|  Caleb Cornett | 2a9dbc963a | Remove spirv-cross, take HLSL files as shader module input, update vertex format ABI 
		
			
				
	
				continuous-integration/drone/pr Build is passing
				
					Details
				
			 | 2022-03-20 18:25:19 -04:00 | 
				
					
						|  cosmonaut | 0d8e1590d5 | conditional spirv cross build | 2022-03-20 18:25:19 -04:00 | 
				
					
						|  Caleb Cornett | bca9d1e533 | Update CMakeLists to include SPIRV-Cross | 2022-03-20 18:25:19 -04:00 | 
				
					
						|  Caleb Cornett | bd8276b0ea | First pass at CreateBuffer, SetBufferData, QueueDestroyBuffer, CreateGraphicsPipeline, QueueDestroyGraphicsPipeline, DrawPrimitives, and setting default viewport/scissor rects on render passes | 2022-03-20 18:25:19 -04:00 | 
				
					
						|  Caleb Cornett | 67ac5987af | Actually, just bake the spirv-cross source files into the Refresh VS project directly | 2022-03-20 18:25:19 -04:00 | 
				
					
						|  Caleb Cornett | bb98f42839 | Added SPIRV-Cross as a submodule. Implemented CreateShaderModule and QueueDestroyShaderModule | 2022-03-20 18:25:19 -04:00 | 
				
					
						|  Caleb Cornett | 107c94b6e9 | Removed D3D11_Clear, added pWidth/pHeight to AcquireSwapchainImage, fixed(?) threading crash with swapchain Present | 2022-03-20 18:25:19 -04:00 | 
				
					
						|  Caleb Cornett | 5315e1c435 | Implemented Clear, fleshed out D3D11Texture, added depth-stencil clear support in BeginRenderPass | 2022-03-20 18:25:19 -04:00 | 
				
					
						|  Caleb Cornett | d6ccca3dc3 | Added mutexes for command buffer acquisition and command list execution | 2022-03-20 18:25:19 -04:00 | 
				
					
						|  Caleb Cornett | 3175f20db6 | Started work on BeginRenderPass, enough to get a clear screen! | 2022-03-20 18:25:19 -04:00 | 
				
					
						|  Caleb Cornett | 9bdad47a36 | Swapchain creation, resizing, and destruction | 2022-03-20 18:25:19 -04:00 | 
				
					
						|  Caleb Cornett | 387addd67d | Free the actual renderer and Refresh device when destroying the device | 2022-03-20 18:25:19 -04:00 | 
				
					
						|  Caleb Cornett | 4dc3d4c45c | Device setup/teardown + Command buffer acquisition and submission | 2022-03-20 18:25:19 -04:00 | 
				
					
						|  cosmonaut | f0b970496e | vertex format changes 
		
			
				
	
				continuous-integration/drone/push Build is passing
				
					Details
				
			 
				
	
				continuous-integration/drone/tag Build is passing
				
					Details
				
			 | 2022-03-17 14:41:16 -07:00 | 
				
					
						|  cosmonaut | 38d14fd99d | 1.4.0 
		
			
				
	
				continuous-integration/drone/push Build is passing
				
					Details
				
			 
				
	
				continuous-integration/drone/tag Build is passing
				
					Details
				
			 | 2022-03-14 10:54:32 -07:00 | 
				
					
						|  cosmonaut | 4bba0f99f9 | remove lineWidth from RasterizerState 
		
			
				
	
				continuous-integration/drone/push Build is passing
				
					Details
				
			 | 2022-03-14 10:43:01 -07:00 |