<Entity tags="mortal,hittable,homing_target,wand_ghost" name="$animal_wand_ghost"> <Base file="data/entities/base_wand_ghost.xml" > <CameraBoundComponent _enabled="0" max_count="30" distance="160000"> </CameraBoundComponent> <GenomeDataComponent herd_id="player" food_chain_rank="7" is_predator="1" > </GenomeDataComponent> </Base> <AudioLoopComponent file="data/audio/Desktop/animals.bank" event_name="animals/ghost/movement_loop" set_speed_parameter="1" auto_play="1"> </AudioLoopComponent> <LifetimeComponent lifetime="3600" /> <LuaComponent execute_every_n_frame="3599" remove_after_executed="1" script_source_file="data/scripts/misc/drop_all_items.lua" > </LuaComponent> <!-- charm doesn't work with PhysicsAnimalAI --> <!-- <Base file="data/entities/misc/effect_charm.xml"></Base> --> </Entity>