fix point not being transformed
							parent
							
								
									1d9c523cb2
								
							
						
					
					
						commit
						ec3e63e5e2
					
				|  | @ -26,7 +26,7 @@ namespace MoonTools.Core.Bonk | |||
| 
 | ||||
|         public Vector2 Support(Vector2 direction, Transform2D transform) | ||||
|         { | ||||
|             return position; | ||||
|             return Vector2.Transform(position.ToVector2(), transform.TransformMatrix); | ||||
|         } | ||||
| 
 | ||||
|         public override bool Equals(object obj) | ||||
|  | @ -64,4 +64,4 @@ namespace MoonTools.Core.Bonk | |||
|             return !(a == b); | ||||
|         } | ||||
|     } | ||||
| } | ||||
| } | ||||
|  |  | |||
|  | @ -11,7 +11,8 @@ namespace Tests | |||
|         [Test] | ||||
|         public void PointLineOverlapping() | ||||
|         { | ||||
|             var point = new Point(1, 1); | ||||
|             var point = new Point(-3, -3); | ||||
|             var pointTransform = new Transform2D(new Position2D(4, 4)); | ||||
|             var line = new Line(new Position2D(-2, -2), new Position2D(2, 2)); | ||||
| 
 | ||||
|             GJK2D.TestCollision(point, Transform2D.DefaultTransform, line, Transform2D.DefaultTransform).Should().BeTrue(); | ||||
|  | @ -41,10 +42,11 @@ namespace Tests | |||
|         [Test] | ||||
|         public void PointCircleNotOverlapping() | ||||
|         { | ||||
|             var point = new Point(3, 0); | ||||
|             var point = new Point(0, 0); | ||||
|             var pointTransform = new Transform2D(new Position2D(3, 0)); | ||||
|             var circle = new Circle(1); | ||||
| 
 | ||||
|             GJK2D.TestCollision(point, Transform2D.DefaultTransform, circle, Transform2D.DefaultTransform).Should().BeFalse(); | ||||
|             GJK2D.TestCollision(point, pointTransform, circle, Transform2D.DefaultTransform).Should().BeFalse(); | ||||
|         } | ||||
| 
 | ||||
|         [Test] | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue