<Entity tags="mortal,hittable,homing_target,wand_ghost" name="$animal_wand_ghost">

	<Base file="data/entities/base_wand_ghost.xml" >
		<CameraBoundComponent
			_enabled="0"
			max_count="30"
			distance="160000">
		</CameraBoundComponent>

		<GenomeDataComponent 
			herd_id="player"
			food_chain_rank="7"
			is_predator="1" >
		</GenomeDataComponent>

	</Base>

	<AudioLoopComponent
		file="data/audio/Desktop/animals.bank"
		event_name="animals/ghost/movement_loop"
		set_speed_parameter="1"
		auto_play="1">
	</AudioLoopComponent>

	<LifetimeComponent
		lifetime="3600"
	/>

	<LuaComponent 
        execute_every_n_frame="3599"
        remove_after_executed="1"
        script_source_file="data/scripts/misc/drop_all_items.lua" 
	>
    </LuaComponent>

    <!-- charm doesn't work with PhysicsAnimalAI -->
	<!-- <Base file="data/entities/misc/effect_charm.xml"></Base> -->


</Entity>