2020-12-17 00:27:14 +00:00
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/* Refresh - XNA-inspired 3D Graphics Library with modern capabilities
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*
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* Copyright (c) 2020 Evan Hemsley
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*
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* This software is provided 'as-is', without any express or implied warranty.
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* In no event will the authors be held liable for any damages arising from
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* the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software in a
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* product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source distribution.
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*
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* Evan "cosmonaut" Hemsley <evan@moonside.games>
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*
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*/
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#if REFRESH_DRIVER_VULKAN
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#define VK_NO_PROTOTYPES
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#include "vulkan/vulkan.h"
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#include "Refresh_Driver.h"
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#include <SDL.h>
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#include <SDL_syswm.h>
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#include <SDL_vulkan.h>
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REFRESH_Driver VulkanDriver = {
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"Vulkan",
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VULKAN_CreateDevice
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};
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#endif //REFRESH_DRIVER_VULKAN
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