|  Nikita Krapivin | ec2d47ac5b | Update the Android support once again. (#2) Co-authored-by: Nikita Krapivin <alienoom@yandex.ru>
Reviewed-on: #2
Co-authored-by: Nikita Krapivin <nik@noreply.example.org>
Co-committed-by: Nikita Krapivin <nik@noreply.example.org> | 2022-01-10 02:42:58 +00:00 | 
				
					
						|  cosmonaut | 3b39ed9d10 | fix possible race condition in OnBufferEndCallback | 2021-12-15 14:24:00 -08:00 | 
				
					
						|  cosmonaut | 4a3d2e25d4 | load OGG into memory to avoid disk bottleneck | 2021-12-14 19:57:45 -08:00 | 
				
					
						|  cosmonaut | 30cb6959e0 | add 3d orientation API | 2021-11-29 10:45:08 -08:00 | 
				
					
						|  cosmonaut | 90250633de | add play sync API | 2021-11-24 11:26:02 -08:00 | 
				
					
						|  cosmonaut | 5365f8993f | fix debug build settings | 2021-11-24 10:55:38 -08:00 | 
				
					
						|  cosmonaut | d3708f5e16 | tweak stream loop behavior | 2021-11-24 10:55:24 -08:00 | 
				
					
						|  cosmonaut | e12914177f | tweak stream looping behavior | 2021-11-18 12:35:31 -08:00 | 
				
					
						|  cosmonaut | e17d7e0da8 | streaming sounds triple buffer to avoid micro stutter | 2021-11-18 12:13:57 -08:00 | 
				
					
						|  cosmonaut | c6e3879a67 | load wav with SDL + fix building and linking | 2021-11-17 22:10:31 -08:00 | 
				
					
						|  cosmonaut | 6d8c80064c | refactor effect chains to use a single voice | 2021-11-16 23:06:44 -08:00 | 
				
					
						|  cosmonaut | 4e1f53ce03 | update windows dll | 2021-11-16 00:43:17 -08:00 | 
				
					
						|  cosmonaut | 1d3c0dcbc8 | fix bug with SetLoop while Playing | 2021-11-16 00:24:49 -08:00 | 
				
					
						|  cosmonaut | 3568028dc3 | change destroyOnFinish behavior to use OnBufferEnd | 2021-11-11 14:45:21 -08:00 | 
				
					
						|  cosmonaut | 6edd9ebc94 | typo lmao | 2021-11-09 15:37:57 -08:00 | 
				
					
						|  cosmonaut | 0e04346b8c | fix effect chains making sounds mono | 2021-11-09 15:32:22 -08:00 | 
				
					
						|  cosmonaut | 22d759ea11 | fix sounds that use reverb being destroyed too early | 2021-11-09 15:09:47 -08:00 | 
				
					
						|  cosmonaut | 4d834b3567 | add clang formatting | 2021-11-08 16:15:49 -08:00 | 
				
					
						|  Nikita Krapivin | 2fd95ea452 | Update Android support once again and add a Windows NDK build script. (#1) Co-authored-by: Nikita Krapivin <alienoom@yandex.ru>
Reviewed-on: #1
Co-authored-by: Nikita Krapivin <nik@noreply.example.org>
Co-committed-by: Nikita Krapivin <nik@noreply.example.org> | 2021-11-08 18:26:46 +00:00 | 
				
					
						|  cosmonaut | 6ef79855ab | remove unused loop argument from sound instance wrapper | 2021-11-08 08:45:24 -08:00 | 
				
					
						|  cosmonaut | 57d3ffbc0e | update windows DLL | 2021-11-08 08:42:16 -08:00 | 
				
					
						|  cosmonaut | e38d0ccb7c | add docs link to README | 2021-11-03 21:46:54 -07:00 | 
				
					
						|  cosmonaut | eea6e82e4e | fix vorbis play region issues | 2021-11-03 21:42:37 -07:00 | 
				
					
						|  cosmonaut | 90d71b2c0d | fix GetTrackPosition precision | 2021-11-03 16:35:24 -07:00 | 
				
					
						|  cosmonaut | 267b4a5873 | update linux binary | 2021-11-03 16:26:11 -07:00 | 
				
					
						|  cosmonaut | 878a9b035b | play regions and queueing sound instances | 2021-11-03 16:15:34 -07:00 | 
				
					
						|  cosmonaut | 8c8d481dcf | fix track position calculation on streaming audio | 2021-11-03 12:07:31 -07:00 | 
				
					
						|  cosmonaut | 61f3511fdf | fix effect chain sends | 2021-11-03 11:46:40 -07:00 | 
				
					
						|  cosmonaut | b0149fe85c | small comment | 2021-11-02 19:43:10 -07:00 | 
				
					
						|  cosmonaut | f3261cab9e | add SoundInstance_SetLoopPoints function | 2021-11-02 19:40:22 -07:00 | 
				
					
						|  cosmonaut | c9614cd386 | clamp pan value between -1.0 and 1.0 | 2021-11-02 01:56:18 -07:00 | 
				
					
						|  cosmonaut | 609edc4e10 | FAudio 21.11 | 2021-11-02 01:52:06 -07:00 | 
				
					
						|  cosmonaut | ee6214d06d | fix effect sends | 2021-11-02 01:45:38 -07:00 | 
				
					
						|  cosmonaut | 5a7f98944c | initial voice refactor | 2021-11-01 12:08:36 -07:00 | 
				
					
						|  cosmonaut | 9f4f2a50c4 | make sure spatial audio is always applied immediately | 2021-10-31 11:43:58 -07:00 | 
				
					
						|  cosmonaut | f004fb8585 | update platforms | 2021-10-29 16:05:37 -07:00 | 
				
					
						|  cosmonaut | 0b452557d7 | fix README formatting | 2021-10-29 16:02:44 -07:00 | 
				
					
						|  cosmonaut | 71a19a2210 | more RPATH bullshit | 2021-10-29 16:00:26 -07:00 | 
				
					
						|  cosmonaut | cced5c0d94 | set RPATH on unix build for game maker usage | 2021-10-29 16:00:26 -07:00 | 
				
					
						|  Nikita Krapivin | 3f83d2a825 | android support | 2021-10-29 16:00:03 -07:00 | 
				
					
						|  cosmonaut | 30e4f01d37 | working directory on streaming sound | 2021-10-29 14:14:52 -07:00 | 
				
					
						|  cosmonaut | 6be41108a6 | PauseAll and ResumeAll + some linux stuff | 2021-10-29 13:47:26 -07:00 | 
				
					
						|  cosmonaut | 4ccbf5c79e | cmake | 2021-10-29 02:36:36 -07:00 | 
				
					
						|  cosmonaut | 250d54f2d9 | fix static sound length issue | 2021-10-28 20:57:09 -07:00 | 
				
					
						|  cosmonaut | 2dab5a8c4b | README notice about windows x64 runtime | 2021-10-28 19:55:06 -07:00 | 
				
					
						|  cosmonaut | 2bbaa2ce87 | another README clarification | 2021-10-28 18:01:25 -07:00 | 
				
					
						|  cosmonaut | cdc92ed129 | update README again | 2021-10-28 17:57:30 -07:00 | 
				
					
						|  cosmonaut | fff0c7afdb | move DLL to git LFS | 2021-10-28 17:44:18 -07:00 | 
				
					
						|  cosmonaut | f3af32aaa4 | update README | 2021-10-28 17:36:19 -07:00 | 
				
					
						|  cosmonaut | bddf5568d4 | game maker template project | 2021-10-28 17:26:01 -07:00 |