using Microsoft.Xna.Framework;

namespace Kav
{
    public struct UVData
    {
        public Vector2 Offset { get; }
        public Vector2 Percentage { get; }

        public UVData(
            Vector2 positionInAtlas,
            Vector2 subTextureDimensions,
            Vector2 atlasDimensions
        ) {
            Percentage = subTextureDimensions / atlasDimensions;
            Offset = positionInAtlas / atlasDimensions;
        }
    }
}