clarify writeOption behavior
	
		
			
	
		
	
	
		
			
				
	
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				|  | @ -588,7 +588,7 @@ typedef struct Refresh_GraphicsPipelineCreateInfo | ||||||
|  * loadOp: Determines what is done with the texture slice at the beginning of the render pass. |  * loadOp: Determines what is done with the texture slice at the beginning of the render pass. | ||||||
|  * |  * | ||||||
|  *   LOAD: |  *   LOAD: | ||||||
|  *     Loads the texture slice. |  *     Loads the data currently in the texture slice. | ||||||
|  * |  * | ||||||
|  *   CLEAR: |  *   CLEAR: | ||||||
|  *     Clears the texture slice to a single color. |  *     Clears the texture slice to a single color. | ||||||
|  | @ -613,7 +613,7 @@ typedef struct Refresh_GraphicsPipelineCreateInfo | ||||||
|  * writeOption: |  * writeOption: | ||||||
|  *  SAFEDISCARD: |  *  SAFEDISCARD: | ||||||
|  *    If this texture slice has been used in commands that have not completed, |  *    If this texture slice has been used in commands that have not completed, | ||||||
|  *    those commands will still be valid at the cost of increased memory usage. |  *    this option will prevent a data dependency at the cost of increased memory usage. | ||||||
|  *    You may NOT assume that any of the previous texture data is retained. |  *    You may NOT assume that any of the previous texture data is retained. | ||||||
|  *    If the texture slice was not in use, this option is equivalent to SAFEOVERWRITE. |  *    If the texture slice was not in use, this option is equivalent to SAFEOVERWRITE. | ||||||
|  *    This is a good option to prevent stalls when frequently reusing a texture slice in rendering. |  *    This is a good option to prevent stalls when frequently reusing a texture slice in rendering. | ||||||
|  | @ -1161,7 +1161,7 @@ REFRESHAPI void Refresh_BeginCopyPass( | ||||||
|  * writeOption: |  * writeOption: | ||||||
|  *  SAFEDISCARD: |  *  SAFEDISCARD: | ||||||
|  *    If the destination resource has been used in commands that have not completed, |  *    If the destination resource has been used in commands that have not completed, | ||||||
|  *    the issued commands will still be valid at the cost of increased memory usage. |  *    this option will prevent a data dependency at the cost of increased memory usage. | ||||||
|  *    You may NOT assume that any of the previous data is retained. |  *    You may NOT assume that any of the previous data is retained. | ||||||
|  *    If the destination resource was not in use, this option is equivalent to SAFEOVERWRITE. |  *    If the destination resource was not in use, this option is equivalent to SAFEOVERWRITE. | ||||||
|  * 	  This is a good option to prevent stalls on resources with frequent updates. |  * 	  This is a good option to prevent stalls on resources with frequent updates. | ||||||
|  | @ -1239,7 +1239,7 @@ REFRESHAPI void Refresh_DownloadFromBuffer( | ||||||
|  * writeOption: |  * writeOption: | ||||||
|  *  SAFEDISCARD: |  *  SAFEDISCARD: | ||||||
|  *    If the destination resource has been used in commands that have not completed, |  *    If the destination resource has been used in commands that have not completed, | ||||||
|  *    the issued commands will still be valid at the cost of increased memory usage. |  *    this option will prevent a data dependency at the cost of increased memory usage. | ||||||
|  *    You may NOT assume that any of the previous data is retained. |  *    You may NOT assume that any of the previous data is retained. | ||||||
|  *    If the destination resource was not in use, this option is equivalent to SAFEOVERWRITE. |  *    If the destination resource was not in use, this option is equivalent to SAFEOVERWRITE. | ||||||
|  * 	  This is a good option to prevent stalls on resources with frequent updates. |  * 	  This is a good option to prevent stalls on resources with frequent updates. | ||||||
|  |  | ||||||
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