even better gc optimization
							parent
							
								
									2a715e71db
								
							
						
					
					
						commit
						20872021fc
					
				|  | @ -22,15 +22,14 @@ namespace MoonTools.Core.Bonk | |||
|     public static class EPA2D | ||||
|     { | ||||
|         // vector returned gives direction from A to B | ||||
|         public static Vector2 Intersect(IShape2D shapeA, Transform2D Transform2DA, IShape2D shapeB, Transform2D Transform2DB, (Func<Vector2, Vector2>, Vector2, Vector2) givenSimplexVertices) | ||||
|         public static Vector2 Intersect(IShape2D shapeA, Transform2D Transform2DA, IShape2D shapeB, Transform2D Transform2DB, Simplex givenSimplex) | ||||
|         { | ||||
|             var simplexVertices = new SimplexVertices(new Vector2?[36]); | ||||
| 
 | ||||
|             var (simplexSupport, a, b) = givenSimplexVertices; | ||||
|             simplexVertices.Add(simplexSupport(a)); | ||||
|             simplexVertices.Add(simplexSupport(b)); | ||||
|             simplexVertices.Add(simplexSupport(-a)); | ||||
|             simplexVertices.Add(simplexSupport(-b)); | ||||
|             foreach (var vertex in givenSimplex.Vertices) | ||||
|             { | ||||
|                 simplexVertices.Add(vertex); | ||||
|             } | ||||
| 
 | ||||
|             var e0 = (simplexVertices[1].X - simplexVertices[0].X) * (simplexVertices[1].Y + simplexVertices[0].Y); | ||||
|             var e1 = (simplexVertices[2].X - simplexVertices[1].X) * (simplexVertices[2].Y + simplexVertices[1].Y); | ||||
|  |  | |||
							
								
								
									
										115
									
								
								Bonk/GJK2D.cs
								
								
								
								
							
							
						
						
									
										115
									
								
								Bonk/GJK2D.cs
								
								
								
								
							|  | @ -2,43 +2,126 @@ | |||
| using MoonTools.Core.Structs; | ||||
| using System; | ||||
| using MoonTools.Core.Bonk.Extensions; | ||||
| using System.Collections.Generic; | ||||
| 
 | ||||
| namespace MoonTools.Core.Bonk | ||||
| { | ||||
|     // TODO: get rid of minkowski closure for GC purposes | ||||
|     public struct MinkowskiDifference : IEquatable<MinkowskiDifference> | ||||
|     { | ||||
|         private IShape2D shapeA; | ||||
|         private Transform2D transformA; | ||||
|         private IShape2D shapeB; | ||||
|         private Transform2D transformB; | ||||
| 
 | ||||
|         public MinkowskiDifference(IShape2D shapeA, Transform2D transformA, IShape2D shapeB, Transform2D transformB) | ||||
|         { | ||||
|             this.shapeA = shapeA; | ||||
|             this.transformA = transformA; | ||||
|             this.shapeB = shapeB; | ||||
|             this.transformB = transformB; | ||||
|         } | ||||
| 
 | ||||
|         public bool Equals(MinkowskiDifference other) | ||||
|         { | ||||
|             return | ||||
|                 shapeA == other.shapeA && | ||||
|                 transformA.Equals(other.transformA) && | ||||
|                 shapeB == other.shapeB && | ||||
|                 transformB.Equals(other.transformB); | ||||
|         } | ||||
| 
 | ||||
|         public Vector2 Support(Vector2 direction) | ||||
|         { | ||||
|             return shapeA.Support(direction, transformA) - shapeB.Support(-direction, transformB); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public struct Simplex : IShape2D | ||||
|     { | ||||
|         MinkowskiDifference minkowskiDifference; | ||||
|         Vector2 directionA; | ||||
|         Vector2 directionB; | ||||
| 
 | ||||
|         public Simplex(MinkowskiDifference minkowskiDifference, Vector2 directionA, Vector2 directionB) | ||||
|         { | ||||
|             this.minkowskiDifference = minkowskiDifference; | ||||
|             this.directionA = directionA; | ||||
|             this.directionB = directionB; | ||||
|         } | ||||
| 
 | ||||
|         public IEnumerable<Position2D> Vertices | ||||
|         { | ||||
|             get | ||||
|             { | ||||
|                 yield return (Position2D)Support(directionA); | ||||
|                 yield return (Position2D)Support(directionB); | ||||
|                 yield return (Position2D)Support(-(directionB - directionA).Perpendicular()); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         public AABB AABB(Transform2D transform) | ||||
|         { | ||||
|             return Bonk.AABB.FromTransformedVertices(Vertices, transform); | ||||
|         } | ||||
| 
 | ||||
|         public bool Equals(IShape2D other) | ||||
|         { | ||||
|             if (other is Simplex polytope) | ||||
|             { | ||||
|                 return minkowskiDifference.Equals(polytope.minkowskiDifference) && | ||||
|                     directionA == polytope.directionA && | ||||
|                     directionB == polytope.directionB; | ||||
|             } | ||||
| 
 | ||||
|             return false; | ||||
|         } | ||||
| 
 | ||||
|         public Vector2 Support(Vector2 direction) | ||||
|         { | ||||
|             return minkowskiDifference.Support(direction); | ||||
|         } | ||||
| 
 | ||||
|         public Vector2 Support(Vector2 direction, Transform2D transform) | ||||
|         { | ||||
|             return Vector2.Transform(Support(direction), transform.TransformMatrix); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public static class GJK2D | ||||
|     { | ||||
|         public static bool TestCollision(IShape2D shapeA, Transform2D transformA, IShape2D shapeB, Transform2D transformB) | ||||
|         { | ||||
|             return OriginInside(MinkowskiDifference(shapeA, transformA, shapeB, transformB)); | ||||
|             var minkowskiDifference = new MinkowskiDifference(shapeA, transformA, shapeB, transformB); | ||||
|             return OriginInside(minkowskiDifference); | ||||
|         } | ||||
| 
 | ||||
|         public static (bool, (Func<Vector2, Vector2>, Vector2, Vector2)) CollisionAndSimplex(IShape2D shapeA, Transform2D transformA, IShape2D shapeB, Transform2D transformB) | ||||
|         public static (bool, Simplex) CollisionAndSimplex(IShape2D shapeA, Transform2D transformA, IShape2D shapeB, Transform2D transformB) | ||||
|         { | ||||
|             var support = MinkowskiDifference(shapeA, transformA, shapeB, transformB); | ||||
|             var result = OriginInsideWithSimplex(support); | ||||
|             return (result.Item1, (support, result.Item2, result.Item3)); | ||||
|             var minkowskiDifference = new MinkowskiDifference(shapeA, transformA, shapeB, transformB); | ||||
|             var (collision, a, b) = OriginInsideWithSimplex(minkowskiDifference); | ||||
|             var polytope = new Simplex(minkowskiDifference, a, b); | ||||
|             return (collision, polytope); | ||||
|         } | ||||
| 
 | ||||
|         private static Func<Vector2, Vector2> MinkowskiDifference(IShape2D shapeA, Transform2D transformA, IShape2D shapeB, Transform2D transformB) | ||||
|         private static Vector2 MinkowskiDifference(Vector2 direction, IShape2D shapeA, Transform2D transformA, IShape2D shapeB, Transform2D transformB) | ||||
|         { | ||||
|             return direction => shapeA.Support(direction, transformA) - shapeB.Support(-direction, transformB); | ||||
|             return shapeA.Support(direction, transformA) - shapeB.Support(-direction, transformB); | ||||
|         } | ||||
| 
 | ||||
|         private static bool OriginInside(Func<Vector2, Vector2> support) | ||||
|         private static bool OriginInside(MinkowskiDifference minkowskiDifference) | ||||
|         { | ||||
|             var a = support(Vector2.UnitX); | ||||
|             var b = support(-a); | ||||
|             var a = minkowskiDifference.Support(Vector2.UnitX); | ||||
|             var b = minkowskiDifference.Support(-a); | ||||
| 
 | ||||
|             return Vector2.Dot(a, b) > 0 ? false : CheckSimplex(support, a, b); | ||||
|             return Vector2.Dot(a, b) > 0 ? false : CheckSimplex(minkowskiDifference.Support, a, b); | ||||
|         } | ||||
| 
 | ||||
|         private static (bool, Vector2, Vector2) OriginInsideWithSimplex(Func<Vector2, Vector2> support) | ||||
|         private static (bool, Vector2, Vector2) OriginInsideWithSimplex(MinkowskiDifference minkowskiDifference) | ||||
|         { | ||||
|             var a = support(Vector2.UnitX); | ||||
|             var b = support(-a); | ||||
|             var a = minkowskiDifference.Support(Vector2.UnitX); | ||||
|             var b = minkowskiDifference.Support(-a); | ||||
| 
 | ||||
|             return Vector2.Dot(a, b) > 0 ? (false, a, b) : Simplex(support, a, b); | ||||
|             return Vector2.Dot(a, b) > 0 ? (false, a, b) : Simplex(minkowskiDifference.Support, a, b); | ||||
|         } | ||||
| 
 | ||||
|         private static bool CheckSimplex(Func<Vector2, Vector2> support, Vector2 a, Vector2 b) | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue