Compare commits
37 Commits
Author | SHA1 | Date |
---|---|---|
cosmonaut | b78d01592b | |
cosmonaut | c99b4cdfa1 | |
cosmonaut | 2803e6d94e | |
cosmonaut | 30b5f1dd21 | |
cosmonaut | 4ce2d80f80 | |
cosmonaut | 27e9c741f8 | |
cosmonaut | c10ca98ccd | |
cosmonaut | d441424b7c | |
cosmonaut | 55c77def69 | |
cosmonaut | 2634359b48 | |
cosmonaut | 56e3eb2af5 | |
cosmonaut | 859fc3b9fa | |
cosmonaut | 05350a9332 | |
cosmonaut | 760c29699f | |
cosmonaut | 20636ec951 | |
cosmonaut | 7297eba889 | |
cosmonaut | b72b0b5fde | |
cosmonaut | fa92e9e08a | |
cosmonaut | 483c07f3a8 | |
cosmonaut | f01d5d817a | |
cosmonaut | 17aae46eae | |
cosmonaut | 1b3e954da8 | |
Evan Hemsley | 0989e45f88 | |
Evan Hemsley | 6e6fec5224 | |
cosmonaut | 34b2e437de | |
cosmonaut | d69bbbe818 | |
cosmonaut | 54a8ff122c | |
TheSpydog | a15e26b124 | |
cosmonaut | 172fa83417 | |
cosmonaut | a3949528eb | |
cosmonaut | f55968814f | |
cosmonaut | c978df6275 | |
cosmonaut | de42163673 | |
cosmonaut | 4f412b5c15 | |
cosmonaut | c3a5d9f417 | |
cosmonaut | 9631dc9f83 | |
cosmonaut | 5a2b07097a |
|
@ -8,8 +8,8 @@ option(BUILD_SHARED_LIBS "Build shared library" ON)
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|||
|
||||
# Version
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SET(LIB_MAJOR_VERSION "1")
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SET(LIB_MINOR_VERSION "13")
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SET(LIB_REVISION "0")
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SET(LIB_MINOR_VERSION "15")
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SET(LIB_REVISION "4")
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SET(LIB_VERSION "${LIB_MAJOR_VERSION}.${LIB_MINOR_VERSION}.${LIB_REVISION}")
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# Build Type
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|
@ -60,6 +60,11 @@ if(NOT MSVC)
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set_property(TARGET Refresh PROPERTY COMPILE_FLAGS "-std=gnu99 -Wall -Wno-strict-aliasing -pedantic")
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endif()
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# Windows is silly and we need to manually include the Vulkan SDK
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if(MSVC)
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target_include_directories(Refresh PUBLIC $ENV{VULKAN_SDK}/include)
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endif()
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# Refresh folders as includes, for other targets to consume
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target_include_directories(Refresh PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
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|
|
|
@ -55,8 +55,8 @@ extern "C" {
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/* Version API */
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#define REFRESH_MAJOR_VERSION 1
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#define REFRESH_MINOR_VERSION 13
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#define REFRESH_PATCH_VERSION 0
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#define REFRESH_MINOR_VERSION 15
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#define REFRESH_PATCH_VERSION 4
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#define REFRESH_COMPILED_VERSION ( \
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(REFRESH_MAJOR_VERSION * 100 * 100) + \
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|
@ -76,6 +76,7 @@ typedef struct Refresh_ShaderModule Refresh_ShaderModule;
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typedef struct Refresh_ComputePipeline Refresh_ComputePipeline;
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typedef struct Refresh_GraphicsPipeline Refresh_GraphicsPipeline;
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typedef struct Refresh_CommandBuffer Refresh_CommandBuffer;
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typedef struct Refresh_Fence Refresh_Fence;
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typedef enum Refresh_PresentMode
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{
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|
@ -785,8 +786,13 @@ REFRESHAPI void Refresh_SetTextureData(
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* yHeight: The height of the Y plane.
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* uvWidth: The width of the U/V planes.
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* uvHeight: The height of the U/V planes.
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* data: A pointer to the raw YUV image data.
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* dataLength: The size of the image data in bytes.
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* yData: A pointer to the raw Y image data.
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* uData: A pointer to the raw U image data.
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* vData: A pointer to the raw V image data.
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* yDataLength: The size of the Y image data in bytes.
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* uvDataLength: The size of the UV image data in bytes.
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* yStride: The length of a Y image data row in bytes.
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* uvStride: The length of a UV image data row in bytes.
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*/
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REFRESHAPI void Refresh_SetTextureDataYUV(
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Refresh_Device *driverData,
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|
@ -798,8 +804,13 @@ REFRESHAPI void Refresh_SetTextureDataYUV(
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uint32_t yHeight,
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uint32_t uvWidth,
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uint32_t uvHeight,
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void* data,
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uint32_t dataLength
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void *yDataPtr,
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void *uDataPtr,
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void *vDataPtr,
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uint32_t yDataLength,
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uint32_t uvDataLength,
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uint32_t yStride,
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uint32_t uvStride
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);
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/* Performs an asynchronous texture-to-texture copy.
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|
@ -1196,15 +1207,50 @@ REFRESHAPI Refresh_Texture* Refresh_AcquireSwapchainTexture(
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/* Submits all of the enqueued commands. */
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REFRESHAPI void Refresh_Submit(
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Refresh_Device* device,
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uint32_t commandBufferCount,
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Refresh_CommandBuffer **pCommandBuffers
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Refresh_CommandBuffer *commandBuffer
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);
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/* Waits for all submissions to complete. */
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/* Submits a command buffer and acquires a fence.
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* You can use the fence to check if or wait until the command buffer has finished processing.
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* You are responsible for releasing this fence when you are done using it.
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*/
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REFRESHAPI Refresh_Fence* Refresh_SubmitAndAcquireFence(
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Refresh_Device* device,
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Refresh_CommandBuffer *commandBuffer
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);
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/* Waits for the device to become idle. */
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REFRESHAPI void Refresh_Wait(
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Refresh_Device *device
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);
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/* Waits for given fences to be signaled.
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*
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* waitAll: If 0, waits for any fence to be signaled. If 1, waits for all fences to be signaled.
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* fenceCount: The number of fences being submitted.
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* pFences: An array of fences to be waited on.
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*/
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REFRESHAPI void Refresh_WaitForFences(
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Refresh_Device *device,
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uint8_t waitAll,
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uint32_t fenceCount,
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Refresh_Fence **pFences
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);
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/* Check the status of a fence. 1 means the fence is signaled. */
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REFRESHAPI int Refresh_QueryFence(
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Refresh_Device *device,
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Refresh_Fence *fence
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);
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/* Allows the fence to be reused by future command buffer submissions.
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* If you do not release fences after acquiring them, you will cause unbounded resource growth.
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*/
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REFRESHAPI void Refresh_ReleaseFence(
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Refresh_Device *device,
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Refresh_Fence *fence
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);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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|
|
|
@ -238,7 +238,7 @@ partial class Program
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|||
{
|
||||
Process glslc = Process.Start(
|
||||
"glslc",
|
||||
$"{glslPath} -o {outputPath}"
|
||||
$"\"{glslPath}\" -o \"{outputPath}\""
|
||||
);
|
||||
glslc.WaitForExit();
|
||||
if (glslc.ExitCode != 0)
|
||||
|
@ -254,7 +254,7 @@ partial class Program
|
|||
{
|
||||
Process spirvcross = Process.Start(
|
||||
"spirv-cross",
|
||||
$"{spirvPath} --hlsl --shader-model 50 --output {outputPath}"
|
||||
$"\"{spirvPath}\" --hlsl --shader-model 50 --output \"{outputPath}\""
|
||||
);
|
||||
spirvcross.WaitForExit();
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if (spirvcross.ExitCode != 0)
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|
|
|
@ -438,8 +438,13 @@ void Refresh_SetTextureDataYUV(
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|||
uint32_t yHeight,
|
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uint32_t uvWidth,
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uint32_t uvHeight,
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||||
void* data,
|
||||
uint32_t dataLength
|
||||
void *yDataPtr,
|
||||
void *uDataPtr,
|
||||
void *vDataPtr,
|
||||
uint32_t yDataLength,
|
||||
uint32_t uvDataLength,
|
||||
uint32_t yStride,
|
||||
uint32_t uvStride
|
||||
) {
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NULL_RETURN(device);
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device->SetTextureDataYUV(
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|
@ -452,8 +457,13 @@ void Refresh_SetTextureDataYUV(
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yHeight,
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uvWidth,
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uvHeight,
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data,
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dataLength
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yDataPtr,
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uDataPtr,
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vDataPtr,
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yDataLength,
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uvDataLength,
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yStride,
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uvStride
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);
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}
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|
@ -882,14 +892,23 @@ void Refresh_SetSwapchainPresentMode(
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void Refresh_Submit(
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Refresh_Device *device,
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uint32_t commandBufferCount,
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Refresh_CommandBuffer **pCommandBuffers
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Refresh_CommandBuffer *commandBuffer
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) {
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NULL_RETURN(device);
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device->Submit(
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device->driverData,
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commandBufferCount,
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pCommandBuffers
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commandBuffer
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);
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}
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Refresh_Fence* Refresh_SubmitAndAcquireFence(
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Refresh_Device *device,
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Refresh_CommandBuffer *commandBuffer
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) {
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NULL_RETURN_NULL(device);
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return device->SubmitAndAcquireFence(
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device->driverData,
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||||
commandBuffer
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||||
);
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}
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|
@ -902,4 +921,44 @@ void Refresh_Wait(
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|||
);
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||||
}
|
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|
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void Refresh_WaitForFences(
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Refresh_Device *device,
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uint8_t waitAll,
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uint32_t fenceCount,
|
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Refresh_Fence **pFences
|
||||
) {
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NULL_RETURN(device);
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device->WaitForFences(
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device->driverData,
|
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waitAll,
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||||
fenceCount,
|
||||
pFences
|
||||
);
|
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}
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|
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int Refresh_QueryFence(
|
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Refresh_Device *device,
|
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Refresh_Fence *fence
|
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) {
|
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if (device == NULL) {
|
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return 0;
|
||||
}
|
||||
|
||||
return device->QueryFence(
|
||||
device->driverData,
|
||||
fence
|
||||
);
|
||||
}
|
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|
||||
void Refresh_ReleaseFence(
|
||||
Refresh_Device *device,
|
||||
Refresh_Fence *fence
|
||||
) {
|
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NULL_RETURN(device);
|
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device->ReleaseFence(
|
||||
device->driverData,
|
||||
fence
|
||||
);
|
||||
}
|
||||
|
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/* vim: set noexpandtab shiftwidth=8 tabstop=8: */
|
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|
|
|
@ -268,7 +268,7 @@ struct Refresh_Device
|
|||
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||||
/* Setters */
|
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|
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void(*SetTextureData)(
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void (*SetTextureData)(
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Refresh_Renderer *driverData,
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Refresh_CommandBuffer *commandBuffer,
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Refresh_TextureSlice *textureSlice,
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|
@ -276,7 +276,7 @@ struct Refresh_Device
|
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uint32_t dataLengthInBytes
|
||||
);
|
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|
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void(*SetTextureDataYUV)(
|
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void (*SetTextureDataYUV)(
|
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Refresh_Renderer *driverData,
|
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Refresh_CommandBuffer* commandBuffer,
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Refresh_Texture *y,
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|
@ -286,11 +286,16 @@ struct Refresh_Device
|
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uint32_t yHeight,
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uint32_t uvWidth,
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uint32_t uvHeight,
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void* data,
|
||||
uint32_t dataLength
|
||||
void *yDataPtr,
|
||||
void *uDataPtr,
|
||||
void *vDataPtr,
|
||||
uint32_t yDataLength,
|
||||
uint32_t uvDataLength,
|
||||
uint32_t yStride,
|
||||
uint32_t uvStride
|
||||
);
|
||||
|
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void(*CopyTextureToTexture)(
|
||||
void (*CopyTextureToTexture)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureSlice *sourceTextureSlice,
|
||||
|
@ -298,14 +303,14 @@ struct Refresh_Device
|
|||
Refresh_Filter filter
|
||||
);
|
||||
|
||||
void(*CopyTextureToBuffer)(
|
||||
void (*CopyTextureToBuffer)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureSlice *textureSlice,
|
||||
Refresh_Buffer *buffer
|
||||
);
|
||||
|
||||
void(*SetBufferData)(
|
||||
void (*SetBufferData)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Buffer *buffer,
|
||||
|
@ -314,14 +319,14 @@ struct Refresh_Device
|
|||
uint32_t dataLength
|
||||
);
|
||||
|
||||
uint32_t(*PushVertexShaderUniforms)(
|
||||
uint32_t (*PushVertexShaderUniforms)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
void *data,
|
||||
uint32_t dataLengthInBytes
|
||||
);
|
||||
|
||||
uint32_t(*PushFragmentShaderUniforms)(
|
||||
uint32_t (*PushFragmentShaderUniforms)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
void *data,
|
||||
|
@ -335,14 +340,14 @@ struct Refresh_Device
|
|||
uint32_t dataLengthInBytes
|
||||
);
|
||||
|
||||
void(*BindVertexSamplers)(
|
||||
void (*BindVertexSamplers)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Texture **pTextures,
|
||||
Refresh_Sampler **pSamplers
|
||||
);
|
||||
|
||||
void(*BindFragmentSamplers)(
|
||||
void (*BindFragmentSamplers)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Texture **pTextures,
|
||||
|
@ -351,7 +356,7 @@ struct Refresh_Device
|
|||
|
||||
/* Getters */
|
||||
|
||||
void(*GetBufferData)(
|
||||
void (*GetBufferData)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Buffer *buffer,
|
||||
void *data,
|
||||
|
@ -360,39 +365,39 @@ struct Refresh_Device
|
|||
|
||||
/* Disposal */
|
||||
|
||||
void(*QueueDestroyTexture)(
|
||||
void (*QueueDestroyTexture)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Texture *texture
|
||||
);
|
||||
|
||||
void(*QueueDestroySampler)(
|
||||
void (*QueueDestroySampler)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Sampler *sampler
|
||||
);
|
||||
|
||||
void(*QueueDestroyBuffer)(
|
||||
void (*QueueDestroyBuffer)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Buffer *buffer
|
||||
);
|
||||
|
||||
void(*QueueDestroyShaderModule)(
|
||||
void (*QueueDestroyShaderModule)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_ShaderModule *shaderModule
|
||||
);
|
||||
|
||||
void(*QueueDestroyComputePipeline)(
|
||||
void (*QueueDestroyComputePipeline)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_ComputePipeline *computePipeline
|
||||
);
|
||||
|
||||
void(*QueueDestroyGraphicsPipeline)(
|
||||
void (*QueueDestroyGraphicsPipeline)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_GraphicsPipeline *graphicsPipeline
|
||||
);
|
||||
|
||||
/* Graphics State */
|
||||
|
||||
void(*BeginRenderPass)(
|
||||
void (*BeginRenderPass)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_ColorAttachmentInfo *colorAttachmentInfos,
|
||||
|
@ -400,30 +405,30 @@ struct Refresh_Device
|
|||
Refresh_DepthStencilAttachmentInfo *depthStencilAttachmentInfo
|
||||
);
|
||||
|
||||
void(*EndRenderPass)(
|
||||
void (*EndRenderPass)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
);
|
||||
|
||||
void(*SetViewport)(
|
||||
void (*SetViewport)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Viewport *viewport
|
||||
);
|
||||
|
||||
void(*SetScissor)(
|
||||
void (*SetScissor)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Rect *scissor
|
||||
);
|
||||
|
||||
void(*BindGraphicsPipeline)(
|
||||
void (*BindGraphicsPipeline)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_GraphicsPipeline *graphicsPipeline
|
||||
);
|
||||
|
||||
void(*BindVertexBuffers)(
|
||||
void (*BindVertexBuffers)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
uint32_t firstBinding,
|
||||
|
@ -432,7 +437,7 @@ struct Refresh_Device
|
|||
uint64_t *pOffsets
|
||||
);
|
||||
|
||||
void(*BindIndexBuffer)(
|
||||
void (*BindIndexBuffer)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Buffer *buffer,
|
||||
|
@ -440,19 +445,19 @@ struct Refresh_Device
|
|||
Refresh_IndexElementSize indexElementSize
|
||||
);
|
||||
|
||||
void(*BindComputePipeline)(
|
||||
void (*BindComputePipeline)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_ComputePipeline *computePipeline
|
||||
);
|
||||
|
||||
void(*BindComputeBuffers)(
|
||||
void (*BindComputeBuffers)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Buffer **pBuffers
|
||||
);
|
||||
|
||||
void(*BindComputeTextures)(
|
||||
void (*BindComputeTextures)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Texture **pTextures
|
||||
|
@ -464,7 +469,7 @@ struct Refresh_Device
|
|||
Refresh_PresentMode presentMode
|
||||
);
|
||||
|
||||
void(*UnclaimWindow)(
|
||||
void (*UnclaimWindow)(
|
||||
Refresh_Renderer *driverData,
|
||||
void *windowHandle
|
||||
);
|
||||
|
@ -492,16 +497,37 @@ struct Refresh_Device
|
|||
Refresh_PresentMode presentMode
|
||||
);
|
||||
|
||||
void(*Submit)(
|
||||
void (*Submit)(
|
||||
Refresh_Renderer *driverData,
|
||||
uint32_t commandBufferCount,
|
||||
Refresh_CommandBuffer **pCommandBuffers
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
);
|
||||
|
||||
void(*Wait)(
|
||||
Refresh_Fence* (*SubmitAndAcquireFence)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
);
|
||||
|
||||
void (*Wait)(
|
||||
Refresh_Renderer *driverData
|
||||
);
|
||||
|
||||
void (*WaitForFences)(
|
||||
Refresh_Renderer *driverData,
|
||||
uint8_t waitAll,
|
||||
uint32_t fenceCount,
|
||||
Refresh_Fence **pFences
|
||||
);
|
||||
|
||||
int (*QueryFence)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Fence *fence
|
||||
);
|
||||
|
||||
void (*ReleaseFence)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Fence *fence
|
||||
);
|
||||
|
||||
/* Opaque pointer for the Driver */
|
||||
Refresh_Renderer *driverData;
|
||||
};
|
||||
|
@ -555,7 +581,11 @@ struct Refresh_Device
|
|||
ASSIGN_DRIVER_FUNC(GetSwapchainFormat, name) \
|
||||
ASSIGN_DRIVER_FUNC(SetSwapchainPresentMode, name) \
|
||||
ASSIGN_DRIVER_FUNC(Submit, name) \
|
||||
ASSIGN_DRIVER_FUNC(Wait, name)
|
||||
ASSIGN_DRIVER_FUNC(SubmitAndAcquireFence, name) \
|
||||
ASSIGN_DRIVER_FUNC(Wait, name) \
|
||||
ASSIGN_DRIVER_FUNC(WaitForFences, name) \
|
||||
ASSIGN_DRIVER_FUNC(QueryFence, name) \
|
||||
ASSIGN_DRIVER_FUNC(ReleaseFence, name)
|
||||
|
||||
typedef struct Refresh_Driver
|
||||
{
|
||||
|
|
|
@ -268,6 +268,19 @@ static void TEMPLATE_DrawPrimitives(
|
|||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
static void TEMPLATE_DrawPrimitivesIndirect(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Buffer *buffer,
|
||||
uint32_t offsetInBytes,
|
||||
uint32_t drawCount,
|
||||
uint32_t stride,
|
||||
uint32_t vertexParamOffset,
|
||||
uint32_t fragmentParamOffset
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
static void TEMPLATE_DispatchCompute(
|
||||
Refresh_Renderer *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
|
@ -347,8 +360,13 @@ static void TEMPLATE_SetTextureDataYUV(
|
|||
uint32_t yHeight,
|
||||
uint32_t uvWidth,
|
||||
uint32_t uvHeight,
|
||||
void* data,
|
||||
uint32_t dataLength
|
||||
void *yDataPtr,
|
||||
void *uDataPtr,
|
||||
void *vDataPtr,
|
||||
uint32_t yDataLength,
|
||||
uint32_t uvDataLength,
|
||||
uint32_t yStride,
|
||||
uint32_t uvStride
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
@ -485,10 +503,15 @@ static void TEMPLATE_QueueDestroyGraphicsPipeline(
|
|||
|
||||
/* Graphics State */
|
||||
|
||||
static Refresh_CommandBuffer* TEMPLATE_AcquireCommandBuffer(
|
||||
Refresh_Renderer *driverData
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
static void TEMPLATE_BeginRenderPass(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Rect *renderArea,
|
||||
Refresh_ColorAttachmentInfo *colorAttachmentInfos,
|
||||
uint32_t colorAttachmentCount,
|
||||
Refresh_DepthStencilAttachmentInfo *depthStencilAttachmentInfo
|
||||
|
@ -548,6 +571,8 @@ static void TEMPLATE_BindIndexBuffer(
|
|||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
/* Compute State */
|
||||
|
||||
static void TEMPLATE_BindComputePipeline(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
|
@ -572,14 +597,24 @@ static void TEMPLATE_BindComputeTextures(
|
|||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
static Refresh_CommandBuffer* TEMPLATE_AcquireCommandBuffer(
|
||||
/* Window and Swapchain Management */
|
||||
|
||||
static uint8_t TEMPLATE_ClaimWindow(
|
||||
Refresh_Renderer *driverData,
|
||||
uint8_t fixed
|
||||
void *windowHandle,
|
||||
Refresh_PresentMode presentMode
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
Refresh_Texture* TEMPLATE_AcquireSwapchainTexture(
|
||||
static void TEMPLATE_UnclaimWindow(
|
||||
Refresh_Renderer *driverData,
|
||||
void *windowHandle
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
static Refresh_Texture* TEMPLATE_AcquireSwapchainTexture(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
void *windowHandle,
|
||||
|
@ -589,17 +624,33 @@ Refresh_Texture* TEMPLATE_AcquireSwapchainTexture(
|
|||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
Refresh_TextureFormat TEMPLATE_GetSwapchainFormat(
|
||||
static Refresh_TextureFormat TEMPLATE_GetSwapchainFormat(
|
||||
Refresh_Renderer *driverData,
|
||||
void *windowHandle
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
static void TEMPLATE_SetSwapchainPresentMode(
|
||||
Refresh_Renderer *driverData,
|
||||
void *windowHandle,
|
||||
Refresh_PresentMode presentMode
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
/* Submission and Fences */
|
||||
|
||||
static void TEMPLATE_Submit(
|
||||
Refresh_Renderer *driverData,
|
||||
uint32_t commandBufferCount,
|
||||
Refresh_CommandBuffer **pCommandBuffers
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
static Refresh_Fence* TEMPLATE_SubmitAndAcquireFence(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
@ -610,8 +661,38 @@ static void TEMPLATE_Wait(
|
|||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
static void TEMPLATE_WaitForFences(
|
||||
Refresh_Renderer *driverData,
|
||||
uint8_t waitAll,
|
||||
uint32_t fenceCount,
|
||||
Refresh_Fence **pFences
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
static int TEMPLATE_QueryFence(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Fence *fence
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
static void TEMPLATE_ReleaseFence(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Fence *fence
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
/* Device Creation */
|
||||
|
||||
static uint8_t TEMPLATE_PrepareDriver(
|
||||
uint32_t *flags
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
}
|
||||
|
||||
static Refresh_Device* TEMPLATE_CreateDevice(
|
||||
Refresh_PresentationParameters *presentationParameters,
|
||||
uint8_t debugMode
|
||||
) {
|
||||
NOT_IMPLEMENTED
|
||||
|
@ -619,6 +700,7 @@ static Refresh_Device* TEMPLATE_CreateDevice(
|
|||
|
||||
Refresh_Driver TEMPLATEDriver = {
|
||||
"TEMPLATE",
|
||||
TEMPLATE_PrepareDriver,
|
||||
TEMPLATE_CreateDevice
|
||||
};
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load Diff
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Reference in New Issue