namespace MoonWorks.Input
{
	// Enum values are equivalent to the SDL GameControllerButton value.
	public enum GamepadButtonCode
	{
		A,
		B,
		X,
		Y,
		Back,
		Guide,
		Start,
		LeftStick,
		RightStick,
		LeftShoulder,
		RightShoulder,
		DpadUp,
		DpadDown,
		DpadLeft,
		DpadRight
	}
}
