fix typo
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				|  | @ -17,19 +17,19 @@ AudioDevice = new FineAudio.AudioDevice(); | ||||||
| 
 | 
 | ||||||
| Load your sound effects and music: | Load your sound effects and music: | ||||||
| ```cs | ```cs | ||||||
| StaticSound.Load(AudioSystem, "sword.wav"); | StaticSound.Load(AudioDevice, "sword.wav"); | ||||||
| StreamingSoundOgg.Load(AudioSystem, "my_song.ogg"); | StreamingSoundOgg.Load(AudioDevice, "my_song.ogg"); | ||||||
| ``` | ``` | ||||||
| 
 | 
 | ||||||
| Sound playback is controlled via sound instances. | Sound playback is controlled via sound instances. | ||||||
| Streaming sounds are already instances, but static sounds need to have instances created from them. | Streaming sounds are already instances, but static sounds need to have instances created from them. | ||||||
| 
 | 
 | ||||||
| ```cs | ```cs | ||||||
| var swordSound = StaticSound.LoadWav(AudioSystem, "sword.wav"); | var swordSound = StaticSound.LoadWav(AudioDevice, "sword.wav"); | ||||||
| var swordSoundInstance = swordSound.GetInstance(); | var swordSoundInstance = swordSound.GetInstance(); | ||||||
| swordSoundInstance.Play(); | swordSoundInstance.Play(); | ||||||
| 
 | 
 | ||||||
| MySong = StreamingSoundOgg.Load(AudioSystem, "my_song.ogg"); | MySong = StreamingSoundOgg.Load(AudioDevice, "my_song.ogg"); | ||||||
| MySong.Seek(6f); // seek to 6 seconds | MySong.Seek(6f); // seek to 6 seconds | ||||||
| MySong.Play(); | MySong.Play(); | ||||||
| ``` | ``` | ||||||
|  |  | ||||||
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