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Enumerators
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
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ComponentDepot.cs
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fix crash in World.Clear
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2023-07-27 14:53:33 -07:00 |
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ComponentStorage.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
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DebugSystem.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
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DynamicArray.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
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Entity.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
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EntityComponentReader.cs
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remove unused reference to TemplateComponentDepot
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2023-07-21 14:43:54 -07:00 |
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EntityStorage.cs
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World Transfer + Entity Tags (#4)
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2023-07-10 22:36:34 +00:00 |
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Filter.cs
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fix EntitiesInRandomOrder
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2023-04-06 14:54:20 -07:00 |
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FilterBuilder.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
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FilterSignature.cs
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fix garbage in FilterSignature.Equals
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2023-04-05 12:08:24 -07:00 |
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FilterStorage.cs
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add MoonTools.ECS.Random
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2023-10-05 15:56:45 -07:00 |
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IndexableSet.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
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LinearCongruentialGenerator.cs
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add MoonTools.ECS.Random
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2023-10-05 15:56:45 -07:00 |
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Manipulator.cs
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World Transfer + Entity Tags (#4)
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2023-07-10 22:36:34 +00:00 |
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MessageDepot.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
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MessageStorage.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
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Random.cs
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add MoonTools.ECS.Random
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2023-10-05 15:56:45 -07:00 |
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RelationDepot.cs
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fix crash in World.Clear
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2023-07-27 14:53:33 -07:00 |
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RelationStorage.cs
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fix an insanely stupid world transfer relation bug
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2023-10-06 12:27:11 -07:00 |
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Renderer.cs
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World State Save and Load (#2)
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2022-05-03 04:51:11 +00:00 |
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System.cs
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add Manipulator, remove Spawner, remove Template
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2023-05-24 12:46:27 -07:00 |
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TypeIndices.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
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World.cs
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add World.Clear
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2023-07-21 14:41:53 -07:00 |