|  cosmonaut | 0a7eb1fb2e | dummy uniform buffers | 2020-12-28 14:07:13 -08:00 | 
				
					
						|  cosmonaut | a92a03a69a | texture usage for auto layout transition | 2020-12-28 13:40:26 -08:00 | 
				
					
						|  cosmonaut | 941cce595c | add texture layout transition to API | 2020-12-28 12:15:17 -08:00 | 
				
					
						|  cosmonaut | ce0eea711b | SetSamplers no longer takes pipeline | 2020-12-27 23:13:49 -08:00 | 
				
					
						|  cosmonaut | 6e59750ff2 | image load and save | 2020-12-27 22:45:12 -08:00 | 
				
					
						|  cosmonaut | 39ec13501a | fix null reference | 2020-12-27 15:38:58 -08:00 | 
				
					
						|  cosmonaut | 2a4811315b | deactivate unused descriptor sets | 2020-12-27 15:34:15 -08:00 | 
				
					
						|  cosmonaut | 3780772bdd | descriptor set cacheing system | 2020-12-27 15:20:59 -08:00 | 
				
					
						|  cosmonaut | d23b2a6a75 | cacheing descriptor set layouts and pipeline layouts | 2020-12-27 13:26:55 -08:00 | 
				
					
						|  cosmonaut | 1b22664756 | whoops | 2020-12-23 13:49:53 -08:00 | 
				
					
						|  cosmonaut | 838e840a70 | fix vert UBO size check | 2020-12-23 13:14:36 -08:00 | 
				
					
						|  cosmonaut | ae44d3ef23 | shader uniforms | 2020-12-23 13:11:09 -08:00 | 
				
					
						|  cosmonaut | d2d2dee5f4 | fix sub buffer index oversight | 2020-12-22 23:46:37 -08:00 | 
				
					
						|  cosmonaut | 25314dad57 | layout transition on BeginRenderPass | 2020-12-22 23:17:09 -08:00 | 
				
					
						|  cosmonaut | 89f8ef1e9e | draw call API revision | 2020-12-22 22:56:26 -08:00 | 
				
					
						|  cosmonaut | a174573b02 | proper sub buffer index system | 2020-12-22 22:05:01 -08:00 | 
				
					
						|  cosmonaut | 87920c0048 | hack to fix sub buffer index issue | 2020-12-22 21:53:39 -08:00 | 
				
					
						|  cosmonaut | 14993a4f22 | handle case where shader does not take samplers | 2020-12-22 20:50:32 -08:00 | 
				
					
						|  cosmonaut | a586040123 | misc fixes | 2020-12-22 20:22:17 -08:00 | 
				
					
						|  cosmonaut | a795e1f825 | rename to QueuePresent + make textureslice input a pointer | 2020-12-21 18:54:36 -08:00 | 
				
					
						|  cosmonaut | 8752ed4391 | misc fixes | 2020-12-21 18:34:57 -08:00 | 
				
					
						|  cosmonaut | bab86149c9 | some init fixes | 2020-12-21 17:59:08 -08:00 | 
				
					
						|  cosmonaut | 9fa0e54e67 | add PresentationParameters | 2020-12-21 16:18:21 -08:00 | 
				
					
						|  cosmonaut | 7de212c322 | rename Gen_ functions to Create_ | 2020-12-21 15:50:12 -08:00 | 
				
					
						|  cosmonaut | 06b805cf93 | presentation loop | 2020-12-21 15:44:43 -08:00 | 
				
					
						|  cosmonaut | 6827eea6d3 | push vertex param functions | 2020-12-21 13:02:07 -08:00 | 
				
					
						|  cosmonaut | feb4b5e16b | vertex and index buffers | 2020-12-21 12:37:54 -08:00 | 
				
					
						|  cosmonaut | 778a8d89bd | splitting up push shader params by stages | 2020-12-20 01:33:32 -08:00 | 
				
					
						|  cosmonaut | 4233c7767e | draw functions | 2020-12-20 01:29:15 -08:00 | 
				
					
						|  cosmonaut | 6e7f6ef1ec | EndRenderPass | 2020-12-20 00:05:53 -08:00 | 
				
					
						|  cosmonaut | 2f06a8a13f | BeginRenderPass | 2020-12-20 00:05:12 -08:00 | 
				
					
						|  cosmonaut | ffae2d8bfb | remove AddDisposeShaderParamBuffer | 2020-12-19 23:41:03 -08:00 | 
				
					
						|  cosmonaut | db50e07be6 | note about setting buffer data | 2020-12-19 23:35:30 -08:00 | 
				
					
						|  cosmonaut | 7d2018e712 | BindVertexBuffers and BindIndexBuffer | 2020-12-19 23:31:55 -08:00 | 
				
					
						|  cosmonaut | 47823c67ac | BindGraphicsPipeline | 2020-12-19 23:17:55 -08:00 | 
				
					
						|  cosmonaut | bedc1f7196 | set sampler functions | 2020-12-18 21:35:21 -08:00 | 
				
					
						|  cosmonaut | d193327760 | create descriptor pool on pipeline | 2020-12-18 20:17:50 -08:00 | 
				
					
						|  cosmonaut | 4202ad8e56 | reintroduce sub buffers | 2020-12-18 20:08:07 -08:00 | 
				
					
						|  cosmonaut | deb2d6f7a7 | implement all texture data setters | 2020-12-18 18:38:15 -08:00 | 
				
					
						|  cosmonaut | bd4bd74020 | revising shader param API | 2020-12-18 18:24:22 -08:00 | 
				
					
						|  cosmonaut | 61bdec0357 | GenVertexBuffer and GenIndexBuffer | 2020-12-18 17:32:27 -08:00 | 
				
					
						|  cosmonaut | a153433cec | CreateShaderModule | 2020-12-18 17:25:22 -08:00 | 
				
					
						|  cosmonaut | 0b3bf3181b | SetTextureData2D | 2020-12-18 17:03:26 -08:00 | 
				
					
						|  cosmonaut | faf536377f | add depth stencil target to createFramebuffer | 2020-12-18 16:42:54 -08:00 | 
				
					
						|  cosmonaut | ba9447ae4c | render targets | 2020-12-18 16:39:03 -08:00 | 
				
					
						|  cosmonaut | a6f13dff8d | implement texture creation | 2020-12-18 14:35:33 -08:00 | 
				
					
						|  cosmonaut | 5e5515fbe8 | CreateFramebuffer | 2020-12-18 12:58:03 -08:00 | 
				
					
						|  cosmonaut | 4070636d91 | CreateSampler | 2020-12-17 17:48:26 -08:00 | 
				
					
						|  cosmonaut | 51f447a208 | fix relative paths on visualc solution | 2020-12-17 17:04:07 -08:00 | 
				
					
						|  cosmonaut | 80b65a0946 | add visualc note | 2020-12-17 16:57:55 -08:00 |