|  cosmonaut | 7e82f2f32e | initial soft shadow implementation | 2020-09-20 20:50:55 -07:00 | 
				
					
						|  cosmonaut | 7ea2b57315 | restructure lights to use one pass per light | 2020-09-20 02:05:19 -07:00 | 
				
					
						|  cosmonaut | a69873708d | more roadmap stuff | 2020-09-19 01:35:30 -07:00 | 
				
					
						|  cosmonaut | 8cb7601717 | clean up renderer a bit + README | 2020-09-19 01:06:08 -07:00 | 
				
					
						|  cosmonaut | 314b308840 | fixing CSM gaps | 2020-09-18 22:43:12 -07:00 | 
				
					
						|  cosmonaut | a55e33f9a9 | cascaded shadow maps | 2020-09-18 04:00:53 -07:00 | 
				
					
						|  cosmonaut | 10f3d9cd98 | single triangle renderer optimization | 2020-09-17 15:47:23 -07:00 | 
				
					
						|  cosmonaut | 7062992d9b | dynamic shadow bias | 2020-09-16 16:58:21 -07:00 | 
				
					
						|  cosmonaut | 345ffaa247 | fix fragment depth being translated to clip space | 2020-09-16 16:49:08 -07:00 | 
				
					
						|  cosmonaut | 3540e098d5 | drawing shadows with fixed projection | 2020-09-16 12:58:23 -07:00 | 
				
					
						|  cosmonaut | 28bc8c79e7 | basic directional light shadow mapping | 2020-08-27 14:46:20 -07:00 | 
				
					
						|  cosmonaut | 4095b7eda5 | Deferred Shading Path (#1) add directional light + rename GBufferEffect for clarity
fix texture leak
fix intensity array for point lights
deferred pbr shading
rendering g-buffer
add a core and framework csproj
Reviewed-on: #1 | 2020-08-27 18:14:17 +00:00 | 
				
					
						|  Evan Hemsley | f972392544 | renormalize world normal in pixel shader | 2020-08-16 11:48:51 -07:00 | 
				
					
						|  cosmonaut | 393b8bcb03 | supporting directional lights | 2020-08-07 01:12:46 -07:00 | 
				
					
						|  cosmonaut | 86cc23b0ad | start on depth rendering | 2020-08-06 17:58:50 -07:00 | 
				
					
						|  cosmonaut | 2d1a50e1c4 | package stuff | 2020-08-06 15:28:50 -07:00 | 
				
					
						|  cosmonaut | 55b1555df2 | prevent point lights from overflowing shader | 2020-08-06 01:12:15 -07:00 | 
				
					
						|  cosmonaut | d156fbc39a | top level cleanup | 2020-08-06 00:13:39 -07:00 | 
				
					
						|  cosmonaut | da52273dd0 | add dependency on smuggler | 2020-08-06 00:10:23 -07:00 | 
				
					
						|  cosmonaut | 4c41506204 | camera tweak + fix capitalization | 2020-08-05 23:58:18 -07:00 | 
				
					
						|  Evan Hemsley | 2419a89d32 | fix intensity calculation | 2020-08-05 15:09:48 -07:00 | 
				
					
						|  Evan Hemsley | f0f09115f5 | basic rendering structure | 2020-08-05 12:15:22 -07:00 | 
				
					
						|  Evan Hemsley | 7857679666 | rename Scene to Renderer | 2020-08-04 21:11:40 -07:00 | 
				
					
						|  Evan Hemsley | fecc7e6c05 | add pbr effect | 2020-08-04 20:50:44 -07:00 | 
				
					
						|  cosmonaut | ae607cc4cb | some organization | 2020-08-04 02:35:51 -07:00 | 
				
					
						|  cosmonaut | 1f1854aa0e | initial commit | 2020-08-04 02:32:02 -07:00 |