|  cosmonaut | 68bb51439f | change type buffer setdata to use element offset and length | 2021-02-01 22:53:24 -08:00 | 
				
					
						|  cosmonaut | ada9a1bb05 | rename params to uniforms | 2021-01-31 21:18:43 -08:00 | 
				
					
						|  cosmonaut | c62edbdf91 | rename ShaderParams to ShaderUniforms | 2021-01-31 19:39:41 -08:00 | 
				
					
						|  cosmonaut | 9e4007f9f0 | buffer setData tweak and pin depthstenciltargetdescription | 2021-01-28 21:49:33 -08:00 | 
				
					
						|  cosmonaut | 55d8e5a1df | remove FileInfo references | 2021-01-28 18:07:48 -08:00 | 
				
					
						|  cosmonaut | eda1efedbe | properly destroy audio | 2021-01-28 18:01:42 -08:00 | 
				
					
						|  cosmonaut | c65485a31c | use in for graphicspipelinecreateinfo | 2021-01-28 17:44:12 -08:00 | 
				
					
						|  cosmonaut | addea0f810 | reverting to CreateInfo pattern for consistency | 2021-01-28 13:50:20 -08:00 | 
				
					
						|  cosmonaut | 9b06225d7d | capitalize struct fields | 2021-01-27 14:02:57 -08:00 | 
				
					
						|  cosmonaut | 5524e501f3 | add explicit resource dependencies to graphics resource objects | 2021-01-27 14:02:46 -08:00 | 
				
					
						|  cosmonaut | 186b025b4d | add depth buffer create shortcuts | 2021-01-26 21:18:55 -08:00 | 
				
					
						|  cosmonaut | d10f018f14 | fix graphics resources disposing out of order | 2021-01-26 21:06:15 -08:00 | 
				
					
						|  cosmonaut | 7f6236cb49 | update render target and texture format API | 2021-01-26 19:10:09 -08:00 | 
				
					
						|  cosmonaut | 6ce1ce21b8 | remove more of refresh from the API | 2021-01-26 17:39:20 -08:00 | 
				
					
						|  cosmonaut | b93945c51b | draw every loop | 2021-01-26 14:09:10 -08:00 | 
				
					
						|  cosmonaut | a55cd83123 | update sampler definition | 2021-01-25 20:57:26 -08:00 | 
				
					
						|  cosmonaut | 66e0fe9924 | remove Bit from flags enum | 2021-01-25 20:47:39 -08:00 | 
				
					
						|  cosmonaut | ce27a4bc4c | adding some GetDatas and SetDatas | 2021-01-25 18:18:25 -08:00 | 
				
					
						|  cosmonaut | 0dcb103994 | rename Window to OSWindow for namespacing + add alpha timing to draw | 2021-01-25 13:02:35 -08:00 | 
				
					
						|  cosmonaut | 2978528f3b | set a more sensible max delta time | 2021-01-22 23:43:48 -08:00 | 
				
					
						|  cosmonaut | a3307c0066 | input refactor | 2021-01-22 14:41:34 -08:00 | 
				
					
						|  cosmonaut | 12c5f37ae9 | update Clear | 2021-01-22 14:16:38 -08:00 | 
				
					
						|  cosmonaut | f84c4dad26 | make BindVertexSamplers like BindFragmentSamplers | 2021-01-22 13:57:49 -08:00 | 
				
					
						|  cosmonaut | c02c23bc16 | change BindIndexBuffer | 2021-01-22 13:56:24 -08:00 | 
				
					
						|  cosmonaut | 94a260ebd1 | add convenience overload to BindVertexBuffers | 2021-01-22 13:54:49 -08:00 | 
				
					
						|  cosmonaut | e4f68ae1df | fix mouse button input | 2021-01-22 12:48:56 -08:00 | 
				
					
						|  cosmonaut | 45861e122d | math struct layouts + change Matrix projections to use right handed NDC space | 2021-01-22 00:46:22 -08:00 | 
				
					
						|  cosmonaut | f2487cd71b | add mouse input + move inputs to Input namespace | 2021-01-22 00:20:07 -08:00 | 
				
					
						|  cosmonaut | 1e77ad2cb4 | remove another RefreshCS thing from the API | 2021-01-21 19:55:09 -08:00 | 
				
					
						|  cosmonaut | db44c3e37a | change refs + a SetData convenience method | 2021-01-21 17:27:25 -08:00 | 
				
					
						|  cosmonaut | a6ea645e91 | some API tweaks | 2021-01-21 14:05:10 -08:00 | 
				
					
						|  cosmonaut | 0cdc398e43 | rearrange Color struct | 2021-01-20 16:09:29 -08:00 | 
				
					
						|  cosmonaut | a025e9ad76 | Color and PackedVector | 2021-01-20 15:16:37 -08:00 | 
				
					
						|  cosmonaut | e251d30aa9 | Math | 2021-01-20 14:44:59 -08:00 | 
				
					
						|  cosmonaut | d22a70c116 | removing explicit RefreshCS references in API | 2021-01-20 13:32:48 -08:00 | 
				
					
						|  cosmonaut | 52b60b66f4 | whoops that shouldn't be in there | 2021-01-20 12:42:36 -08:00 | 
				
					
						|  cosmonaut | 58427b8c90 | refactor sound API to support generic decoding | 2021-01-20 12:39:31 -08:00 | 
				
					
						|  cosmonaut | ab8a7846dd | allow static sound to be trimmed | 2021-01-20 11:13:55 -08:00 | 
				
					
						|  cosmonaut | 481c17945a | fix static sound length | 2021-01-20 11:03:26 -08:00 | 
				
					
						|  cosmonaut | ffc51cca18 | fix dynamic looping | 2021-01-20 10:55:15 -08:00 | 
				
					
						|  cosmonaut | ec09a5952b | attach reverb | 2021-01-19 22:06:23 -08:00 | 
				
					
						|  cosmonaut | ec28d17a75 | fix static sound loading + window title | 2021-01-19 21:33:25 -08:00 | 
				
					
						|  cosmonaut | adf047955e | handle quit | 2021-01-19 20:23:09 -08:00 | 
				
					
						|  cosmonaut | 408e438efc | fix invalid cast | 2021-01-19 20:08:00 -08:00 | 
				
					
						|  cosmonaut | bc69931042 | small style change | 2021-01-19 19:34:26 -08:00 | 
				
					
						|  cosmonaut | 2cabaa6186 | replace Campari with MoonWorks.Graphics | 2021-01-19 19:33:27 -08:00 | 
				
					
						|  cosmonaut | 2b58edb257 | more audio implementation | 2021-01-19 19:26:30 -08:00 | 
				
					
						|  cosmonaut | 768bf38e3f | starting audio implementation | 2021-01-19 18:06:10 -08:00 | 
				
					
						|  cosmonaut | 55cd87ab28 | more window init stuff | 2021-01-19 11:24:23 -08:00 | 
				
					
						|  cosmonaut | adc06fb4fc | gamepad constructor should be internal | 2021-01-18 23:47:34 -08:00 | 
				
					
						|  cosmonaut | 7d3932da9b | initial input handling | 2021-01-18 23:29:07 -08:00 |