<Entity tags="mortal,hittable,teleportable_NOT,homing_target,enemy,worm,glue_NOT" name="$animal_worm_big" > <_Transform position.x="0" position.y="0" rotation="0" scale.x="1" scale.y="1" > </_Transform> <WormComponent acceleration="1.5" gravity="3" tail_gravity="30" part_distance="16" ground_check_offset="8" hitbox_radius="9" target_kill_radius="10" target_kill_ragdoll_force="10" ragdoll_filename="" eat_anim_wait_mult="0.05 " jump_cam_shake="6" > </WormComponent> <WormAIComponent speed="4" speed_hunt="5" direction_adjust_speed="0.003" direction_adjust_speed_hunt="0.04" hunt_box_radius="256" random_target_box_radius="128" new_hunt_target_check_every="240" new_random_target_check_every="240" give_up_area_radius="150" give_up_time_frames="250" > </WormAIComponent> <CellEaterComponent _tags="cell_eater" radius="9" > </CellEaterComponent> <DamageModelComponent _enabled="1" air_needed="0" falling_damages="0" fire_damage_amount="0.2" fire_probability_of_ignition="0.5" blood_material="blood_worm" blood_spray_material="blood_worm" hp="70" is_on_fire="0" mAirAreWeInWater="0" mFallCount="0" mFallHighestY="3.40282e+038" mFallIsOnGround="0" mFireProbability="100" mIsOnFire="0" mLastCheckTime="0" mLastCheckX="0" mLastCheckY="0" materials_damage="1" materials_how_much_damage="0.0001,0.0001" materials_that_damage="acid,lava" ragdoll_filenames_file="" ragdoll_material="meat_worm" ragdoll_offset_y="-6" blood_sprite_directional="data/particles/bloodsplatters/bloodsplatter_directional_yellow_$[1-3].xml" blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_large_yellow_$[1-3].xml" > <damage_multipliers drill="0.4" > </damage_multipliers> </DamageModelComponent> <PathFindingGridMarkerComponent marker_offset_y="0" marker_work_flag="16" > </PathFindingGridMarkerComponent> <GenomeDataComponent _enabled="1" herd_id="worm" food_chain_rank="6" is_predator="1" > </GenomeDataComponent> <SpriteComponent _enabled="1" alpha="1" image_file="data/enemies_gfx/worm_big_head.xml" rect_animation="eat" next_rect_animation="eat" offset_x="22" offset_y="12" update_transform="0" z_index="-0.5" > </SpriteComponent> <SpriteComponent _enabled="1" alpha="1" image_file="data/enemies_gfx/worm_big_body.xml" rect_animation="eat" next_rect_animation="eat" offset_x="22" offset_y="12" update_transform="0" z_index="-0.4" > </SpriteComponent> <SpriteComponent _enabled="1" alpha="1" image_file="data/enemies_gfx/worm_big_body.xml" rect_animation="eat" next_rect_animation="eat" offset_x="22" offset_y="12" update_transform="0" z_index="-0.39" > </SpriteComponent> <SpriteComponent _enabled="1" alpha="1" image_file="data/enemies_gfx/worm_big_body.xml" rect_animation="eat" next_rect_animation="eat" offset_x="22" offset_y="12" update_transform="0" z_index="-0.38" > </SpriteComponent> <SpriteComponent _enabled="1" alpha="1" image_file="data/enemies_gfx/worm_big_body.xml" rect_animation="eat" next_rect_animation="eat" offset_x="22" offset_y="12" update_transform="0" z_index="-0.37" > </SpriteComponent> <SpriteComponent _enabled="1" alpha="1" image_file="data/enemies_gfx/worm_big_body.xml" rect_animation="eat" next_rect_animation="eat" offset_x="22" offset_y="12" update_transform="0" z_index="-0.36" > </SpriteComponent> <SpriteComponent _enabled="1" alpha="1" image_file="data/enemies_gfx/worm_big_tail.xml" rect_animation="eat" next_rect_animation="eat" next_rect_animation="" offset_x="22" offset_y="12" update_transform="0" z_index="-0.35" > </SpriteComponent> <SpriteStainsComponent fade_stains_towards_srite_top="0" sprite_id="0"> </SpriteStainsComponent> <SpriteStainsComponent fade_stains_towards_srite_top="0" sprite_id="1"> </SpriteStainsComponent> <SpriteStainsComponent fade_stains_towards_srite_top="0" sprite_id="2"> </SpriteStainsComponent> <SpriteStainsComponent fade_stains_towards_srite_top="0" sprite_id="3"> </SpriteStainsComponent> <SpriteStainsComponent fade_stains_towards_srite_top="0" sprite_id="4"> </SpriteStainsComponent> <SpriteStainsComponent fade_stains_towards_srite_top="0" sprite_id="5"> </SpriteStainsComponent> <SpriteStainsComponent fade_stains_towards_srite_top="0" sprite_id="6"> </SpriteStainsComponent> <SpriteComponent _tags="health_bar_back,ui,no_hitbox" _enabled="1" alpha="1" has_special_scale="1" image_file="data/ui_gfx/health_slider_back.png" is_text_sprite="0" next_rect_animation="" offset_x="12" offset_y="42" rect_animation="" special_scale_x="1" special_scale_y="1" ui_is_parent="0" update_transform="1" visible="1" z_index="-9000" never_ragdollify_on_death="1" > </SpriteComponent> <SpriteComponent _tags="health_bar,ui,no_hitbox" _enabled="1" alpha="1" has_special_scale="1" image_file="data/ui_gfx/health_slider_front.png" is_text_sprite="0" next_rect_animation="" offset_x="11" offset_y="42" rect_animation="" special_scale_x="1" special_scale_y="1" ui_is_parent="0" update_transform="1" visible="1" z_index="-9000" never_ragdollify_on_death="1" > </SpriteComponent> <HealthBarComponent> </HealthBarComponent> <CameraBoundComponent max_count="10" distance="2000"> </CameraBoundComponent> <ItemChestComponent level="3" enemy_drop="1" > </ItemChestComponent> <LuaComponent _tags="death_reward" script_death="data/scripts/animals/worm_death.lua" > </LuaComponent> <MusicEnergyAffectorComponent energy_target="1"> </MusicEnergyAffectorComponent> <AudioComponent file="data/audio/Desktop/animals.bank" event_root="animals"> </AudioComponent> <AudioComponent file="data/audio/Desktop/animals.bank" event_root="animals/worm"> </AudioComponent> <AudioLoopComponent file="data/audio/Desktop/animals.bank" event_name="animals/worm/movement_loop_big" set_speed_parameter="1" auto_play="1"> </AudioLoopComponent> </Entity>