some API tweaks
							parent
							
								
									0cdc398e43
								
							
						
					
					
						commit
						a6ea645e91
					
				|  | @ -327,8 +327,39 @@ namespace MoonWorks.Graphics | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|         public void QueuePresent( |         public void QueuePresent( | ||||||
|             ref TextureSlice textureSlice, |             in Texture texture, | ||||||
|             ref Rect destinationRectangle, |             in Rect destinationRectangle, | ||||||
|  |             Filter filter | ||||||
|  |         ) | ||||||
|  |         { | ||||||
|  |             var refreshRect = destinationRectangle.ToRefresh(); | ||||||
|  |             var refreshTextureSlice = new Refresh.TextureSlice | ||||||
|  |             { | ||||||
|  |                 texture = texture.Handle, | ||||||
|  |                 rectangle = new Refresh.Rect | ||||||
|  |                 { | ||||||
|  |                     x = 0, | ||||||
|  |                     y = 0, | ||||||
|  |                     w = (int)texture.Width, | ||||||
|  |                     h = (int)texture.Height | ||||||
|  |                 }, | ||||||
|  |                 layer = 0, | ||||||
|  |                 level = 0, | ||||||
|  |                 depth = 0 | ||||||
|  |             }; | ||||||
|  | 
 | ||||||
|  |             Refresh.Refresh_QueuePresent( | ||||||
|  |                 Device.Handle, | ||||||
|  |                 Handle, | ||||||
|  |                 ref refreshTextureSlice, | ||||||
|  |                 ref refreshRect, | ||||||
|  |                 (Refresh.Filter)filter | ||||||
|  |             ); | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         public void QueuePresent( | ||||||
|  |             in TextureSlice textureSlice, | ||||||
|  |             in Rect destinationRectangle, | ||||||
|             Filter filter |             Filter filter | ||||||
|         ) { |         ) { | ||||||
|             var refreshTextureSlice = textureSlice.ToRefreshTextureSlice(); |             var refreshTextureSlice = textureSlice.ToRefreshTextureSlice(); | ||||||
|  | @ -344,7 +375,7 @@ namespace MoonWorks.Graphics | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|         public void QueuePresent( |         public void QueuePresent( | ||||||
|             ref TextureSlice textureSlice, |             in TextureSlice textureSlice, | ||||||
|             Filter filter |             Filter filter | ||||||
|         ) { |         ) { | ||||||
|             var refreshTextureSlice = textureSlice.ToRefreshTextureSlice(); |             var refreshTextureSlice = textureSlice.ToRefreshTextureSlice(); | ||||||
|  | @ -387,8 +418,8 @@ namespace MoonWorks.Graphics | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|         public void CopyTextureToTexture( |         public void CopyTextureToTexture( | ||||||
|             ref TextureSlice sourceTextureSlice, |             in TextureSlice sourceTextureSlice, | ||||||
|             ref TextureSlice destinationTextureSlice, |             in TextureSlice destinationTextureSlice, | ||||||
|             Filter filter |             Filter filter | ||||||
|         ) { |         ) { | ||||||
|             var sourceRefreshTextureSlice = sourceTextureSlice.ToRefreshTextureSlice(); |             var sourceRefreshTextureSlice = sourceTextureSlice.ToRefreshTextureSlice(); | ||||||
|  | @ -404,7 +435,7 @@ namespace MoonWorks.Graphics | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|         public void CopyTextureToBuffer( |         public void CopyTextureToBuffer( | ||||||
|             ref TextureSlice textureSlice, |             in TextureSlice textureSlice, | ||||||
|             Buffer buffer |             Buffer buffer | ||||||
|         ) { |         ) { | ||||||
|             var refreshTextureSlice = textureSlice.ToRefreshTextureSlice(); |             var refreshTextureSlice = textureSlice.ToRefreshTextureSlice(); | ||||||
|  |  | ||||||
|  | @ -5,11 +5,8 @@ namespace MoonWorks.Graphics | ||||||
| { | { | ||||||
|     public class ColorTarget : GraphicsResource |     public class ColorTarget : GraphicsResource | ||||||
|     { |     { | ||||||
|         public uint Width { get; } |         public TextureSlice TextureSlice { get; } | ||||||
|         public uint Height { get; } |         public ColorFormat Format => TextureSlice.Texture.Format; | ||||||
| 
 |  | ||||||
|         public Texture Texture { get; } |  | ||||||
|         public ColorFormat Format => Texture.Format; |  | ||||||
| 
 | 
 | ||||||
|         protected override Action<IntPtr, IntPtr> QueueDestroyFunction => Refresh.Refresh_QueueDestroyColorTarget; |         protected override Action<IntPtr, IntPtr> QueueDestroyFunction => Refresh.Refresh_QueueDestroyColorTarget; | ||||||
| 
 | 
 | ||||||
|  | @ -49,6 +46,7 @@ namespace MoonWorks.Graphics | ||||||
|                 (Refresh.SampleCount) sampleCount,  |                 (Refresh.SampleCount) sampleCount,  | ||||||
|                 ref refreshTextureSlice |                 ref refreshTextureSlice | ||||||
|             ); |             ); | ||||||
|  |             TextureSlice = textureSlice; | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
		Loading…
	
		Reference in New Issue