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CalculateSquares.comp
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
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2023-07-01 13:41:42 -04:00 |
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FillTexture.comp
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
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2023-07-01 13:41:42 -04:00 |
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GradientTexture.comp
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
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2023-07-01 13:41:42 -04:00 |
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InstancedSpriteBatch.frag
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more sprite batch implementation
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2024-01-26 22:29:20 -08:00 |
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InstancedSpriteBatch.vert
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more sprite batch implementation
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2024-01-26 22:29:20 -08:00 |
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PositionColor.vert
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
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2023-07-01 13:41:42 -04:00 |
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PositionColorInstanced.vert
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
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2023-07-01 13:41:42 -04:00 |
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PositionColorWithMatrix.vert
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
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2023-07-01 13:41:42 -04:00 |
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PositionSampler.vert
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
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2023-07-01 13:41:42 -04:00 |
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RawTriangle.vert
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
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2023-07-01 13:41:42 -04:00 |
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Skybox.frag
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
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2023-07-01 13:41:42 -04:00 |
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Skybox.vert
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
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2023-07-01 13:41:42 -04:00 |
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SolidColor.frag
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add some initial tests
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2022-11-09 14:54:42 -05:00 |
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TexturedDepthQuad.frag
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
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2023-07-01 13:41:42 -04:00 |
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TexturedQuad.frag
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
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2023-07-01 13:41:42 -04:00 |
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TexturedQuad.vert
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
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2023-07-01 13:41:42 -04:00 |
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TexturedQuad3D.frag
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
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2023-07-01 13:41:42 -04:00 |
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TexturedQuadWithMatrix.vert
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
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2023-07-01 13:41:42 -04:00 |
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TexturedQuadWithMultiplyColor.frag
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Recompiled shaders with latest shadercompiler and updated shader names to avoid redundancy
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2023-07-01 13:41:42 -04:00 |