|  cosmonaut | d3e124cea1 | reset AnyPressedButton at start of Update | 2022-07-08 16:52:37 -07:00 | 
				
					
						|  cosmonaut | 1cf3a13541 | Inputs.AnyPressed implementation | 2022-07-08 16:47:12 -07:00 | 
				
					
						|  cosmonaut | db5ca97726 | Packer.TextBounds | 2022-06-30 16:24:28 -07:00 | 
				
					
						|  cosmonaut | d190df55b2 | update wellspring | 2022-06-30 13:25:52 -07:00 | 
				
					
						|  cosmonaut | 1aa522ffa1 | avoid TextBatch.Draw smashing the stack with big strings | 2022-06-30 13:24:51 -07:00 | 
				
					
						|  cosmonaut | a9b3b53ce9 | add optional Destroy method to Game | 2022-06-23 23:59:23 -07:00 | 
				
					
						|  cosmonaut | d32bbcd537 | radian and degree conversions on Fix64 | 2022-06-21 11:20:32 -07:00 | 
				
					
						|  cosmonaut | b23792acd0 | remove empty struct constructors for language compatibility | 2022-06-20 13:04:44 -07:00 | 
				
					
						|  cosmonaut | 97fad21c0c | update Wellspring | 2022-06-17 14:09:23 -07:00 | 
				
					
						|  cosmonaut | 2f5d25b458 | Fix64 random fix | 2022-06-16 00:51:02 -07:00 | 
				
					
						|  cosmonaut | ba662d7c3e | add Fix64 random range | 2022-06-14 18:25:37 -07:00 | 
				
					
						|  cosmonaut | c1085db9c5 | add store ops to depth stencil attach info struct | 2022-06-08 17:15:14 -07:00 | 
				
					
						|  cosmonaut | bb0b6daa91 | Fix64.Fractional | 2022-06-07 17:01:44 -07:00 | 
				
					
						|  cosmonaut | 13519c3150 | fix stencil clear | 2022-06-06 18:44:03 -07:00 | 
				
					
						|  cosmonaut | 6ab7a2f722 | read ShaderModules from stream | 2022-06-06 10:42:05 -07:00 | 
				
					
						|  cosmonaut | 436affe5de | remove some unnecessary qualifiers | 2022-06-05 12:29:35 -07:00 | 
				
					
						|  darkerbit | ff544140e0 | add file drop API | 2022-06-05 12:27:46 -07:00 | 
				
					
						|  cosmonaut | a10f18b4eb | update README dependencies | 2022-06-04 16:09:56 -07:00 | 
				
					
						|  cosmonaut | 26e7e5c809 | move mouse wheel reset to sensible location | 2022-06-04 15:51:19 -07:00 | 
				
					
						|  cosmonaut | d2a51ce524 | decouple fixed timestep from draw, add frame cap | 2022-06-04 15:48:55 -07:00 | 
				
					
						|  cosmonaut | 5a9709c843 | revert Game and GameState change | 2022-06-01 18:31:22 -07:00 | 
				
					
						|  cosmonaut | 0e8188682e | game state now changes on next update | 2022-05-23 19:12:27 -07:00 | 
				
					
						|  cosmonaut | 9862bfd0a0 | TextureSamplerBinding now stores IntPtrs | 2022-05-23 19:12:17 -07:00 | 
				
					
						|  cosmonaut | 4756fe2b14 | add SetMasteringVolume method to AudioDevice | 2022-05-23 19:11:48 -07:00 | 
				
					
						|  cosmonaut | e5c72c6f46 | add lerp to Fix64 | 2022-05-18 18:28:53 -07:00 | 
				
					
						|  cosmonaut | 318ca22021 | add default case for clarity | 2022-05-15 12:16:41 -07:00 | 
				
					
						|  cosmonaut | 547f7a388e | add Fix64 random methods | 2022-05-15 12:16:41 -07:00 | 
				
					
						|  cosmonaut | dd3fb75905 | fix DDS mip level loader | 2022-05-14 10:31:56 -07:00 | 
				
					
						|  cosmonaut | 2bd88e1dc1 | add a few useful functions | 2022-05-13 16:26:26 -07:00 | 
				
					
						|  cosmonaut | 66d363459b | improve DDS format support | 2022-05-12 11:21:07 -07:00 | 
				
					
						|  cosmonaut | b22d3bed30 | add DDS and BC7 support | 2022-05-11 21:22:20 -07:00 | 
				
					
						|  cosmonaut | 0d93207ae9 | Fixed Point Math (#19) Reviewed-on: #19 | 2022-05-11 17:34:09 +00:00 | 
				
					
						|  cosmonaut | 5e2368bc7d | update wellspring | 2022-05-02 10:12:38 -07:00 | 
				
					
						|  cosmonaut | a0082bcec6 | change Marshal.SizeOf to sizeof | 2022-04-27 14:14:15 -07:00 | 
				
					
						|  cosmonaut | 810f270a41 | blittable button identifiers | 2022-04-27 11:37:35 -07:00 | 
				
					
						|  cosmonaut | 27e0404ec0 | expose Line properties + no-ID retrieve | 2022-04-21 16:04:40 -07:00 | 
				
					
						|  cosmonaut | be4b5cf2c7 | fix audio not being disposed in correct order | 2022-04-20 14:57:24 -07:00 | 
				
					
						|  cosmonaut | 83eb268a4a | add audio Seek functionality | 2022-04-20 14:29:46 -07:00 | 
				
					
						|  cosmonaut | 985e096a7b | add Update and Remove to SpatialHash2D | 2022-04-20 10:57:16 -07:00 | 
				
					
						|  cosmonaut | dccd81e029 | change collision API to support multi shapes | 2022-04-18 11:33:40 -07:00 | 
				
					
						|  cosmonaut | 65568ea234 | Font rendering update | 2022-04-13 15:10:23 -07:00 | 
				
					
						|  cosmonaut | b49dc3720a | update Wellspring | 2022-04-13 10:11:07 -07:00 | 
				
					
						|  cosmonaut | 61a6d0bdc0 | Font Rendering (#18) Adds a font rendering system based on Wellspring.
Reviewed-on: #18 | 2022-04-13 03:06:14 +00:00 | 
				
					
						|  cosmonaut | 72c9dd4bda | close vorbis stream before freeing data | 2022-04-08 00:17:58 -07:00 | 
				
					
						|  cosmonaut | 412f0ca179 | game state system | 2022-04-08 00:03:42 -07:00 | 
				
					
						|  cosmonaut | b252d0eb92 | forgot that C# arrays are not just memory | 2022-04-07 15:11:14 -07:00 | 
				
					
						|  cosmonaut | ba66ed4225 | stream ogg from memory instead of disk | 2022-04-07 14:19:43 -07:00 | 
				
					
						|  cosmonaut | 5e2b8de2d3 | Spatial Hash Retrieve returns collision groups | 2022-04-06 20:25:46 -07:00 | 
				
					
						|  cosmonaut | 35ded250ed | some more collision fast paths | 2022-04-05 17:31:27 -07:00 | 
				
					
						|  cosmonaut | f8146b799a | store rectangle properties as ints | 2022-04-05 16:35:55 -07:00 |