texture slice includes rectangle
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				|  | @ -391,7 +391,9 @@ typedef struct REFRESH_Viewport | |||
| typedef struct REFRESH_TextureSlice | ||||
| { | ||||
| 	REFRESH_Texture *texture; | ||||
| 	uint32_t layer; /* 0-5 for cube, or z-slice for 3D */ | ||||
| 	REFRESH_Rect rectangle; | ||||
| 	uint32_t depth; /* 0 unless 3D */ | ||||
| 	uint32_t layer; /* 0 unless cube */ | ||||
| 	uint32_t level; | ||||
| } REFRESH_TextureSlice; | ||||
| 
 | ||||
|  | @ -890,81 +892,19 @@ REFRESHAPI REFRESH_Buffer* REFRESH_CreateBuffer( | |||
| 
 | ||||
| /* Setters */ | ||||
| 
 | ||||
| /* Uploads image data to a 2D texture object.
 | ||||
| /* Uploads image data to a texture object.
 | ||||
|  * | ||||
|  * texture:	The texture to be updated. | ||||
|  * x:		The x offset of the subregion being updated. | ||||
|  * y:		The y offset of the subregion being updated. | ||||
|  * w:		The width of the subregion being updated. | ||||
|  * h:		The height of the subregion being updated. | ||||
|  * level:	The mipmap level being updated. | ||||
|  * 	textureSlice:		The texture slice to be updated. | ||||
|  * 	data:				A pointer to the image data. | ||||
|  * dataLength:	The size of the image data in bytes. | ||||
|  * 	dataLengthInBytes:	The size of the image data. | ||||
|  */ | ||||
| REFRESHAPI void REFRESH_SetTextureData2D( | ||||
| REFRESHAPI void REFRESH_SetTextureData( | ||||
| 	REFRESH_Device *driverData, | ||||
| 	REFRESH_Texture *texture, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	uint32_t level, | ||||
| 	REFRESH_TextureSlice *textureSlice, | ||||
| 	void *data, | ||||
| 	uint32_t dataLengthInBytes | ||||
| ); | ||||
| 
 | ||||
| /* Uploads image data to a 3D texture object.
 | ||||
|  * | ||||
|  * texture:	The texture to be updated. | ||||
|  * x:		The x offset of the subregion being updated. | ||||
|  * y:		The y offset of the subregion being updated. | ||||
|  * z:		The z offset of the subregion being updated. | ||||
|  * w:		The width of the subregion being updated. | ||||
|  * h:		The height of the subregion being updated. | ||||
|  * d:		The depth of the subregion being updated. | ||||
|  * level:	The mipmap level being updated. | ||||
|  * data:	A pointer to the image data. | ||||
|  * dataLength:	The size of the image data in bytes. | ||||
|  */ | ||||
| REFRESHAPI void REFRESH_SetTextureData3D( | ||||
| 	REFRESH_Device *driverData, | ||||
| 	REFRESH_Texture *texture, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t z, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	uint32_t d, | ||||
| 	uint32_t level, | ||||
| 	void* data, | ||||
| 	uint32_t dataLength | ||||
| ); | ||||
| 
 | ||||
| /* Uploads image data to a single face of a texture cube object.
 | ||||
|  * | ||||
|  * texture:	The texture to be updated. | ||||
|  * x:		The x offset of the subregion being updated. | ||||
|  * y:		The y offset of the subregion being updated. | ||||
|  * w:		The width of the subregion being updated. | ||||
|  * h:		The height of the subregion being updated. | ||||
|  * cubeMapFace:	The face of the cube being updated. | ||||
|  * level:	The mipmap level being updated. | ||||
|  * data:	A pointer to the image data. | ||||
|  * dataLength:	The size of the image data in bytes. | ||||
|  */ | ||||
| REFRESHAPI void REFRESH_SetTextureDataCube( | ||||
| 	REFRESH_Device *driverData, | ||||
| 	REFRESH_Texture *texture, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	REFRESH_CubeMapFace cubeMapFace, | ||||
| 	uint32_t level, | ||||
| 	void* data, | ||||
| 	uint32_t dataLength | ||||
| ); | ||||
| 
 | ||||
| /* Uploads YUV image data to three R8 texture objects.
 | ||||
|  * | ||||
|  * y:		The texture storing the Y data. | ||||
|  | @ -994,8 +934,6 @@ REFRESHAPI void REFRESH_SetTextureDataYUV( | |||
|  * | ||||
|  * sourceTextureSlice:		The texture slice from which to copy. | ||||
|  * destinationTextureSlice:	The texture slice to copy to. | ||||
|  * sourceRectangle:			The region on the source texture slice to copy from. Can be NULL. | ||||
|  * destinationRectangle:	The region on the destination texture slice to copy to. Can be NULL. | ||||
|  * filter:					The filter that will be used if the copy requires scaling. | ||||
|  */ | ||||
| REFRESHAPI void REFRESH_CopyTextureToTexture( | ||||
|  | @ -1003,8 +941,6 @@ REFRESHAPI void REFRESH_CopyTextureToTexture( | |||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_TextureSlice *sourceTextureSlice, | ||||
| 	REFRESH_TextureSlice *destinationTextureSlice, | ||||
| 	REFRESH_Rect *sourceRectangle, | ||||
| 	REFRESH_Rect *destinationRectangle, | ||||
| 	REFRESH_Filter filter | ||||
| ); | ||||
| 
 | ||||
|  | @ -1015,21 +951,12 @@ REFRESHAPI void REFRESH_CopyTextureToTexture( | |||
|  * 	is submitted and completed. | ||||
|  * | ||||
|  * textureSlice:	The texture object being copied. | ||||
|  * x:				The x offset of the subregion being read. | ||||
|  * y:				The y offset of the subregion being read. | ||||
|  * w:				The width of the subregion being read. | ||||
|  * h:				The height of the subregion being read. | ||||
|  * level:			The mipmap level being read. | ||||
|  * buffer:			The buffer being filled with the image data. | ||||
|  */ | ||||
| REFRESHAPI void REFRESH_CopyTextureToBuffer( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_TextureSlice *texture, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	REFRESH_TextureSlice *textureSlice, | ||||
| 	REFRESH_Buffer *buffer | ||||
| ); | ||||
| 
 | ||||
|  | @ -1392,15 +1319,13 @@ REFRESHAPI REFRESH_CommandBuffer* REFRESH_AcquireCommandBuffer( | |||
|  *		It is an error to call this function in headless mode. | ||||
|  * | ||||
|  * textureSlice:			The texture slice to present. | ||||
|  * sourceRectangle:			The region of the image to present (or NULL). | ||||
|  * destinationRectangle:	The region of the window to update (or NULL). | ||||
|  * destinationRectangle:	The region of the window to update. Can be NULL. | ||||
|  * filter:					The filter to use if scaling is required. | ||||
|  */ | ||||
| REFRESHAPI void REFRESH_QueuePresent( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_TextureSlice *textureSlice, | ||||
| 	REFRESH_Rect *sourceRectangle, | ||||
| 	REFRESH_Rect *destinationRectangle, | ||||
| 	REFRESH_Filter filter | ||||
| ); | ||||
|  |  | |||
|  | @ -432,87 +432,21 @@ REFRESH_Buffer* REFRESH_CreateBuffer( | |||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_SetTextureData2D( | ||||
| void REFRESH_SetTextureData( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_Texture *texture, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	uint32_t level, | ||||
| 	REFRESH_TextureSlice *textureSlice, | ||||
| 	void *data, | ||||
| 	uint32_t dataLengthInBytes | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->SetTextureData2D( | ||||
|     device->SetTextureData( | ||||
|         device->driverData, | ||||
|         texture, | ||||
|         x, | ||||
|         y, | ||||
|         w, | ||||
|         h, | ||||
|         level, | ||||
|         textureSlice, | ||||
|         data, | ||||
|         dataLengthInBytes | ||||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_SetTextureData3D( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_Texture *texture, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t z, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	uint32_t d, | ||||
| 	uint32_t level, | ||||
| 	void* data, | ||||
| 	uint32_t dataLength | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->SetTextureData3D( | ||||
|         device->driverData, | ||||
|         texture, | ||||
|         x, | ||||
|         y, | ||||
|         z, | ||||
|         w, | ||||
|         h, | ||||
|         d, | ||||
|         level, | ||||
|         data, | ||||
|         dataLength | ||||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_SetTextureDataCube( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_Texture *texture, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	REFRESH_CubeMapFace cubeMapFace, | ||||
| 	uint32_t level, | ||||
| 	void* data, | ||||
| 	uint32_t dataLength | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->SetTextureDataCube( | ||||
|         device->driverData, | ||||
|         texture, | ||||
|         x, | ||||
|         y, | ||||
|         w, | ||||
|         h, | ||||
|         cubeMapFace, | ||||
|         level, | ||||
|         data, | ||||
|         dataLength | ||||
|     ); | ||||
| } | ||||
| 
 | ||||
| void REFRESH_SetTextureDataYUV( | ||||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_Texture *y, | ||||
|  | @ -545,8 +479,6 @@ void REFRESH_CopyTextureToTexture( | |||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_TextureSlice *sourceTextureSlice, | ||||
| 	REFRESH_TextureSlice *destinationTextureSlice, | ||||
| 	REFRESH_Rect *sourceRectangle, | ||||
| 	REFRESH_Rect *destinationRectangle, | ||||
| 	REFRESH_Filter filter | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|  | @ -555,8 +487,6 @@ void REFRESH_CopyTextureToTexture( | |||
|         commandBuffer, | ||||
|         sourceTextureSlice, | ||||
|         destinationTextureSlice, | ||||
|         sourceRectangle, | ||||
|         destinationRectangle, | ||||
|         filter | ||||
|     ); | ||||
| } | ||||
|  | @ -565,21 +495,13 @@ void REFRESH_CopyTextureToBuffer( | |||
| 	REFRESH_Device *device, | ||||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_TextureSlice *textureSlice, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
|     REFRESH_Buffer* buffer | ||||
| 	REFRESH_Buffer *buffer | ||||
| ) { | ||||
|     NULL_RETURN(device); | ||||
|     device->CopyTextureToBuffer( | ||||
|         device->driverData, | ||||
|         commandBuffer, | ||||
|         textureSlice, | ||||
|         x, | ||||
|         y, | ||||
|         w, | ||||
|         h, | ||||
|         buffer | ||||
|     ); | ||||
| } | ||||
|  | @ -938,7 +860,6 @@ void REFRESH_QueuePresent( | |||
|     REFRESH_Device *device, | ||||
|     REFRESH_CommandBuffer *commandBuffer, | ||||
|     REFRESH_TextureSlice* textureSlice, | ||||
|     REFRESH_Rect *sourceRectangle, | ||||
|     REFRESH_Rect *destinationRectangle, | ||||
|     REFRESH_Filter filter | ||||
| ) { | ||||
|  | @ -947,7 +868,6 @@ void REFRESH_QueuePresent( | |||
|         device->driverData, | ||||
|         commandBuffer, | ||||
|         textureSlice, | ||||
|         sourceRectangle, | ||||
|         destinationRectangle, | ||||
|         filter | ||||
|     ); | ||||
|  |  | |||
|  | @ -305,45 +305,13 @@ struct REFRESH_Device | |||
| 
 | ||||
|     /* Setters */ | ||||
| 
 | ||||
|     void(*SetTextureData2D)( | ||||
|     void(*SetTextureData)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_Texture *texture, | ||||
|         uint32_t x, | ||||
|         uint32_t y, | ||||
|         uint32_t w, | ||||
|         uint32_t h, | ||||
|         uint32_t level, | ||||
|         REFRESH_TextureSlice *textureSlice, | ||||
|         void *data, | ||||
|         uint32_t dataLengthInBytes | ||||
|     ); | ||||
| 
 | ||||
|     void(*SetTextureData3D)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_Texture *texture, | ||||
|         uint32_t x, | ||||
|         uint32_t y, | ||||
|         uint32_t z, | ||||
|         uint32_t w, | ||||
|         uint32_t h, | ||||
|         uint32_t d, | ||||
|         uint32_t level, | ||||
|         void* data, | ||||
|         uint32_t dataLength | ||||
|     ); | ||||
| 
 | ||||
|     void(*SetTextureDataCube)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_Texture *texture, | ||||
|         uint32_t x, | ||||
|         uint32_t y, | ||||
|         uint32_t w, | ||||
|         uint32_t h, | ||||
|         REFRESH_CubeMapFace cubeMapFace, | ||||
|         uint32_t level, | ||||
|         void* data, | ||||
|         uint32_t dataLength | ||||
|     ); | ||||
| 
 | ||||
|     void(*SetTextureDataYUV)( | ||||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_Texture *y, | ||||
|  | @ -361,9 +329,7 @@ struct REFRESH_Device | |||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_TextureSlice *sourceTextureSlice, | ||||
|         REFRESH_TextureSlice *destinationTexture, | ||||
|         REFRESH_Rect *sourceRectangle, | ||||
|         REFRESH_Rect *destinationRectangle, | ||||
|         REFRESH_TextureSlice *destinationTextureSlice, | ||||
|         REFRESH_Filter filter | ||||
|     ); | ||||
| 
 | ||||
|  | @ -371,11 +337,7 @@ struct REFRESH_Device | |||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_TextureSlice *textureSlice, | ||||
|         uint32_t x, | ||||
|         uint32_t y, | ||||
|         uint32_t w, | ||||
|         uint32_t h, | ||||
|         REFRESH_Buffer* buffer | ||||
|         REFRESH_Buffer *buffer | ||||
|     ); | ||||
| 
 | ||||
|     void(*SetBufferData)( | ||||
|  | @ -550,7 +512,6 @@ struct REFRESH_Device | |||
|         REFRESH_Renderer *driverData, | ||||
|         REFRESH_CommandBuffer *commandBuffer, | ||||
|         REFRESH_TextureSlice *textureSlice, | ||||
|         REFRESH_Rect *sourceRectangle, | ||||
|         REFRESH_Rect *destinationRectangle, | ||||
|         REFRESH_Filter filter | ||||
|     ); | ||||
|  | @ -590,9 +551,7 @@ struct REFRESH_Device | |||
|     ASSIGN_DRIVER_FUNC(CreateColorTarget, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(CreateDepthStencilTarget, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(CreateBuffer, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(SetTextureData2D, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(SetTextureData3D, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(SetTextureDataCube, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(SetTextureData, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(SetTextureDataYUV, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(CopyTextureToTexture, name) \ | ||||
|     ASSIGN_DRIVER_FUNC(CopyTextureToBuffer, name) \ | ||||
|  |  | |||
|  | @ -749,6 +749,10 @@ typedef struct VulkanTexture | |||
| 	VkImage image; | ||||
| 	VkImageView view; | ||||
| 	VkExtent2D dimensions; | ||||
| 
 | ||||
| 	uint8_t is3D; | ||||
| 	uint8_t isCube; | ||||
| 
 | ||||
| 	uint32_t depth; | ||||
| 	uint32_t layerCount; | ||||
| 	uint32_t levelCount; | ||||
|  | @ -5412,13 +5416,18 @@ static uint8_t VULKAN_INTERNAL_CreateTexture( | |||
| 	uint8_t layerCount = isCube ? 6 : 1; | ||||
| 	VkComponentMapping swizzle = IDENTITY_SWIZZLE; | ||||
| 
 | ||||
| 	texture->isCube = 0; | ||||
| 	texture->is3D = 0; | ||||
| 
 | ||||
| 	if (isCube) | ||||
| 	{ | ||||
| 		imageCreateFlags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT; | ||||
| 		texture->isCube = 1; | ||||
| 	} | ||||
| 	else if (is3D) | ||||
| 	{ | ||||
| 		imageCreateFlags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT; | ||||
| 		texture->is3D = 1; | ||||
| 	} | ||||
| 
 | ||||
| 	imageCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; | ||||
|  | @ -5727,7 +5736,15 @@ static REFRESH_ColorTarget* VULKAN_CreateColorTarget( | |||
| 	imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; | ||||
| 	imageViewCreateInfo.subresourceRange.baseMipLevel = 0; | ||||
| 	imageViewCreateInfo.subresourceRange.levelCount = 1; | ||||
| 	imageViewCreateInfo.subresourceRange.baseArrayLayer = 0; | ||||
| 	if (colorTarget->texture->is3D) | ||||
| 	{ | ||||
| 		imageViewCreateInfo.subresourceRange.baseArrayLayer = textureSlice->depth; | ||||
| 	} | ||||
| 	else if (colorTarget->texture->isCube) | ||||
| 	{ | ||||
| 		imageViewCreateInfo.subresourceRange.baseArrayLayer = textureSlice->layer; | ||||
| 	} | ||||
| 	imageViewCreateInfo.subresourceRange.layerCount = 1; | ||||
| 	imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D; | ||||
| 
 | ||||
|  | @ -5994,23 +6011,18 @@ static void VULKAN_INTERNAL_FlushTransfers( | |||
| 	} | ||||
| } | ||||
| 
 | ||||
| static void VULKAN_SetTextureData2D( | ||||
| static void VULKAN_SetTextureData( | ||||
| 	REFRESH_Renderer *driverData, | ||||
| 	REFRESH_Texture *texture, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	uint32_t level, | ||||
| 	REFRESH_TextureSlice *textureSlice, | ||||
| 	void *data, | ||||
| 	uint32_t dataLengthInBytes | ||||
| ) { | ||||
| 	VulkanRenderer *renderer = (VulkanRenderer*) driverData; | ||||
| 	VulkanTexture *vulkanTexture = (VulkanTexture*) textureSlice->texture; | ||||
| 
 | ||||
| 	VkCommandBuffer commandBuffer = renderer->transferCommandBuffers[renderer->frameIndex]; | ||||
| 	VkResult vulkanResult; | ||||
| 	VulkanTexture *vulkanTexture = (VulkanTexture*) texture; | ||||
| 	VkBufferImageCopy imageCopy; | ||||
| 	VkResult vulkanResult; | ||||
| 	uint8_t *mapPointer; | ||||
| 
 | ||||
| 	SDL_LockMutex(renderer->stagingLock); | ||||
|  | @ -6051,25 +6063,25 @@ static void VULKAN_SetTextureData2D( | |||
| 		commandBuffer, | ||||
| 		RESOURCE_ACCESS_TRANSFER_WRITE, | ||||
| 		VK_IMAGE_ASPECT_COLOR_BIT, | ||||
| 		0, | ||||
| 		vulkanTexture->layerCount, | ||||
| 		0, | ||||
| 		vulkanTexture->levelCount, | ||||
| 		textureSlice->layer, | ||||
| 		1, | ||||
| 		textureSlice->level, | ||||
| 		1, | ||||
| 		0, | ||||
| 		vulkanTexture->image, | ||||
| 		&vulkanTexture->resourceAccessType | ||||
| 	); | ||||
| 
 | ||||
| 	imageCopy.imageExtent.width = w; | ||||
| 	imageCopy.imageExtent.height = h; | ||||
| 	imageCopy.imageExtent.width = textureSlice->rectangle.w; | ||||
| 	imageCopy.imageExtent.height = textureSlice->rectangle.h; | ||||
| 	imageCopy.imageExtent.depth = 1; | ||||
| 	imageCopy.imageOffset.x = x; | ||||
| 	imageCopy.imageOffset.y = y; | ||||
| 	imageCopy.imageOffset.z = 0; | ||||
| 	imageCopy.imageOffset.x = textureSlice->rectangle.x; | ||||
| 	imageCopy.imageOffset.y = textureSlice->rectangle.y; | ||||
| 	imageCopy.imageOffset.z = textureSlice->depth; | ||||
| 	imageCopy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; | ||||
| 	imageCopy.imageSubresource.baseArrayLayer = 0; | ||||
| 	imageCopy.imageSubresource.baseArrayLayer = textureSlice->layer; | ||||
| 	imageCopy.imageSubresource.layerCount = 1; | ||||
| 	imageCopy.imageSubresource.mipLevel = level; | ||||
| 	imageCopy.imageSubresource.mipLevel = textureSlice->level; | ||||
| 	imageCopy.bufferOffset = renderer->textureStagingBufferOffset; | ||||
| 	imageCopy.bufferRowLength = 0; | ||||
| 	imageCopy.bufferImageHeight = 0; | ||||
|  | @ -6092,235 +6104,10 @@ static void VULKAN_SetTextureData2D( | |||
| 			commandBuffer, | ||||
| 			RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE, | ||||
| 			VK_IMAGE_ASPECT_COLOR_BIT, | ||||
| 			0, | ||||
| 			vulkanTexture->layerCount, | ||||
| 			0, | ||||
| 			vulkanTexture->levelCount, | ||||
| 			0, | ||||
| 			vulkanTexture->image, | ||||
| 			&vulkanTexture->resourceAccessType | ||||
| 		); | ||||
| 	} | ||||
| 
 | ||||
| 	SDL_UnlockMutex(renderer->stagingLock); | ||||
| } | ||||
| 
 | ||||
| static void VULKAN_SetTextureData3D( | ||||
| 	REFRESH_Renderer *driverData, | ||||
| 	REFRESH_Texture *texture, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t z, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	uint32_t d, | ||||
| 	uint32_t level, | ||||
| 	void* data, | ||||
| 	uint32_t dataLength | ||||
| ) { | ||||
| 	VulkanRenderer *renderer = (VulkanRenderer*) driverData; | ||||
| 	VulkanTexture *vulkanTexture = (VulkanTexture*) texture; | ||||
| 
 | ||||
| 	VkCommandBuffer commandBuffer = renderer->transferCommandBuffers[renderer->frameIndex]; | ||||
| 	VkResult vulkanResult; | ||||
| 	VkBufferImageCopy imageCopy; | ||||
| 	uint8_t *mapPointer; | ||||
| 
 | ||||
| 	SDL_LockMutex(renderer->stagingLock); | ||||
| 
 | ||||
| 	VULKAN_INTERNAL_MaybeExpandStagingBuffer(renderer, dataLength); | ||||
| 	VULKAN_INTERNAL_MaybeBeginTransferCommandBuffer(renderer); | ||||
| 
 | ||||
| 	SDL_LockMutex(renderer->textureStagingBuffer->subBuffers[0]->allocation->memoryLock); | ||||
| 
 | ||||
| 	vulkanResult = renderer->vkMapMemory( | ||||
| 		renderer->logicalDevice, | ||||
| 		renderer->textureStagingBuffer->subBuffers[0]->allocation->memory, | ||||
| 		renderer->textureStagingBuffer->subBuffers[0]->offset + renderer->textureStagingBufferOffset, | ||||
| 		renderer->textureStagingBuffer->subBuffers[0]->size, | ||||
| 		0, | ||||
| 		(void**) &mapPointer | ||||
| 	); | ||||
| 
 | ||||
| 	if (vulkanResult != VK_SUCCESS) | ||||
| 	{ | ||||
| 		REFRESH_LogError("Failed to map buffer memory!"); | ||||
| 		SDL_UnlockMutex(renderer->textureStagingBuffer->subBuffers[0]->allocation->memoryLock); | ||||
| 		SDL_UnlockMutex(renderer->stagingLock); | ||||
| 		return; | ||||
| 	} | ||||
| 
 | ||||
| 	SDL_memcpy(mapPointer, data, dataLength); | ||||
| 
 | ||||
| 	renderer->vkUnmapMemory( | ||||
| 		renderer->logicalDevice, | ||||
| 		renderer->textureStagingBuffer->subBuffers[0]->allocation->memory | ||||
| 	); | ||||
| 
 | ||||
| 	SDL_UnlockMutex(renderer->textureStagingBuffer->subBuffers[0]->allocation->memoryLock); | ||||
| 
 | ||||
| 	VULKAN_INTERNAL_ImageMemoryBarrier( | ||||
| 		renderer, | ||||
| 		commandBuffer, | ||||
| 		RESOURCE_ACCESS_TRANSFER_WRITE, | ||||
| 		VK_IMAGE_ASPECT_COLOR_BIT, | ||||
| 		0, | ||||
| 		vulkanTexture->layerCount, | ||||
| 		0, | ||||
| 		vulkanTexture->levelCount, | ||||
| 		0, | ||||
| 		vulkanTexture->image, | ||||
| 		&vulkanTexture->resourceAccessType | ||||
| 	); | ||||
| 
 | ||||
| 	imageCopy.imageExtent.width = w; | ||||
| 	imageCopy.imageExtent.height = h; | ||||
| 	imageCopy.imageExtent.depth = d; | ||||
| 	imageCopy.imageOffset.x = x; | ||||
| 	imageCopy.imageOffset.y = y; | ||||
| 	imageCopy.imageOffset.z = z; | ||||
| 	imageCopy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; | ||||
| 	imageCopy.imageSubresource.baseArrayLayer = 0; | ||||
| 	imageCopy.imageSubresource.layerCount = 1; | ||||
| 	imageCopy.imageSubresource.mipLevel = level; | ||||
| 	imageCopy.bufferOffset = renderer->textureStagingBufferOffset; | ||||
| 	imageCopy.bufferRowLength = 0; | ||||
| 	imageCopy.bufferImageHeight = 0; | ||||
| 
 | ||||
| 	renderer->vkCmdCopyBufferToImage( | ||||
| 		commandBuffer, | ||||
| 		renderer->textureStagingBuffer->subBuffers[0]->buffer, | ||||
| 		vulkanTexture->image, | ||||
| 		AccessMap[vulkanTexture->resourceAccessType].imageLayout, | ||||
| 			textureSlice->layer, | ||||
| 			1, | ||||
| 		&imageCopy | ||||
| 	); | ||||
| 
 | ||||
| 	renderer->textureStagingBufferOffset += dataLength; | ||||
| 
 | ||||
| 	if (vulkanTexture->usageFlags & REFRESH_TEXTUREUSAGE_SAMPLER_BIT) | ||||
| 	{ | ||||
| 		VULKAN_INTERNAL_ImageMemoryBarrier( | ||||
| 			renderer, | ||||
| 			commandBuffer, | ||||
| 			RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE, | ||||
| 			VK_IMAGE_ASPECT_COLOR_BIT, | ||||
| 			0, | ||||
| 			vulkanTexture->layerCount, | ||||
| 			0, | ||||
| 			vulkanTexture->levelCount, | ||||
| 			0, | ||||
| 			vulkanTexture->image, | ||||
| 			&vulkanTexture->resourceAccessType | ||||
| 		); | ||||
| 	} | ||||
| 
 | ||||
| 	SDL_UnlockMutex(renderer->stagingLock); | ||||
| } | ||||
| 
 | ||||
| static void VULKAN_SetTextureDataCube( | ||||
| 	REFRESH_Renderer *driverData, | ||||
| 	REFRESH_Texture *texture, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	REFRESH_CubeMapFace cubeMapFace, | ||||
| 	uint32_t level, | ||||
| 	void* data, | ||||
| 	uint32_t dataLength | ||||
| ) { | ||||
| 	VulkanRenderer *renderer = (VulkanRenderer*) driverData; | ||||
| 	VulkanTexture *vulkanTexture = (VulkanTexture*) texture; | ||||
| 
 | ||||
| 	VkCommandBuffer commandBuffer = renderer->transferCommandBuffers[renderer->frameIndex]; | ||||
| 	VkResult vulkanResult; | ||||
| 	VkBufferImageCopy imageCopy; | ||||
| 	uint8_t *mapPointer; | ||||
| 
 | ||||
| 	SDL_LockMutex(renderer->stagingLock); | ||||
| 
 | ||||
| 	VULKAN_INTERNAL_MaybeExpandStagingBuffer(renderer, dataLength); | ||||
| 	VULKAN_INTERNAL_MaybeBeginTransferCommandBuffer(renderer); | ||||
| 
 | ||||
| 	SDL_LockMutex(renderer->textureStagingBuffer->subBuffers[0]->allocation->memoryLock); | ||||
| 
 | ||||
| 	vulkanResult = renderer->vkMapMemory( | ||||
| 		renderer->logicalDevice, | ||||
| 		renderer->textureStagingBuffer->subBuffers[0]->allocation->memory, | ||||
| 		renderer->textureStagingBuffer->subBuffers[0]->offset + renderer->textureStagingBufferOffset, | ||||
| 		renderer->textureStagingBuffer->subBuffers[0]->size, | ||||
| 		0, | ||||
| 		(void**) &mapPointer | ||||
| 	); | ||||
| 
 | ||||
| 	if (vulkanResult != VK_SUCCESS) | ||||
| 	{ | ||||
| 		REFRESH_LogError("Failed to map buffer memory!"); | ||||
| 		SDL_UnlockMutex(renderer->textureStagingBuffer->subBuffers[0]->allocation->memoryLock); | ||||
| 		SDL_UnlockMutex(renderer->stagingLock); | ||||
| 		return; | ||||
| 	} | ||||
| 
 | ||||
| 	SDL_memcpy(mapPointer, data, dataLength); | ||||
| 
 | ||||
| 	renderer->vkUnmapMemory( | ||||
| 		renderer->logicalDevice, | ||||
| 		renderer->textureStagingBuffer->subBuffers[0]->allocation->memory | ||||
| 	); | ||||
| 
 | ||||
| 	SDL_UnlockMutex(renderer->textureStagingBuffer->subBuffers[0]->allocation->memoryLock); | ||||
| 
 | ||||
| 	VULKAN_INTERNAL_ImageMemoryBarrier( | ||||
| 		renderer, | ||||
| 		commandBuffer, | ||||
| 		RESOURCE_ACCESS_TRANSFER_WRITE, | ||||
| 		VK_IMAGE_ASPECT_COLOR_BIT, | ||||
| 		0, | ||||
| 		vulkanTexture->layerCount, | ||||
| 		0, | ||||
| 		vulkanTexture->levelCount, | ||||
| 		0, | ||||
| 		vulkanTexture->image, | ||||
| 		&vulkanTexture->resourceAccessType | ||||
| 	); | ||||
| 
 | ||||
| 	imageCopy.imageExtent.width = w; | ||||
| 	imageCopy.imageExtent.height = h; | ||||
| 	imageCopy.imageExtent.depth = 1; | ||||
| 	imageCopy.imageOffset.x = x; | ||||
| 	imageCopy.imageOffset.y = y; | ||||
| 	imageCopy.imageOffset.z = 0; | ||||
| 	imageCopy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; | ||||
| 	imageCopy.imageSubresource.baseArrayLayer = cubeMapFace; | ||||
| 	imageCopy.imageSubresource.layerCount = 1; | ||||
| 	imageCopy.imageSubresource.mipLevel = level; | ||||
| 	imageCopy.bufferOffset = renderer->textureStagingBufferOffset; | ||||
| 	imageCopy.bufferRowLength = 0; /* assumes tightly packed data */ | ||||
| 	imageCopy.bufferImageHeight = 0; /* assumes tightly packed data */ | ||||
| 
 | ||||
| 	renderer->vkCmdCopyBufferToImage( | ||||
| 		commandBuffer, | ||||
| 		renderer->textureStagingBuffer->subBuffers[0]->buffer, | ||||
| 		vulkanTexture->image, | ||||
| 		AccessMap[vulkanTexture->resourceAccessType].imageLayout, | ||||
| 			textureSlice->level, | ||||
| 			1, | ||||
| 		&imageCopy | ||||
| 	); | ||||
| 
 | ||||
| 	renderer->textureStagingBufferOffset += dataLength; | ||||
| 
 | ||||
| 	if (vulkanTexture->usageFlags & REFRESH_TEXTUREUSAGE_SAMPLER_BIT) | ||||
| 	{ | ||||
| 		VULKAN_INTERNAL_ImageMemoryBarrier( | ||||
| 			renderer, | ||||
| 			commandBuffer, | ||||
| 			RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE, | ||||
| 			VK_IMAGE_ASPECT_COLOR_BIT, | ||||
| 			0, | ||||
| 			vulkanTexture->layerCount, | ||||
| 			0, | ||||
| 			vulkanTexture->levelCount, | ||||
| 			0, | ||||
| 			vulkanTexture->image, | ||||
| 			&vulkanTexture->resourceAccessType | ||||
|  | @ -6538,12 +6325,14 @@ static void VULKAN_INTERNAL_BlitImage( | |||
| 	VulkanRenderer *renderer, | ||||
| 	VkCommandBuffer commandBuffer, | ||||
| 	REFRESH_Rect *sourceRectangle, | ||||
| 	uint32_t sourceDepth, | ||||
| 	uint32_t sourceLayer, | ||||
| 	uint32_t sourceLevel, | ||||
| 	VkImage sourceImage, | ||||
| 	VulkanResourceAccessType *currentSourceAccessType, | ||||
| 	VulkanResourceAccessType nextSourceAccessType, | ||||
| 	REFRESH_Rect *destinationRectangle, | ||||
| 	uint32_t destinationDepth, | ||||
| 	uint32_t destinationLayer, | ||||
| 	uint32_t destinationLevel, | ||||
| 	VkImage destinationImage, | ||||
|  | @ -6583,7 +6372,7 @@ static void VULKAN_INTERNAL_BlitImage( | |||
| 
 | ||||
| 	blit.srcOffsets[0].x = sourceRectangle->x; | ||||
| 	blit.srcOffsets[0].y = sourceRectangle->y; | ||||
| 	blit.srcOffsets[0].z = 0; | ||||
| 	blit.srcOffsets[0].z = sourceDepth; | ||||
| 	blit.srcOffsets[1].x = sourceRectangle->x + sourceRectangle->w; | ||||
| 	blit.srcOffsets[1].y = sourceRectangle->y + sourceRectangle->h; | ||||
| 	blit.srcOffsets[1].z = 1; | ||||
|  | @ -6595,7 +6384,7 @@ static void VULKAN_INTERNAL_BlitImage( | |||
| 
 | ||||
| 	blit.dstOffsets[0].x = destinationRectangle->x; | ||||
| 	blit.dstOffsets[0].y = destinationRectangle->y; | ||||
| 	blit.dstOffsets[0].z = 0; | ||||
| 	blit.dstOffsets[0].z = destinationDepth; | ||||
| 	blit.dstOffsets[1].x = destinationRectangle->x + destinationRectangle->w; | ||||
| 	blit.dstOffsets[1].y = destinationRectangle->y + destinationRectangle->h; | ||||
| 	blit.dstOffsets[1].z = 1; | ||||
|  | @ -6650,8 +6439,6 @@ REFRESHAPI void VULKAN_CopyTextureToTexture( | |||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_TextureSlice *sourceTextureSlice, | ||||
| 	REFRESH_TextureSlice *destinationTextureSlice, | ||||
| 	REFRESH_Rect *sourceRectangle, | ||||
| 	REFRESH_Rect *destinationRectangle, | ||||
| 	REFRESH_Filter filter | ||||
| ) { | ||||
| 	VulkanRenderer *renderer = (VulkanRenderer*)driverData; | ||||
|  | @ -6659,43 +6446,18 @@ REFRESHAPI void VULKAN_CopyTextureToTexture( | |||
| 	VulkanTexture *sourceTexture = (VulkanTexture*) sourceTextureSlice->texture; | ||||
| 	VulkanTexture *destinationTexture = (VulkanTexture*) destinationTextureSlice->texture; | ||||
| 
 | ||||
| 	REFRESH_Rect srcRect; | ||||
| 	REFRESH_Rect dstRect; | ||||
| 
 | ||||
| 	if (sourceRectangle != NULL) | ||||
| 	{ | ||||
| 		srcRect = *sourceRectangle; | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		srcRect.x = 0; | ||||
| 		srcRect.y = 0; | ||||
| 		srcRect.w = sourceTexture->dimensions.width; | ||||
| 		srcRect.h = sourceTexture->dimensions.height; | ||||
| 	} | ||||
| 
 | ||||
| 	if (destinationRectangle != NULL) | ||||
| 	{ | ||||
| 		dstRect = *destinationRectangle; | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		dstRect.x = 0; | ||||
| 		dstRect.y = 0; | ||||
| 		dstRect.w = destinationTexture->dimensions.width; | ||||
| 		dstRect.h = destinationTexture->dimensions.height; | ||||
| 	} | ||||
| 
 | ||||
| 	VULKAN_INTERNAL_BlitImage( | ||||
| 		renderer, | ||||
| 		vulkanCommandBuffer->commandBuffer, | ||||
| 		&srcRect, | ||||
| 		&sourceTextureSlice->rectangle, | ||||
| 		sourceTextureSlice->depth, | ||||
| 		sourceTextureSlice->layer, | ||||
| 		sourceTextureSlice->level, | ||||
| 		sourceTexture->image, | ||||
| 		&sourceTexture->resourceAccessType, | ||||
| 		sourceTexture->resourceAccessType, | ||||
| 		&dstRect, | ||||
| 		&destinationTextureSlice->rectangle, | ||||
| 		destinationTextureSlice->depth, | ||||
| 		destinationTextureSlice->layer, | ||||
| 		destinationTextureSlice->level, | ||||
| 		destinationTexture->image, | ||||
|  | @ -7298,21 +7060,15 @@ static void VULKAN_GetBufferData( | |||
| 	SDL_UnlockMutex(vulkanBuffer->subBuffers[vulkanBuffer->currentSubBufferIndex]->allocation->memoryLock); | ||||
| } | ||||
| 
 | ||||
| static void VULKAN_INTERNAL_CopyTextureData( | ||||
| static void VULKAN_CopyTextureToBuffer( | ||||
| 	REFRESH_Renderer *driverData, | ||||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_Texture *texture, | ||||
| 	int32_t x, | ||||
| 	int32_t y, | ||||
| 	int32_t w, | ||||
| 	int32_t h, | ||||
| 	int32_t level, | ||||
| 	int32_t layer, | ||||
| 	REFRESH_TextureSlice *textureSlice, | ||||
| 	REFRESH_Buffer *buffer | ||||
| ) { | ||||
| 	VulkanRenderer *renderer = (VulkanRenderer*) driverData; | ||||
| 	VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer; | ||||
| 	VulkanTexture *vulkanTexture = (VulkanTexture*) texture; | ||||
| 	VulkanTexture *vulkanTexture = (VulkanTexture*) textureSlice->texture; | ||||
| 	VulkanBuffer *vulkanBuffer = (VulkanBuffer*) buffer; | ||||
| 
 | ||||
| 	VulkanResourceAccessType prevResourceAccess; | ||||
|  | @ -7326,10 +7082,10 @@ static void VULKAN_INTERNAL_CopyTextureData( | |||
| 		vulkanCommandBuffer->commandBuffer, | ||||
| 		RESOURCE_ACCESS_TRANSFER_READ, | ||||
| 		VK_IMAGE_ASPECT_COLOR_BIT, | ||||
| 		0, | ||||
| 		vulkanTexture->layerCount, | ||||
| 		0, | ||||
| 		vulkanTexture->levelCount, | ||||
| 		textureSlice->layer, | ||||
| 		1, | ||||
| 		textureSlice->level, | ||||
| 		1, | ||||
| 		0, | ||||
| 		vulkanTexture->image, | ||||
| 		&vulkanTexture->resourceAccessType | ||||
|  | @ -7337,18 +7093,18 @@ static void VULKAN_INTERNAL_CopyTextureData( | |||
| 
 | ||||
| 	/* Save texture data to buffer */ | ||||
| 
 | ||||
| 	imageCopy.imageExtent.width = w; | ||||
| 	imageCopy.imageExtent.height = h; | ||||
| 	imageCopy.imageExtent.width = textureSlice->rectangle.w; | ||||
| 	imageCopy.imageExtent.height = textureSlice->rectangle.h; | ||||
| 	imageCopy.imageExtent.depth = 1; | ||||
| 	imageCopy.bufferRowLength = w; | ||||
| 	imageCopy.bufferImageHeight = h; | ||||
| 	imageCopy.imageOffset.x = x; | ||||
| 	imageCopy.imageOffset.y = y; | ||||
| 	imageCopy.imageOffset.z = 0; | ||||
| 	imageCopy.bufferRowLength = textureSlice->rectangle.w; | ||||
| 	imageCopy.bufferImageHeight = textureSlice->rectangle.h; | ||||
| 	imageCopy.imageOffset.x = textureSlice->rectangle.x; | ||||
| 	imageCopy.imageOffset.y = textureSlice->rectangle.y; | ||||
| 	imageCopy.imageOffset.z = textureSlice->depth; | ||||
| 	imageCopy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; | ||||
| 	imageCopy.imageSubresource.baseArrayLayer = layer; | ||||
| 	imageCopy.imageSubresource.baseArrayLayer = textureSlice->layer; | ||||
| 	imageCopy.imageSubresource.layerCount = 1; | ||||
| 	imageCopy.imageSubresource.mipLevel = level; | ||||
| 	imageCopy.imageSubresource.mipLevel = textureSlice->level; | ||||
| 	imageCopy.bufferOffset = 0; | ||||
| 
 | ||||
| 	renderer->vkCmdCopyImageToBuffer( | ||||
|  | @ -7367,40 +7123,16 @@ static void VULKAN_INTERNAL_CopyTextureData( | |||
| 		vulkanCommandBuffer->commandBuffer, | ||||
| 		prevResourceAccess, | ||||
| 		VK_IMAGE_ASPECT_COLOR_BIT, | ||||
| 		0, | ||||
| 		vulkanTexture->layerCount, | ||||
| 		0, | ||||
| 		vulkanTexture->levelCount, | ||||
| 		textureSlice->layer, | ||||
| 		1, | ||||
| 		textureSlice->level, | ||||
| 		1, | ||||
| 		0, | ||||
| 		vulkanTexture->image, | ||||
| 		&vulkanTexture->resourceAccessType | ||||
| 	); | ||||
| } | ||||
| 
 | ||||
| static void VULKAN_CopyTextureToBuffer( | ||||
| 	REFRESH_Renderer *driverData, | ||||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_TextureSlice *textureSlice, | ||||
| 	uint32_t x, | ||||
| 	uint32_t y, | ||||
| 	uint32_t w, | ||||
| 	uint32_t h, | ||||
| 	REFRESH_Buffer *buffer | ||||
| ) { | ||||
|     VULKAN_INTERNAL_CopyTextureData( | ||||
| 		driverData, | ||||
| 		commandBuffer, | ||||
| 		textureSlice->texture, | ||||
| 		x, | ||||
| 		y, | ||||
| 		w, | ||||
| 		h, | ||||
| 		textureSlice->level, | ||||
| 		textureSlice->layer, | ||||
| 		buffer | ||||
| 	); | ||||
| } | ||||
| 
 | ||||
| static void VULKAN_AddDisposeTexture( | ||||
| 	REFRESH_Renderer *driverData, | ||||
| 	REFRESH_Texture *texture | ||||
|  | @ -8162,14 +7894,12 @@ static void VULKAN_QueuePresent( | |||
| 	REFRESH_Renderer *driverData, | ||||
| 	REFRESH_CommandBuffer *commandBuffer, | ||||
| 	REFRESH_TextureSlice *textureSlice, | ||||
| 	REFRESH_Rect *sourceRectangle, | ||||
| 	REFRESH_Rect *destinationRectangle, | ||||
| 	REFRESH_Filter filter | ||||
| ) { | ||||
| 	VkResult acquireResult; | ||||
| 	uint32_t swapChainImageIndex; | ||||
| 
 | ||||
| 	REFRESH_Rect srcRect; | ||||
| 	REFRESH_Rect dstRect; | ||||
| 
 | ||||
| 	VulkanRenderer* renderer = (VulkanRenderer*) driverData; | ||||
|  | @ -8202,18 +7932,6 @@ static void VULKAN_QueuePresent( | |||
| 	renderer->swapChainImageAcquired = 1; | ||||
| 	renderer->currentSwapChainIndex = swapChainImageIndex; | ||||
| 
 | ||||
| 	if (sourceRectangle != NULL) | ||||
| 	{ | ||||
| 		srcRect = *sourceRectangle; | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		srcRect.x = 0; | ||||
| 		srcRect.y = 0; | ||||
| 		srcRect.w = vulkanTexture->dimensions.width; | ||||
| 		srcRect.h = vulkanTexture->dimensions.height; | ||||
| 	} | ||||
| 
 | ||||
| 	if (destinationRectangle != NULL) | ||||
| 	{ | ||||
| 		dstRect = *destinationRectangle; | ||||
|  | @ -8231,7 +7949,8 @@ static void VULKAN_QueuePresent( | |||
| 	VULKAN_INTERNAL_BlitImage( | ||||
| 		renderer, | ||||
| 		vulkanCommandBuffer->commandBuffer, | ||||
| 		&srcRect, | ||||
| 		&textureSlice->rectangle, | ||||
| 		textureSlice->depth, | ||||
| 		textureSlice->layer, | ||||
| 		textureSlice->level, | ||||
| 		vulkanTexture->image, | ||||
|  | @ -8240,6 +7959,7 @@ static void VULKAN_QueuePresent( | |||
| 		&dstRect, | ||||
| 		0, | ||||
| 		0, | ||||
| 		0, | ||||
| 		renderer->swapChainImages[swapChainImageIndex], | ||||
| 		&renderer->swapChainResourceAccessTypes[swapChainImageIndex], | ||||
| 		RESOURCE_ACCESS_PRESENT, | ||||
|  | @ -8447,7 +8167,7 @@ static void VULKAN_Submit( | |||
| 	uint32_t i; | ||||
| 	uint8_t present; | ||||
| 
 | ||||
| 	VkPipelineStageFlags waitStage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; | ||||
| 	VkPipelineStageFlags waitStages[2]; | ||||
| 	VkSemaphore waitSemaphores[2]; | ||||
| 	uint32_t waitSemaphoreCount = 0; | ||||
| 	VkPresentInfoKHR presentInfo; | ||||
|  | @ -8467,6 +8187,7 @@ static void VULKAN_Submit( | |||
| 		transferSubmitInfo.signalSemaphoreCount = 1; | ||||
| 
 | ||||
| 		waitSemaphores[waitSemaphoreCount] = renderer->transferFinishedSemaphore; | ||||
| 		waitStages[waitSemaphoreCount] = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; | ||||
| 		waitSemaphoreCount += 1; | ||||
| 	} | ||||
| 
 | ||||
|  | @ -8489,9 +8210,10 @@ static void VULKAN_Submit( | |||
| 	if (present) | ||||
| 	{ | ||||
| 		waitSemaphores[waitSemaphoreCount] = renderer->imageAvailableSemaphore; | ||||
| 		waitStages[waitSemaphoreCount] = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; | ||||
| 		waitSemaphoreCount += 1; | ||||
| 
 | ||||
| 		submitInfo.pWaitDstStageMask = &waitStage; | ||||
| 		submitInfo.pWaitDstStageMask = waitStages; | ||||
| 		submitInfo.signalSemaphoreCount = 1; | ||||
| 		submitInfo.pSignalSemaphores = &renderer->renderFinishedSemaphore; | ||||
| 	} | ||||
|  |  | |||
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