MoonWorksGraphicsTests/DrawIndirect
TheSpydog b1469f9775 Use .refresh shaders instead of .spv ()
Migrate the test suite to using the Refresh shader format instead of spirv

Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: 
2023-01-21 00:57:25 +00:00
..
DrawIndirect.csproj Upgrade all projects to net7.0 2023-01-06 15:37:54 -05:00
DrawIndirectGame.cs Use .refresh shaders instead of .spv () 2023-01-21 00:57:25 +00:00