  | ||||||
|  | @ -39,6 +39,12 @@ | ||||||
| 	#define VULKAN_DRIVER NULL | 	#define VULKAN_DRIVER NULL | ||||||
| #endif | #endif | ||||||
| 
 | 
 | ||||||
|  | #ifdef REFRESH_DRIVER_D3D11 | ||||||
|  | 	#define D3D11_DRIVER &D3D11Driver | ||||||
|  | #else | ||||||
|  | 	#define D3D11_DRIVER NULL | ||||||
|  | #endif | ||||||
|  | 
 | ||||||
| #ifdef REFRESH_DRIVER_PS5 | #ifdef REFRESH_DRIVER_PS5 | ||||||
| 	#define PS5_DRIVER &PS5Driver | 	#define PS5_DRIVER &PS5Driver | ||||||
| #else | #else | ||||||
|  | @ -48,6 +54,7 @@ | ||||||
| static const Refresh_Driver *backends[] = { | static const Refresh_Driver *backends[] = { | ||||||
| 	NULL, | 	NULL, | ||||||
| 	VULKAN_DRIVER, | 	VULKAN_DRIVER, | ||||||
|  | 	D3D11_DRIVER, | ||||||
| 	PS5_DRIVER | 	PS5_DRIVER | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -48,6 +48,46 @@ void Refresh_LogError(const char *fmt, ...); | ||||||
| 
 | 
 | ||||||
| /* Internal Helper Utilities */ | /* Internal Helper Utilities */ | ||||||
| 
 | 
 | ||||||
|  | static inline int32_t Texture_GetBlockSize( | ||||||
|  | 	Refresh_TextureFormat format | ||||||
|  | ) { | ||||||
|  | 	switch (format) | ||||||
|  | 	{ | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_BC1: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_BC2: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_BC3: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_BC7: | ||||||
|  | 			return 4; | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R8: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R8_UINT: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R5G6B5: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_B4G4R4A4: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_A1R5G5B5: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R16_SFLOAT: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R8G8_SNORM: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R8G8_UINT: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R16_UINT: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R8G8B8A8: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R32_SFLOAT: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R16G16_SFLOAT: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R8G8B8A8_SNORM: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_A2R10G10B10: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R8G8B8A8_UINT: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R16G16_UINT: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R16G16B16A16_SFLOAT: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R16G16B16A16: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R32G32_SFLOAT: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R16G16B16A16_UINT: | ||||||
|  | 		case REFRESH_TEXTUREFORMAT_R32G32B32A32_SFLOAT: | ||||||
|  | 			return 1; | ||||||
|  | 		default: | ||||||
|  | 			Refresh_LogError( | ||||||
|  | 				"Unrecognized TextureFormat!" | ||||||
|  | 			); | ||||||
|  | 			return 0; | ||||||
|  | 	} | ||||||
|  | } | ||||||
|  | 
 | ||||||
| static inline uint32_t Texture_GetFormatSize( | static inline uint32_t Texture_GetFormatSize( | ||||||
| 	Refresh_TextureFormat format | 	Refresh_TextureFormat format | ||||||
| ) { | ) { | ||||||
|  | @ -87,7 +127,7 @@ static inline uint32_t Texture_GetFormatSize( | ||||||
| 			return 16; | 			return 16; | ||||||
| 		default: | 		default: | ||||||
| 			Refresh_LogError( | 			Refresh_LogError( | ||||||
| 				"Unrecognized SurfaceFormat!" | 				"Unrecognized TextureFormat!" | ||||||
| 			); | 			); | ||||||
| 			return 0; | 			return 0; | ||||||
| 	} | 	} | ||||||
|  | @ -597,6 +637,7 @@ typedef struct Refresh_Driver | ||||||
| } Refresh_Driver; | } Refresh_Driver; | ||||||
| 
 | 
 | ||||||
| extern Refresh_Driver VulkanDriver; | extern Refresh_Driver VulkanDriver; | ||||||
|  | extern Refresh_Driver D3D11Driver; | ||||||
| extern Refresh_Driver PS5Driver; | extern Refresh_Driver PS5Driver; | ||||||
| 
 | 
 | ||||||
| #endif /* REFRESH_DRIVER_H */ | #endif /* REFRESH_DRIVER_H */ | ||||||
|  |  | ||||||
										
											
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							|  | @ -0,0 +1,36 @@ | ||||||
|  | /* Refresh - XNA-inspired 3D Graphics Library with modern capabilities
 | ||||||
|  |  * | ||||||
|  |  * Copyright (c) 2020 Evan Hemsley | ||||||
|  |  * | ||||||
|  |  * This software is provided 'as-is', without any express or implied warranty. | ||||||
|  |  * In no event will the authors be held liable for any damages arising from | ||||||
|  |  * the use of this software. | ||||||
|  |  * | ||||||
|  |  * Permission is granted to anyone to use this software for any purpose, | ||||||
|  |  * including commercial applications, and to alter it and redistribute it | ||||||
|  |  * freely, subject to the following restrictions: | ||||||
|  |  * | ||||||
|  |  * 1. The origin of this software must not be misrepresented; you must not | ||||||
|  |  * claim that you wrote the original software. If you use this software in a | ||||||
|  |  * product, an acknowledgment in the product documentation would be | ||||||
|  |  * appreciated but is not required. | ||||||
|  |  * | ||||||
|  |  * 2. Altered source versions must be plainly marked as such, and must not be | ||||||
|  |  * misrepresented as being the original software. | ||||||
|  |  * | ||||||
|  |  * 3. This notice may not be removed or altered from any source distribution. | ||||||
|  |  * | ||||||
|  |  * Evan "cosmonaut" Hemsley <evan@moonside.games> | ||||||
|  |  * | ||||||
|  |  */ | ||||||
|  | 
 | ||||||
|  | /* Function Pointer Signatures */ | ||||||
|  | typedef HRESULT(WINAPI* PFN_CREATE_DXGI_FACTORY1)(const GUID* riid, void** ppFactory); | ||||||
|  | 
 | ||||||
|  |  /* IIDs (from https://magnumdb.com) */ | ||||||
|  | 
 | ||||||
|  | static const IID D3D_IID_IDXGIFactory1 = { 0x770aae78,0xf26f,0x4dba,{0xa8,0x29,0x25,0x3c,0x83,0xd1,0xb3,0x87} }; | ||||||
|  | static const IID D3D_IID_IDXGIFactory6 = { 0xc1b6694f,0xff09,0x44a9,{0xb0,0x3c,0x77,0x90,0x0a,0x0a,0x1d,0x17} }; | ||||||
|  | static const IID D3D_IID_IDXGIAdapter1 = { 0x29038f61,0x3839,0x4626,{0x91,0xfd,0x08,0x68,0x79,0x01,0x1a,0x05} }; | ||||||
|  | static const IID D3D_IID_ID3D11Texture2D = { 0x6f15aaf2,0xd208,0x4e89,{0x9a,0xb4,0x48,0x95,0x35,0xd3,0x4f,0x9c} }; | ||||||
|  | static const IID D3D_IID_ID3D11Device1 = { 0xa04bfb29,0x08ef,0x43d6,{0xa4,0x9c,0xa9,0xbd,0xbd,0xcb,0xe6,0x86} }; | ||||||
|  | @ -61,7 +61,7 @@ | ||||||
|     <ClCompile> |     <ClCompile> | ||||||
|       <WarningLevel>Level3</WarningLevel> |       <WarningLevel>Level3</WarningLevel> | ||||||
|       <Optimization>Disabled</Optimization> |       <Optimization>Disabled</Optimization> | ||||||
|       <PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions> |       <PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;REFRESH_DRIVER_D3D11;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|     <Link> |     <Link> | ||||||
|       <GenerateDebugInformation>DebugFull</GenerateDebugInformation> |       <GenerateDebugInformation>DebugFull</GenerateDebugInformation> | ||||||
|  | @ -72,7 +72,7 @@ | ||||||
|     <ClCompile> |     <ClCompile> | ||||||
|       <WarningLevel>Level3</WarningLevel> |       <WarningLevel>Level3</WarningLevel> | ||||||
|       <Optimization>MaxSpeed</Optimization> |       <Optimization>MaxSpeed</Optimization> | ||||||
|       <PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions> |       <PreprocessorDefinitions>REFRESH_DRIVER_VULKAN;REFRESH_DRIVER_D3D11;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||||
|       <FunctionLevelLinking>true</FunctionLevelLinking> |       <FunctionLevelLinking>true</FunctionLevelLinking> | ||||||
|       <IntrinsicFunctions>true</IntrinsicFunctions> |       <IntrinsicFunctions>true</IntrinsicFunctions> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|  | @ -84,6 +84,7 @@ | ||||||
|   </ItemDefinitionGroup> |   </ItemDefinitionGroup> | ||||||
|   <ItemGroup> |   <ItemGroup> | ||||||
|     <ClCompile Include="..\src\Refresh.c" /> |     <ClCompile Include="..\src\Refresh.c" /> | ||||||
|  |     <ClCompile Include="..\src\Refresh_Driver_D3D11.c" /> | ||||||
|     <ClCompile Include="..\src\Refresh_Driver_Vulkan.c" /> |     <ClCompile Include="..\src\Refresh_Driver_Vulkan.c" /> | ||||||
|     <ClCompile Include="..\src\Refresh_Image.c" /> |     <ClCompile Include="..\src\Refresh_Image.c" /> | ||||||
|   </ItemGroup> |   </ItemGroup> | ||||||
|  | @ -91,6 +92,7 @@ | ||||||
|     <ClInclude Include="..\include\Refresh.h" /> |     <ClInclude Include="..\include\Refresh.h" /> | ||||||
|     <ClInclude Include="..\include\Refresh_Image.h" /> |     <ClInclude Include="..\include\Refresh_Image.h" /> | ||||||
|     <ClInclude Include="..\src\Refresh_Driver.h" /> |     <ClInclude Include="..\src\Refresh_Driver.h" /> | ||||||
|  |     <ClInclude Include="..\src\Refresh_Driver_D3D11_cdefines.h" /> | ||||||
|     <ClInclude Include="..\src\Refresh_Driver_Vulkan_vkfuncs.h" /> |     <ClInclude Include="..\src\Refresh_Driver_Vulkan_vkfuncs.h" /> | ||||||
|   </ItemGroup> |   </ItemGroup> | ||||||
|   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> |   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||||||
|  |  | ||||||
|  | @ -10,6 +10,9 @@ | ||||||
|     <ClCompile Include="..\src\Refresh_Image.c"> |     <ClCompile Include="..\src\Refresh_Image.c"> | ||||||
|       <Filter>Source Files</Filter> |       <Filter>Source Files</Filter> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|  |     <ClCompile Include="..\src\Refresh_Driver_D3D11.c"> | ||||||
|  |       <Filter>Source Files</Filter> | ||||||
|  |     </ClCompile> | ||||||
|   </ItemGroup> |   </ItemGroup> | ||||||
|   <ItemGroup> |   <ItemGroup> | ||||||
|     <ClInclude Include="..\include\Refresh.h"> |     <ClInclude Include="..\include\Refresh.h"> | ||||||
|  | @ -24,6 +27,9 @@ | ||||||
|     <ClInclude Include="..\include\Refresh_Image.h"> |     <ClInclude Include="..\include\Refresh_Image.h"> | ||||||
|       <Filter>Header Files</Filter> |       <Filter>Header Files</Filter> | ||||||
|     </ClInclude> |     </ClInclude> | ||||||
|  |     <ClInclude Include="..\src\Refresh_Driver_D3D11_cdefines.h"> | ||||||
|  |       <Filter>Header Files</Filter> | ||||||
|  |     </ClInclude> | ||||||
|   </ItemGroup> |   </ItemGroup> | ||||||
|   <ItemGroup> |   <ItemGroup> | ||||||
|     <Filter Include="Header Files"> |     <Filter Include="Header Files"> | ||||||
|  |  | ||||||
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