cosmonaut
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d3e124cea1
|
reset AnyPressedButton at start of Update
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2022-07-08 16:52:37 -07:00 |
cosmonaut
|
1cf3a13541
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Inputs.AnyPressed implementation
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2022-07-08 16:47:12 -07:00 |
cosmonaut
|
26e7e5c809
|
move mouse wheel reset to sensible location
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2022-06-04 15:51:19 -07:00 |
cosmonaut
|
810f270a41
|
blittable button identifiers
|
2022-04-27 11:37:35 -07:00 |
cosmonaut
|
9f4b69e6aa
|
keyboard uses Button instead of ButtonState
|
2022-03-24 16:41:00 -07:00 |
cosmonaut
|
80c34c6b16
|
Collision API (#17)
|
2022-03-24 06:07:34 +00:00 |
cosmonaut
|
cc876b2132
|
GetGamepad no longer throws if slot is empty
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2022-03-18 12:11:00 -07:00 |
cosmonaut
|
71d9f8f4fe
|
remove unnecessary setters and add doc comments
|
2022-03-18 11:58:10 -07:00 |
cosmonaut
|
5050a9369d
|
Input API rework
|
2022-03-18 11:46:44 -07:00 |
cosmonaut
|
8f9aaf6d61
|
ButtonState is now a struct
|
2022-03-07 10:54:52 -08:00 |
cosmonaut
|
8973b3e658
|
Formatting pass
|
2022-02-22 21:14:32 -08:00 |
cosmonaut
|
681e620477
|
add mouse wheel support
|
2021-03-26 12:20:05 -07:00 |
cosmonaut
|
984e30cc4c
|
add system for text input
|
2021-03-25 15:57:26 -07:00 |
cosmonaut
|
ccefe570db
|
add meta keys to keycodes
|
2021-03-23 17:38:53 -07:00 |
cosmonaut
|
7ecb27c98a
|
add vibration support + fix controller axes
|
2021-03-09 21:48:31 -08:00 |
cosmonaut
|
a3307c0066
|
input refactor
|
2021-01-22 14:41:34 -08:00 |
cosmonaut
|
e4f68ae1df
|
fix mouse button input
|
2021-01-22 12:48:56 -08:00 |
cosmonaut
|
f2487cd71b
|
add mouse input + move inputs to Input namespace
|
2021-01-22 00:20:07 -08:00 |
cosmonaut
|
408e438efc
|
fix invalid cast
|
2021-01-19 20:08:00 -08:00 |
cosmonaut
|
adc06fb4fc
|
gamepad constructor should be internal
|
2021-01-18 23:47:34 -08:00 |
cosmonaut
|
7d3932da9b
|
initial input handling
|
2021-01-18 23:29:07 -08:00 |