Ignore dllmap logic when running under NativeAOT #23
			
				
			
		
		
		
	|  | @ -84,6 +84,12 @@ namespace MoonWorks | |||
| 		[ModuleInitializer] | ||||
| 		public static void Init() | ||||
| 		{ | ||||
| 			// Ignore NativeAOT platforms since they don't perform dynamic loading. | ||||
| 			if (!RuntimeFeature.IsDynamicCodeSupported) | ||||
| 			{ | ||||
| 				return; | ||||
| 			} | ||||
| 
 | ||||
| 			// Get the platform and architecture | ||||
| 			string os = GetPlatformName(); | ||||
| 			string cpu = RuntimeInformation.ProcessArchitecture.ToString().ToLowerInvariant(); | ||||
|  |  | |||
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