<Entity name="$projectile_default" tags="hittable,touchmagic_immunity,polymorphable_NOT" > <ParticleEmitterComponent emitted_material_name="blood" gravity.y="100.0" lifetime_min="0.8" lifetime_max="1.5" count_min="3" count_max="6" render_on_grid="1" fade_based_on_lifetime="1" area_circle_radius.min="0" area_circle_radius.max="0" cosmetic_force_create="0" airflow_force="1.1" airflow_time="1.01" airflow_scale="0.05" emission_interval_min_frames="1" emission_interval_max_frames="1" emit_cosmetic_particles="1" is_emitting="1" > </ParticleEmitterComponent> <VariableStorageComponent _tags="wizard_orb_id" name="wizard_orb_id" value_int="0" > </VariableStorageComponent> <LuaComponent script_source_file="data/entities/animals/boss_wizard/orb_rotation.lua" execute_every_n_frame="1" > </LuaComponent> <LuaComponent script_damage_received="data/entities/animals/boss_wizard/orb_blood_damage.lua" execute_every_n_frame="-1" > </LuaComponent> <SpriteComponent image_file="data/entities/animals/boss_wizard/orb_blood.xml" offset_x="0" offset_y="0" z_index="1.2" > </SpriteComponent> <GenomeDataComponent herd_id="mage" food_chain_rank="6" is_predator="1" > </GenomeDataComponent> <HitboxComponent _enabled="1" aabb_max_x="5" aabb_max_y="5" aabb_min_x="-5" aabb_min_y="-5" > </HitboxComponent> <DamageModelComponent hp="3000" ragdoll_filenames_file="" blood_material="blood" blood_spray_material="blood" ragdoll_offset_y="-14" fire_probability_of_ignition="0" ragdoll_fx_forced="DISINTEGRATED" ragdoll_material="blood" critical_damage_resistance="1.0" physics_objects_damage="0" > <damage_multipliers projectile="0.2" explosion="0.2" electricity="0.2" fire="0.2" ice="0.2" melee="0.2" slice="0.2" > </damage_multipliers> </DamageModelComponent> <Entity> <InheritTransformComponent /> <GameEffectComponent effect="STUN_PROTECTION_FREEZE" frames="-1" > </GameEffectComponent > </Entity> <Entity> <InheritTransformComponent /> <GameEffectComponent effect="STUN_PROTECTION_ELECTRICITY" frames="-1" > </GameEffectComponent > </Entity> </Entity>