diff --git a/MoonWorks.csproj b/MoonWorks.csproj
index b675391..88105d4 100644
--- a/MoonWorks.csproj
+++ b/MoonWorks.csproj
@@ -14,7 +14,7 @@
-
+
diff --git a/MoonWorks.dll.config b/MoonWorks.dll.config
index 52020e4..d384162 100644
--- a/MoonWorks.dll.config
+++ b/MoonWorks.dll.config
@@ -11,4 +11,8 @@
+
+
+
+
diff --git a/src/Graphics/Font/Structs.cs b/src/Graphics/Font/Structs.cs
index 3bf1304..37082f1 100644
--- a/src/Graphics/Font/Structs.cs
+++ b/src/Graphics/Font/Structs.cs
@@ -6,11 +6,11 @@ namespace MoonWorks.Graphics.Font
[StructLayout(LayoutKind.Sequential)]
public struct FontRange
{
- uint FontSize;
- uint FirstCodepoint;
- uint NumChars;
- byte OversampleH;
- byte OversampleV;
+ public uint FontSize;
+ public uint FirstCodepoint;
+ public uint NumChars;
+ public byte OversampleH;
+ public byte OversampleV;
}
[StructLayout(LayoutKind.Sequential)]
diff --git a/src/Graphics/Font/TextBatch.cs b/src/Graphics/Font/TextBatch.cs
index 135217f..ce246cd 100644
--- a/src/Graphics/Font/TextBatch.cs
+++ b/src/Graphics/Font/TextBatch.cs
@@ -11,6 +11,7 @@ namespace MoonWorks.Graphics.Font
public Buffer VertexBuffer { get; protected set; } = null;
public Buffer IndexBuffer { get; protected set; } = null;
public Texture Texture { get; protected set; }
+ public uint PrimitiveCount { get; protected set; }
public TextBatch(GraphicsDevice graphicsDevice)
{
@@ -22,6 +23,7 @@ namespace MoonWorks.Graphics.Font
{
Wellspring.Wellspring_StartTextBatch(Handle, packer.Handle);
Texture = packer.Texture;
+ PrimitiveCount = 0;
}
public unsafe void Draw(float x, float y, float depth, Color color, string text)
@@ -46,6 +48,8 @@ namespace MoonWorks.Graphics.Font
{
throw new System.ArgumentException("Could not decode string!");
}
+
+ PrimitiveCount += (uint) (text.Length * 2);
}
}
diff --git a/src/MoonWorksDllMap.cs b/src/MoonWorksDllMap.cs
index 663cc58..5164838 100644
--- a/src/MoonWorksDllMap.cs
+++ b/src/MoonWorksDllMap.cs
@@ -195,6 +195,7 @@ namespace MoonWorks
NativeLibrary.SetDllImportResolver(typeof(SDL2.SDL).Assembly, MapAndLoad);
NativeLibrary.SetDllImportResolver(typeof(RefreshCS.Refresh).Assembly, MapAndLoad);
NativeLibrary.SetDllImportResolver(typeof(FAudio).Assembly, MapAndLoad);
+ NativeLibrary.SetDllImportResolver(typeof(WellspringCS.Wellspring).Assembly, MapAndLoad);
}
#endregion