update Refresh_Driver.h and Refresh.c
	
		
			
	
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is failing
				
					Details
				
			
		
	
				
					
				
			
				
	
				continuous-integration/drone/push Build is failing
				
					Details
				
			
		
	
							parent
							
								
									ce4d294a31
								
							
						
					
					
						commit
						61386a27ba
					
				|  | @ -522,14 +522,14 @@ void Refresh_BindFragmentSamplers( | |||
| 	); | ||||
| } | ||||
| 
 | ||||
| uint32_t Refresh_PushVertexShaderUniforms( | ||||
| void Refresh_PushVertexShaderUniforms( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_CommandBuffer *commandBuffer, | ||||
| 	void *data, | ||||
| 	uint32_t dataLengthInBytes | ||||
| ) { | ||||
| 	if (device == NULL) { return 0; } | ||||
| 	return device->PushVertexShaderUniforms( | ||||
| 	NULL_RETURN(device); | ||||
| 	device->PushVertexShaderUniforms( | ||||
| 		device->driverData, | ||||
| 		commandBuffer, | ||||
| 		data, | ||||
|  | @ -537,14 +537,14 @@ uint32_t Refresh_PushVertexShaderUniforms( | |||
| 	); | ||||
| } | ||||
| 
 | ||||
| uint32_t Refresh_PushFragmentShaderUniforms( | ||||
| void Refresh_PushFragmentShaderUniforms( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_CommandBuffer *commandBuffer, | ||||
| 	void *data, | ||||
| 	uint32_t dataLengthInBytes | ||||
| ) { | ||||
| 	if (device == NULL) { return 0; } | ||||
| 	return device->PushFragmentShaderUniforms( | ||||
| 	NULL_RETURN(device); | ||||
| 	device->PushFragmentShaderUniforms( | ||||
| 		device->driverData, | ||||
| 		commandBuffer, | ||||
| 		data, | ||||
|  | @ -558,9 +558,7 @@ void Refresh_DrawInstancedPrimitives( | |||
| 	uint32_t baseVertex, | ||||
| 	uint32_t startIndex, | ||||
| 	uint32_t primitiveCount, | ||||
| 	uint32_t instanceCount, | ||||
| 	uint32_t vertexParamOffset, | ||||
| 	uint32_t fragmentParamOffset | ||||
| 	uint32_t instanceCount | ||||
| ) { | ||||
| 	NULL_RETURN(device); | ||||
| 	device->DrawInstancedPrimitives( | ||||
|  | @ -569,9 +567,7 @@ void Refresh_DrawInstancedPrimitives( | |||
| 		baseVertex, | ||||
| 		startIndex, | ||||
| 		primitiveCount, | ||||
| 		instanceCount, | ||||
| 		vertexParamOffset, | ||||
| 		fragmentParamOffset | ||||
| 		instanceCount | ||||
| 	); | ||||
| } | ||||
| 
 | ||||
|  | @ -580,9 +576,7 @@ void Refresh_DrawIndexedPrimitives( | |||
| 	Refresh_CommandBuffer *commandBuffer, | ||||
| 	uint32_t baseVertex, | ||||
| 	uint32_t startIndex, | ||||
| 	uint32_t primitiveCount, | ||||
| 	uint32_t vertexParamOffset, | ||||
| 	uint32_t fragmentParamOffset | ||||
| 	uint32_t primitiveCount | ||||
| ) { | ||||
| 	NULL_RETURN(device); | ||||
| 	device->DrawIndexedPrimitives( | ||||
|  | @ -590,9 +584,7 @@ void Refresh_DrawIndexedPrimitives( | |||
| 		commandBuffer, | ||||
| 		baseVertex, | ||||
| 		startIndex, | ||||
| 		primitiveCount, | ||||
| 		vertexParamOffset, | ||||
| 		fragmentParamOffset | ||||
| 		primitiveCount | ||||
| 	); | ||||
| } | ||||
| 
 | ||||
|  | @ -600,18 +592,14 @@ void Refresh_DrawPrimitives( | |||
| 	Refresh_Device *device, | ||||
| 	Refresh_CommandBuffer *commandBuffer, | ||||
| 	uint32_t vertexStart, | ||||
| 	uint32_t primitiveCount, | ||||
| 	uint32_t vertexParamOffset, | ||||
| 	uint32_t fragmentParamOffset | ||||
| 	uint32_t primitiveCount | ||||
| ) { | ||||
| 	NULL_RETURN(device); | ||||
| 	device->DrawPrimitives( | ||||
| 		device->driverData, | ||||
| 		commandBuffer, | ||||
| 		vertexStart, | ||||
| 		primitiveCount, | ||||
| 		vertexParamOffset, | ||||
| 		fragmentParamOffset | ||||
| 		primitiveCount | ||||
| 	); | ||||
| } | ||||
| 
 | ||||
|  | @ -621,9 +609,7 @@ void Refresh_DrawPrimitivesIndirect( | |||
| 	Refresh_GpuBuffer *buffer, | ||||
| 	uint32_t offsetInBytes, | ||||
| 	uint32_t drawCount, | ||||
| 	uint32_t stride, | ||||
| 	uint32_t vertexParamOffset, | ||||
| 	uint32_t fragmentParamOffset | ||||
| 	uint32_t stride | ||||
| ) { | ||||
| 	NULL_RETURN(device); | ||||
| 	device->DrawPrimitivesIndirect( | ||||
|  | @ -632,9 +618,7 @@ void Refresh_DrawPrimitivesIndirect( | |||
| 		buffer, | ||||
| 		offsetInBytes, | ||||
| 		drawCount, | ||||
| 		stride, | ||||
| 		vertexParamOffset, | ||||
| 		fragmentParamOffset | ||||
| 		stride | ||||
| 	); | ||||
| } | ||||
| 
 | ||||
|  | @ -703,14 +687,14 @@ void Refresh_BindComputeTextures( | |||
| 	); | ||||
| } | ||||
| 
 | ||||
| uint32_t Refresh_PushComputeShaderUniforms( | ||||
| void Refresh_PushComputeShaderUniforms( | ||||
| 	Refresh_Device *device, | ||||
| 	Refresh_CommandBuffer *commandBuffer, | ||||
| 	void *data, | ||||
| 	uint32_t dataLengthInBytes | ||||
| ) { | ||||
| 	if (device == NULL) { return 0; } | ||||
| 	return device->PushComputeShaderUniforms( | ||||
| 	NULL_RETURN(device); | ||||
| 	device->PushComputeShaderUniforms( | ||||
| 		device->driverData, | ||||
| 		commandBuffer, | ||||
| 		data, | ||||
|  | @ -723,8 +707,7 @@ void Refresh_DispatchCompute( | |||
| 	Refresh_CommandBuffer *commandBuffer, | ||||
| 	uint32_t groupCountX, | ||||
| 	uint32_t groupCountY, | ||||
| 	uint32_t groupCountZ, | ||||
| 	uint32_t computeParamOffset | ||||
| 	uint32_t groupCountZ | ||||
| ) { | ||||
| 	NULL_RETURN(device); | ||||
| 	device->DispatchCompute( | ||||
|  | @ -732,8 +715,7 @@ void Refresh_DispatchCompute( | |||
| 		commandBuffer, | ||||
| 		groupCountX, | ||||
| 		groupCountY, | ||||
| 		groupCountZ, | ||||
| 		computeParamOffset | ||||
| 		groupCountZ | ||||
| 	); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -315,14 +315,14 @@ struct Refresh_Device | |||
| 		Refresh_Sampler **pSamplers | ||||
| 	); | ||||
| 
 | ||||
| 	uint32_t (*PushVertexShaderUniforms)( | ||||
| 	void (*PushVertexShaderUniforms)( | ||||
| 		Refresh_Renderer *driverData, | ||||
| 		Refresh_CommandBuffer *commandBuffer, | ||||
| 		void *data, | ||||
| 		uint32_t dataLengthInBytes | ||||
| 	); | ||||
| 
 | ||||
| 	uint32_t (*PushFragmentShaderUniforms)( | ||||
| 	void (*PushFragmentShaderUniforms)( | ||||
| 		Refresh_Renderer *driverData, | ||||
| 		Refresh_CommandBuffer *commandBuffer, | ||||
| 		void *data, | ||||
|  | @ -335,9 +335,7 @@ struct Refresh_Device | |||
| 		uint32_t baseVertex, | ||||
| 		uint32_t startIndex, | ||||
| 		uint32_t primitiveCount, | ||||
| 		uint32_t instanceCount, | ||||
| 		uint32_t vertexParamOffset, | ||||
| 		uint32_t fragmentParamOffset | ||||
| 		uint32_t instanceCount | ||||
| 	); | ||||
| 
 | ||||
| 	void (*DrawIndexedPrimitives)( | ||||
|  | @ -345,18 +343,14 @@ struct Refresh_Device | |||
| 		Refresh_CommandBuffer *commandBuffer, | ||||
| 		uint32_t baseVertex, | ||||
| 		uint32_t startIndex, | ||||
| 		uint32_t primitiveCount, | ||||
| 		uint32_t vertexParamOffset, | ||||
| 		uint32_t fragmentParamOffset | ||||
| 		uint32_t primitiveCount | ||||
| 	); | ||||
| 
 | ||||
| 	void (*DrawPrimitives)( | ||||
| 		Refresh_Renderer *driverData, | ||||
| 		Refresh_CommandBuffer *commandBuffer, | ||||
| 		uint32_t vertexStart, | ||||
| 		uint32_t primitiveCount, | ||||
| 		uint32_t vertexParamOffset, | ||||
| 		uint32_t fragmentParamOffset | ||||
| 		uint32_t primitiveCount | ||||
| 	); | ||||
| 
 | ||||
| 	void (*DrawPrimitivesIndirect)( | ||||
|  | @ -365,9 +359,7 @@ struct Refresh_Device | |||
| 		Refresh_GpuBuffer *buffer, | ||||
| 		uint32_t offsetInBytes, | ||||
| 		uint32_t drawCount, | ||||
| 		uint32_t stride, | ||||
| 		uint32_t vertexParamOffset, | ||||
| 		uint32_t fragmentParamOffset | ||||
| 		uint32_t stride | ||||
| 	); | ||||
| 
 | ||||
| 	void (*EndRenderPass)( | ||||
|  | @ -401,7 +393,7 @@ struct Refresh_Device | |||
| 		uint32_t **pLevels | ||||
| 	); | ||||
| 
 | ||||
| 	uint32_t (*PushComputeShaderUniforms)( | ||||
| 	void (*PushComputeShaderUniforms)( | ||||
| 		Refresh_Renderer *driverData, | ||||
| 		Refresh_CommandBuffer *commandBuffer, | ||||
| 		void *data, | ||||
|  | @ -413,8 +405,7 @@ struct Refresh_Device | |||
| 		Refresh_CommandBuffer *commandBuffer, | ||||
| 		uint32_t groupCountX, | ||||
| 		uint32_t groupCountY, | ||||
| 		uint32_t groupCountZ, | ||||
| 		uint32_t computeParamOffset | ||||
| 		uint32_t groupCountZ | ||||
| 	); | ||||
| 
 | ||||
| 	void (*EndComputePass)( | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue