change vkWaitForFences call to vkGetFenceStatus
	
		
			
	
		
	
	
		
			
				
	
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				|  | @ -9955,13 +9955,9 @@ static void VULKAN_Submit( | |||
| 
 | ||||
| 	for (i = renderer->submittedCommandBufferCount - 1; i >= 0; i -= 1) | ||||
| 	{ | ||||
| 		/* If we set a timeout of 0, we can query the command buffer state */ | ||||
| 		vulkanResult = renderer->vkWaitForFences( | ||||
| 		vulkanResult = renderer->vkGetFenceStatus( | ||||
| 			renderer->logicalDevice, | ||||
| 			1, | ||||
| 			&renderer->submittedCommandBuffers[i]->inFlightFence, | ||||
| 			VK_TRUE, | ||||
| 			0 | ||||
| 			renderer->submittedCommandBuffers[i]->inFlightFence | ||||
| 		); | ||||
| 
 | ||||
| 		if (vulkanResult == VK_SUCCESS) | ||||
|  |  | |||
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