separate math into float and fixed
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				|  | @ -1,6 +1,6 @@ | ||||||
| using System; | using System; | ||||||
| using System.Runtime.InteropServices; | using System.Runtime.InteropServices; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Audio | namespace MoonWorks.Audio | ||||||
| { | { | ||||||
|  |  | ||||||
|  | @ -1,5 +1,5 @@ | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Audio | namespace MoonWorks.Audio | ||||||
| { | { | ||||||
|  |  | ||||||
|  | @ -1,6 +1,6 @@ | ||||||
| using System; | using System; | ||||||
| using System.Runtime.InteropServices; | using System.Runtime.InteropServices; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Audio | namespace MoonWorks.Audio | ||||||
| { | { | ||||||
|  | @ -53,7 +53,7 @@ namespace MoonWorks.Audio | ||||||
| 			get => _pitch; | 			get => _pitch; | ||||||
| 			set | 			set | ||||||
| 			{ | 			{ | ||||||
| 				_pitch = MathHelper.Clamp(value, -1f, 1f); | 				_pitch = Math.MathHelper.Clamp(value, -1f, 1f); | ||||||
| 				UpdatePitch(); | 				UpdatePitch(); | ||||||
| 			} | 			} | ||||||
| 		} | 		} | ||||||
|  |  | ||||||
|  | @ -1,5 +1,5 @@ | ||||||
| using System.Collections.Generic; | using System.Collections.Generic; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Collision.Float | namespace MoonWorks.Collision.Float | ||||||
| { | { | ||||||
|  |  | ||||||
|  | @ -1,5 +1,5 @@ | ||||||
| using System.Collections.Generic; | using System.Collections.Generic; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Collision.Float | namespace MoonWorks.Collision.Float | ||||||
| { | { | ||||||
|  |  | ||||||
|  | @ -1,4 +1,4 @@ | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Collision.Float | namespace MoonWorks.Collision.Float | ||||||
| { | { | ||||||
|  |  | ||||||
|  | @ -1,4 +1,4 @@ | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Collision.Float | namespace MoonWorks.Collision.Float | ||||||
| { | { | ||||||
|  |  | ||||||
|  | @ -1,4 +1,4 @@ | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Collision.Float | namespace MoonWorks.Collision.Float | ||||||
| { | { | ||||||
|  |  | ||||||
|  | @ -1,5 +1,5 @@ | ||||||
| using System.Collections.Generic; | using System.Collections.Generic; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Collision.Float | namespace MoonWorks.Collision.Float | ||||||
| { | { | ||||||
|  |  | ||||||
|  | @ -1,5 +1,5 @@ | ||||||
| using System.Collections.Generic; | using System.Collections.Generic; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Collision.Float | namespace MoonWorks.Collision.Float | ||||||
| { | { | ||||||
|  |  | ||||||
|  | @ -1,5 +1,5 @@ | ||||||
| using System.Collections.Generic; | using System.Collections.Generic; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Collision.Float | namespace MoonWorks.Collision.Float | ||||||
| { | { | ||||||
|  |  | ||||||
|  | @ -1,5 +1,5 @@ | ||||||
| using System.Collections.Generic; | using System.Collections.Generic; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Collision.Float | namespace MoonWorks.Collision.Float | ||||||
| { | { | ||||||
|  |  | ||||||
|  | @ -1,5 +1,5 @@ | ||||||
| using System.Collections.Generic; | using System.Collections.Generic; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Collision.Float | namespace MoonWorks.Collision.Float | ||||||
| { | { | ||||||
|  |  | ||||||
|  | @ -1,5 +1,5 @@ | ||||||
| using System.Collections.Generic; | using System.Collections.Generic; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Collision.Float | namespace MoonWorks.Collision.Float | ||||||
| { | { | ||||||
|  |  | ||||||
|  | @ -19,6 +19,7 @@ using System; | ||||||
| using System.Diagnostics; | using System.Diagnostics; | ||||||
| using System.Text; | using System.Text; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math; | ||||||
|  | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -1,5 +1,5 @@ | ||||||
| using System.Runtime.InteropServices; | using System.Runtime.InteropServices; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics.Font | namespace MoonWorks.Graphics.Font | ||||||
| { | { | ||||||
|  |  | ||||||
|  | @ -17,6 +17,7 @@ | ||||||
| #region Using Statements | #region Using Statements | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math; | ||||||
|  | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -17,6 +17,7 @@ | ||||||
| #region Using Statements | #region Using Statements | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math; | ||||||
|  | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -17,6 +17,7 @@ | ||||||
| #region Using Statements | #region Using Statements | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math; | ||||||
|  | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -17,6 +17,7 @@ | ||||||
| #region Using Statements | #region Using Statements | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math; | ||||||
|  | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -17,6 +17,7 @@ | ||||||
| #region Using Statements | #region Using Statements | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math; | ||||||
|  | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -16,7 +16,7 @@ | ||||||
| 
 | 
 | ||||||
| #region Using Statements | #region Using Statements | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -16,7 +16,7 @@ | ||||||
| 
 | 
 | ||||||
| #region Using Statements | #region Using Statements | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -16,7 +16,7 @@ | ||||||
| 
 | 
 | ||||||
| #region Using Statements | #region Using Statements | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -14,7 +14,7 @@ | ||||||
| 
 | 
 | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| using MoonWorks.Math; | using MoonWorks.Math.Float; | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
| { | { | ||||||
|  |  | ||||||
|  | @ -17,6 +17,7 @@ | ||||||
| #region Using Statements | #region Using Statements | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math; | ||||||
|  | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -17,6 +17,7 @@ | ||||||
| #region Using Statements | #region Using Statements | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math; | ||||||
|  | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -17,6 +17,7 @@ | ||||||
| #region Using Statements | #region Using Statements | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math; | ||||||
|  | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -17,6 +17,7 @@ | ||||||
| #region Using Statements | #region Using Statements | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math; | ||||||
|  | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -17,6 +17,7 @@ | ||||||
| #region Using Statements | #region Using Statements | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math; | ||||||
|  | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -17,6 +17,7 @@ | ||||||
| #region Using Statements | #region Using Statements | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math; | ||||||
|  | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -17,6 +17,7 @@ | ||||||
| #region Using Statements | #region Using Statements | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math; | ||||||
|  | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -17,6 +17,7 @@ | ||||||
| #region Using Statements | #region Using Statements | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math; | ||||||
|  | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -17,6 +17,7 @@ | ||||||
| #region Using Statements | #region Using Statements | ||||||
| using System; | using System; | ||||||
| using MoonWorks.Math; | using MoonWorks.Math; | ||||||
|  | using MoonWorks.Math.Float; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Graphics | namespace MoonWorks.Graphics | ||||||
|  |  | ||||||
|  | @ -22,15 +22,15 @@ | ||||||
| 			{ | 			{ | ||||||
| 				return Graphics.VertexElementFormat.Float; | 				return Graphics.VertexElementFormat.Float; | ||||||
| 			} | 			} | ||||||
| 			else if (type == typeof(Math.Vector2)) | 			else if (type == typeof(Math.Float.Vector2)) | ||||||
| 			{ | 			{ | ||||||
| 				return Graphics.VertexElementFormat.Vector2; | 				return Graphics.VertexElementFormat.Vector2; | ||||||
| 			} | 			} | ||||||
| 			else if (type == typeof(Math.Vector3)) | 			else if (type == typeof(Math.Float.Vector3)) | ||||||
| 			{ | 			{ | ||||||
| 				return Graphics.VertexElementFormat.Vector3; | 				return Graphics.VertexElementFormat.Vector3; | ||||||
| 			} | 			} | ||||||
| 			else if (type == typeof(Math.Vector4)) | 			else if (type == typeof(Math.Float.Vector4)) | ||||||
| 			{ | 			{ | ||||||
| 				return Graphics.VertexElementFormat.Vector4; | 				return Graphics.VertexElementFormat.Vector4; | ||||||
| 			} | 			} | ||||||
|  |  | ||||||
|  | @ -782,9 +782,9 @@ namespace MoonWorks.Math.Fixed | ||||||
| 		/// <summary> | 		/// <summary> | ||||||
| 		/// Casts to floating point Matrix3x2. | 		/// Casts to floating point Matrix3x2. | ||||||
| 		/// </summary> | 		/// </summary> | ||||||
| 		public static explicit operator Math.Matrix3x2(Matrix3x2 matrix) | 		public static explicit operator Math.Float.Matrix3x2(Matrix3x2 matrix) | ||||||
| 		{ | 		{ | ||||||
| 			return new Math.Matrix3x2( | 			return new Math.Float.Matrix3x2( | ||||||
| 				(float) matrix.M11, (float) matrix.M12, | 				(float) matrix.M11, (float) matrix.M12, | ||||||
| 				(float) matrix.M21, (float) matrix.M22, | 				(float) matrix.M21, (float) matrix.M22, | ||||||
| 				(float) matrix.M31, (float) matrix.M32 | 				(float) matrix.M31, (float) matrix.M32 | ||||||
|  |  | ||||||
|  | @ -21,7 +21,7 @@ using System.Diagnostics; | ||||||
| 
 | 
 | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Math | namespace MoonWorks.Math.Float | ||||||
| { | { | ||||||
| 	[Serializable] | 	[Serializable] | ||||||
| 	[DebuggerDisplay("{DebugDisplayString,nq}")] | 	[DebuggerDisplay("{DebugDisplayString,nq}")] | ||||||
|  | @ -20,7 +20,7 @@ using System.Diagnostics; | ||||||
| using System.Text; | using System.Text; | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Math | namespace MoonWorks.Math.Float | ||||||
| { | { | ||||||
| 	/// <summary> | 	/// <summary> | ||||||
| 	/// Defines a viewing frustum for intersection operations. | 	/// Defines a viewing frustum for intersection operations. | ||||||
|  | @ -21,7 +21,7 @@ using System.Diagnostics; | ||||||
| 
 | 
 | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Math | namespace MoonWorks.Math.Float | ||||||
| { | { | ||||||
| 	/// <summary> | 	/// <summary> | ||||||
| 	/// Describes a sphere in 3D-space for bounding operations. | 	/// Describes a sphere in 3D-space for bounding operations. | ||||||
|  | @ -14,7 +14,7 @@ | ||||||
| 
 | 
 | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Math | namespace MoonWorks.Math.Float | ||||||
| { | { | ||||||
| 	/// <summary> | 	/// <summary> | ||||||
| 	/// Defines how the bounding volumes intersects or contain one another. | 	/// Defines how the bounding volumes intersects or contain one another. | ||||||
|  | @ -10,7 +10,7 @@ | ||||||
| using System; | using System; | ||||||
| using System.Globalization; | using System.Globalization; | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Math | namespace MoonWorks.Math.Float | ||||||
| { | { | ||||||
| 	/// <summary> | 	/// <summary> | ||||||
| 	/// A structure encapsulating a 3x2 matrix. | 	/// A structure encapsulating a 3x2 matrix. | ||||||
|  | @ -21,7 +21,7 @@ using System.Runtime.InteropServices; | ||||||
| 
 | 
 | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Math | namespace MoonWorks.Math.Float | ||||||
| { | { | ||||||
| 	/// <summary> | 	/// <summary> | ||||||
| 	/// Represents the right-handed 4x4 floating point matrix, which can store translation, scale and rotation information. | 	/// Represents the right-handed 4x4 floating point matrix, which can store translation, scale and rotation information. | ||||||
|  | @ -20,7 +20,7 @@ using System.Diagnostics; | ||||||
| 
 | 
 | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Math | namespace MoonWorks.Math.Float | ||||||
| { | { | ||||||
| 	[Serializable] | 	[Serializable] | ||||||
| 	[DebuggerDisplay("{DebugDisplayString,nq}")] | 	[DebuggerDisplay("{DebugDisplayString,nq}")] | ||||||
|  | @ -14,7 +14,7 @@ | ||||||
| 
 | 
 | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Math | namespace MoonWorks.Math.Float | ||||||
| { | { | ||||||
| 	/// <summary> | 	/// <summary> | ||||||
| 	/// Defines the intersection between a <see cref="Plane"/> and a bounding volume. | 	/// Defines the intersection between a <see cref="Plane"/> and a bounding volume. | ||||||
|  | @ -20,7 +20,7 @@ using System.Diagnostics; | ||||||
| 
 | 
 | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Math | namespace MoonWorks.Math.Float | ||||||
| { | { | ||||||
| 	/// <summary> | 	/// <summary> | ||||||
| 	/// Describes a 2D-point. | 	/// Describes a 2D-point. | ||||||
|  | @ -20,7 +20,7 @@ using System.Diagnostics; | ||||||
| 
 | 
 | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Math | namespace MoonWorks.Math.Float | ||||||
| { | { | ||||||
| 	/// <summary> | 	/// <summary> | ||||||
| 	/// An efficient mathematical representation for three dimensional rotations. | 	/// An efficient mathematical representation for three dimensional rotations. | ||||||
|  | @ -20,7 +20,7 @@ using System.Diagnostics; | ||||||
| 
 | 
 | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Math | namespace MoonWorks.Math.Float | ||||||
| { | { | ||||||
| 	[Serializable] | 	[Serializable] | ||||||
| 	[DebuggerDisplay("{DebugDisplayString,nq}")] | 	[DebuggerDisplay("{DebugDisplayString,nq}")] | ||||||
|  | @ -20,7 +20,7 @@ using System.Diagnostics; | ||||||
| 
 | 
 | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Math | namespace MoonWorks.Math.Float | ||||||
| { | { | ||||||
| 	/// <summary> | 	/// <summary> | ||||||
| 	/// Describes a 2D-rectangle. | 	/// Describes a 2D-rectangle. | ||||||
|  | @ -1,4 +1,4 @@ | ||||||
| namespace MoonWorks.Math | namespace MoonWorks.Math.Float | ||||||
| { | { | ||||||
| 	public struct Transform2D : System.IEquatable<Transform2D> | 	public struct Transform2D : System.IEquatable<Transform2D> | ||||||
| 	{ | 	{ | ||||||
|  | @ -6,7 +6,21 @@ namespace MoonWorks.Math | ||||||
| 		public float Rotation { get; } | 		public float Rotation { get; } | ||||||
| 		public Vector2 Scale { get; } | 		public Vector2 Scale { get; } | ||||||
| 
 | 
 | ||||||
| 		public Matrix3x2 TransformMatrix { get; } | 		private bool transformMatrixCalculated = false; | ||||||
|  | 		private Matrix3x2 transformMatrix = Matrix3x2.Identity; | ||||||
|  | 		public Matrix3x2 TransformMatrix | ||||||
|  | 		{ | ||||||
|  | 			get | ||||||
|  | 			{ | ||||||
|  | 				if (!transformMatrixCalculated) | ||||||
|  | 				{ | ||||||
|  | 					transformMatrix = CreateTransformMatrix(Position, Rotation, Scale); | ||||||
|  | 					transformMatrixCalculated = true; | ||||||
|  | 				} | ||||||
|  | 
 | ||||||
|  | 				return transformMatrix; | ||||||
|  | 			} | ||||||
|  | 		} | ||||||
| 
 | 
 | ||||||
| 		public bool IsAxisAligned => Rotation % MathHelper.PiOver2 == 0; | 		public bool IsAxisAligned => Rotation % MathHelper.PiOver2 == 0; | ||||||
| 		public bool IsUniformScale => Scale.X == Scale.Y; | 		public bool IsUniformScale => Scale.X == Scale.Y; | ||||||
|  | @ -16,7 +30,6 @@ namespace MoonWorks.Math | ||||||
| 			Position = Vector2.Zero; | 			Position = Vector2.Zero; | ||||||
| 			Rotation = 0; | 			Rotation = 0; | ||||||
| 			Scale = Vector2.One; | 			Scale = Vector2.One; | ||||||
| 			TransformMatrix = CreateTransformMatrix(Position, Rotation, Scale); |  | ||||||
| 		} | 		} | ||||||
| 
 | 
 | ||||||
| 		public Transform2D(Vector2 position) | 		public Transform2D(Vector2 position) | ||||||
|  | @ -24,7 +37,6 @@ namespace MoonWorks.Math | ||||||
| 			Position = position; | 			Position = position; | ||||||
| 			Rotation = 0; | 			Rotation = 0; | ||||||
| 			Scale = Vector2.One; | 			Scale = Vector2.One; | ||||||
| 			TransformMatrix = CreateTransformMatrix(Position, Rotation, Scale); |  | ||||||
| 		} | 		} | ||||||
| 
 | 
 | ||||||
| 		public Transform2D(Vector2 position, float rotation) | 		public Transform2D(Vector2 position, float rotation) | ||||||
|  | @ -32,7 +44,6 @@ namespace MoonWorks.Math | ||||||
| 			Position = position; | 			Position = position; | ||||||
| 			Rotation = rotation; | 			Rotation = rotation; | ||||||
| 			Scale = Vector2.One; | 			Scale = Vector2.One; | ||||||
| 			TransformMatrix = CreateTransformMatrix(Position, Rotation, Scale); |  | ||||||
| 		} | 		} | ||||||
| 
 | 
 | ||||||
| 		public Transform2D(Vector2 position, float rotation, Vector2 scale) | 		public Transform2D(Vector2 position, float rotation, Vector2 scale) | ||||||
|  | @ -40,7 +51,6 @@ namespace MoonWorks.Math | ||||||
| 			Position = position; | 			Position = position; | ||||||
| 			Rotation = rotation; | 			Rotation = rotation; | ||||||
| 			Scale = scale; | 			Scale = scale; | ||||||
| 			TransformMatrix = CreateTransformMatrix(Position, Rotation, Scale); |  | ||||||
| 		} | 		} | ||||||
| 
 | 
 | ||||||
| 		public Transform2D Compose(Transform2D other) | 		public Transform2D Compose(Transform2D other) | ||||||
|  | @ -21,7 +21,7 @@ using System.Runtime.InteropServices; | ||||||
| 
 | 
 | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Math | namespace MoonWorks.Math.Float | ||||||
| { | { | ||||||
| 	/// <summary> | 	/// <summary> | ||||||
| 	/// Describes a 2D-vector. | 	/// Describes a 2D-vector. | ||||||
|  | @ -22,7 +22,7 @@ using System.Text; | ||||||
| 
 | 
 | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Math | namespace MoonWorks.Math.Float | ||||||
| { | { | ||||||
| 	/// <summary> | 	/// <summary> | ||||||
| 	/// Describes a 3D-vector. | 	/// Describes a 3D-vector. | ||||||
|  | @ -21,7 +21,7 @@ using System.Runtime.InteropServices; | ||||||
| 
 | 
 | ||||||
| #endregion | #endregion | ||||||
| 
 | 
 | ||||||
| namespace MoonWorks.Math | namespace MoonWorks.Math.Float | ||||||
| { | { | ||||||
| 	/// <summary> | 	/// <summary> | ||||||
| 	/// Describes a 4D-vector. | 	/// Describes a 4D-vector. | ||||||
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		Reference in New Issue