texture copy API
							parent
							
								
									27eeb31475
								
							
						
					
					
						commit
						fe56d39a40
					
				|  | @ -315,11 +315,12 @@ typedef enum REFRESH_ShaderStageType | |||
| 	REFRESH_SHADERSTAGE_FRAGMENT | ||||
| } REFRESH_ShaderStageType; | ||||
| 
 | ||||
| typedef enum REFRESH_SamplerFilter | ||||
| typedef enum REFRESH_Filter | ||||
| { | ||||
| 	REFRESH_SAMPLERFILTER_NEAREST, | ||||
| 	REFRESH_SAMPLERFILTER_LINEAR | ||||
| } REFRESH_SamplerFilter; | ||||
| 	REFRESH_FILTER_NEAREST, | ||||
| 	REFRESH_FILTER_LINEAR, | ||||
| 	REFRESH_FILTER_CUBIC | ||||
| } REFRESH_Filter; | ||||
| 
 | ||||
| typedef enum REFRESH_SamplerMipmapMode | ||||
| { | ||||
|  | @ -391,6 +392,7 @@ typedef struct REFRESH_TextureSlice | |||
| { | ||||
| 	REFRESH_Texture *texture; | ||||
| 	uint32_t layer; /* 0-5 for cube, or z-slice for 3D */ | ||||
| 	uint32_t level; | ||||
| } REFRESH_TextureSlice; | ||||
| 
 | ||||
| typedef struct REFRESH_PresentationParameters | ||||
|  | @ -403,8 +405,8 @@ typedef struct REFRESH_PresentationParameters | |||
| 
 | ||||
| typedef struct REFRESH_SamplerStateCreateInfo | ||||
| { | ||||
| 	REFRESH_SamplerFilter minFilter; | ||||
| 	REFRESH_SamplerFilter magFilter; | ||||
| 	REFRESH_Filter minFilter; | ||||
| 	REFRESH_Filter magFilter; | ||||
| 	REFRESH_SamplerMipmapMode mipmapMode; | ||||
| 	REFRESH_SamplerAddressMode addressModeU; | ||||
| 	REFRESH_SamplerAddressMode addressModeV; | ||||
|  | @ -988,6 +990,49 @@ REFRESHAPI void REFRESH_SetTextureDataYUV( | |||
| 	uint32_t dataLength | ||||
| ); | ||||
| 
 | ||||
| /* Performs an asynchronous texture-to-texture copy.
 | ||||
|  * | ||||
|  * sourceTextureSlice:		The texture slice from which to copy. | ||||
|  * destinationTextureSlice:	The texture slice to copy to. | ||||
|  * sourceRectangle:			The region on the source texture slice to copy from. Can be NULL. | ||||
|  * destinationRectangle:	The region on the destination texture slice to copy to. Can be NULL. | ||||
|  * filter:					The filter that will be used if the copy requires scaling. | ||||
|  */ | ||||
| REFRESHAPI void REFRESH_CopyTextureToTexture( | ||||
| 	REFRESH_Device *driverData, | ||||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_TextureSlice *sourceTextureSlice, | ||||
| 	REFRESH_TextureSlice *destinationTextureSlice, | ||||
| 	REFRESH_Rect *sourceRectangle, | ||||
| 	REFRESH_Rect *destinationRectangle, | ||||
| 	REFRESH_Filter filter | ||||
| ); | ||||
| 
 | ||||
| /* Asynchronously copies image data from a texture slice into a buffer.
 | ||||
|  * | ||||
|  * NOTE: | ||||
|  * 	The buffer will not contain correct data until the command buffer | ||||
|  * 	is submitted and completed. | ||||
|  * | ||||
|  * textureSlice:	The texture object being copied. | ||||
|  * x:				The x offset of the subregion being read. | ||||
|  * y:				The y offset of the subregion being read. | ||||
|  * w:				The width of the subregion being read. | ||||
|  * h:				The height of the subregion being read. | ||||
|  * level:			The mipmap level being read. | ||||
|  * buffer:			The buffer being filled with the image data. | ||||
|  */ | ||||
| REFRESHAPI void REFRESH_CopyTextureToBuffer( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_TextureSlice *texture, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	REFRESH_Buffer *buffer | ||||
| ); | ||||
| 
 | ||||
| /* Sets a region of the buffer with client data.
 | ||||
|  * | ||||
|  * NOTE: | ||||
|  | @ -1106,58 +1151,6 @@ REFRESHAPI void REFRESH_GetBufferData( | |||
| 	uint32_t dataLengthInBytes | ||||
| ); | ||||
| 
 | ||||
| /* Asynchronously copies image data from a 2D texture into a buffer.
 | ||||
|  * | ||||
|  * NOTE: | ||||
|  * 	The buffer will not contain correct data until the command buffer | ||||
|  * 	is submitted and completed. | ||||
|  * | ||||
|  * texture:	The texture object being read. | ||||
|  * x:		The x offset of the subregion being read. | ||||
|  * y:		The y offset of the subregion being read. | ||||
|  * w:		The width of the subregion being read. | ||||
|  * h:		The height of the subregion being read. | ||||
|  * level:	The mipmap level being read. | ||||
|  * buffer:	The buffer being filled with the image data. | ||||
|  */ | ||||
| REFRESHAPI void REFRESH_CopyTextureData2D( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_Texture *texture, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	uint32_t level, | ||||
| 	REFRESH_Buffer *buffer | ||||
| ); | ||||
| 
 | ||||
| /* Asynchronously copies image data from a single face of a texture cube
 | ||||
|  * object into a buffer. You must wait for the command buffer to be | ||||
|  * submitted and completed before reading the buffer. | ||||
|  * | ||||
|  * texture:		The texture object being read. | ||||
|  * x:			The x offset of the subregion being read. | ||||
|  * y:			The y offset of the subregion being read. | ||||
|  * w:			The width of the subregion being read. | ||||
|  * h:			The height of the subregion being read. | ||||
|  * cubeMapFace:	The face of the cube being read. | ||||
|  * level:		The mipmap level being read. | ||||
|  * buffer:		The buffer being filled with the image data. | ||||
|  */ | ||||
| REFRESHAPI void REFRESH_CopyTextureDataCube( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_Texture *texture, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	REFRESH_CubeMapFace cubeMapFace, | ||||
| 	uint32_t level, | ||||
| 	REFRESH_Buffer *buffer | ||||
| ); | ||||
| 
 | ||||
| /* Disposal */ | ||||
| 
 | ||||
| /* Sends a texture to be destroyed by the renderer. Note that we call it
 | ||||
|  | @ -1401,13 +1394,15 @@ REFRESHAPI REFRESH_CommandBuffer* REFRESH_AcquireCommandBuffer( | |||
|  * textureSlice:			The texture slice to present. | ||||
|  * sourceRectangle:			The region of the image to present (or NULL). | ||||
|  * destinationRectangle:	The region of the window to update (or NULL). | ||||
|  * filter:					The filter to use if scaling is required. | ||||
|  */ | ||||
| REFRESHAPI void REFRESH_QueuePresent( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_TextureSlice *textureSlice, | ||||
| 	REFRESH_Rect *sourceRectangle, | ||||
| 	REFRESH_Rect *destinationRectangle | ||||
| 	REFRESH_Rect *destinationRectangle, | ||||
| 	REFRESH_Filter filter | ||||
| ); | ||||
| 
 | ||||
| /* Submits all of the enqueued commands. */ | ||||
|  |  | |||
							
								
								
									
										102
									
								
								src/Refresh.c
								
								
								
								
							
							
						
						
									
										102
									
								
								src/Refresh.c
								
								
								
								
							|  | @ -540,6 +540,50 @@ void REFRESH_SetTextureDataYUV( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_CopyTextureToTexture( | ||||
|     REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
|     REFRESH_TextureSlice *sourceTextureSlice, | ||||
| 	REFRESH_TextureSlice *destinationTextureSlice, | ||||
| 	REFRESH_Rect *sourceRectangle, | ||||
| 	REFRESH_Rect *destinationRectangle, | ||||
|     REFRESH_Filter filter | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->CopyTextureToTexture( | ||||
|         device->driverData, | ||||
|         commandBuffer, | ||||
|         sourceTextureSlice, | ||||
|         destinationTextureSlice, | ||||
|         sourceRectangle, | ||||
|         destinationRectangle, | ||||
|         filter | ||||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_CopyTextureToBuffer( | ||||
| 	REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_TextureSlice *textureSlice, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
|     REFRESH_Buffer* buffer | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->CopyTextureToBuffer( | ||||
|         device->driverData, | ||||
|         commandBuffer, | ||||
|         textureSlice, | ||||
|         x, | ||||
|         y, | ||||
|         w, | ||||
|         h, | ||||
|         buffer | ||||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_SetBufferData( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_Buffer *buffer, | ||||
|  | @ -647,58 +691,6 @@ void REFRESH_GetBufferData( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_CopyTextureData2D( | ||||
| 	REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_Texture *texture, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	uint32_t level, | ||||
|     REFRESH_Buffer* buffer | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->CopyTextureData2D( | ||||
|         device->driverData, | ||||
|         commandBuffer, | ||||
|         texture, | ||||
|         x, | ||||
|         y, | ||||
|         w, | ||||
|         h, | ||||
|         level, | ||||
|         buffer | ||||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_GetTextureDataCube( | ||||
| 	REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_Texture *texture, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	REFRESH_CubeMapFace cubeMapFace, | ||||
| 	uint32_t level, | ||||
| 	REFRESH_Buffer* buffer | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->CopyTextureDataCube( | ||||
|         device->driverData, | ||||
|         commandBuffer, | ||||
|         texture, | ||||
|         x, | ||||
|         y, | ||||
|         w, | ||||
|         h, | ||||
|         cubeMapFace, | ||||
|         level, | ||||
|         buffer | ||||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_AddDisposeTexture( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_Texture *texture | ||||
|  | @ -947,7 +939,8 @@ void REFRESH_QueuePresent( | |||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
|     REFRESH_TextureSlice* textureSlice, | ||||
|     REFRESH_Rect *sourceRectangle, | ||||
|     REFRESH_Rect *destinationRectangle | ||||
|     REFRESH_Rect *destinationRectangle, | ||||
|     REFRESH_Filter filter | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->QueuePresent( | ||||
|  | @ -955,7 +948,8 @@ void REFRESH_QueuePresent( | |||
|         commandBuffer, | ||||
|         textureSlice, | ||||
|         sourceRectangle, | ||||
|         destinationRectangle | ||||
|         destinationRectangle, | ||||
|         filter | ||||
|     ); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -357,6 +357,27 @@ struct REFRESH_Device | |||
|         uint32_t dataLength | ||||
|     ); | ||||
| 
 | ||||
|     void(*CopyTextureToTexture)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_TextureSlice *sourceTextureSlice, | ||||
|         REFRESH_TextureSlice *destinationTexture, | ||||
|         REFRESH_Rect *sourceRectangle, | ||||
|         REFRESH_Rect *destinationRectangle, | ||||
|         REFRESH_Filter filter | ||||
|     ); | ||||
| 
 | ||||
|     void(*CopyTextureToBuffer)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_TextureSlice *textureSlice, | ||||
|         uint32_t x, | ||||
|         uint32_t y, | ||||
|         uint32_t w, | ||||
|         uint32_t h, | ||||
|         REFRESH_Buffer* buffer | ||||
|     ); | ||||
| 
 | ||||
|     void(*SetBufferData)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_Buffer *buffer, | ||||
|  | @ -409,31 +430,6 @@ struct REFRESH_Device | |||
|         uint32_t dataLengthInBytes | ||||
|     ); | ||||
| 
 | ||||
|     void(*CopyTextureData2D)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_Texture *texture, | ||||
|         uint32_t x, | ||||
|         uint32_t y, | ||||
|         uint32_t w, | ||||
|         uint32_t h, | ||||
|         uint32_t level, | ||||
|         REFRESH_Buffer* buffer | ||||
|     ); | ||||
| 
 | ||||
|     void(*CopyTextureDataCube)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_Texture *texture, | ||||
|         uint32_t x, | ||||
|         uint32_t y, | ||||
|         uint32_t w, | ||||
|         uint32_t h, | ||||
|         REFRESH_CubeMapFace cubeMapFace, | ||||
|         uint32_t level, | ||||
|         REFRESH_Buffer* buffer | ||||
|     ); | ||||
| 
 | ||||
|     /* Disposal */ | ||||
| 
 | ||||
|     void(*AddDisposeTexture)( | ||||
|  | @ -555,7 +551,8 @@ struct REFRESH_Device | |||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_TextureSlice *textureSlice, | ||||
|         REFRESH_Rect *sourceRectangle, | ||||
|         REFRESH_Rect *destinationRectangle | ||||
|         REFRESH_Rect *destinationRectangle, | ||||
|         REFRESH_Filter filter | ||||
|     ); | ||||
| 
 | ||||
|     void(*Submit)( | ||||
|  | @ -597,6 +594,8 @@ struct REFRESH_Device | |||
|     ASSIGN_DRIVER_FUNC(SetTextureData3D, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(SetTextureDataCube, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(SetTextureDataYUV, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(CopyTextureToTexture, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(CopyTextureToBuffer, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(SetBufferData, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(PushVertexShaderParams, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(PushFragmentShaderParams, name) \ | ||||
|  | @ -604,8 +603,6 @@ struct REFRESH_Device | |||
|     ASSIGN_DRIVER_FUNC(SetVertexSamplers, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(SetFragmentSamplers, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(GetBufferData, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(CopyTextureData2D, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(CopyTextureDataCube, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(AddDisposeTexture, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(AddDisposeSampler, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(AddDisposeBuffer, name) \ | ||||
|  |  | |||
|  | @ -367,10 +367,11 @@ static VkVertexInputRate RefreshToVK_VertexInputRate[] = | |||
| 	VK_VERTEX_INPUT_RATE_INSTANCE | ||||
| }; | ||||
| 
 | ||||
| static VkFilter RefreshToVK_SamplerFilter[] = | ||||
| static VkFilter RefreshToVK_Filter[] = | ||||
| { | ||||
| 	VK_FILTER_NEAREST, | ||||
| 	VK_FILTER_LINEAR | ||||
| 	VK_FILTER_LINEAR, | ||||
| 	VK_FILTER_CUBIC_EXT | ||||
| }; | ||||
| 
 | ||||
| static VkSamplerMipmapMode RefreshToVK_SamplerMipmapMode[] = | ||||
|  | @ -5221,10 +5222,10 @@ static REFRESH_Sampler* VULKAN_CreateSampler( | |||
| 	vkSamplerCreateInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; | ||||
| 	vkSamplerCreateInfo.pNext = NULL; | ||||
| 	vkSamplerCreateInfo.flags = 0; | ||||
| 	vkSamplerCreateInfo.magFilter = RefreshToVK_SamplerFilter[ | ||||
| 	vkSamplerCreateInfo.magFilter = RefreshToVK_Filter[ | ||||
| 		samplerStateCreateInfo->magFilter | ||||
| 	]; | ||||
| 	vkSamplerCreateInfo.minFilter = RefreshToVK_SamplerFilter[ | ||||
| 	vkSamplerCreateInfo.minFilter = RefreshToVK_Filter[ | ||||
| 		samplerStateCreateInfo->minFilter | ||||
| 	]; | ||||
| 	vkSamplerCreateInfo.mipmapMode = RefreshToVK_SamplerMipmapMode[ | ||||
|  | @ -6478,6 +6479,177 @@ static void VULKAN_SetTextureDataYUV( | |||
| 	} | ||||
| } | ||||
| 
 | ||||
| static void VULKAN_INTERNAL_BlitImage( | ||||
| 	VulkanRenderer *renderer, | ||||
| 	VkCommandBuffer commandBuffer, | ||||
| 	REFRESH_Rect *sourceRectangle, | ||||
| 	uint32_t sourceLayer, | ||||
| 	uint32_t sourceLevel, | ||||
| 	VkImage sourceImage, | ||||
| 	VulkanResourceAccessType *currentSourceAccessType, | ||||
| 	VulkanResourceAccessType nextSourceAccessType, | ||||
| 	REFRESH_Rect *destinationRectangle, | ||||
| 	uint32_t destinationLayer, | ||||
| 	uint32_t destinationLevel, | ||||
| 	VkImage destinationImage, | ||||
| 	VulkanResourceAccessType *currentDestinationAccessType, | ||||
| 	VulkanResourceAccessType nextDestinationAccessType, | ||||
| 	VkFilter filter | ||||
| ) { | ||||
| 	VkImageBlit blit; | ||||
| 
 | ||||
| 	VULKAN_INTERNAL_ImageMemoryBarrier( | ||||
| 		renderer, | ||||
| 		commandBuffer, | ||||
| 		RESOURCE_ACCESS_TRANSFER_READ, | ||||
| 		VK_IMAGE_ASPECT_COLOR_BIT, | ||||
| 		sourceLayer, | ||||
| 		1, | ||||
| 		sourceLevel, | ||||
| 		1, | ||||
| 		0, | ||||
| 		sourceImage, | ||||
| 		currentSourceAccessType | ||||
| 	); | ||||
| 
 | ||||
| 	VULKAN_INTERNAL_ImageMemoryBarrier( | ||||
| 		renderer, | ||||
| 		commandBuffer, | ||||
| 		RESOURCE_ACCESS_TRANSFER_WRITE, | ||||
| 		VK_IMAGE_ASPECT_COLOR_BIT, | ||||
| 		destinationLayer, | ||||
| 		1, | ||||
| 		destinationLevel, | ||||
| 		1, | ||||
| 		0, | ||||
| 		destinationImage, | ||||
| 		currentDestinationAccessType | ||||
| 	); | ||||
| 
 | ||||
| 	blit.srcOffsets[0].x = sourceRectangle->x; | ||||
| 	blit.srcOffsets[0].y = sourceRectangle->y; | ||||
| 	blit.srcOffsets[0].z = 0; | ||||
| 	blit.srcOffsets[1].x = sourceRectangle->x + sourceRectangle->w; | ||||
| 	blit.srcOffsets[1].y = sourceRectangle->y + sourceRectangle->h; | ||||
| 	blit.srcOffsets[1].z = 1; | ||||
| 
 | ||||
| 	blit.srcSubresource.mipLevel = sourceLevel; | ||||
| 	blit.srcSubresource.baseArrayLayer = sourceLayer; | ||||
| 	blit.srcSubresource.layerCount = 1; | ||||
| 	blit.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; | ||||
| 
 | ||||
| 	blit.dstOffsets[0].x = destinationRectangle->x; | ||||
| 	blit.dstOffsets[0].y = destinationRectangle->y; | ||||
| 	blit.dstOffsets[0].z = 0; | ||||
| 	blit.dstOffsets[1].x = destinationRectangle->x + destinationRectangle->w; | ||||
| 	blit.dstOffsets[1].y = destinationRectangle->y + destinationRectangle->h; | ||||
| 	blit.dstOffsets[1].z = 1; | ||||
| 
 | ||||
| 	blit.dstSubresource.mipLevel = destinationLevel; | ||||
| 	blit.dstSubresource.baseArrayLayer = destinationLayer; | ||||
| 	blit.dstSubresource.layerCount = 1; | ||||
| 	blit.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; | ||||
| 
 | ||||
| 	renderer->vkCmdBlitImage( | ||||
| 		commandBuffer, | ||||
| 		sourceImage, | ||||
| 		VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, | ||||
| 		destinationImage, | ||||
| 		VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, | ||||
| 		1, | ||||
| 		&blit, | ||||
| 		filter | ||||
| 	); | ||||
| 
 | ||||
| 	VULKAN_INTERNAL_ImageMemoryBarrier( | ||||
| 		renderer, | ||||
| 		commandBuffer, | ||||
| 		nextSourceAccessType, | ||||
| 		VK_IMAGE_ASPECT_COLOR_BIT, | ||||
| 		sourceLayer, | ||||
| 		1, | ||||
| 		sourceLevel, | ||||
| 		1, | ||||
| 		0, | ||||
| 		sourceImage, | ||||
| 		currentSourceAccessType | ||||
| 	); | ||||
| 
 | ||||
| 	VULKAN_INTERNAL_ImageMemoryBarrier( | ||||
| 		renderer, | ||||
| 		commandBuffer, | ||||
| 		nextDestinationAccessType, | ||||
| 		VK_IMAGE_ASPECT_COLOR_BIT, | ||||
| 		destinationLayer, | ||||
| 		1, | ||||
| 		destinationLevel, | ||||
| 		1, | ||||
| 		0, | ||||
| 		destinationImage, | ||||
| 		currentDestinationAccessType | ||||
| 	); | ||||
| } | ||||
| 
 | ||||
| REFRESHAPI void VULKAN_CopyTextureToTexture( | ||||
| 	REFRESH_Renderer *driverData, | ||||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_TextureSlice *sourceTextureSlice, | ||||
| 	REFRESH_TextureSlice *destinationTextureSlice, | ||||
| 	REFRESH_Rect *sourceRectangle, | ||||
| 	REFRESH_Rect *destinationRectangle, | ||||
| 	REFRESH_Filter filter | ||||
| ) { | ||||
| 	VulkanRenderer *renderer = (VulkanRenderer*)driverData; | ||||
| 	VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer; | ||||
| 	VulkanTexture *sourceTexture = (VulkanTexture*) sourceTextureSlice->texture; | ||||
| 	VulkanTexture *destinationTexture = (VulkanTexture*) destinationTextureSlice->texture; | ||||
| 
 | ||||
| 	REFRESH_Rect srcRect; | ||||
| 	REFRESH_Rect dstRect; | ||||
| 
 | ||||
| 	if (sourceRectangle != NULL) | ||||
| 	{ | ||||
| 		srcRect = *sourceRectangle; | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		srcRect.x = 0; | ||||
| 		srcRect.y = 0; | ||||
| 		srcRect.w = sourceTexture->dimensions.width; | ||||
| 		srcRect.h = sourceTexture->dimensions.height; | ||||
| 	} | ||||
| 
 | ||||
| 	if (destinationRectangle != NULL) | ||||
| 	{ | ||||
| 		dstRect = *destinationRectangle; | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		dstRect.x = 0; | ||||
| 		dstRect.y = 0; | ||||
| 		dstRect.w = destinationTexture->dimensions.width; | ||||
| 		dstRect.h = destinationTexture->dimensions.height; | ||||
| 	} | ||||
| 
 | ||||
| 	VULKAN_INTERNAL_BlitImage( | ||||
| 		renderer, | ||||
| 		vulkanCommandBuffer->commandBuffer, | ||||
| 		&srcRect, | ||||
| 		sourceTextureSlice->layer, | ||||
| 		sourceTextureSlice->level, | ||||
| 		sourceTexture->image, | ||||
| 		&sourceTexture->resourceAccessType, | ||||
| 		sourceTexture->resourceAccessType, | ||||
| 		&dstRect, | ||||
| 		destinationTextureSlice->layer, | ||||
| 		destinationTextureSlice->level, | ||||
| 		destinationTexture->image, | ||||
| 		&destinationTexture->resourceAccessType, | ||||
| 		destinationTexture->resourceAccessType, | ||||
| 		RefreshToVK_Filter[filter] | ||||
| 	); | ||||
| } | ||||
| 
 | ||||
| static void VULKAN_SetBufferData( | ||||
| 	REFRESH_Renderer *driverData, | ||||
| 	REFRESH_Buffer *buffer, | ||||
|  | @ -7141,53 +7313,26 @@ static void VULKAN_INTERNAL_CopyTextureData( | |||
| 	); | ||||
| } | ||||
| 
 | ||||
| static void VULKAN_CopyTextureData2D( | ||||
| static void VULKAN_CopyTextureToBuffer( | ||||
| 	REFRESH_Renderer *driverData, | ||||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_Texture *texture, | ||||
| 	REFRESH_TextureSlice *textureSlice, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	uint32_t level, | ||||
| 	REFRESH_Buffer *buffer | ||||
| ) { | ||||
|     VULKAN_INTERNAL_CopyTextureData( | ||||
| 		driverData, | ||||
| 		commandBuffer, | ||||
| 		texture, | ||||
| 		textureSlice->texture, | ||||
| 		x, | ||||
| 		y, | ||||
| 		w, | ||||
| 		h, | ||||
| 		level, | ||||
| 		0, | ||||
| 		buffer | ||||
| 	); | ||||
| } | ||||
| 
 | ||||
| static void VULKAN_CopyTextureDataCube( | ||||
| 	REFRESH_Renderer *driverData, | ||||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_Texture *texture, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	REFRESH_CubeMapFace cubeMapFace, | ||||
| 	uint32_t level, | ||||
| 	REFRESH_Buffer *buffer | ||||
| ) { | ||||
|     VULKAN_INTERNAL_CopyTextureData( | ||||
| 		driverData, | ||||
| 		commandBuffer, | ||||
| 		texture, | ||||
| 		x, | ||||
| 		y, | ||||
| 		w, | ||||
| 		h, | ||||
| 		level, | ||||
| 		cubeMapFace, | ||||
| 		textureSlice->level, | ||||
| 		textureSlice->layer, | ||||
| 		buffer | ||||
| 	); | ||||
| } | ||||
|  | @ -7954,14 +8099,14 @@ static void VULKAN_QueuePresent( | |||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_TextureSlice *textureSlice, | ||||
| 	REFRESH_Rect *sourceRectangle, | ||||
| 	REFRESH_Rect* destinationRectangle | ||||
| 	REFRESH_Rect *destinationRectangle, | ||||
| 	REFRESH_Filter filter | ||||
| ) { | ||||
| 	VkResult acquireResult; | ||||
| 	uint32_t swapChainImageIndex; | ||||
| 
 | ||||
| 	REFRESH_Rect srcRect; | ||||
| 	REFRESH_Rect dstRect; | ||||
| 	VkImageBlit blit; | ||||
| 
 | ||||
| 	VulkanRenderer* renderer = (VulkanRenderer*) driverData; | ||||
| 	VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer; | ||||
|  | @ -8017,97 +8162,24 @@ static void VULKAN_QueuePresent( | |||
| 		dstRect.h = renderer->swapChainExtent.height; | ||||
| 	} | ||||
| 
 | ||||
| 	/* Blit the framebuffer! */ | ||||
| 	/* Blit! */ | ||||
| 
 | ||||
| 	VULKAN_INTERNAL_ImageMemoryBarrier( | ||||
| 	VULKAN_INTERNAL_BlitImage( | ||||
| 		renderer, | ||||
| 		vulkanCommandBuffer->commandBuffer, | ||||
| 		RESOURCE_ACCESS_TRANSFER_READ, | ||||
| 		VK_IMAGE_ASPECT_COLOR_BIT, | ||||
| 		0, | ||||
| 		1, | ||||
| 		0, | ||||
| 		1, | ||||
| 		0, | ||||
| 		&srcRect, | ||||
| 		textureSlice->layer, | ||||
| 		textureSlice->level, | ||||
| 		vulkanTexture->image, | ||||
| 		&vulkanTexture->resourceAccessType | ||||
| 	); | ||||
| 
 | ||||
| 	VULKAN_INTERNAL_ImageMemoryBarrier( | ||||
| 		renderer, | ||||
| 		vulkanCommandBuffer->commandBuffer, | ||||
| 		RESOURCE_ACCESS_TRANSFER_WRITE, | ||||
| 		VK_IMAGE_ASPECT_COLOR_BIT, | ||||
| 		&vulkanTexture->resourceAccessType, | ||||
| 		vulkanTexture->resourceAccessType, | ||||
| 		&dstRect, | ||||
| 		0, | ||||
| 		1, | ||||
| 		0, | ||||
| 		1, | ||||
| 		0, | ||||
| 		renderer->swapChainImages[swapChainImageIndex], | ||||
| 		&renderer->swapChainResourceAccessTypes[swapChainImageIndex] | ||||
| 	); | ||||
| 
 | ||||
| 	blit.srcOffsets[0].x = srcRect.x; | ||||
| 	blit.srcOffsets[0].y = srcRect.y; | ||||
| 	blit.srcOffsets[0].z = 0; | ||||
| 	blit.srcOffsets[1].x = srcRect.x + srcRect.w; | ||||
| 	blit.srcOffsets[1].y = srcRect.y + srcRect.h; | ||||
| 	blit.srcOffsets[1].z = 1; | ||||
| 
 | ||||
| 	blit.srcSubresource.mipLevel = 0; | ||||
| 	blit.srcSubresource.baseArrayLayer = 0; | ||||
| 	blit.srcSubresource.layerCount = 1; | ||||
| 	blit.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; | ||||
| 
 | ||||
| 	blit.dstOffsets[0].x = dstRect.x; | ||||
| 	blit.dstOffsets[0].y = dstRect.y; | ||||
| 	blit.dstOffsets[0].z = 0; | ||||
| 	blit.dstOffsets[1].x = dstRect.x + dstRect.w; | ||||
| 	blit.dstOffsets[1].y = dstRect.y + dstRect.h; | ||||
| 	blit.dstOffsets[1].z = 1; | ||||
| 
 | ||||
| 	blit.dstSubresource.mipLevel = 0; | ||||
| 	blit.dstSubresource.baseArrayLayer = textureSlice->layer; | ||||
| 	blit.dstSubresource.layerCount = 1; | ||||
| 	blit.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; | ||||
| 
 | ||||
| 	renderer->vkCmdBlitImage( | ||||
| 		vulkanCommandBuffer->commandBuffer, | ||||
| 		vulkanTexture->image, | ||||
| 		VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, | ||||
| 		renderer->swapChainImages[swapChainImageIndex], | ||||
| 		VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, | ||||
| 		1, | ||||
| 		&blit, | ||||
| 		VK_FILTER_LINEAR | ||||
| 	); | ||||
| 
 | ||||
| 	VULKAN_INTERNAL_ImageMemoryBarrier( | ||||
| 		renderer, | ||||
| 		vulkanCommandBuffer->commandBuffer, | ||||
| 		&renderer->swapChainResourceAccessTypes[swapChainImageIndex], | ||||
| 		RESOURCE_ACCESS_PRESENT, | ||||
| 		VK_IMAGE_ASPECT_COLOR_BIT, | ||||
| 		0, | ||||
| 		1, | ||||
| 		0, | ||||
| 		1, | ||||
| 		0, | ||||
| 		renderer->swapChainImages[swapChainImageIndex], | ||||
| 		&renderer->swapChainResourceAccessTypes[swapChainImageIndex] | ||||
| 	); | ||||
| 
 | ||||
| 	VULKAN_INTERNAL_ImageMemoryBarrier( | ||||
| 		renderer, | ||||
| 		vulkanCommandBuffer->commandBuffer, | ||||
| 		RESOURCE_ACCESS_COLOR_ATTACHMENT_READ_WRITE, | ||||
| 		VK_IMAGE_ASPECT_COLOR_BIT, | ||||
| 		0, | ||||
| 		1, | ||||
| 		0, | ||||
| 		1, | ||||
| 		0, | ||||
| 		vulkanTexture->image, | ||||
| 		&vulkanTexture->resourceAccessType | ||||
| 		RefreshToVK_Filter[filter] | ||||
| 	); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue