|
FXB
|
basic directional light shadow mapping
|
2020-08-27 14:46:20 -07:00 |
|
HLSL
|
basic directional light shadow mapping
|
2020-08-27 14:46:20 -07:00 |
|
DeferredPBR_GBufferEffect.cs
|
Deferred Shading Path (#1)
|
2020-08-27 18:14:17 +00:00 |
|
DirectionalLightCollection.cs
|
Deferred Shading Path (#1)
|
2020-08-27 18:14:17 +00:00 |
|
EffectHelpers.cs
|
add pbr effect
|
2020-08-04 20:50:44 -07:00 |
|
PBREffect.cs
|
Deferred Shading Path (#1)
|
2020-08-27 18:14:17 +00:00 |
|
PointLightCollection.cs
|
Deferred Shading Path (#1)
|
2020-08-27 18:14:17 +00:00 |