55 lines
1.4 KiB
C
55 lines
1.4 KiB
C
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/* FAudioGMS - Game Maker FAudio bindings in C
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*
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* Copyright (c) 2021 Evan Hemsley
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*
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* This software is provided 'as-is', without any express or implied warranty.
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* In no event will the authors be held liable for any damages arising from
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* the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software in a
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* product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source distribution.
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*
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* Evan "cosmonaut" Hemsley <evan@moonside.games>
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*
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*/
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#ifndef FAUDIOGMS_H
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#define FAUDIOGMS_H
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#include <math.h>
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#include <stdbool.h>
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#include <stdint.h>
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#ifdef _WIN32
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#define FAUDIOGMSAPI __declspec(dllexport)
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#define FAUDIOGMSCALL __cdecl
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#else
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#define FAUDIOGMSAPI
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#define FAUDIOGMSCALL
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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FAUDIOGMSAPI void FAudioGMS_Init();
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FAUDIOGMSAPI void FAudioGMS_Destroy();
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif /* FAUDIOGMS_H */
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