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| Cameras | ||
| EffectInterfaces | ||
| Effects | ||
| Enums | ||
| Geometry | ||
| Lights | ||
| Loaders | ||
| Models | ||
| Utils | ||
| Vertices | ||
| .gitattributes | ||
| .gitignore | ||
| DirectionalShadowMapData.cs | ||
| Kav.Core.csproj | ||
| Kav.Core.sln | ||
| Kav.Framework.csproj | ||
| Kav.Framework.sln | ||
| README.md | ||
| Renderer.cs | ||
| Resources.cs | ||
| VertexDeclarations.cs | ||
README.md
Kav
A 3D renderer built on top of FNA.
Roadmap
Essential
- PBR shading
- Deferred rendering
- Point lighting
- Directional lighting
- Directional shadow maps
- Cascading shadow maps
- Tone map shader
- Poisson soft shadowing
- Frustum culling
- Shadow-casting point lights
- Parabolic lights
- Skyboxes
- Screen-space reflection
Nice-To-Haves
- Anti-aliasing
- Image-based lighting
- Volumetric lighting
- Volumetric smoke