Commit Graph

15 Commits (98fffde693fdfa2b608651585cdddd7423a366e7)

Author SHA1 Message Date
Caleb Cornett 98fffde693 Update CopyMoonlibs.targets to pull in video shaders too 2023-01-21 20:35:10 -05:00
Caleb Cornett 46bcdac0d7 Update all tests to use .refresh shaders instead of spv 2023-01-20 15:08:14 -05:00
Caleb Cornett efac8a0108 Added camera movement option to Cube 2023-01-07 10:47:08 -05:00
Caleb Cornett 0898284506 Added CompressedTextures test 2023-01-06 20:53:33 -05:00
Caleb Cornett 34475c2b11 Update to new vertex input API 2023-01-06 15:38:30 -05:00
Caleb Cornett 0348b5a497 Upgrade all projects to net7.0 2023-01-06 15:37:54 -05:00
Caleb Cornett 5ccfa7da7e Added new compute uniforms test, reworked existing compute test 2022-12-28 15:31:08 -05:00
Caleb Cornett c0213bafc8 Added gamepad control support, cleaned up GetBufferDataGame for clarity 2022-12-22 23:48:07 -05:00
cosmonaut 0c47e85146 Texture format consistency 2022-11-17 12:33:58 -08:00
Caleb Cornett 030e86124a added compute buffer functionality (calculation of squares) to BasicCompute 2022-11-12 19:27:10 -05:00
Caleb Cornett 4f0a053e00 add BasicCompute test 2022-11-12 18:20:02 -05:00
Caleb Cornett a9f53af62c added a depth-only visualization mode to the Cube test 2022-11-12 14:27:10 -05:00
Caleb Cornett 5c95f23c63 add Cube test and related infrastructure, and fixed API misuse in TexturedAnimatedQuad 2022-11-12 12:51:22 -05:00
Caleb Cornett 95243ef014 add GetBufferData test and include MoonWorks in the solution 2022-11-11 22:51:31 -05:00
Caleb Cornett 27d5e8578c add some initial tests 2022-11-09 14:54:42 -05:00