<Entity > <Base file="data/entities/animals/turret_left.xml"> <DamageModelComponent hp="4.5" max_hp="4.5" minimum_knockback_force="100000" ></DamageModelComponent > </Base> <Entity> <InheritTransformComponent /> <GameEffectComponent effect="PROTECTION_FREEZE" frames="-1" > </GameEffectComponent > </Entity> </Entity>